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Intel's Desktop and Mobile "Arrow Lake" Chips Feature Different Versions of Xe-LPG

Toward the end of 2024, Intel will update its client processor product stack with the introduction of the new "Arrow Lake" microarchitecture targeting both the desktop and mobile segments. On the desktop side of things, this will herald the new Socket LGA1851 with more SoC connectivity being shifted to the processor; and on the mobile side of things, there will be a much-needed increase in CPU core counts form the current 6P+8E+2LP. This low maximum core-count for "Meteor Lake" is the reason why Intel couldn't debut it on the desktop platform, and couldn't use it to power enthusiast HX-segment mobile processors, either—it had to tap into "Raptor Lake Refresh," and use the older 14th Gen Core nomenclature one last time.

All hopes are now pinned on "Arrow Lake," which could make up Intel's second Core Ultra mobile lineup; its first desktop Core Ultra, and possibly push "Meteor Lake" to the non-Ultra tier. "Arrow Lake" carries forward the Xe-LPG graphics architecture for the iGPU that Intel debuted with "Meteor Lake," but there's a key difference between the desktop- and mobile "Arrow Lake" chips concerning this iGPU, and it has not just to do with the Xe core counts. It turns out, that while the desktop "Arrow Lake-S" processor comes with an iGPU based on the Xe-LPG graphics architecture; the mobile "Arrow Lake" chips spanning the U-, P-, and H-segments will use a newer version of this architecture, called the Xe-LPG+.

Intel Open Image Denoise v2.2 Adds Metal Support & AArch64 Improvements

An Open Image Denoise 2.2 release candidate was released earlier today—as discovered by Phoronix's founder and principal writer; Michael Larabel. Intel's dedicated website has not been updated with any new documentation or changelogs (at the time of writing), but a GitHub release page shows all of the crucial information. Team Blue's open-source oneAPI has been kept up-to-date with the latest technologies—not only limited to Intel's stable of Xe-LP, Xe-HPG and Xe-HPC components—the Phonorix article highlights updated support on competing platforms. The v2.2 preview adds support for Meteor Lake's integrated Arc graphics solution, and additional "denoising quality enhancements and other improvements."

Non-Intel platform improvements include updates for Apple's M-series chipsets, AArch64 processors, and NVIDIA CUDA. OIDn 2.2-rc: "adds Metal device support for Apple Silicon GPUs on recent versions of macOS. OIDn has already been supporting ARM64/AArch64 for Apple Silicon CPUs while now Open Image Denoise has extended that AArch64 support to work on Windows and Linux too. There is better performance in general for Open Image Denoise on CPUs with this forthcoming release." The changelog also highlights a general improvement performance across processors, and a fix that resolves a crash incident: "when releasing a buffer after releasing the device."

Intel Talks "Battlemage" Xe2-LPG and Xe2-HPG Graphics Architectures

Intel in an interview with Hardwareluxx shed more light on its second generation Xe graphics architecture, codenamed "Battlemage." There will be two key variants of "Battlemage,"—Xe2-LPG and Xe2-HPG. The Xe2-LPG (low-power graphics) architecture is a slimmed-down derivative of "Battlemage" that's optimized for low-power. It is meant for iGPUs (integrated graphics), particularly upcoming "disaggregated" Intel Core processors in which the iGPU exists on Graphics Tiles (chiplets). The iGPU powering the upcoming Core "Meteor Lake" processor is rumored to meet the full DirectX 12 Ultimate feature-set (something Xe-LP doesn't), and so it's likely that Xe2-LPG is getting its first outing with that processor. The Xe2-HPG (high performance graphics) architecture is designed squarely for discrete GPUs—either desktop graphics cards, or mobile discrete GPUs hardwired into laptops.

