Thursday, May 9th 2019
NVIDIA Unveils GeForce 430.64 WHQL Drivers
NVIDIA today unveiled the GeForce 430.64 WHQL graphics drivers. These drivers include the crucial bug fix that caused abnormal CPU usage by telemetry, which was fixed by the non-WHQL 430.53 Hotfix. In addition, it comes Game Ready for "RAGE 2," "World War Z," and "Total War: Three Kingdoms." The drivers also add SLI support for "Imperator: Rome," and "Insurgency Sandstorm." In addition to the high CPU-usage bug, version 430.64 WHQL fixes a flickering observed when 3DMark Time Spy is launched, an application crash with BeamNG, "Hitman 2" DirectX 12 mode, and flickering noticed on secondary monitor when a video is played on the primary one, in dual-monitor setups.
DOWNLOAD: NVIDIA GeForce 430.64 WHQLThe change-log follows.
Game Ready
Added or updated the following SLI profiles:
DOWNLOAD: NVIDIA GeForce 430.64 WHQLThe change-log follows.
Game Ready
- Provides the optimal gaming experience for RAGE 2, Total War: Three Kingdoms, and World War Z.
Added or updated the following SLI profiles:
- Imperator: Rome
- Insurgency Sandstorm
- Version 430.64 adds security updates for driver components.
- Fixes higher CPU usage by NVDisplay.Container.exe introduced in 430.39 driver. [2577118]
- [3DMark Time Spy]: Flickering observed when benchmark is launched. [200511272]
- [BeamNG]: The application crashes when the game is launched. [2575392]
- [Shadow of the Tomb Raider]: The game freezes when launched in SLI mode. [2575536]
- [Hitman 2 DirectX 12]: The game crashes. [2584342]
- The desktop flickers when videos are played on the secondary monitor. [2552316 2565509]
- [NVIDIA Control Panel]: When the 3D Settings page->Vertical Sync setting is set to Adaptive Sync (half refresh rate), V-Sync works only at the native refresh rate after rebooting the system. [2543187]
- [Sniper Elite 4]: Random crashes occur when playing the game. [200485204]
22 Comments on NVIDIA Unveils GeForce 430.64 WHQL Drivers
The current implementation sees 99% on card 1 and about 12% on card 2. Using BF1 or SWBF2 profiles shows proper utilization but some effects are missing.
The Scanner crashes doing the OC Test.
I had this happen on 2 different PCs,
Nvidia really has gotten bad at their drivers.
SLI / Crossfire is dead in my opinion. Since you have very powerful GPUs these days. And even midrange cards can run most games in 1080P at max settings today. Maybe it might change a little with the next console gen, but i doubt it.
Honestly, I'd rather they have fewer updates and actually get them right. Reminds me of a dude I used to work with. Would work himself up to a frenzied pace, thus making more things go wrong, thus intensifying the frenzy.
No issue for me over here. Everything runs flawlessly.
I do try all the new ones but run the Creator Ready versions mostly for real or imaginery stability with Adobe products...
At this time, i think, we have to take Windows 10 into account. Several people have updated several times until now. And the strangest things can happen. I can't create a Gears of War Ultimate game, it says my NAT settings are too strict. On a newly installed Windows (same version as the updated one) i don't have that issue.
I wonder what can go wrong while updating and even changing hardware.
I'm running 2080 NVlink setup.
It's quite noticeable thanks