Tuesday, September 13th 2022
$70 is the New $60: Ubisoft on AAA Game Pricing Going Forward
Ubisoft stated that USD $70 will be the new norm for pricing of its AAA game titles going forward. Count this as 16.6% inflation over the $60 ($59.99) that was normal for AAA games a few years ago. Ubisoft CEO Yves Guillemot, in an interview with Axios, stated that $70 would be considered the default for the publisher's big AAA releases across platforms. This would make $70 the base price for the "Standard Edition." Various premium editions and season passes would be priced higher. NBA 2K21 became the first title with its standard edition priced at $70 in August 2020. Ubisoft will effect the $70 pricing on the upcoming "Skull and Bones," which releases this November.
Source:
VideoGamesChronicle
68 Comments on $70 is the New $60: Ubisoft on AAA Game Pricing Going Forward
Don't buy games on release, wait for sales.
Well done Ubisoft, well done indeed!
I haven't bought a Ubisoft game for around 5 years and have no plans to do so anytime soon. They can raise the price to $200 per game if they like. It won't have any impact on my wallet as I always vote with it.
www.pcgamer.com/pc-gaming-has-around-a-93-95-per-cent-piracy-rate-claims-ubisoft-ceo/
Back in the 80's and 90's when games came on carts that cost a fair amount of money to make, charging $60, $70, $80 and even $90 for some titles was actually reasonable because of the cost of manufacturing. Today, there is ZERO cost of manufacturing. It's all digital distribution and I know from personal/professional experience that hosting costs for digital distro is fractions of a penny on the dollar. So Ubisoft's price hike in absence of any real improvement to the quality and appeal to their product lineup amounts to little more than blatant greed.
This should come as no surprise to people who see Ubisoft, and others like them(looking at you EA & Microsoft), for what it is, a soulless business that has lost sight of the fact that the products they make are a form of artistic entertainment expression that are meant to captivate and titillate the audience with a quality experience. Instead they pump out mindless drivel crafted for the half-witted and dimly-lit masses.
EDIT, @Dr. Dro , no offense intended to you personally. My remarks were focused exclusively on the content you mentioned, not at you.
ALL HALE GOG! Long live the true Kings of the gaming world!
Ubi (and Sony, Acti, etc.) will regret this move and feel the burn hard before 2024.
Aint payed no $60 for a UBI game for over a decade lmao.
They just don't respect us as customers.
What can be argued is how much the increase is justified. Why not 5, instead of 10? 8? 2.5? Plus the whole DLC/Season Pass/in-game purchase debacle.
How much are companies making compared to back then, proportionally of course?
So while inflation is real; so are lower costs of shipment and distribution. True, development costs themselves have significantly ballooned upwards, but mass distribution also greatly offsets that.
End of the day, it's just a CEO wanting to make more money here.
People can whine about greedy publishers all they want, but it is an undeniable fact that the dollar is simply worth less than it was 20 years ago when games still cost $50. Take that with the growing cost and complexity of developing these games, and suddenly the increase to $70 doesn't seem so bad. My problem, as I said before, was all the added costs on top of purchasing the base game initially, with day one DLC being the worst offender.