Tuesday, February 25th 2025

NVIDIA GeForce RTX 50 Cards Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected

TechPowerUp has discovered that there are NVIDIA GeForce RTX 5090 graphics cards in retail circulation that come with too few render units, which lowers performance. Zotac's GeForce RTX 5090 Solid comes with fewer ROPs than it should—168 are enabled, instead of the 176 that are part of the RTX 5090 specifications. This loss of 8 ROPs has a small, but noticeable impact on performance. During recent testing, we noticed our Zotac RTX 5090 Solid sample underperformed slightly, falling behind even the NVIDIA RTX 5090 Founders Edition card. At the time we didn't pay attention to the ROP count that TechPowerUp GPU-Z was reporting, and instead spent time looking for other reasons, like clocks, power, cooling, etc.

Two days ago, one of our readers who goes by "Wuxi Gamer," posted this thread on the TechPowerUp Forums, reporting that his retail Zotac RTX 5090 Solid was showing fewer ROPs in GPU-Z than the RTX 5090 should have. The user tried everything from driver to software re-installs, to switching between the two video BIOSes the card comes with, all to no avail. What a coincidence that we had this card in our labs already, so we then dug out our sample. Lo and behold—our sample is missing ROPs, too! GPU-Z is able to read and report these units counts, in this case through NVIDIA's NVAPI driver interface. The 8 missing ROPs constitute a 4.54% loss in the GPU's raster hardware capability, and to illustrate what this means for performance, we've run a couple of tests.

In the first test, "Elden Ring" at 4K UHD with maxed out settings and native resolution (no DLSS), you can see how the Zotac RTX 5090 Solid falls behind every other RTX 5090 we tested, including the NVIDIA Founders Edition, a de facto reference-design that establishes a performance baseline for the RTX 5090. The Zotac card is 5.6% slower than the FE, and 8.4% slower than the ASUS ROG Astral RTX 5090 OC, the fastest custom design card for this test. Officially, the Solid is clocked at 2407 MHz rated boost frequency, which matches the Founders Edition clocks—it shouldn't be significantly slower in real-life. The interesting thing is that the loss of performance is not visible when monitoring the clock frequencies, because they are as high as expected—there's just fewer units available to take care of the rendering workload.

A ROP (Raster Operations Pipeline) unit in the GPU processes pixel data, handling tasks like blending, antialiasing, render-to-texture, and writing final pixel values to the frame buffer. In contrast, a shading unit, aka "GPU core" is responsible for computing the color, lighting, and material properties of pixels or vertices during the rendering process, without directly interacting with the frame buffer, so the performance hit of the eight missing ROPs depends on how ROP-intensive a game is.
For example, in Starfield, the performance loss is much smaller, and in DOOM Eternal with ray tracing, the card actually ends up close to its expected performance levels.

We've also put the card through a quick 3DMark Time Spy Extreme graphics score run.
  • NVIDIA Founders Edition: 25439
  • Zotac Solid: 22621
  • Gigabyte Gaming OC: 26220
This should be a number that you can test easily for yourself, if you're one of the lucky RTX 5090 owners. The quickest way is definitely to just fire up GPU-Z and look at the ROP count number, it should be "176."

So far, we know only of Zotac 5090 Solid cards that are affected, none of our review samples from ASUS, Gigabyte, MSI, Palit, and NVIDIA exhibit this issue, all 5090 owners should definitely check their cards and report back.

This is an issue with quality assurance at both NVIDIA and Zotac. NVIDIA's add-in card partners (AICs) do not have the ability to configure ROP counts, either physically on the silicon, or in the video BIOS, and yet the GPU, its video BIOS, and the final product, cleared QA testing at both NVIDIA and Zotac.

We are working with Zotac to return the affected card, so they can forward it to NVIDIA for investigation. At this time Zotac was unable to provide a statement, citing the fluidity of the situation. As for possible fixes. We hope the issue is localized to a bug with the driver or the video BIOS, so NVIDIA could release a user-friendly BIOS update tool that can run from within Windows and update the BIOS of the affected cards. If, however, the ROPs were disabled at the hardware-level, then there's little that end-users or even AIC partners can do, except initiating a limited product recall for replacements or refunds. If the ROPs really are disabled through fuses, it seems unlikely that NVIDIA has a way to re-enable those units in the field, because that would potentially provide details to how such units can be reactivated on other cards and SKUs from the company.

Update 14:22 UTC:
Apparently the issue isn't specific to Zotac, HXL posted a screenshot of an MSI RTX 5090D, the China-specific variant of the RTX 5090 with nerfed compute performance, but which is supposed to have 176 ROPs. Much like the Zotac RTX 5090 Solid, it has 8 missing ROPs.

