Tuesday, March 5th 2024
Gigabyte's AORUS FO32U2P Sports DisplayPort 2.1 and a 4K 240 Hz QD-OLED Panel
For those of you that have been waiting patiently for the first DisplayPort 2.1 monitors to start arriving, we have good news as Gigabyte has revealed details of its first display equipped with DP 2.1. The monitor in question is the AORUS FO32U2P which also sports a 4K QD-OLED panel with a 240 Hz refresh rate. The 31.5-inch QD-OLED panel does follow the standard feature set with a 10-bit panel, 250 cd/m² brightness, 1.5 million to one contrast ratio, 0.03 ms GTG response time and a DisplayHDR True Black 400 certification. Gigabyte has gone for an anti-reflective coating as well, which might not appeal to everyone.
As for the inputs, the DP2.1 ports support the full UHBR20 spec, which is 80 Gbps of total bandwidth over four 20 Gbps DisplayPort lanes, which means Gigabyte hasn't skimped on anything here. Yes, you read that correctly as well, the monitor has two DP 2.1 inputs, one full size and one mini DP input and there's also a USB Type-C input that supports DP-Alt mode, in addition to 65 W USB Power Delivery and USB data, although it's not clear if this port also supports DP 2.1. Furthermore, there are two HDMI 2.1 ports, one upstreams and two downstreams USB 3.2 ports, as well as a headphone and microphone jack. Gigabyte has also equipped the AORUS FO32U2P with a pair of 5 W speakers and a stand that offers tilt, swivel, pivot and height adjustments. The maximum power usage is said to be 78 W, but this shouldn't include the USB PD part. Other features include KVM support, daisy-chaining via a DP output, picture in picture and picture by picture support and various gaming features such as crosshairs, night vision, black equalizer etc. Gigabyte has as yet to announce official pricing on a release date.
Update Mar 5th: We've received additional details on the DisplayPorts of the AORUS FO32U2P from Gigabyte and only the DP inputs supports DP 2.1, whereas the USB Type-C input and the DP daisy-chain ports are limited to DP 1.4. The MSRP of the AORUS FO32U2P will be US$1399.99 with the AORUS FO32U2 which is a DP 1.4 version will have an MSRP of US$1199.99.
Sources:
Gigabyte, via Videocardz
As for the inputs, the DP2.1 ports support the full UHBR20 spec, which is 80 Gbps of total bandwidth over four 20 Gbps DisplayPort lanes, which means Gigabyte hasn't skimped on anything here. Yes, you read that correctly as well, the monitor has two DP 2.1 inputs, one full size and one mini DP input and there's also a USB Type-C input that supports DP-Alt mode, in addition to 65 W USB Power Delivery and USB data, although it's not clear if this port also supports DP 2.1. Furthermore, there are two HDMI 2.1 ports, one upstreams and two downstreams USB 3.2 ports, as well as a headphone and microphone jack. Gigabyte has also equipped the AORUS FO32U2P with a pair of 5 W speakers and a stand that offers tilt, swivel, pivot and height adjustments. The maximum power usage is said to be 78 W, but this shouldn't include the USB PD part. Other features include KVM support, daisy-chaining via a DP output, picture in picture and picture by picture support and various gaming features such as crosshairs, night vision, black equalizer etc. Gigabyte has as yet to announce official pricing on a release date.
Update Mar 5th: We've received additional details on the DisplayPorts of the AORUS FO32U2P from Gigabyte and only the DP inputs supports DP 2.1, whereas the USB Type-C input and the DP daisy-chain ports are limited to DP 1.4. The MSRP of the AORUS FO32U2P will be US$1399.99 with the AORUS FO32U2 which is a DP 1.4 version will have an MSRP of US$1199.99.
93 Comments on Gigabyte's AORUS FO32U2P Sports DisplayPort 2.1 and a 4K 240 Hz QD-OLED Panel
Will get info next week with regards to the daisy-chain port and the USB-C input.
Unless it cost 2000 EUR or releases in more than a year, I will therefore be going with this one, speakers, DP2.1 80gbps, glossy, flat...
Will we be able to get a photo and block diagram of new display IC? Have Samsung and Nvidia been able to fix 120Hz limitation on RTX cards?
Why would they offer a toggle? No need to be vulgar about the topic.
DSC should only be used when necessary, for example in multi-monitor set-up for public displays when raw bandwidth is not enough to power configurations.
The fact that some vendors abuse the system and offer lower bandwidth port when higher bandwidth is available, which is what we are seeing with the transition from DP 1.4 to DP 2.1, is another separate matter.
I agree that most vendors are cheap on new ports and offer older DP 1.4 when it is not necessary, while trying to sell to us expensive monitors at the same time. Monitor vendors know that this the last year they could possibly get away with this nonsense.
Once Nvidia finally releases 5000 GPUs with full speed DP 2.1 ports, all monitor vendors will be kicking and screaming at CES 2025 tha their displays also offer the same and are ideal for new Nvidia cards. Just watch it happen. They are so predictable and dependent on every fart from Nvidia.
So the PC cannot see or record the compressed image.
In practice, there should be a very accurate video camera that would record the screen (with the used screen refresh rate), compressed and uncompressed, and then compare these two videos with each other.
Or make a program that would simulate DSC compression.
You also might find a tool for DCS simulation from Cadense or some other company.
www.cadence.com/en_US/home/tools/system-design-and-verification/verification-ip/simulation-vip/display/dsc.html
DP1.4 and lower also support max. HBR3, which means 4K@120Hz@8bit only (4K@97Hz@10bit is the maximum without DSC). Even 4K@120Hz@10bit do require a little bit of DSC .
But finding a capture card with real DSC-only refresh rates (like 4K@240Hz) may require a very expensive capture card (if they even exist).
By the way, DSC has been tested and it was basically visually lossless in most static images and completely indistinguishable on panning images. So, stop that. Ty.
www.researchgate.net/publication/317425815_Large_Scale_Subjective_Evaluation_of_Display_Stream_Compression
I also want to point out that increasing bandwidth reduce the lenght of copper cables (attenuation and noise heavily affect signal integrity): DP80 cables are 1.2m maximum, if you want longer cables for 80Gbps you need fiber. And a fiber cable is obviously way more expensive than a copper one.
Getting rid of dsc is good since it will allow for nvidia dsr to work again.
For example:
www.amazon.com/UGREEN-DisplayPort-Certified-Compatible-FreeSync/dp/B0CDW8J7GY/
www.amazon.com/JSAUX-Displayport-Backward-Compatible-Graphics/dp/B0CLNRBR5Y/ It works with DSC as well, but it depends on the hardware. It's more of an Nvidia issue than a DSC issue.
tftcentral.co.uk/news/nvidia-dsr-and-dldsr-do-work-with-dsc-monitors-sometimes
(cannot find the Jsaux one, probably a rebranded iVANKY since they both come from Shenzhen: DP40 too).
And, as i said, there isn't any >1.2m DP80 certified cable.
www.displayport.org/product-category/cables-adaptors/?ps&pcat%5B0%5D=dp80-certified-cables
www.anandtech.com/show/18812/amd-announces-radeon-pro-w7900-w7800-rdna-3-workstation-cards
I have it connected with TB4 to Macbook Air (4k, 144hz) and PC. It works flawlessly - no external KVM needed, everything works like a charm (dual monitor when on Mac, shared camera, 2.5G NIC, mouse/keyboard and speakers and Mac is always charging - and thats all with single cable with magnetic tip). I just wish they would make this monitor in 27''. 31.5'' is too big for me and with OLED, text clarity is probably poor at this PPI. Please, please make this in 27''.