Thursday, June 12th 2008

3-way SLI Action with NVIDIA GeForce GTX 280 and 3DMark Vantage

A little joy for today, one week before the official announcement of the NVIDIA GeForce GTX 280 cards. Here's a little sneak peak on what to expect from three NVIDIA GeForce GTX280 cards in tri-SLI configuration, an overclocked Intel QX9650 processor to 4GHz and the 3DMark Vantage Vista DX10 benchmark. Clock speeds of all three cards can be seen in the photo. The end result is 21350 marks.
Source: VR-Zone
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37 Comments on 3-way SLI Action with NVIDIA GeForce GTX 280 and 3DMark Vantage

#26
wolf
Better Than Native
it'd be nice to see the GT200b come out sooner rather than later for some much improved clock speeds and yeilds. apparently 60 out of 100 GT200 chips fails on the production line. and lets face it 602/1296 isnt that fast for the core.

i think what we need to see is a 55nm part with the full 256 (maybe more) shaders enabled, running at ~700/1750/2400

that alone should increase performance about 15% over GT200, not to mention the added OC headroom.
Posted on Reply
#27
Unregistered
EMok1d08Look at my avatar.
And I would also see how much of a difference it would be if you used a AMD chip.
i did so what? my question still remains valid. maybe i rephrase. at current time a bench with inferior chip what good can be for 3-way sli except but bottleneck it?

p.s i have 2 amd chips and 2 intel chips from different job each one. i get whatever fit my needs. fanboyism does bad with my money.:toast:
#28
eidairaman1
The Exiled Airman
oy, bottleneck this bottleneck that, dude trust me bottlenecks are mythical.
Posted on Reply
#29
Wile E
Power User
imperialreignI wonder how much that OC had to do with the final score, though

QX9650 OCed to 4GHz, DDR3 OCed at 1GHz . . .
CPU doesn't make a huge difference in Vantage. I think 400Mhz on my quad netted me another 100pts, iirc.
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#30
jbunch07
Wile ECPU doesn't make a huge difference in Vantage. I think 400Mhz on my quad netted me another 100pts, iirc.
this is true.
vantage score has allot more to do with the GPU than the CPU.
Posted on Reply
#31
DarkMatter
wolfit'd be nice to see the GT200b come out sooner rather than later for some much improved clock speeds and yeilds. apparently 60 out of 100 GT200 chips fails on the production line. and lets face it 602/1296 isnt that fast for the core.

i think what we need to see is a 55nm part with the full 256 (maybe more) shaders enabled, running at ~700/1750/2400

that alone should increase performance about 15% over GT200, not to mention the added OC headroom.
I think GT200 is 10 clusters of 24 processors and not 15 clusters of 16, and that's what was needed for the card to have 256 processors. At least that's what it is according to leaked specs and a die shot floating around. Anyway we don't really know which specs are true and the possibility of being 16 SP clusters is interesting: could the card be 16 clusters of 16 processors, with one cluster dissabled for the sake of improving yields? Don't think so because yields are suposedly too low for a method like this to be in use. What do you guys think about this?

Hell, I love speculation. :D
Posted on Reply
#32
farlex85
Very nice. That gpu score is roughly equal to the world record just set in vantage by 2 gx2's. So they got a 1 core advantage on very early drivers. Looks like it won't be until nehalem that a proc can give it its full power though, and the price for a system like that is just plain silly, so I really don't care what real game benchies are like. Who's gonna buy a system like that just to play Crysis? :confused: I'd like to see what Kingpin and Co. can do w/ this..........
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#33
yogurt_21
farlex85Very nice. That gpu score is roughly equal to the world record just set in vantage by 2 gx2's. So they got a 1 core advantage on very early drivers. Looks like it won't be until nehalem that a proc can give it its full power though, and the price for a system like that is just plain silly, so I really don't care what real game benchies are like. Who's gonna buy a system like that just to play Crysis? :confused: I'd like to see what Kingpin and Co. can do w/ this..........
it's more a than a 1 core advantage, the gtx280's are at stock while the 9800gx2's are severly oced., and being that the shader clock is so low on the gtx280, I imagine ocing it would have an increased gain percentage than normal. not to mention tri sli drivers for the gtx280 can't be optimized yet which means after a few months the same config could score in the 25k+ range.
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#34
Rey17
but like some people are saying that IS overkill no matter what game you have, these days games are not designed for 3 way sli.... but in time they will be !!

and 3 way sli just started some time ago, and we have to consider the drivers that come with it which would allow it to reach its full potential !!

so i was any one of you, no matter AMD OR INTEL, i would keep one graphics card now then later once they realease heaps of drivers, then go time !!
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#35
wolf
Better Than Native
so if the tests are really gpu bound how does 3x9800GTX OC do? (TRi SLi)

and im thinking most 9800GTX's will do 775-800mhz core, 1900-2100 shader and 2350-2500 memory.....TRi SLi on that would be niiiiiice
Posted on Reply
#36
farlex85
wolfso if the tests are really gpu bound how does 2x9800GTX OC do?
About 13K-15K in the graphics portion if oc'd very well.
Posted on Reply
#37
magibeg
Rey17but like some people are saying that IS overkill no matter what game you have, these days games are not designed for 3 way sli.... but in time they will be !!

and 3 way sli just started some time ago, and we have to consider the drivers that come with it which would allow it to reach its full potential !!

so i was any one of you, no matter AMD OR INTEL, i would keep one graphics card now then later once they realease heaps of drivers, then go time !!
Whats with you people and talking about overkill? Doesn't everyone remember when Doom 3 came out and stomped all the systems? And then after that Oblivion came out, followed by Crysis. Theres really no such thing as overkill when it comes to computer parts because the software will eventually catch up. Using a cannon to go hunting is overkill because the animals don't get any stronger. If you have the money buying up 3 high end videos is not overkill because the games will eventually bring the system to its knees anyway.
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