Update 16:38 UTC:
Another card has been found, this time from Manli.

Update 17:30 UTC:
ComputerBase reports that their Zotac RTX 5090 Solid sample is not affected and shows the correct ROP count of 176. This confirms that the issue isn't affecting all cards of this SKU and probably not even all cards in a batch/production run.

Update 17:36 UTC:
Just to clarify, because it has been asked a couple of times. When no driver is installed, GPU-Z will use an internal database as fallback, to show a hardcoded ROP count of 176, instead of "Unknown." This is a reasonable approximation, because all previous cards had a fixed, immutable ROP count. As soon as the driver is installed, GPU-Z will report the "live" ROP counts active on the GPU—this data is read via the NVIDIA drivers.

Update 19:18 UTC:
A card from Gigabyte is affected, too.

Update Feb 22nd, 6:00 UTC:
Palit, Inno3D and MSI found to be affected as well

Update Feb 22nd, 6:30 UTC:
NVIDIA's global PR director Ben Berraondo confirmed this issue. He told The Verge:
NVIDIAWe have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.
Very interesting—NVIDIA confirms that RTX 5070 Ti is affected, too.

While NVIDIA talks about "one ROP unit," this really means "8 ROPs" in our context. Many years ago, marketing decided that higher numbers = better, so they started to report the number of pixels that can be processed per unit, instead of the actual unit counts. So in this case, one hardware unit is disabled, which mean eight pixels per clock less can be processed, resulting in a loss of "8 ROPs".

Update Feb 25th:
In the meantime, some RTX 5080 GPUs with missing ROPs were found, too, NVIDIA provided the following statement to TechPowerUp:
NVIDIAUpon further investigation, we've identified that an early production build of GeForce RTX 5080 GPUs were also affected by the same issue. Affected consumers can contact the board manufacturer for a replacement.
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491 Comments on NVIDIA GeForce RTX 50 Cards Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected

#426
N/A
to be honest 5090 should have had 240 ROPs for the shader count.
Now it's just a pale shadow of what it could be. 8 ROPs is not the only issue here and you're missing the forest for the trees.
Posted on Reply
#427
The Plague
Paper launch, fake prices, fake frames, fake resolution, terrible generational performance uplift, bricked cards, flawed board design, defective chips and no PhysX. But hey, at least we got real flames for our $2,000 $6,000 card.
Posted on Reply
#428
lexluthermiester
NesteaZenexcept Macz is correct
No. The economic theory that user presents is little more than amateur-hour nonsense.
sbaccFor people buying directly a dGPU through retail, you are probably right, but what about people buying prebuilt ?
That's a larger, more expensive purchase. Do you think people would not do their homework? Sure, some don't, there are always going to be those who buy based on buzz words and flashy gimmicks. But to say most are like that is very narrow thinking indeed.
The PlaguePaper launch, fake prices, fake frames, fake resolution, terrible generational performance uplift, bricked cards, flawed board design, defective chips and no PhysX. But hey, at least we got real flames for our $2,000 $6,000 card.
What really sucks is that you are not wrong. This has become the most pathetic GPU launch in history. What makes it even more pathetic is that NVidia is likely going to call it a success.
JustBenchingdas ist nicht gut
Translation, That is not good.
Posted on Reply
#430
lexluthermiester
This is either a very weird driver glitch, or NVidia has a very serious problem.
Posted on Reply
#432
erek
lexluthermiesterThis is either a very weird driver glitch, or NVidia has a very serious problem.
TaintedSquirrelReminder: nvidia announcement only said 5090, 5090D, and 5070 Ti. They are clueless.

Nvidia GeForce global PR director Ben Berraondo tells The Verge:

We have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.
Posted on Reply
#436
PerfectWave
The easy way to fix it for nvidia is to modify the sheet info on their card. So customer with correct rops count will never do a class action vs nvidia because they have gpu with more rops LUL
Posted on Reply
#437
Auxityne
Now I can't help but wonder if this played some role in the delay of the regular 5070 and 5060.

