Wednesday, February 8th 2023
Intel Arc Beats NVIDIA and AMD to Hogwarts Legacy Game Ready Drivers
Intel became the first of the three discrete GPU makers to release a day-0 graphics driver for "Hogwarts Legacy." The new Intel Arc GPU Graphics Drivers version 101.4123 beta comes with optimization for the hotly anticipated Harry Potter universe-based RPG, as well as the survival horror "Returnal," so gamers on Intel Arc "Alchemist" discrete GPUs can get gaming the moment the game goes live. The company didn't release any fixes for outstanding issues with this particular release, but identified a bunch of new issues with its driver and the Arc Control app.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4123 betaUpdate 14:02 UTC: Today's release of NVIDIA GeForce software (version 528.49, lacks "Hogwarts Legacy" optimization.
Update 14:55 UTC: We asked NVIDIA whether a driver update with game-ready support is planned and if there's any estimate when it will come out. The company answered that it had no comment on these questions.
Game Ready
Intel Arc Graphics Products:
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4123 betaUpdate 14:02 UTC: Today's release of NVIDIA GeForce software (version 528.49, lacks "Hogwarts Legacy" optimization.
Update 14:55 UTC: We asked NVIDIA whether a driver update with game-ready support is planned and if there's any estimate when it will come out. The company answered that it had no comment on these questions.
Game Ready
- Hogwarts Legacy
- Returnal
Intel Arc Graphics Products:
- Red Dead Redemption 2 (Vulkan) may experience application crash in benchmark mode when Screen Type is Fullscreen.
- Halo Infinite (DX12) may exhibit color corruption during gameplay when Reflections settings are enabled.
- Sea of Thieves (DX11) may exhibit color corruption on water edges.
- Conqueror's Blade (DX11) may exhibit corruption in benchmark mode.
- System may hang while waking up from sleep. May need to power cycle the system for recovery.
- GPU hardware acceleration may not be available for media playback and encode with some versions of Adobe Premiere Pro.
- Blender may exhibit corruption while using Nishita Sky texture node.
- Driver installation may not complete successfully on certain notebook systems with both Intel Iris Xe + Iris Xe MAX devices. A system reboot and re-installation of the graphics driver may be required for successful installation.
- Uncharted: Legacy of Thieves Collection (DX12) may exhibit texture or striped corruption during gameplay.
- Warhammer 40,000: Darktide (DX12) may exhibit texture or striped corruption during gameplay.
- Dysterra (DX12) may exhibit texture corruption during gameplay.
- Total War: Warhammer III (DX11) may experience an application crash when loading battle scenarios.
- Call of Duty Warzone 2.0 (DX12) may exhibit corruption on certain buildings and floors during gameplay.
- Conqueror's Blade (DX12) may experience an application crash during game launch.
- A Plague Tale: Requiem (DX12) may experience application instability during gameplay.
- Windows UAC Admin is required to install and launch Arc Control.
- The Live Performance Monitoring page may not apply the desired removal of some performance metric tiles.
- The Resizable Bar status may show an incorrect value on systems with multiple Intel Graphics Adapters.
- Using Arc Control Studio capture with certain games may incorrectly generate multiple video files.
- Using Arc Control Studio capture with AVC codec selected may incorrectly use the HEVC codec
- Modifying performance sliders may fail to apply back to their default values. A workaround is to use the "Reset to Defaults" button.
36 Comments on Intel Arc Beats NVIDIA and AMD to Hogwarts Legacy Game Ready Drivers
Weird flex but OK.
you wouldn't be able to open the app all together.
A lame bit of pr.
FIFY.
The same game ready drivers that people say is the biggest advantage of going nvidia?
It's a great look for AMD and nvidia when intel of all groups beats them with GPU drivers.
it’s a bit like saying, i was first to hand in my exam paper, but i came last.
No doubt that it will be limited by the overall performance, but that is another story.
I see it as a good thing, if they can optimize for new games quickly they may be able to work through the backlog of games released before the cards were designed, which AMD and Nvidia don't have to do as they did it when the games came out.
Hey intel. How about you fix my motherboard i225v rev1 network chip.
thanks
Amazing progress.
Maybe they're tinkering something to play better with a specific engine? I don't know...
What I do know is people are having trouble with Intel's new GPUs.
From systems not booting correctly to screen flickerings or no output whatsoever.
I never experienced none of this with my NVIDIA or AMD GPUs
and I had a couple of AMD cards way back when their drivers were considered "utter mess".
Anyway, I'm just ranting about this practice and there's no need to answer.
There are probably other optimizations to the way games execute specific code.
But new drivers usually aren't necessary to run new games. The difference is marginal most of the time.