In the interview, Intel talked about how its first-generation Xe graphics IP had at least four separate product verticals based on the scalability of the product, and the specific application (Xe-LP for iGPUs and tiny dGPUs, Xe-HPG for client- and pro-vis discrete GPUs, Xe-HPC for scalar compute processors, and Xe-HP for data-center graphics). The company eventually axed Xe-HP as it felt the Xe-HPG and Xe-HPC architectures adequately addressed this segment. With AXG (accelerated compute group) being split up between the CCG (client computing group) and DCG (data-center group); Xe2-LPG and Xe2-HPG will be developed primarily under CCG, with a client and pro-visualization focus; while Xe-HPC will be developed as a scalar-compute architecture by DCG, which effectively leaves the Intel Arc Graphics team with just two verticals—to deliver a feature-rich iGPU for its next-generation Core processors, and a performance discrete GPU lineup so it can eat away market-share from NVIDIA and AMD—hopefully with better time-to-market.

Intel Outs Workaround for High Arc A770 Idle Power: Force PCIe L1 ASPM in Motherboard BIOS

Intel Arc A770 "Alchemist" graphics card has an idle power-draw problem. It pulls 44 W (card-only) power when idling. This used to be acceptable some 15 years ago, but GPU idle power-draw has come a long way since. The reigning Goliath GeForce RTX 4090 pulls just 21 W when idling, and the RTX 3070, the card the A770 was extensively compared against, only pulls 9 W—that's 7 LED downlights worth power-difference between the A770 and RTX 3070. Intel has a workaround to this problem: enable the PCI-Express active state power management (ASPM) setting to L1 mode in your motherboard's UEFI BIOS setup program.

The Intel Xe-HPG "Alchemist" graphics architecture reportedly uses PCIe Gen 2-era L0 and L1 ASPM, which needs to be forced via software settings. To do this, find the PCIe ASPM settings in your BIOS setup, and enable them with the "L1" setting. You then make your way to Power Options in the Windows Control Panel, edit your active power scheme, and manually set the PCI-Express "Link state power-management" to "Maximum." This affects the power-management behavior and performance of all PCIe devices in your system, including NVMe SSDs, not just the graphics card. Intel did not put out its power-draw numbers for this workaround, but we intend to test it as soon as we can.

Intel Arc A770 and A750 Graphics Cards Start Selling Worldwide

Intel announced the general availability of the Arc A770 and A750 performance-segment desktop graphics cards. This includes Intel's reference-design Limited Edition cards, and custom-design ones by the likes of ASRock, Gunnir, and Acer, among other OEMs. The A750 has a baseline price of USD $289, the A770 8 GB at $329, and the A770 16 GB at $349.

Based on the Xe-HPG "Alchemist" graphics architecture, the A750 and A770 are carved out of the same 6 nm ACM-G10 silicon. The A750 is configured with 28 Xe Cores, 448 EU, or 3,584 unified shaders; whereas the A770 maxes it out with 32 Xe Cores, 512 EU, or 4,096 unified shaders. Both cards get 256-bit wide GDDR6 memory interfaces, and while the A750 uses 16 Gbps memory (512 GB/s bandwidth); the A770 has 17.5 Gbps (560 GB/s).

XeSS a "Second Generation" Upscaling Technology at Par with DLSS 2.0 and FSR 2.0: Digital Foundry

Intel XeSS is a second-generation upscaling technology that's at par with DLSS 2.0 and FSR 2.0, says Digital Foundry, which got an exclusive early-access an Arc A770 graphics card along with XeSS, and the latest version of "Shadow of the Tomb Raider," which features XeSS besides DLSS. The publication compared the A770 + XeSS with a GeForce RTX 3070 + DLSS, and in its testing, found XeSS to offer comparable or better image quality at low frame-times. XeSS uses a AI-ML algorithm to reconstruct details, which is accelerated by the XMX cores on Xe-HPG "Alchemist" GPUs. XeSS hence currently only supports Arc GPUs, however, the company is working on a DP4a (programming model) version so XeSS could work on other GPU architectures, across brands.

