Friday, July 11th 2008

Microsoft to Unveil DirectX 11 Later this Month

We are barely into experiencing DirectX 10 / 10.1 games with proper levels of detail with upcoming titles demanding hardware, and Microsoft already has plans for DirectX 11, the next big version of this API set. Microsoft will show off DirectX 11 at the XNA Gamefest which is scheduled to take place on July 22 and 23 in Seattle, United States. This year's Gamefest is to be centered by DirectX 11 and the advancements that are proposed to be brought about.

Thankfully Microsoft isn't doing a 'Vista' this time around, this new multimedia and gaming API will be built for both Windows Vista and the upcoming Windows 7 operating systems. The API could be released to public anytime in late 2009.

There are several implications of this:

  • Poor-adoption of DX10: DirectX 10 has received a lukewarm response at best. With surveys already showing the market share of Windows Vista being a dismal 16%, it also hints at the poor-adoption of DirectX 10 since it's exclusive to Windows Vista.
  • Everyone runs for benchmarks: Let's face it, benchmarking is fun. Those who buy expensive hardware have even more fun in showing off their…DirectX 10 benchmark scores. But mainstream gamers (who aren't prepared to spend over $250~$300 on video-hardware) simply aren't able to enjoy DirectX 10 titles with the level of visual detail the API originally promised. With mainstream hardware, at best you could run a DX10 game at reasonably high resolution but toned down visual detail. This is an important factor pushing video-gamers to seek other forms of gaming, such as console gaming, with Xbox 360, Playstation 3 and Wii eating into PC gaming share. Even CryTek, whose DX10 title, Crysis, earlier given a 'poster-boy' status for DirectX 10, has received lukewarm market response and CryTek admits to that. Vista came with a "passing the cost to the consumer" approach in term of hardware performance as the operating system was burdened with DRM in too many stages; the climb in system requirements was too steep.
  • Quantity makes up for Quality: Microsoft learned from its mistake of letting a version of Windows, the Windows XP live on in the market for close to seven years, enough time for users to get attached to the OS and bring about an 'incumbency-factor' when it comes to moving on to another OS of the same make. With Windows 7 already slated for late 2009, we can say that it's back to having a desktop Windows version every 2~3 years or so. And, what's more, a new DirectX every now and then. While DirectX 10.1 is said to have fixed some issues with several daughter-APIs (such as Direct3D), hardware manufacturers have played a certain role in limiting DirectX 10.1 from reaching out. NVIDIA plans to release a DX10.1 supportive GPU only late this year / early next year, which even the likes of S3 Graphics (VIA) has adopted the API and made compatible hardware. If a major-player acts reluctantly in embracing a new technology, its ill-effects reach far out. A lot of time has been wasted. No 'seriously awesome' title a-la Half Life-2 for DX9 has come out based on pure-DX10 yet, reason being only 16% of all Windows PC users use Vista. Why would a developer risk tons of production budgets on that 'minority' of users? Rather make games for consoles?
Anyways, it's in a way good for the industry to plan-ahead. Assuming DX11 is announced end of this month and technical know-how passed on to hardware manufacturers, they get a solid year and a half to devise hardware. Microsoft, NVIDIA and AMD/ATI could start talking about DirectX 11 at conferences such as Siggraph 2008 (August 11-15) and NVISION '08 (August 25-27). The world economy isn't in a very happy state right now, and people in general wouldn't like to spend as much as US$ 1900 to get the most out of a $50 game title.With inputs from TG Daily
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59 Comments on Microsoft to Unveil DirectX 11 Later this Month

#26
thoughtdisorder
KreijIt makes very good sense that MS updates their API's.
If you do not code, then you would not be aware of some of the shortcomings of the existing ones.
If MS wants to keep developers using DirectX, they have to keep it in sync with modern graphics card hardware and evolving technologies.

I, for one, am thankful that MS continually updates their .net framework and other APIs.
It makes my life easier when they polish their code.
+1. Totally agree. Although MS can be annoyingly trying at times, they do a decent job updating. Bring on DX11........
Posted on Reply
#27
Kreij
Senior Monkey Moderator
I can understand why MS released Dx10 as Vista only. There were significant changes in the core way that these API were handled, and it was not worth thier time to try to rewite all that for XP.

However, they erred in the fact that neither Vista nor Dx10 made any appreciable difference in gaming performance or image quality. There was no compelling reason to go to Vista just for Dx10.

If they want to really push Dx11, then there must be an advantage for the end-user to upgrade to new hardware that supports it. This is a difficult proposition for MS as most people are happy with what Dx9 gave them in terms of speed and image quality. A bit more eye-candy is not going to cut it. It will have to be a large leap forward in what the end-user sees on his/her screen.
Posted on Reply
#28
imperialreign
KreijI can understand why MS released Dx10 as Vista only. There were significant changes in the core way that these API were handled, and it was not worth thier time to try to rewite all that for XP.

However, they erred in the fact that neither Vista nor Dx10 made any appreciable difference in gaming performance or image quality. There was no compelling reason to go to Vista just for Dx10.

If they want to really push Dx11, then there must be an advantage for the end-user to upgrade to new hardware that supports it. This is a difficult proposition for MS as most people are happy with what Dx9 gave them in terms of speed and image quality. A bit more eye-candy is not going to cut it. It will have to be a large leap forward in what the end-user sees on his/her screen.
agreed here as well;

just for example, there was a near noticeable difference between DX9 Crysis and DX10 Crysis . . .

for come forthcoming games, though, I might be tempted to finally install the new OS . . . STALKER: Clear Sky and (FEAR) Project Origin will probably push me in that direction.


