Friday, June 8th 2007
Ghost Recon Advanced Warfighter 2 MP Demo
As promised, Ubisoft has released a multiplayer demo for Ghost Recon Advanced Warfighter 2, allowing you to try out this action sequel developed by Ubisoft's Paris studio and Red Storm Studios. The demo contains 1 map (Calavera) and 2 modes (Recon vs Assault & Team Deathmatch). Click here to download GRAW2 directly from Fileplanet.
Source:
Ubisoft
26 Comments on Ghost Recon Advanced Warfighter 2 MP Demo
Ive still yet to be convinced that GRAW 2 will be any different.
So its still Guildwars, BF2 & CSS for me until reviews start popping up
We should have a TPU mirror for this soon as well. I'm working on it.
I'm still playing through GRAW 1 yet.
I didn't even play it after I went to the video settings...
Actually I dont think the the MP sucked its just the players that sucked. one of the main points about this game is being able to command & control a team. & because players are more rambo's then proper divide & Con-ker (I dont know how to spell it) getting them to stick together & work as a team instead of running off alone is like trying to make world hunger dissapear! its just not going to happen!
So really strong squad/team combat games arent too good online unless teams are proper organised as a proper team & briefed on the plans of game play so everyone knows what to do.
& seriously not everyone will want to hang around for that whole briefing crap they just want to get in there & kill things! which really defeats the whole Co-Op team/squad play system which GRAW was really meant to be about.
I know its a bad example but look at BF2....you can make your own squads but theres enough un squadded people around to still make the game fun & you dont ALWAYS have to be i a squad because even though its a team based game theres no 'strategic' emphasis on squad play.
Guess in a way you can obviously call GRAW a uber more intense game then BF2 but itleast ppl in BF2 are more capable of working together then having everyone in the team run off in their own directions....
So....
I blame lack of communication between players, when its such a strongly based squad game play
I blame lack of people who are experienced in squad based games
I blame peoples lack of patience & ability to stay in & with their teams
I blame Ubisoft for making the game a little more advanced then most common lackys can understand & care to handle (me included)
Id like to say that I love the game but seriously they gotta dumb it down for some or make it a 'total aniallation' game where teams wipe each other out defeating the emphasis of actually having to play & work strategically as a squad.
then again Ubisoft would probably say that the games up to standards its just that we as players are too dumb to fit the challenge!
downloads2.computergames.ro/hdd/demo/GRAW2_PC_MP_demo.zip
mirror2.computergames.ro/hdd/demo/GRAW2_PC_MP_demo.zip
Hate the fact that there is no spot command, you see a enemy and if he kills you, he will get to kill more, as no other in your team knows about him. Well just played team DM, maybe it's better if there where a squad and someone saying go somewhere.
Maybe I've just played too much BF2142 and I compare them too much. So why not a last comparison. At least in BF you know where someone is shooting by the sound of it, in this one there is no direction to sound and as you can't really see anything your blind with all senses.
Some other (non gray map) and maybe even gamemode might be better, have to try later. For now it's not bad, but not my favorite. Can't see my self playing this for hundreds of hours (like BF2142), not even tens.
So I'm not gonna bother.
1) You cant use the OVERRIDE AA SETTINGS in the Nvidia Control panel cause the game wont work. ( Red cubes instead of Buildings )
2) Movement is worse than the Original GRAW.
3) Too dark and the terrain is Exactly the same colour as the GRAW camo thus making it even worse to fight.
4) Whoever has the less Graphics Options ON can fight Better than the ones with everything ON.