Wednesday, September 26th 2007

Halo 3 Affecting Xbox Live Performance

Consumers report that Xbox Live is being pushed to the limits, presumably due to the high number of gamers playing Halo 3 online. Various Xbox Live users have experienced inaccurate game stats, performance slowdown, inability to access friend lists, and an inability to perform system updates. After experiencing trouble on Tuesday night, one gamer reputedly called Microsoft's help line in which a representative responded by saying that Xbox Live was experiencing network difficulties. The issue appears to be intermittent, however, as several gamers reported no problems outside of inaccurate stat data such as number of players online. Hundreds of thousands of Halo 3 owners have flocked to Xbox Live in an effort to play online since the game launched on Tuesday.
Source: PC World
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15 Comments on Halo 3 Affecting Xbox Live Performance

#1
PVTCaboose1337
Graphical Hacker
I did see this coming... the internet is dying... or at least Xbox-live.
Posted on Reply
#2
LonGun
No it's not. Microsoft will do something soon to fix it. It's not really a big deal once they find out, and they will fix it soon.
Posted on Reply
#3
kwchang007
lol server overload. Bring in the overclockers :cool:
Posted on Reply
#4
Nemesis881
Like no one could see this coming... :)
Posted on Reply
#5
Mussels
Freshwater Moderator
kwchang007lol server overload. Bring in the overclockers :cool:
OC the servers and run them on linux :P
Posted on Reply
#6
Jess Stingray
I bet if I tell my mates to only do single player, it'll stop :laugh:
Posted on Reply
#7
cjoyce1980
Ben ClarkeI bet if I tell my mates to only do single player, it'll stop :laugh:
most likely but multiplayer is just so fun
Posted on Reply
#8
kakazza
I played 6 hours of Halo 3 MP yesterday, but I had no problem. (Europe)

But dayum, it's fun
Posted on Reply
#9
Fuse-Wire
microsoft will sort it, whole thing is now how much will it cost the gamer??
Posted on Reply
#10
effmaster
Fuse-Wiremicrosoft will sort it, whole thing is now how much will it cost the gamer??
Thats what the $50 a year covers silly:laugh::laugh::laugh:

It pays for Microsoft to continuously update their servers and place even more around the world (and in the US and Europe of course)


This makes me glad that my $50 a year are being spent for my benefit it may not show at the moment but it will be fixed sooner than Sony (excuse me third parties....cough...cough) would have fixed it since the eir online is free and the money might not be there for the extra server space.
Posted on Reply
#11
Fuse-Wire
effmasterThats what the $50 a year covers silly:laugh::laugh::laugh:

It pays for Microsoft to continuously update their servers and place even more around the world (and in the US and Europe of course)


This makes me glad that my $50 a year are being spent for my benefit it may not show at the moment but it will be fixed sooner than Sony (excuse me third parties....cough...cough) would have fixed it since the eir online is free and the money might not be there for the extra server space.
true true. damn i look like a fool.
Posted on Reply
#12
WarEagleAU
Bird of Prey
Yet, Sony isnt experiencing these problems and I doubt with any game with alot of online players, they ever will. I know alot of folks played Halo/Halo2 but to get online ASAP and have to figure the stuff out, is kind of retarded.
Posted on Reply
#13
DaMulta
My stars went supernova
Just pop in the new AMD server chips and ready to go again!!!

Posted on Reply
#14
effmaster
WarEagleAUYet, Sony isnt experiencing these problems and I doubt with any game with alot of online players, they ever will.
lol because they have no triple AAA+++ titles coming out that will be played online to death at the scale that Halo 3 is
Posted on Reply
#15
Lopez0101
Playstaion 3's online network doesn't even know what a load looks like.
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