Friday, November 11th 2022
Remedy Entertainment Signs a Co-Development and Co-Publishing Agreement With 505 Games for Control 2
Remedy Entertainment ("Remedy") has signed an agreement with 505 Games, an international video game publisher and a subsidiary of Digital Bros Group, under which Remedy and 505 Games will co-develop and co-publish Control 2 (formerly known as Codename Heron), a sequel to Remedy's award-winning game Control.
Control 2's initial development budget amounts to EUR 50 million, and Remedy will retain the ownership of the game's intellectual property. The development, marketing, and post-launch investments as well as the future net revenues generated by the game will be equally split between 505 Games and Remedy. The game will be available on PC, PlayStation 5, and Xbox Series X|S, and it will be built on Remedy's proprietary Northlight engine and tools. Remedy will publish the game on the PC platform and 505 Games will publish it on the console platforms. The project is currently in concept stage.The critically acclaimed Control was published in 2019. Since its release, Control was nominated for 11 BAFTA Games Awards and received over 20 "Game of the Year" awards including IGN's 2019 Game of the Year.
"We are excited to deepen our cooperation with Remedy and continue the success story of Control together. Since its launch in 2019, Control has sold over 3 million copies," say Rami and Raffi Galante, co-CEOs of Digital Bros Group/505 Games. "Control is the biggest investment 505 Games has ever made, so it has a special place in our hearts. We are grateful to the whole player community that has made Control such a long-lasting and loved game, and are even more excited to bring out Control 2," Rami and Raffi Galante continue.
In June 2021, Remedy announced that the company had outlined high-level collaboration terms with 505 Games for a bigger-budget Control game. "I'm now proud to confirm that the bigger-budget Control game, also known as Codename Heron, is Control 2, a full-blown sequel to our award-winning game Control," says Tero Virtala, CEO of Remedy.
The agreement does not have an impact on Remedy's outlook for 2022.
Source:
Remedy Entertainment
Control 2's initial development budget amounts to EUR 50 million, and Remedy will retain the ownership of the game's intellectual property. The development, marketing, and post-launch investments as well as the future net revenues generated by the game will be equally split between 505 Games and Remedy. The game will be available on PC, PlayStation 5, and Xbox Series X|S, and it will be built on Remedy's proprietary Northlight engine and tools. Remedy will publish the game on the PC platform and 505 Games will publish it on the console platforms. The project is currently in concept stage.The critically acclaimed Control was published in 2019. Since its release, Control was nominated for 11 BAFTA Games Awards and received over 20 "Game of the Year" awards including IGN's 2019 Game of the Year.
"We are excited to deepen our cooperation with Remedy and continue the success story of Control together. Since its launch in 2019, Control has sold over 3 million copies," say Rami and Raffi Galante, co-CEOs of Digital Bros Group/505 Games. "Control is the biggest investment 505 Games has ever made, so it has a special place in our hearts. We are grateful to the whole player community that has made Control such a long-lasting and loved game, and are even more excited to bring out Control 2," Rami and Raffi Galante continue.
In June 2021, Remedy announced that the company had outlined high-level collaboration terms with 505 Games for a bigger-budget Control game. "I'm now proud to confirm that the bigger-budget Control game, also known as Codename Heron, is Control 2, a full-blown sequel to our award-winning game Control," says Tero Virtala, CEO of Remedy.
The agreement does not have an impact on Remedy's outlook for 2022.
59 Comments on Remedy Entertainment Signs a Co-Development and Co-Publishing Agreement With 505 Games for Control 2
i love the craziness of their games, can't wait for the next
The problem is the Microsoft cancer who owns the rights.
For me, Quantum Break is the best Remedy's (developed) title.
Alan Wake, Control, Max Payne were masterpieces but Quantum Break was a step ahead in everything.
Cast, story, graphics (GI before RT era), cut scenes. A true gem.
Sure control 2 will be way more inclusive, we need this in blood soaked violence these days :rockout:
Those putting down opinions that clash with their own should start with every single platform allowing to rate their products and realize that Control got mixed user reviews from the start.
You have an uphill battle trying to convince everyone this is a good game let alone a masterpiece.
It was still an entertaining game though, despite this fault.
Most copies ended up in a burial site.
But because I neither like or dislike I should never comment on a subject...sheeesh
Judging a game by what you see about it on TV. Very mature indeed!
Story in a nutshell is girl mysteriously winds up at the doorstep of even more mysterious govt. building, learns the situation inside is absolutely fucked, supernatural beings give you a big ass gun and put you in charge of making sure they meet their yearly murder quota, hilarity ensues. Definitely worth 30 minutes of your time just to see if you enjoy it, it's pretty story/lore heavy though so be warned.
- Call of Duty something: a dude jumps out of a helicopter and shoots other dudes.
- Far Cry 6: a dude shoots stuff in a tropical environment.
- God of War Ragnarök: A dude throws an axe, and rides a husky sledge while being attacked by a shape-shifting woman.
- The Elder Scrolls Online something: lots of colorful environments.
- World of Warcraft something: lots of colorful environments and flying around.
I don't know how you expected to learn more about Control purely from its marketing.I like to think of Control as sort of an experiment in engaging curiosity in somewhat novel ways.
I think artistically, the value of Control is undeniable. But the actual experience won't be for everyone, because it is a high concept project.
But for those it is, it is really, REALLY good.