Monday, December 16th 2024
32 GB NVIDIA RTX 5090 To Lead the Charge As 5060 Ti Gets 16 GB Upgrade and 5060 Still Stuck With Last-Gen VRAM Spec
Zotac has apparently prematurely published webpages for the entire NVIDIA GeForce RTX 5000 series GPU line-up that will launch in January 2025. According to the leak, spotted by Videocardz, NVIDIA will launch a total of five RTX 5000 series GPUs next month, including the RTX 5090, 5080, 5070 Ti, 5070, and the China-only 5090D. The premature listing has seemingly been removed by Zotac, but screenshots taken by Videocardz confirm previously leaked details, including what appears to be a 32 GB Blackwell GPU.
It's unclear which GPU will feature 32 GB of VRAM, but it stands to reason that it will be either the 5090 or 5090D. Last time we checked in with the RTX 5070 Ti, leaks suggested it would have but 16 GB of GDDR7 VRAM, and there were murmurings of a 32 GB RTX 5090 back in September. Other leaks from Wccftech suggest that the likes of the RTX 5060 and 5060 Ti will pack 8 GB and 16 GB of GDDR7, respectively. While the 5090's alleged 32 GB frame buffer will likely make it more adept at machine learning and other non-gaming tasks, the VRAM bumps given to other, particularly Ti-spec, RTX 5000 GPUs should make them better suited for the ever-increasing demands from modern PC games.
Sources:
VideoCardz, Wccftech
It's unclear which GPU will feature 32 GB of VRAM, but it stands to reason that it will be either the 5090 or 5090D. Last time we checked in with the RTX 5070 Ti, leaks suggested it would have but 16 GB of GDDR7 VRAM, and there were murmurings of a 32 GB RTX 5090 back in September. Other leaks from Wccftech suggest that the likes of the RTX 5060 and 5060 Ti will pack 8 GB and 16 GB of GDDR7, respectively. While the 5090's alleged 32 GB frame buffer will likely make it more adept at machine learning and other non-gaming tasks, the VRAM bumps given to other, particularly Ti-spec, RTX 5000 GPUs should make them better suited for the ever-increasing demands from modern PC games.
173 Comments on 32 GB NVIDIA RTX 5090 To Lead the Charge As 5060 Ti Gets 16 GB Upgrade and 5060 Still Stuck With Last-Gen VRAM Spec
Above me is a bloke saying 'I know so' on something that wasn't true anymore 3 years ago. Just leave him in his illusions. Ignorance is bliss, they say.
My opinion doesn't change, it's easy.
The difference between you guys and me (and other proponents of 8 GB vram) is simple: we are reasonable, and not imbalanced like you guys are. 8 GB still works reasonably well, in the lower part of the spectrum. I never said it is fine for a mid range GPU or higher. :)
I'm thinking a Core i9 Ultra with AIO, 5090 with AIO, 64GB DDR5, 1200W PSU, 2TB SSD OS drive and 8TB SSD drive for games.
I absolutely want that 5090 because unless standards suddenly change, the 5090 will be the Gold Standard for 4K gaming with Ray Tracing.
If you want that longevity, better wait for the TSMC 2nm graphics which will come during the next few years.
And of course, AMD Ryzen AI 9 is the better product than Core i9 Ultra with AIO which is just pathetic, TBH.
No one is saying it's not manageable at 8GB. You can always reduce textures etc. But a lot of people don't want to deal with the mess that is having a maxed out framebuffer. You are okay with it, and that's fine. You also feel that you'll be okay managing the framebuffer even with a 5060, and that's fine too. But people who say 8GB is absolutely not enough aren't incorrect either because of these two facts:
a) Some games are using up 8GB while having playable framerates, but 8GB results in a stuttery mess. I've linked two games for you but trust me there are others. You refuse to see anything other than TPU, so I linked two games from there.
b) The framebuffer situation is getting worse, because 4060Ti 16GB was 3% faster a year ago but 30% faster now compared to 4060Ti 8GB. The situation will never reverse it's course, nor has it in history.
So yeah, please stick to your subjective opinion about 8GB being enough, but let others have the opinion that 8Gb isn't, because they are also not incorrect. If you're looking for an "investment" to play games, don't look at the 285K..
I don't have any data to back this up though, so it's just me guessing :p
There is a growing new segment though in (semi-) pro and creator territory. You can bet they don't need that 4090 but they'll still be able to justify it.
"No one is saying it's not manageable at 8GB", what a funny statement. Did you actually read this thread? I would say no, a lot of people said exactly this and pretended as if 8 GB vram on a low end card is the end of the world. A lot of things you just said are simply false. :)
Nothing I said is false, if it is, fucking prove it. Don't prove it with a wall of words, tell me where my two points outlined in the previous post are incorrect with facts. Go on, i'll wait.
You said the 5060 will be fine with 8GB, that's where the bleeding argument started. Not 4060 mind you, so stop lying it's literally your second post in the thread. I took 4060Ti because the 5060 will be faster than 4060 so I was using that as an example plus it's got both 8 and 16GB variants. Also, read the post properly before you decide to comment, I literally explained why I was using 4060Ti as a perfectly relevant example in my last comment and yet you thought you needed to write another wall of text trying to pin it on me by saying i'm choosing 4060 to "win an argument". Just...no. You've had this attitude since the start, where there are "opponents" and like this is some giant battle. It's a discussion, end of.
Then I showed graphs showing that games are slowly starting to fill up 8GB framebuffers with RT, linked two games and and showed that a year ago it wasn't an issue. This was a fact, and there's no refuting that. The other fact? That the 4060Ti 16GB is so much faster than the 8GB variant in RT today. Disprove it with a review or something, not meaningless text.
Also, don't twist what I said and then claim i'm wrong. Have some basic decency for the love of god. I never once said "8GB must reduce textures" but rather that when framebuffer is limited, it has to be managed by reducing textures when required. It was obvious as hell from my earlier post but whatever. Also, of course a maxed out framebuffer is a mess. Because it can happen anytime within the game where the framerate absolutely tanks. This is what the HUB video which you conveniently ignore was trying to say. Like you set whatever setting and the game runs great only to absolutely tank mid game. That is a mess.
I'm done arguing with you regardless of what you write. I'm not here to convince you on anything, I said earlier that you can stick to your opinion and it won't be incorrect either as it's somewhat subjective. But you have no basis to call others out when they say having 8GB is a joke, because they are also correct to have that opinion. There are graphs and reviews provided in the discussion, and the issues outlined in them can be a deal breaker for some but not for others.
Have a good day / merry christmas. :)
And yes, it is enough for 1080p. But that wasn't our original point, which was whether 8GB is enough for 5060 with no mention of resolution. A lot of low end gamers are using 1440p now because prices are pretty close to 1080p monitors. My graphs were all based on 1440p data.
Anyway, merry christmas and good day to you too.
Because a Low End card with too much VRAM wont help it out at some point ;)
32gigs on the 5090 on the other hand would be quiet nice :)
alltho i dont think that will be a gamechanger when im seeing quadros being still arround, because in terms of VRAM they are a lot better ;)