Monday, March 12th 2007
Todd Hollenshead, id Software CEO, talks about Piracy
At the Game Developers Conference (GDC '07), Todd Hollenshead was talking about the piracy problem the game industry is facing today. In his speach "The Videogame Piracy Problem: Fifteen Men on a Dead Man's Chest" he was paying particular attention to the impact Internet piracy has on the PC game industry. Todd's experiences battling pirates and hackers over the past 10 years are quite extreme. Not only got parts or even the full sourcecode stolen of Quake, Quake II, Quake III Arena and the Doom 3 Alpha in the past but he's currently dealing with someone who has an unauthorized copy of Enemy Territory Quake Wars. As you might remember the whole Half Life 2 source code was stolen, compiled by the thieves and released to the public some time ago in 2003. The whole situation changed the minds of many game developers who are now focusing on console games to the disadvantage of the PC.
11 Comments on Todd Hollenshead, id Software CEO, talks about Piracy
this cant happen, i only play pc games only and hate consoles. i have never owned a console and never will
pc has better graphics(ati over nvidia, not really anymore thou with g80 image quality), better sound (x-fi), and better contol with mouse and keyboard for those headshots and online game play
leak source code or unauthorized copy can only come from inside (unless you got hacked, or your office got broke into, which i doubt happened)....you should blame you own employees in the theft of your company's product.
You cannot mix unauthorised copies with piracy in the same sentence. Strategically, its pretty stupid to BASH your customers as a cover up due to internal mismanagement. My respect for Todd Hollenshead remains positive. But my delta respect, d(respect), i.e. rate of change, is negative. And my second differential, d2(respect), is negative too. Oh dear. Sinking. And sinking faster.
Notice a trend in the games I've bought:
Painkiller
UT2K4
Doom3
Quake4
FEAR
etc.
Granted these games were not totally bug free, but in contrast to the crap on a disc that passes for game code these days their lightyears ahead.
Hmmmmmmm
In an age where few software houses are willing to provide good support for their already horrendous code which they class as "final", is it any wonder more and more are turning to piracy? People just wont waste money on crap and not even have good support.
***searches torrent sites***
:roll: