Monday, July 19th 2021
NVIDIA Releases GeForce 471.41 Game Ready Drivers: Windows 11 and DLSS on RDR2
NVIDIA today released the latest version of GeForce Game Ready drivers. Version 471.41 WHQL comes with support for Windows 11, including a WDDM 3.0 compliant display driver, making it NVIDIA's first official driver for the upcoming operating system. In addition, the drivers introduce DLSS performance enhancement on Red Dead Redemption 2 and Chernobylite. The drivers also introduce CUDA 11.4 support.
Among the issues fixed are lack of hardware acceleration on Capture One; HUD loss issues on Valorant; a game freeze noticed with DOOM Eternal; League of Legends failing to launch; mouse pointer issues with certain DSC monitors in HDR mode; blurry Ansel depth-of-field in certain games; display resolution being limited to 640x480 on some monitors after updating from older drivers; distorted HDMI audio playback on 8K displays connected via HDMi 2.1, and HDMI audio drop-outs on LG C9 OLED TVs.
DOWNLOAD: NVIDIA GeForce 471.41 WHQLDLSS Support Added
Among the issues fixed are lack of hardware acceleration on Capture One; HUD loss issues on Valorant; a game freeze noticed with DOOM Eternal; League of Legends failing to launch; mouse pointer issues with certain DSC monitors in HDR mode; blurry Ansel depth-of-field in certain games; display resolution being limited to 640x480 on some monitors after updating from older drivers; distorted HDMI audio playback on 8K displays connected via HDMi 2.1, and HDMI audio drop-outs on LG C9 OLED TVs.
DOWNLOAD: NVIDIA GeForce 471.41 WHQLDLSS Support Added
- Red Dead Redemption 2
- Chernobylite
- Added support for Windows 11
- Curse of the Dead Gods
- Elite Dangerous: Odyssey
- Endzone - A World Apart
- Into the Radius VR
- LEGO Builder's Journey
- Muck
- NARAKA: BLADEPOINT
- NieR Replicant ver.1.22474487139...
- Nigate Tale
- Slime Rancher
- Solasta: Crown of the Magister
- The Last Spell
- Wildermyth
- Samsung LS28AG700N
- Samsung LC27G50A
- [Capture One]: Hardware acceleration stops working. [3338552]
- Disabled NOHud/RemoveHud filter from the game Valorant. [3332516]
- [Doom Eternal]: The game may freeze during gameplay. [3331270]
- [League of Legends]: The game may fail to launch. [200744747]
- [HDR]: Mouse cursor color may shift when connected to certain DSC monitors in HDR mode [200741796]
- Ansel DOF filter blurs the entire screen in some games. [3288883]
- Some displays screen resolution limited to 640x480 after driver update. [3330750]
- [HDMI 2.1][8K] HDMI audio playback may become distorted after changing display modes [3268312]
- [RDP] Remote desktop connection to PC with color set to 10-bit will result in corrupted
- picture. [3332787]
- GPU HDMI audio dropouts may occur when connected to an LG C9 OLED TV [3316495]
- [Batman Arkham Knight][GeForce 10 Series]: The game may crash when turbulence smoke is used. [3202250]
- To work around, disable "INTERACTIVE SMOKE/FOG" from the in-game graphics options.
- [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]
- [Hitman 3]: The game may display random flickering when V-SYNC is disabled [200742415]
- [Monster Hunter World]: The game displays flashing glitches after extended gameplay.[3336071]
- Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
- DPC latency is higher when color mode is set to 8-bit color compared to 10-bit color. [3316424]
- To work around, disable MPO using the registry key found in the KB article: https://nvidia.custhelp.com/app/answers/detail/a_id/5157/.
- Unable to detect supported display modes for the Samsung Odyssey G9 display [3332327]
16 Comments on NVIDIA Releases GeForce 471.41 Game Ready Drivers: Windows 11 and DLSS on RDR2
Tried to mess around with DLSS a bit through my friend but it did not work sadly.
When DLSS is active it for some reason (greyed out) turns TAA to high and it turns Res scaling off so my weird experiment instandly failed.
www.igorslab.de/en/withnvidia-andlss-2-0-on-the-eco-trip-energy-saving-against-the-trend/
Also got infinite loading screen in RDR2, been wonder if that was caused by 471.11 or the game itself
though i haven't kept a dairy or log, a restart has seemed to be random though. but you're right, it seems very rare if at all. i just assume it's NV making changes to service(s) that need a reboot, maybe depending on user config(?).
DLSS as its a feature not supported by engines by default the easiest way to add it is to it hooks older methods like TAA, so if your using DLSS it will force TAA as its using it as a hook in other words it replaces TAA with DLSS, hope this helps you.
Is how it feel. i roll back and all is perfect. I think MS and nvidia/amd need to sit. Is not what NVIDIA want is what need to be done the right way. The next gpu for me will be intel. i get tired to talk to a wall.