Saturday, June 28th 2008
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Blizzard Presents Diablo III
Blizzard Entertainment, Inc. today revealed Diablo III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.
"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we're very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."
Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.
Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game's random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment's renowned online gaming service, Battle.net.
Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
Please visit its official website here.
Source:
Blizzard
"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we're very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."
Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.
Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game's random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment's renowned online gaming service, Battle.net.
Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
Please visit its official website here.
75 Comments on Blizzard Presents Diablo III
I hope they dont skimp on the game play...and for shit sake they better not charge $20 a month to play :shadedshu
Dont get me wrong.. I am excited...but when I think diablo...i dont think bright and cartoony :laugh:
There sites a lil slow not not been able see much.
EDIT: Ahh it does not like Mozilla lol.. It looks pretty cool, looks kinda bland in places all though looks like it maybe a blast. but one thing i did not notice was openness kinda how NWN2 turned out one way one path linear, will see as i really hope not.
There might be heavy traffic ATM. Weekend + Blizzard game release = Interwebz fail.
Any word on the resolutions available?
Maybe, if they make the original game in a couple of DVDs, we can have many more resolutions to pick. I mean: the graphics look sweet, from the gameplay video but, if the resolution doesn't increase accordingly, it all goes out the window, no?
... but the rest, judging from the videos is absolutely fantastic. Sadly it appears to come for PC only, maybe it'll come to the consoles later but if not then I'll just get it for the PC. Hopefully my current system could take it in the future if so. :D
The gameplay looks sweet :) It kinda looks like the graphics from Titan Quest, so maybe it won't be so computer hungry :D
If they increase it to only ... say ... 1024 by 768, it will be a disapointment, IMHO.