An upscaling algorithm by design adds to frame-times (time taken to render a frame to display), and in Digital Foundry's testing, the most aggressive preset of XeSS, Performance, which upscales 720p to 1440p, adds 2 ms to the frame-time. A 1080p to 4K upscaling in the same mode, adds 3.4 ms to the frame-time, which jumps from 8.8 ms to 12.2 ms (an increase of 3.4 ms). The increase in frame-times is a good trade-off when you consider the performance gained—a staggering 88 percent increase in frame-rates for 1080p to 4K upscaling, and 52 percent increase with 720p to 1440p upscaling. Frame-times increase as you move up the presets toward the Quality mode, which renders the game at resolutions closer to native-resolution, so the performance-gained is smaller. XeSS offers a preset it calls "Ultra Quality," which renders the game at a resolution closest to native, while still yielding a 16-23 percent frame-rate gain, with an output that's practically indistinguishable from native-resolution.

Arc A770 Ray Tracing Competitive to or Better Than the RTX 3060: Intel at IFA Berlin

Intel Graphics in an interview with PC Gamer on the sidelines of the 2022 IFA Berlin, claimed that the real-time ray tracing architecture of the Xe-HPG graphics architecture in the Arc A770 "Alchemist" graphics card is "competitive or better than" the NVIDIA GeForce RTX 3060, and that the company plans to launch the card at an attractive price-point, to grab a slice of the very top of the gaming graphics market bell-curve. The RTX 3060 is a very successful GPU, especially with graphics card prices on the chill, and AMD is already competing with its Radeon RX 6650 XT, which can be spotted at lower prices. The RTX 3060 has been in the crosshairs of Intel Graphics marketing, in recent performance reveals for the A770.

"When you have a title that is optimized for Intel, in the sense that it runs well on DX12, you're gonna get performance that's significantly above an [RTX] 3060," said Tom Petersen with Intel Graphics. "When you have a title that is optimized for Intel, in the sense that it runs well on DX12, you're gonna get performance that's significantly above an [RTX] 3060. And this is A750 compared to a 3060, so 17%, 14%, 10%. It's going to vary of course based on the title," he said. "We're going to be a little bit faster but depending on your game and depending on your settings, it's trading blows, and that's the A750. Obviously, A770 is going to be a little bit faster. So when you add in DX11, you're gonna see our performance is a little less trading blows, and we're kind of behind in some cases, ahead in some cases, but more losses than wins at DX11," he added. While Intel is still non-committal about a launch date, although it stated that the Arc A770 and A750 will launch with an attractive "introductory pricing."

Intel Posts XeSS Technology Deep-Dive Video

Intel Graphics today posted a technological deep-dive video presentation into how XeSS (Xe Super Sampling), the company's rival to NVIDIA DLSS and AMD FSR, works. XeSS is a gaming performance enhancement technology where your game is rendered by the GPU at a lower resolution than what your display is capable of; while a high-quality upscaling algorithm scales it up to your native resolution while minimizing quality losses associated with classical upscaling methods.

The video details mostly what we gathered from our older articles on how XeSS works. A game's raster and lighting is rendered at a lower-resolution, frame-data along with motion vectors are fed to the XeSS upscaling algorithm, and is then passed on to the renderer's post-processing and the native-resolution HUD is applied. The XeSS upscaler takes not just motion vector and the all important frame inputs, but also temporal data from processed (upscaled) frames, so a pre-trained AI could better reconstruct details.

Intel Data-Center GPU Flex Series "Arctic Sound-M" Launched: Visual Processing, Media, and Inference top Applications

Intel today launched its Arctic Sound M line of data-center GPUs. These are not positioned as HPC processors like the "Ponte Vecchio," but GPUs targeting cloud-compute providers, with their main applications being in the realm of visual processing, media, and AI inferencing. Their most interesting aspect has to be the silicon, which are the same 6 nm "ACM-G11" and "ACM-G10" chips powering the Arc "Alchemist" client graphics cards, based on the Xe-HPG architecture. Even more interesting is their typical board power values, ranging between 75 W to 150 W. The cards are built in the PCI-Express add-on card form-factor, with their cooling solutions optimized for rack airflow.

