Tuesday, January 7th 2020
EVGA GeForce RTX 2060 KO Pictured, Possibly NVIDIA's First Response to RX 5600 XT
At CES, we went hands-on with the EVGA GeForce RTX 2060 KO graphics card, and its price came as the biggest surprise: USD $299. This could very well be NVIDIA's first response to AMD's Radeon RX 5600 XT: a new line of RTX 2060 graphics cards under $300, with RTX support being the clincher. The EVGA card looks like it's severely built to a cost. A 20-ish centimeter length, a simple twin-fan cooling solution, and just three connectors, including a legacy DVI-D. It still has a full-length back-plate. The KO ticks at NVIDIA-reference clock-speeds for the RTX 2060. EVGA is planning a premium KO Ultra SKU with factory-overclocked speeds comparable to the RTX 2060 iCX, priced at a small premium. EVGA says that the RTX 2060 KO will launch next week (January 13 or later).
95 Comments on EVGA GeForce RTX 2060 KO Pictured, Possibly NVIDIA's First Response to RX 5600 XT
This is off topic so I'm dropping it.
it also makes it easier to change sub-division etc in the polygon mesh in real time.
As for shading, there are many techniques that are meant to performance, such as given an illusion of surface texture or unevenness without exploding the polygon count by using real geometry. TBH right now what disgust me the most is so many "influenza" (yes they might as well be a virus) like Digital Foundry keep praising Metro as the best looking game ever just because it has RT in it.
When the texture quality in many places are just facepalm, and it is literally right in the fore ground compare to the RT global illumination and shadows further away.
RT alone does not make a good looking game, it makes more accuate lighting.
The notion has been because something is more accurate it must be better, when games themselves are artistic representations.
Not only that you'll have to live with the massive hit in performance but you'll also have to convince yourself you're getting something that's actually better.
When I look at a game I notice the texture quality and details etc the developers put into the environment.
Many great lookin games were already made without RT such as the RE2 remake or MHW etc.
I can tell the developers put the effort in to craft the environment to make it look just as they want it.
What I want to say is:
How often do I care that X lighting is off by 10 degrees to the right?
Or how long do I stare at a character in the mirror that I won't see except in some cut scenes in First Person games?
I am not going to do all the math in my mind to see if the lightning is exactly X degrees and reflected Y times.
There are far more important work that are done in games to make it look amazing, RT itself is just a means to an end.
The other big complaint about RTX cards is the expense. Well, when has new hardware not been expensive? The early adopters of GPUs with Tensor and RT cores will pay the price for the rest of us and prices should come down over time just like they did with SSDs and 4K monitors. R&D costs have to be recuperated from some customers.
Having said that I think Nvidia has been overcharging in addition to the above statement due to lack of competition. That will change this year hopefully.
And what the hell is this name: EVGA GeForce RTX 2070 SUPER FTW3 ULTRA+
Wait, nevermind. Screw this pricing of $609 (the MSRP of the 2070 Super is $499), I would rather get the 2080 Super instead.
Allow me to repeat for the millionth time, nobody is forcing you to buy NVIDIA's products so why the f**k do you crybabies care about the cost? Buy an AMD GPU and in the process you'll solve 3 problems: you won't be giving money to "NGREEDIA", you won't be paying more for features that are supposedly useless (since AMD cards don't have them), AND you'll no longer have a reason to whine endlessly on forums. Everyone wins - especially the people who are tired of literally every GPU thread getting drowned by a fecal matter torrent of AMD fanboys telling us that RTRT is useless for the thousandth time.
(on topic) the segmentation of the gpu market is becoming more ridiculous by the day. it will be very funny when we reach the point of each respective gpu offering 1fps difference from the previous or the next one in line.
Have you ever (I mean: ever) read anything about digital photography editing? Even an article in Playboy?
You see. That's why RTRT has such a hard time to be understood. Because it's just impossible to convince some people that more pixels, more sharpness and more saturation doesn't improve image quality.
It's not like I'm that surprised since many people tend to prefer photos from smartphones over those from high-end cameras for the same reason.
So as I said: RTRT is just not for everyone. But it's also not compulsory, so no harm done, right? :)
The SC2 Ultra+ model is currently being sold for 560usd (after 20usd off), so only 40usd more expensive than normal SC2. This model could very well compete with 2080 on equal footing.
Some people use RIS to off-set the blurness of rendering game at a lower resolution is another story. RIS does not change the native resolution on its own.
Right now there is not way to stop DLSS from rendering the game at lower resolution and then upscale it.
Ti, Super, KO, 11, 10, 20, 21.... :confused::confused::confused:
I expect 2960 WO edition, then I am gonna buy it. :laugh:
EDIT: I found an Amazon listing. God damn it @nguyen this is tempting.
4k TVs are a dime a dozen nowadays.
upscaled,at medium-high pc setting
new ps5 gpu is a 9tflop rdna one,so basically a 5700xt with RT support.
The thread is about NVs alleged answer to AMDs product.
The main differentiating factor here is RTX.
If you think RTX on 2060 is viable, good for you.
If it isn't, heck, good for you.
Why shut people up.