Thursday, November 10th 2022

NVIDIA GeForce 526.86 WHQL Game Ready Drivers Released

NVIDIA today released the GeForce 526.86 WHQL drivers. These provide a more stable gaming experience with "Call of Duty: Modern Warfare II" than the previous Game Ready drivers did, solving several image corruption issues and bugs with DLSS and Reflex. The drivers also fix random crashes with "Call of Duty: Vanguard," and a BSOD with VTube Studio. The GPU getting stuck in the P0 power-state after exiting certain games, has been fixed. A drop in 8K60 video decode performance in RTX 4090 has been fixed. Rainbow-like artifacts in "Forza Horizon 5" in some PC configurations after extended gameplay have been fixed. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 526.86 WHQL
Game Ready
This new Game Ready Driver provides the best gaming experience for Call of Duty: Modern Warfare II. Specifically, this new Game Ready Driver offers improved stability, solves image corruption issues, and supports NVIDIA DLSS Super Resolution and NVIDIA Reflex.

Fixed Issues in Version 526.86 WHQL
  • [Call of Duty: Modern Warfare II] Flashing corruption can be seen randomly while playing the game.
  • [Call of Duty: Vanguard] Game may randomly crash after extended gameplay
  • VTube Studio crashes to black screen after driver update
  • GPU may get stuck in P0 state after exiting certain games
  • [Anvil Engine Games] Environment flickering
  • Drop in 8K60 AV1 decoding performance on RTX 4090
  • [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay
Open Issues in Version 526.86 WHQL
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • Maxon - Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104]
  • RedCine-X Pro potential crash while working with effects during video playback [3809401]
  • Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387]. Workaround: disable Hardware-accelerated GPU Scheduling from the Windows Settings
  • [Daz Studio] Application crashes after updating to latest driver when trying to run simulation [3838022]
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13 Comments on NVIDIA GeForce 526.86 WHQL Game Ready Drivers Released

#1
P4-630
btarunrFized: [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay
Ok just got this driver installed, no issues sofar...
Posted on Reply
#2
StefanM
Open issues updated
  • Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387].
    Manuel@NVIDIA
    It affects 20 series and 40 series too. Our next Game Ready Driver will have a fix for this.
  • [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
  • [Metro Exodus Enhanced Edition] Screen randomly flashes corruption during gameplay [3793355]
  • MSI Afterburner is not prioritizing GPU temp limit over power when selected in app [3858911]
via www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/504074/geforce-grd-52686-feedback-thread-released-111022/
Posted on Reply
#3
P4-630
StefanMIt affects 20 series and 40 series too.


2070 Super
Posted on Reply
#6
Solaris17
Super Dainty Moderator
P4-630

2070 Super
My titan RTX and 4090 do it.
Posted on Reply
#7
arni-gx
  • MSI Afterburner is not prioritizing GPU temp limit over power when selected in app [3858911]
=== what is that mean ??
Posted on Reply
#8
Solaris17
Super Dainty Moderator
arni-gx
  • MSI Afterburner is not prioritizing GPU temp limit over power when selected in app [3858911]
=== what is that mean ??
By default if the temp limit is reached the card should stop boosting and throttle by default, regardless of if it at the power limit or not.

In this case, that is saying that in MSI after burner it is not enforcing the temp limit before the power, which means that even if the card is past the thermal limit it will ignore it and keep going until the power limit is reached. If thats true then that is bad.

The temp limiter should be absolute at all times always (imo)
Posted on Reply
#9
Prima.Vera
Very bad bug on the MSI After Burner. Not sure why nobody is speaking more about this.
Posted on Reply
#10
Tsukiyomi91
no more rainbow textures in FH5? sweet. Might update my rig's driver and see if there's any more weird issues pop up.
Posted on Reply
#11
arni-gx
Solaris17By default if the temp limit is reached the card should stop boosting and throttle by default, regardless of if it at the power limit or not.

In this case, that is saying that in MSI after burner it is not enforcing the temp limit before the power, which means that even if the card is past the thermal limit it will ignore it and keep going until the power limit is reached. If thats true then that is bad.

The temp limiter should be absolute at all times always (imo)
i see, so dont instal this new nvidia driver....

i am using MSI AB OSD, everytime playing all pc games.... for monitoring real temp gpu and cpu only, also for auto speedfan with personal custom setting....
Posted on Reply
#12
Solaris17
Super Dainty Moderator
arni-gxi see, so dont instal this new nvidia driver....

i am using MSI AB OSD, everytime playing all pc games.... for monitoring real temp gpu and cpu only, also for auto speedfan with personal custom setting....
I mean idk. I use MSI AB for OSD but Iv been fine. It’s not like it sets your fans to zero.
Posted on Reply
#13
P4-630
arni-gxi see, so dont instal this new nvidia driver....

i am using MSI AB OSD, everytime playing all pc games.... for monitoring real temp gpu and cpu only, also for auto speedfan with personal custom setting....
ALso for me no issues with AB/RSS/OSD gaming lastnight.
Posted on Reply
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