The marketing name for these cards is simply Intel Data Center GPU Flex, with two models being offered: The Data Center GPU Flex-140, and Flex-170. The Flex-170 is a full-sized add-on card based on the larger ACM-G10 silicon, which has 32 Xe Cores (4,096 unified shaders), whereas the Flex-140, interestingly, is a low-profile dual-GPU card with two smaller ACM-G11 chips that each has 8 Xe Cores (1,024 unified shaders). The two chips appear to be sharing a PCIe bridge chip in the renders. Both models come with four Xe Media Engines that pack AV1 encode hardware-acceleration, XMX AI acceleration, real-time ray tracing, and GDDR6 memory.

ASRock Arc A380 Challenger Listed on Newegg for $139

ASRock's Arc A380 "Alchemist" graphics card is now available for purchase on US retailer Newegg for USD $139.99. The card is sold and shipped by Newegg from the US-based warehouses, and isn't a marketplace listing that imports them from foreign retailers. The ASRock A380 Challenger is a close-to-reference card that runs the A380 at slightly overclocked speeds, draws power from a single 8-pin PCIe power connector, and uses a simple aluminium monoblock fan-heatsink to cool the GPU. Based on the Xe-HPG graphics architecture, the Arc A380 features 1,024 unified shaders, meets DirectX 12 Ultimate API specs (which includes ray tracing), and comes with readiness for the XeSS performance enhancement. The card has 6 GB of GDDR6 memory across a 96-bit memory bus.

Intel Arc A580 Hits AotS Benchmark Database, Roughly Matches RTX 3050

Intel Arc A580 is an upcoming entry-mainstream desktop graphics card based on the Xe-HPG "Alchemist" graphics architecture, and positioned between the A380 and A750. Based on the larger 6 nm DG2-512 silicon than the one powering the A380, the A580 is endowed with 16 Xe Cores, or double the SIMD muscle of the A380, with 2,048 unified shaders. The card enjoys 8 GB of GDDR6 memory across a 128-bit bus, which at 16 Gbps data-rate produces 256 GB/s bandwidth.

A leaked Ashes of the Singularity benchmark database entry reveals that the A580 scores roughly 95 FPS at 1080p on average, with 110 FPS in the normal batch, around 102 FPS in the medium batch, and around 78 FPS in the heavy batch. The benchmark used the Vulkan API, and an unknown 16-thread Intel processor with 32 GB of memory. These scores put the A580 roughly at par with the GeForce RTX 3050 "Ampere" in this test, which would make it a reasonable solution for playing popular online games at 1080p with medium-high settings, or AAA games at medium settings.

Intel Xe iGPUs and Arc Graphics Lack DirectX 9 Support, Rely on API Translation to Play Older Games

So you thought your Arc A380 graphics card, or the Gen12 Xe iGPU in your 12th Gen Core processors were good enough to munch through your older games from the 2000s and early 2010s? Not so fast. Intel Graphics states that the Xe-LP and Xe-HPG graphics architectures, which power the Gen12 Iris Xe iGPUs and the new Arc "Alchemist" graphics cards, lack native support for the DirectX 9 graphics API. The two rely on API translation such as Microsoft D3D9On12, which attempts to translate D3D9 API commands to D3D12, which the drivers can recognize.

Older graphics architectures such as the Gen11 powering "Ice Lake," and Gen9.5 found in all "Skylake" derivatives, feature native support for DirectX 9, however when paired with Arc "Alchemist" graphics cards, the drivers are designed to engage D3D9On12 to accommodate the discrete GPU, unless the dGPU is disabled. API translation can be unreliable and buggy, and Intel points you to Microsoft and the game developers for support, Intel Graphics won't be providing any.