God, imagine paying hundreds or thousands of dollars to play ROP gacha. At this point I may as well bid on a 30 series or an RX 6000 series on eBay.
Posted on Reply
#438
PerfectWave
imaging >>>>>AI server blackwell are also affected too but they dont have proper gpuz program. company spend billion for defective gpu LUL. Also they have problem with hbm3...
Posted on Reply
#439
Niceumemu
Nvidia 100% sold chips with missing ROPs knowingly and just hoped people wouldn't notice. You don't have the exact same "defect" across every tier of GPU with the same consistent number of missing ROPs by accident

The fact they are relying on consumers to check and put in warranty claims shows they're just trying to see how much they can get away with
Posted on Reply
#440
InVasMani
The PlaguePaper launch, fake prices, fake frames, fake resolution, terrible generational performance uplift, bricked cards, flawed board design, defective chips and no PhysX. But hey, at least we got real flames for our $2,000 $6,000 card.
The infamous real time flame tracing...

and these PhysX are so lit! Situation is ruff, but first coffee...
Posted on Reply
#441
sbacc
Wow, beyond all the joke and memes, this is wild, as a brand agnostic, currently AMD GPU owner, if someone would have told me months ago that Nvidia would have a launch that messy, I would have never believed them and probably called them AMD cultist back. But here we are, my memory isn't perfect, but as someone that was here when the first 3dfx card launched and when the first pentium launched, I can't remember a launch that bad in PC history...I am far from an Nvidia fanboi, but even for me this level of fail from Nvidia seems unbelievable...
Posted on Reply
#442
ThomasK
You'd expect this level of amateurism from amd, not the multi trillion dollar valued company.
Posted on Reply
#443
Godrilla
ThomasKYou'd expect this level of amateurism from amd, not the multi trillion dollar valued cocompany.
The turtle wins the race by default. :kookoo:
Posted on Reply
#444
Dr. Dro
ThomasKYou'd expect this level of amateurism from amd, not the multi trillion dollar valued company.
I don't expect this level of amateurism from ANYONE. Not the couple of trillion dollar green company, and not the couple hundred billion dollar red company, or even the couple of dozen billion dollar blue company. Hell I don't expect it from China's Moore Threads.
Posted on Reply
#445
GhostOps21
Phew, this release just keeps getting worse and worse.
Posted on Reply
#446
Godrilla
Dr. DroI don't expect this level of amateurism from ANYONE. Not the couple of trillion dollar green company, and not the couple hundred billion dollar red company, or even the couple of dozen billion dollar blue company. Hell I don't expect it from China's Moore Threads.
Maybe they cought the Intel bug. Doesn't give me confidence in the long term use of these if they were affected by TSMC'S earthquake. I wonder if TSMC is equally to blame. Although one monopoly probably fears retaliation of another monopoly to state something public.
Posted on Reply
#447
Dawora
The PlaguePaper launch, fake prices, fake frames, fake resolution, terrible generational performance uplift, bricked cards, flawed board design, defective chips and no PhysX. But hey, at least we got real flames for our $2,000 $6,000 card.
6000$ those sold so high where?
I sold under 5k, and bought 4090 liquid X.
AuxityneNow I can't help but wonder if this played some role in the delay of the regular 5070 and 5060.

God, imagine paying hundreds or thousands of dollars to play ROP gacha. At this point I may as well bid on a 30 series or an RX 6000 series on eBay.
Yes losing some performance, but good thing is u can return the GPU even afther over 1year in EU and u get new Gpu or 100% moneys back.

some of the first 5070/5060 will have same problem, so maybe fixed because delay.
KritJust stop it or wake up! When looking at history in general (performance gains) RTX 50 Series on average are the weakest generation ever released.
Maybe not the best deals but those can be much more expensive also thank to AMD..
So in the end.. its AMD fault because no competition.
JustBenchingImagine how freaking terrible everyone else is doing on performance gains if they can't even get top 5 against these crappy nvidia cards. Insane, right?

2 crap nvidia generations in a row and instead of everyone else passing them by in performance, the gap gets larger and larger. Unfathomable...
For now planet earth cant do better Gpus sadly.
Maybe afther 5nm...
Posted on Reply
#448
Orodruin
Nvidia has been a company that has been treating users like fools since the TNT2 era. We have seen a lot of things in the past regarding the cards it has produced. I am not surprised at all that these problems are happening. They produce cards with the same American fast food logic. Produce them immediately. Release them to the market immediately. Make lots of money immediately.

Lots of bugs and problems. I guess the quality part is now in the background.
Posted on Reply
#449
MxPhenom 216
ASIC Engineer
This is grounds for class action law suit right? How soon can we expect one? Nvidia needs to get their shit together. I'll get a 9070XT in pure retaliation.
Posted on Reply
#450
LittleBro
Nvidia made statement only about 5090(D) and 5070 Ti. Now 5080 is affected, too. This proves they absolutely don't know real numbers for sure. That previously stated 0.5% of 5090(D)/5070 Ti of affected units by "anomaly" was bullshit, no doubt about it now.
Posted on Reply
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