Friday, March 15th 2019
Valve Announces Steam Link App for Mobile Game Streaming Anywhere
The more things change, the more they stay the same. Valve had promised continued support to the Steam Link after discontinuing it last year, and most took it to mean basic updates to the hardware device itself at the time. That was 2018, and it is remarkable how the topic of in-house game streaming has come up since. Be it Google's Project Stream which seemingly is leading up to a major announcement by the company at GDC coming up very shortly, or Microsoft introducing their new Wireless Display app for PC game streaming on the XBOX One, as well as bringing its XBOX Live service to mobile platforms on iOS or Android alike, 2019 seems to herald a re-focus into the concept of game streaming whether the infrastructure is ready or not.
Valve for their own part has had their Steam Link be enjoyed by a fairly niche audience, one that shares a more local form of game streaming from a host device to another on the same network. NVIDIA's Shield offered a similar concept, and that too has not really made the news as much as NVIDIA would surely have wanted. This latest news from Valve allows streaming of one's Steam library (games, in particular) to phones, tablets, and TVs with no download or service fees applicable. Interested users can participate in the open beta program by simply downloading the app (Google Play store only for now) or on the Raspberry Pi as has been the case for a few months already. The Steam Link app is compatible with a number of popular Bluetooth controllers, including the Steam Controller, and Valve recommends a 5 GHz network or wired Ethernet for best experience. Looks like the weekend just got busier than I originally planned!
Source:
Steam Link Page
Valve for their own part has had their Steam Link be enjoyed by a fairly niche audience, one that shares a more local form of game streaming from a host device to another on the same network. NVIDIA's Shield offered a similar concept, and that too has not really made the news as much as NVIDIA would surely have wanted. This latest news from Valve allows streaming of one's Steam library (games, in particular) to phones, tablets, and TVs with no download or service fees applicable. Interested users can participate in the open beta program by simply downloading the app (Google Play store only for now) or on the Raspberry Pi as has been the case for a few months already. The Steam Link app is compatible with a number of popular Bluetooth controllers, including the Steam Controller, and Valve recommends a 5 GHz network or wired Ethernet for best experience. Looks like the weekend just got busier than I originally planned!
11 Comments on Valve Announces Steam Link App for Mobile Game Streaming Anywhere
Just now way,.....
The Steam gaming app still hasn't landed on iOS, so again no flipping way this is happening,...
For me the main plus of Steam Link is that it's available on Smart TVs. Or it was. Microsoft announced their own streaming app for Xbox lately, so that's what I'll be be going for (playing both console and PC games on the Xbox).
If anything, AMD Live is the newest and the buggiest of the bunch.
SteamLink is platform-independent and GPU-independent. And I believe you can stream non-steam games as well (if you add them to the Steam library).
Tried SteamLink on several occasions now, and so far I like it. The performance is good even on WiFi (for platformers and adventure games), controls are OK.
Before that I used Gamestream with Moonlight client (since NV artificially locked their protocol to Tegra devices). I think you are getting the very-very wrong idea of what this is a bout. SteamLink, AMD Live, NV Gamestream are all for living room streaming, e.g. from PC to Phone/Tablet/Set-top-box over local network.
Think of it as WiDi or Miracast, but with input controls and no Ad-hoc.
I still think current -worldwide- internet infrastructure is way behind the ability to support these kinda things.
Dear Lord that's a thing? Never thought Idiocracy would turn out to be an accurate documentary
Everyone wants a piece.
Most big names (Microsoft, Google, Nvidia, AMD, Apple) focus on gaming services.
Valve is forced to rely on what they've been doing for a while: streaming between one home device to another.
I'm afraid the battle is lost anyway: both MS (PC > Xbox) and Nvidia (PC > Shield) have better solutions already. They only need to make apps for 3rd party clients.