Intel Asks Xe-HPG Scavenger Hunt Winners to Accept a CPU In Lieu of Graphics Card

Remember that Xe-HPG Scavenger Hunt that Intel hosted last year? If you somehow missed it, Intel was maybe giving away some Arc graphics cards to 300 lucky winners. There were two different tiers of prizes, grand prize and first prize, which later ended up translating to an Arc A770 and an Arc A750 graphics card respectively. Now news via VideoCardz are suggesting that Intel is trying to get out of giving these 300 people their prize, well, at least the promised graphics card, in exchange for an Alder Lake CPU.

Intel has apparently sent out an email to the winners, asking them to accept an Intel Core i7-12700K if they were a grand prize winner or a Core i5-12600K if they were a first prize winner, instead of the promised graphics card. The winners have until Friday the 19th of August to decide if they want a CPU instead of a GPU, although Intel is apparently still allowing them to wait for a GPU, the company just doesn't say how long the wait will be. As the prize has to have a similar retail price, it's also possible to get a ballpark figure of the MSRP of Intel's supposedly upcoming Arc 700-series graphics cards. The Arc A770 should end up at around the $410 mark and the A750 around the $290 mark, as this is the ballpark MSRP for the CPU's that are being offered. It would be interesting to know how many people would be willing to do the trade, but sadly we're unlikely to ever find out.

Intel GPU Business in a $3.5 Billion Hole, Jon Peddie Recommends Sell or Kill

Jon Peddie Research (JPR) provides some of the most authoritative and informative market-research into the PC graphics hardware industry. The firm just published a scathing editorial on the future of Intel AXG (Accelerated Computing Systems and Graphics), the business tasked with development of competitive discrete GPU and HPC compute accelerators for Intel. Founded to much fanfare in 2016 and led by Raja Koduri since 2016; AXG has been in the news for the development of the Xe graphics and compute architecture, particularly with the Xe-HP "Ponte Vecchio" HPC accelerator; and the Arc brand of consumer discrete graphics solutions. JPR reports that Intel has invested several billions of Dollars into AXG, to little avail, with none of its product lines bringing in notable revenues for the company. Xe-LP based iGPUs do not count as they're integrated with client processors, and their revenues are clubbed with CCG (Client Computing Group).

Intel started reporting revenues from the AXG business since Q1-2021, around which time it started selling its first discrete GPUs as the Intel DG1 Xe MAX, based on the same Xe-LP architecture powering its iGPUs. The company's Xe-HPG architecture, designed for high-performance gaming, was marketed as its first definitive answer to NVIDIA GeForce and AMD Radeon. Since Q1-2021, Intel has lost $2.1 billion to AXG, with not much to show for. The JPR article suggests that Intel missed the bus both with its time-to-market and scale.

Intel "Meteor Lake" to Debut Xe-LPG iGPU and Crestmont E-cores

Intel's next-generation Core "Meteor Lake" processors will debut the new Xe-LPG graphics architecture for its iGPU. A successor to the Xe-LP architecture powering iGPUs since 11th Gen Core "Tiger Lake," the Xe-LPG graphics architecture is tailored for small-scale GPU designs such as iGPUs. It sheds much of the bulk that the Xe-HPG has, which is optimized for discrete GPU designs. A leaked block diagram of "Meteor Lake" describes Xe-LPG as featuring a new "extended gaming mode," new Adaptix power sharing, which is probably a power-management optimization that prioritizes power share to the iGPU; and even more media encode acceleration capabilities.

