Wednesday, May 22nd 2019
EA Reveals Next-Generation Hair Rendering for Frostbite
In the gaming industry, everything is evolving around game graphics. GPUs are integrating new technologies such as ray tracing, there are tons of software dedicated to making in-game illustrations look as realistic as possible. Electronic Arts, one of the game publishing companies decided to release a state of the art AAA games, today revealed an update to DICE's Frostbite engine.
DICE's Frostbite engine is powering many of today's AAA titles such as Battlefield V, Anthem and Star Wars Battlefront. Today it got a big update. EA released new capabilities to render the hair of in-game characters with almost real-life realism. This is pretty impressive considering that hair is very difficult to model artificially. Being one of the most interesting topics for game developers, good hair animations are extremely important to achieving the lifelike look newer AAA titles are targeting.If you would like to see it in the video, you can check out this amazing work of art EA has made here:
DICE's Frostbite engine is powering many of today's AAA titles such as Battlefield V, Anthem and Star Wars Battlefront. Today it got a big update. EA released new capabilities to render the hair of in-game characters with almost real-life realism. This is pretty impressive considering that hair is very difficult to model artificially. Being one of the most interesting topics for game developers, good hair animations are extremely important to achieving the lifelike look newer AAA titles are targeting.If you would like to see it in the video, you can check out this amazing work of art EA has made here:
41 Comments on EA Reveals Next-Generation Hair Rendering for Frostbite
But still, this looks very good.
This sums up my feelings about EA's general silliness and how important they think this hair thing is.