Wednesday, January 9th 2008

New StarCraft Artwork and Screenshots Published

Blizard Entertainment has released new artwork and screenshots from the StarCraft 2 RTS game for your viewing pleasure. Blizzard also unveiled a "new" terrain unit, the Cucio Siege Tank. You can find more information about the armored vehicle here. I'll upload just a few screenshots in the news body, just to give you an idea, while the full list can be viewed on Blizzard's StarCraft 2 web page.
Source: Blizzard
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35 Comments on New StarCraft Artwork and Screenshots Published

#26
Deleted member 3
imperialreignwhere's all the zergling hordes!!!!

was my absolute favorite tactic in SC1 - amass near about 140 zerglings and swarm your enemy. Aside from how quickly zerglings could bring buildings down - usually the confusion of so many attacking forces would throw an opponent off as they went into panic mode to try and get things under control. Hell, you don't even have to comander the swarm - just let 'em go . . .

meanwhile - get another horde brewing for the kill (if need be) :D
Zerglings are pieces of crap. Only a complete n00b falls to Zerglings. For example, half the Protoss arsenal eats lings for breakfast. Zealots, Reavers and Archons are particularly effective. Anything else does the trick with just a few Zealots to tank. Terran has Marines+Medics, add some tanks in the back to speed things up. Oh and Battlecruisers are surprisingly effective as well.

Zerlings as support for hydras/sunkens or to burrow at mineral deposits is good. That's the pretty thing of Starcraft though, EVERY unit is useful through the entire game.
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#27
imperialreign
EnergyFXI played a guy once that had the most amazing terran strategy I had ever seen. I thought I was good at the zerg rush! This guy positioned his buildings so perfectly that the zerglings had to run between them in single columns. His bunkers just picked them off one at a time while SCVs repaired the buildings.

I was pwned... over and over again. :respect:
pretty good counter strategy, IMO.

I usually played either the Protoss or Zerg, though. Bad part about playing the Protoss is that the first 15min of a game are critical. If you're attacked that early, you might was well surrender.

On the other hand though - if your opponents don't know to take you out that quickly, you're fairly unstopable once you get up and running.
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#28
EnergyFX
imperialreignpretty good counter strategy, IMO.

I usually played either the Protoss or Zerg, though. Bad part about playing the Protoss is that the first 15min of a game are critical. If you're attacked that early, you might was well surrender.

On the other hand though - if your opponents don't know to take you out that quickly, you're fairly unstopable once you get up and running.
Actually Protoss were my favorite. I have to disagree about them being vulerable in the beginning though. If done in the right order you could have enough Zealots available to hold off any rush attack, no matter how fast, and shut the game down in a retaliatory attack.
:rockout:
Posted on Reply
#29
imperialreign
EnergyFXActually Protoss were my favorite. I have to disagree about them being vulerable in the beginning though. If done in the right order you could have enough Zealots available to hold off any rush attack, no matter how fast, and shut the game down in a retaliatory attack.
:rockout:
I loved playing the Protoss the majority of the time, I'd play the Zerg for a change up. On rarew occassion, I play the Terrans for a challenge.

For some reason, though, I always had an issue getting a Protoss base underway. Maybe it was just shit luck getting stuck against opponents who'd attack within the first couple of minutes :confused:
Posted on Reply
#30
EnergyFX
Man... this is making me want to get the old ass laptop out and re-install the game.

New system won't run it, and the one time I did get it to come up it looked like crap.
Posted on Reply
#31
Kreij
Senior Monkey Moderator
SC2 is a real gamble for Blizzard.
If they do not meet or exceed expectations for the fan base it could tank.
That being said, Blizzard is known for not rushing something out for the dollars and making exccellent games.

Personally, I hope this game is exceptionally good.
I just wonder what they are doing to make it raise the bar for RTS games.
Posted on Reply
#32
Ravenas
KreijSC2 is a real gamble for Blizzard.
If they do not meet or exceed expectations for the fan base it could tank.
That being said, Blizzard is known for not rushing something out for the dollars and making exccellent games.

Personally, I hope this game is exceptionally good.
I just wonder what they are doing to make it raise the bar for RTS games.
I agree. The funny thing about Blizzard is that they set the bar for themselves.
Posted on Reply
#33
Kreij
Senior Monkey Moderator
RavenasI agree. The funny thing about Blizzard is that they set the bar for themselves.
Here is my theory.
Blizzard is goin to release SC2 which will bring that genre up to current levels.
Then they are going to release a cross-genre masterpiece (SC/WC) so that everyone who likes any one of them can delve into gaming bliss and battle each other in any way they want.

Horde raid against Protoss stronghold anyone?
Posted on Reply
#34
Ravenas
KreijHere is my theory.
Blizzard is goin to release SC2 which will bring that genre up to current levels.
Then they are going to release a cross-genre masterpiece (SC/WC) so that everyone who likes any one of them can delve into gaming bliss and battle each other in any way they want.

Horde raid against Protoss stronghold anyone?
Hehe, no I don't think that. They've already announced a new mmo, and I think it is Diablo. It has to be. They have already hired the old Diablo orchestra to make a new soundtrack for a "secret" title.
Posted on Reply
#35
Darkrealms
All I have to say is "Nu..Nucle..Nu..Nuclear Launch detected!!" ;P
My favorite was dropping a double dual nuke on someones base while they were attacking me and watching their entire base fade to dust, lol.
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