The Core "Meteor Lake" compute tile will also feature the latest Gaussian Network Accelerator, GNA 3.5, which speeds up AI deep-learning neural net building and training. The chip features a purpose-build VPU (visual processing unit), similar to the ones in mobile SoCs, which improves the device's ability to recognize faces, or even augmented-reality applications. Lastly, with "Meteor Lake," Intel is debuting the new "Crestmont" E-core clusters that introduce an IPC improvement over the "Gracemont" E-cores powering "Alder Lake" and "Raptor Lake."

Intel Readies Professional Visualization Graphics Cards Under the Arc Pro Series

Intel is preparing to enter the professional visualization graphics card market with its upcoming Arc Pro series. This would put it in competition with graphics cards from NVIDIA and AMD, such as the Radeon Pro W-series, and RTX A-series. At least two SKUs have been confirmed in SiSoft SANDRA screenshots, the Arc Pro A40, and Arc Pro A50. Both appear to be based on the smaller 6 nm ACM-G10 silicon that physically features 1,024 unified shaders across 128 execution units (EU), or 8 Xe Cores, and up to 6 GB of GDDR6 memory across a 96-bit wide bus.

Intel could take a swing at entry-level pro-vis solutions from AMD and NVIDIA, such as the Radeon Pro W6400, Pro W6500M, NVIDIA RTX A2000, etc. There could be a design focus on multiple display connectivity options, as the cards could be targeted at commercial environments where workstations feature multiple high-resolution displays. The company could also develop mobile variants of these SKUs for mobile workstations. Intel could extensively advertise the media-acceleration and AI capabilities of the Xe-HPG architecture, including hardware-accelerated AV1 encode, and AI neural-net building, training, and inference acceleration. Another key differentiator for these cards could be validation by leading content-creation software vendors; and an elevated support level by Intel.

Intel Arc A380 Desktop Graphics Card Launched in China at $153 (equivalent)

Intel officially launched the Arc A380 "Alchemist" entry-mainstream desktop graphics card in China, priced at RMB ¥1,030, including VAT, which roughly converts to USD $153. The Arc A380 "Alchemist" is based on the Xe-HPG graphics architecture, and the smaller DG2-128 (ACM-G11) silicon, which is built on the TSMC N6 (6 nm) silicon fabrication process.

The A380 desktop GPU is endowed with 8 Xe Cores, or 128 EU (execution units), which work out to 1,024 unified shaders. The chip features a 96-bit wide GDDR6 memory interface, running 6 GB of memory. Despite these hardware specs, you get full DirectX 12 Ultimate capability, including ray tracing, and the XeSS performance enhancement. There are also several content-creation accelerators, including Intel XMX, and AV1 hardware-encode capabilities.

Intel Arc A730M 3DMark TimeSpy Score Spied, in League of RTX 3070 Laptop GPU

Someone with access to a gaming notebook powered by Intel Arc "Alchemist" A730M discrete GPU posted its alleged 3DMark TimeSpy score, and it looks pretty interesting—10.138 points, which is somewhat higher than that of the GeForce RTX 3070 Laptop GPU or halfway between those of the desktop GeForce RTX 3060 and desktop RTX 3060 Ti.

Based on the Xe-HPG graphics architecture, the Arc A730M features 24 Xe Cores, or 384 execution units, which work out to 3,072 unified shaders. This is not even Intel's most powerful mobile GPU, with that title going to the A770M, which maxes out the ACM-G10 ASIC, with all 512 execution units (4,096 unified shaders) being enabled. It particularly raises hopes for a competitive high-end GPU for gaming notebooks, which can perform in the league of the RTX 3080 Laptop GPU, or the Radeon RX 6800M.

Laptops with Arc Graphics Nowhere in Sight, Intel Says Wait Till June

Intel in March 2022 kicked off its ambitious campaign to grab a slice of the consumer graphics market, with its Arc "Alchemist" line of discrete GPUs, based on the Xe-HPG graphics architecture. The announcement mentioned an immediate availability of at least the entry-level Arc 3-series GPU models in notebooks generally available. These GPU models include the Arc A350M and Arc A370M. People on social media are beginning to ask Intel why these notebooks are nowhere in sight, and the company responded.

