Friday, August 11th 2023
NVIDIA 537.09 Hotfix Addresses Ratchet & Clank DirectStorage Performance Fluctuations
NVIDIA today released the GeForce 537.09 Hotfix driver to address an urgent issue with "Ratchet & Clank: Rift Apart." This is the first AAA PC title to introduce DirectStorage acceleration, and apparently there are some performance fluctuations seen due to the way enabling DirectStorage and certain other in-game settings interact with each other. This driver release fixes them. As a Hotfix driver, no other issues or optimizations are added with this release, and unless you play "Ratchet & Clank," you'd rather stay on the latest GeForce Software 536.99 WHQL drivers. If however you do play the game, grab the Hotfix driver from the link below to smoothen out issues with DirectStorage.
DOWNLOAD: NVIDIA GeForce 537.09 Hotfix
DOWNLOAD: NVIDIA GeForce 537.09 Hotfix
10 Comments on NVIDIA 537.09 Hotfix Addresses Ratchet & Clank DirectStorage Performance Fluctuations
That was very likely the issue as I think that when it was run with the default implementation of Direct Storage there was absolutely no issue.
On console, direct storage works well because System & VRAM are shared.
Wondering if the game will ever have an advantage with DS turned on. Worth a re-test when stuff is fixed.
Still held off buying this just yet as I haven't finished Jedi Survivor, which I also waited to buy till it was patchd up.
The PS5 using an ASIC for this task, so it doesn't "steal" resources from the GPU, there is no proper equivalent in PCs.
Most PC gamers today have 8-16.
On the other hand AMD's ray tracing implementation works like butter. Still seeing Nvidia's backlights (ray traced), though. Rasterized it's quite the opposite.
For smooth gameplay with Nvidia you still need to delete the DirectStore files untill it's fixed.