Wednesday, August 12th 2020

Xe-HPG is the Performance Gaming Graphics Architecture to Look Out for from Intel
Intel appears to have every intention of addressing the performance gaming segment with its Xe graphics architecture. According to information leaked to the web by VideoCardz, Xe-HPG (high performance gaming?) represents a product vertical dedicated to the gaming segment. Among the other verticals are Xe-HPC (high performance compute). The Xe-HPG graphics architecture is being developed for a 2021 market launch. It will feature all the client-segment staples, including a conventional PCI-Express interface, and GDDR6 memory instead of HBM. Intel may also eye DirectX 12 Ultimate logo compliance. Intel's Xe discrete GPU and scalar processor development is already de-coupled with Intel's foundry business development, and so the company could contract external foundries to manufacture these chips.
As for specs, it is learned that each Xe-HP "tile" (a silicon die sub-unit that adds up in MCMs for higher tiers of Xe scalar processors), features 512 execution units (EUs). Compare this to the Xe-LP iGPU solution found in the upcoming "Tiger Lake" processor, which has 96. Intel has been able to design scalar processors with up to four tiles, adding up to 2,048 EUs. It remains to be seen if each tile on the scalar processors also include the raster hardware needed for the silicon to function as a GPU. The number of tiles on Xe-HPG are not known, but it reportedly features GDDR6 memory, and so the tile could be a variation of the Xe-HP. Intel SVP and technology head Raja Koduri is expected to detail the near-future of Intel architectures at a virtual event later today, and Xe-HPG is expected to come up.
Source:
VideoCardz
As for specs, it is learned that each Xe-HP "tile" (a silicon die sub-unit that adds up in MCMs for higher tiers of Xe scalar processors), features 512 execution units (EUs). Compare this to the Xe-LP iGPU solution found in the upcoming "Tiger Lake" processor, which has 96. Intel has been able to design scalar processors with up to four tiles, adding up to 2,048 EUs. It remains to be seen if each tile on the scalar processors also include the raster hardware needed for the silicon to function as a GPU. The number of tiles on Xe-HPG are not known, but it reportedly features GDDR6 memory, and so the tile could be a variation of the Xe-HP. Intel SVP and technology head Raja Koduri is expected to detail the near-future of Intel architectures at a virtual event later today, and Xe-HPG is expected to come up.
34 Comments on Xe-HPG is the Performance Gaming Graphics Architecture to Look Out for from Intel
duopoly....
duuuuuuuuu-opoly.
duo=2 mono=1
If you throw away the anomaly (Turing), the priced has remained about the same after you factor in inflation.
The i740 was hyped to hell and back, and that was to its detriment. That's where all the remembrances about it being a failure come from.
But it was an affordable card that performed very decently. It cost 100 bucks and performed about half as well as the 350-450 Voodoo 2 and the 350 dollar RivaTnT. That's no slouch. intel rushed to abandon it and left it with scarce driver support, but the hardware was not bad at all.
I often read how intel "might produce a flop like the i740" and chuckle. Flop? Intel with the Xe won't in its wildest dream deliver today's equivalent to the i740's image quality and performance at such a fragment of the price of today's high end gaming GPUs. That would be a coup, not a flop.
Anyway, my main point was as you said, Intel has a track record of abandoning markets it doesn't dominate immediately, so it will be interesting to see if Intel stick it out this time or give up like they did with i740/iAPX432/Tinma/mobile/5G.