In response to one such query by a user, Intel Support stated that laptops with Arc will be available "by the end of the second quarter of 2022." This would put general availability in June 2022, two months from now. Interestingly, this hasn't stopped laptop manufacturers from raking in pre-orders, with the likes of the Acer Swift X and Samsung Galaxy Book2 Pro up for "grabs." You can "purchase" the Swift X, but shipping dates are stated to be as late as May 23 (now pushed to June 13).

Intel Arc DG2-512 Built on TSMC 6nm, Has More Transistors than GA104 and Navi 22

Some interesting technical specifications of the elusive two GPUs behind the Intel Arc "Alchemist" series surfaced. The larger DG2-512 silicon in particular, which forms the base for the Arc 5 and Arc 7 series, is interesting, in that it is larger in every way than the performance-segment ASICs from both NVIDIA and AMD. The table below compares the physical specs of the DG2-512, with the NVIDIA GA104, and the AMD Navi 22. This segment of GPUs has fairly powerful use-cases, including native 1440p gameplay, or playing at 4K with a performance enhancement—something Intel has, in the form of the XeSS.

The DG2-512 is built on the 6 nm TSMC N6 foundry node, the most advanced node among the three GPUs in this class. It has the highest transistor density of 53.4 mTr/mm², and the largest die-area of 406 mm², and the highest transistor-count of 21.7 billion. The Xe-HPG graphics architecture is designed for full DirectX 12 Ultimate feature support, and the DG2-512 dedicated hardware for ray tracing, as well as AI acceleration. The Arc A770M is the fastest product based on this silicon, however, it is a mobile GPU with aggressive power-management characteristic to the form-factor it serves. Here, the DG2-512 has an FP32 throughput of 13.5 TFLOPs, compared to 13.2 TFLOPs of the Navi 22 on the Radeon RX 6700 XT desktop graphics card, and the 21.7 TFLOPs of the GA104 that's maxed out on the GeForce RTX 3070 Ti desktop graphics card.

Intel Plans May-June 2022 Launches of Arc "Alchemist" Desktop Graphics Cards

Intel is reportedly targeting early-Summer (May-June) for the launch of its ambitious attempt at AAA gaming graphics cards for desktops, the Arc "Alchemist" series, based on the Xe-HPG graphics architecture, according to a report by Igor's Lab. Product launches are expected anywhere between May 2 and June 1, so one could expect some market availability within Summer. The Arc "Alchemist" series is designed to be sold through a handful board partners Intel already has strong industry relations with. The Arc "Alchemist" lineup will initially target four market segments, including the performance segment, meant for maxed out AAA gaming, with XeSS possibly even enabling 4K Ultra HD gameplay. Intel's entry to the gaming graphics space is expected to introduce an element of competitive pressure against both NVIDIA and AMD, as the company has the financial muscle to keep investing in this market if it tastes success with "Alchemist."

Intel Introduces Arctic Sound-M Data Center Graphics Card Based on DG2 Design and AV1 Encoding

At Intel's 2022 investor meeting, the company has presented a technology roadmap update to give its clients an insight into what is to come. Today, team blue announced one of the first discrete data-centric graphics cards in the lineup, codenamed Arctic Sound-M GPU. Based on the DG2 Xe-HPG variation of Intel Xe GPUs, Arctic Sound-M is the company's first design to enter the data center space. The DG2 GPU features 512 Execution Units (EUs), which get passive cooling from the single-slot design of Arctic Sound's heatsink, envisioned for data center enclosures with external airflow.

One of the most significant selling points that Intel advertises is support for hardware-based AV1 encoding standard. This feature allows the card to achieve a 30% greater bandwidth, and it is the main differentiator between consumer-oriented Arc Alchemist GPUs and itself. The card is powered by PCIe power and an 8-pin EPS power connector. Arctic Sound-M is already sampling to select customers and it will become available in the middle of 2022.

