Friday, August 16th 2024
Dragon Age: The Veilguard Gets Launch Date, New Trailer, and Official System Requirements
Bioware has officially announced the launch date for its upcoming Dragon Age: The Veilguard, which will be available on October 31st. Pre-orders for the game have opened up as well, and we got a new official release date trailer, as well as the full PC system requirements.
Powered by the Frostbite engine, Dragon Age: The Veilguard is set in the world of Thedas, and it is probably one of the most anticipated RPGs. It will include several classes, and plenty of skills and weapons to choose from for your team of up to seven companions. Earlier rumors also suggest that Bioware and EA will also announce a partnership for Dragon Age: The Veilguard with AMD, Intel, or NVIDIA.
In addition to the new official release date trailer, which shows some action from the game itself and reveals a bit of information about the story, the game is now available for pre-order in standard and deluxe editions, priced at $59.99 and $79.99 ($69.99 and $89.99 on consoles).EA and Bioware also relased full PC system requirements for the game. The minimum requirements list includes Intel Core i5-8400 or AMD Ryzen 3 3300X for the CPU, 16 GB of memory, and at least an NVIDIA GeForce GTX 970/1650 or AMD Radeon R9 290X graphics card. The recommended list pushes it up to Intel Core i9-9900K or AMD Ryzen 7 3700X CPU and an NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700XT graphics card, while memory remains at 16 GB.
These requirements are quite reasonable considering what we have seen from some games recently. The list also includes 100 GB of storage space, preferably SSD, and AMD CPUs on Windows 11 will require the AGESA V2 1.2.0.7 update. The game will work on Windows 10 or Windows 11 64-bit.
Source:
EA
Powered by the Frostbite engine, Dragon Age: The Veilguard is set in the world of Thedas, and it is probably one of the most anticipated RPGs. It will include several classes, and plenty of skills and weapons to choose from for your team of up to seven companions. Earlier rumors also suggest that Bioware and EA will also announce a partnership for Dragon Age: The Veilguard with AMD, Intel, or NVIDIA.
In addition to the new official release date trailer, which shows some action from the game itself and reveals a bit of information about the story, the game is now available for pre-order in standard and deluxe editions, priced at $59.99 and $79.99 ($69.99 and $89.99 on consoles).EA and Bioware also relased full PC system requirements for the game. The minimum requirements list includes Intel Core i5-8400 or AMD Ryzen 3 3300X for the CPU, 16 GB of memory, and at least an NVIDIA GeForce GTX 970/1650 or AMD Radeon R9 290X graphics card. The recommended list pushes it up to Intel Core i9-9900K or AMD Ryzen 7 3700X CPU and an NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700XT graphics card, while memory remains at 16 GB.
These requirements are quite reasonable considering what we have seen from some games recently. The list also includes 100 GB of storage space, preferably SSD, and AMD CPUs on Windows 11 will require the AGESA V2 1.2.0.7 update. The game will work on Windows 10 or Windows 11 64-bit.
25 Comments on Dragon Age: The Veilguard Gets Launch Date, New Trailer, and Official System Requirements
Better to at least wait for reviews and gamer feedback.
Insta hard pass. What the fuck is this? 2000 wants its low poly blurry faces back. Facial mocap... yeah I guess Andromeda wasn't bad enough? Let's add some cartoon sauce over our abysmal cast eh. Its not even good enough for a parody of itself.
And let's not even start about how this game is dripping with zero talent infused art.
And they want current day specs for this blurfest, too. You can just smell the fiasco approaching. Perhaps they call it veilguard because you're viewing the whole thing through a blur/bloom filter?
Not paying a single cent for this ever.
This trailer is better, that's not saying much though. Mostly because there's no gameplay in it. Really not a fan of the cartoony style and the hyper fantastical kungfu fighting.
It's been more than 10 years since I last played Origins, so can't really comment on the lore/story. I've a feeling they wouldn't be favorable though.
There are company environments where obvious cringe is just not talked about, its accepted because this is The Way the management overlords decided it. If you have truly talented designers and dev teams they will show that management there is a better way and convince them of it. There is nothing of that sort within Bioware anymore. Every title they release just screams it out loud.
Well, all except the dwarf that is. She looks in the middle of letting go. :laugh:
There hasn't been anything good I've read about Veilguard, and while I still hoped it would get better, this just shows there's nothing left of the original DA trilogy in it. The characters somehow look worse and uglier than anyone in DA1-3, despite the hardware generation differences.
Veilguard doesn’t even have that. The trailers and interviews already smell like Marvel tier nonsense for zoomers.
nobody who made the old is on this team, its just nonsense
Game isn't my expectation of Dragon Age, but I'll let it release and wait for the feedback before casting judgement.
Every game is a $10 complete edition buy for me nowadays, just doesn't make sense to rush out and drop $70 for anything anymore with my backlog and work/life/etc. That said, I do tend to enjoy Bioware narratives so I'll almost certainly be picking this up at some point.
Its just a huge letdown to see a decent franchise spoiled by such bad, bad releases. DA Inquisition, Andromeda... they are all shadows of what could have been. Yes, you'll play through them, I did too. But at the end of it all? Nothing remained. I don't remember those games, not a single scene in them, as memorable, and that makes total sense because the whole experience is basically a grind with some loose RPG elements around it. Its not a CRPG anymore, realtime or turnbased. Every subsequent release we've seen from Bioware is a 'features dumbed down' move and now with Veilguard you don't even control the party anymore, its basically just a glorified, on rails point and click action game; a whole bunch of nothing because it will not play as well as a God of War, but has those limitations in combat options, so its not interesting long enough either. DA Inquisition suffered from this already, but at least you had the party, and even then every combat was rapidly turning into a 'click through your rotation' thing in any somewhat interesting fight, because then you'd win. Tactics barely came into play, just spam your 4-5 skills and all is well. How many skills do you get in Veilguard? 3?
Its so strange too, because surely even the management at EA has seen the success of RPG's with depth like Baldur's Gate, right? Or remember where they came from with DA O? Is this what their market survey came up with as 'what people want' in a Dragon Age? Man have we sunk deep.
Are all the deluxe edition bonuses cosmetic only?
Still need to finish the 3rd game. I got put off when they released a major patch, as I am not a fan of major rebalancing post launch. But will finish at some point I guess.
womangirl, but man, did it feel forced and lifeless... And the away missions... Driving around alien planets is great, but would the teammates just shut the hell up for a single second? Argh! Such a shame to be disappointed by a game that had so much potential to begin with! :(And this is what gets us to why we're posting here. It's easy to turn the other way when a game is simply bad or uninteresting. But when it's part of a great franchise with great potential, it's hard not to voice disappointment.
After taking a good look at it, it looks like a mobile game that EA is trying to pass as a full fledged title. They probably saw how Activision is raking it with Diablo Immortal and figure they'll have a go then changed their mind at some point.