Below is Intel's teaser video.

Intel Arc Alchemist Xe-HPG Graphics Card with 512 EUs Outperforms NVIDIA GeForce RTX 3070 Ti

Intel's Arc Alchemist discrete lineup of graphics cards is scheduled for launch this quarter. We are getting some performance benchmarks of the DG2-512EU silicon, representing the top-end Xe-HPG configuration. Thanks to a discovery of a famous hardware leaker TUM_APISAK, we have a measurement performed in the SiSoftware database that shows Intel's Arc Alchemist GPU with 4096 cores and, according to the report from the benchmark, just 12.8 GB of GDDR6 VRAM. This is just an error on the report, as this GPU SKU should be coupled with 16 GB of GDDR6 VRAM. The card was reportedly running at 2.1 GHz frequency. However, we don't know if this represents base or boost speeds.

When it comes to actual performance, the DG2-512EU GPU managed to score 9017.52 Mpix/s, while something like NVIDIA GeForce RTX 3070 Ti managed to get 8369.51 Mpix/s in the same test group. Comparing these two cards in floating-point operations, Intel has an advantage in half-float, double-float, and quad-float tests, while NVIDIA manages to hold the single-float crown. This represents a 7% advantage for Intel's GPU, meaning that Arc Alchemist has the potential for standing up against NVIDIA's offerings.

Intel Drops Xe-HP Server GPU Plans, to Stick with HPC and Client Graphics

Intel has dropped plans to build Xe-HP server GPUs commercially. This line of products would have powered cloud-based graphics rendering instances, for cloud-gaming or cloud-rendering applications. An announcement to this effect came from Raja Koduri, overseeing the development and monetization of Xe. Koduri stated that Xe-HP based instances were originally set up to power Intel's oneAPI devcloud as a software development vehicle for oneAPI and the upcoming Aurora supercomputer of the Argonne National Laboratory.

The company will now focus on Xe as a compute accelerator in the form of Xe-HPC "Ponte Vecchio," and discrete graphics in the client segment, leveraging the Xe-HPG graphics architecture. The smallest derivatives, the Xe-LP, powers integrated graphics solutions found in the company's Core processors (11th Gen and later). Back in the August 2021 Architecture Day presentation, Intel's technical brief for Xe HPC revealed that the silicon itself features certain on-die hardware relevant to graphics rendering (more here). This would have gone on to power the Xe-HP server GPU solutions.

Intel Xe-HPG Arc Alchemist Graphics Card Alleged Pricing Points Towards $650-$825 Range

Intel's Arc Alchemist lineup of graphics cards, based on Xe-HPG GPU configuration, is nearing the launch. With the current situation with AMD and NVIDIA GPUs outputting graphics card prices over the default MSRP, we wonder how Intel would place pricing of its upcoming GPUs and fit inside the market. And today, we got the first round of speculations based on Intel's Arc Alchemist GPU giveaway called Xe-HPG Scavenger Hunt. There are two principal bundles: one worth $900 that includes Intel Arc merchandise, Xbox Game Pass PC for six months, Intel Premium Arc Alchemist graphics card, and one worth $700 that consists of three months of Xbox Game Pass PC, Intel Arc merchandise, and Intel Performance Arc Alchemist graphics card.

According to some preliminary calculations from Tom's Hardware, we assume that with the $900 bundle containing one Premium Arc Alchemist GPU and other prizes, the card will cost as much as $825 when all things get removed. Going down the ladder, Intel has paired a bundle worth $700 with a Performance Arc GPU, which is roughly worth $650 on its own. It indicates that the two Intel Performance and Premium Arch Alchemist graphics cards are respectfully worth $650 and $825. What will the final pricing look like? We don't know. However, we assume that it could be very similar to this. For more information we have to wait for the official launch.
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