I think, also, from a gaming stand point, as well as an audio standpoint - Vista was horrible with audio, especially gaming audio. There have been many audio issues and headaches with the new OS, and many software work arounds . . . and we all know what work arounds do for latencies and stability :rolleyes:
Posted on Reply
#29
EastCoasthandle
I see a revolving door of upgrading. If they didn't bite with DX10 they won't bite with DX11. This may force more people to go console.
Posted on Reply
#30
ShadowFold
EastCoasthandleI see a revolving door of upgrading. If they didn't bite with DX10 they won't bite with DX11. This may force more people to go console.
Why would it? Its not like you HAVE to have DX11..
Posted on Reply
#31
farlex85
EastCoasthandleI see a revolving door of upgrading. If they didn't bite with DX10 they won't bite with DX11. This may force more people to go console.
Revolving door of upgrading? Welcome to computers. :D
Posted on Reply
#32
thoughtdisorder
farlex85Revolving door of upgrading? Welcome to computers. :D
+1. You sir, have nailed it!;)
Posted on Reply
#33
eidairaman1
The Exiled Airman
i dont care what DX version comes out as it wont be utilized until a year later, my Card of Choice is 4870, im tired of waiting for this and that, im sure when AM3 CPus hit the shelf the 4870 will be lower in price.
Posted on Reply
#34
xfire
MS must be hoping that DX11 will improve sales of Vista. If DX11 pisses gamers off and they buy consoles its still a win for MS.
Posted on Reply
#35
btarunr
Editor & Senior Moderator
xfireMS must be hoping that DX11 will improve sales of Vista. If DX11 pisses gamers off and they buy consoles its still a win for MS.
How? I could bring home a PS3 (or say PS4 if that comes along).
Posted on Reply
#36
Conti027
i wanna go. :( im in seattle.
Posted on Reply
#37
eidairaman1
The Exiled Airman
btarunrHow? I could bring home a PS3 (or say PS4 if that comes along).
That or a Wii.
Posted on Reply
#38
fullinfusion
Vanguard Beta Tester
what a rip man!!!! god wth is micro soft thinking? oh well i guess they know what ppl want!!! or shall i say they know what they want....MONEY!!!!
Posted on Reply
#39
fullinfusion
Vanguard Beta Tester
eidairaman1i dont care what DX version comes out as it wont be utilized until a year later, my Card of Choice is 4870, im tired of waiting for this and that, im sure when AM3 CPus hit the shelf the 4870 will be lower in price.
Hell ya Brother!!!! you said it!!!!:toast:
Posted on Reply
#40
xfire
btarunrHow? I could bring home a PS3 (or say PS4 if that comes along).
Yes, but that comes down to personal preference. Between PS3 and Xbox 360 many might go for the Xbox because of the lower price and the availability of pirated games.
Posted on Reply
#41
btarunr
Editor & Senior Moderator
xfireYes, but that comes down to personal preference. Between PS3 and Xbox 360 many might go for the Xbox because of the lower price and the availability of pirated games.
Here, not everywhere :laugh:

You can't base "MS will still win" argument on that.
Posted on Reply
#42
xfire
everywhere else most people have already bought it. People will still use windows+ increase in console sales even slightly.
On a side note, I say Vista's adoption has been decreased as it is harder to pirate it now
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#43
handydagger
no need to care whatever they released dx11, dx12 such things I'm sticking to my windows xp ignoring all type of shit Microsoft is doing....
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#44
Hayder_Master
where is the dx10 , what is improve in dx10 to make necessary need to dx11, there is a far space between dx8 and dx9 right , but what is the difference between d10 and and dx9 , my opinion is the dx10 release to support vista and make users change xp , but still xp smooth not like heavy vista
Posted on Reply
#46
btarunr
Editor & Senior Moderator
Obviously they used some CGI firm to make that DX11 frame up. There's no DX11 hardware. At least those Crysis frame we were seeing before GeForce 8 came along, were made by Crytek on GeForce 8 cards.
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#47
calvary1980
I don't know what is more scarier Shader Model 5 or his doll like eyes.

- Christine
Posted on Reply
#48
btarunr
Editor & Senior Moderator
calvary1980I don't know what is more scarier Shader Model 5 or his doll like eyes.

- Christine
:roll:

at least the beard isn't a stupid texture anymore (that looks like wall-moss at high resolutions w/o filtering).
Posted on Reply
#49
Jansku07
I don't know what is more scarier Shader Model 5 or his doll like eyes.
+1 for doll eyes. IMO DX11 will be an optimized version of DX10, not much better looking but faster and smoother. 10.1 couldn't do that, but with the support of NVIDIA it will happen. DX11 comes for Vista too so why should I complain? :confused:
E: what the hell is wall-moss (i'm a finn)
Posted on Reply
#50
handydagger
Guys we can't say dx10 is useless it's big improvement in performance, but I think me and most of guys are sick of microsoft didn't release dx10 for xp and I'm sure this point many agrees as they want most of us to change to vista.

What I hear from different sources game developers are still new to program with dx10 and I don't think a game released tell now utilize dx10 to it's max cause if it's utilized to max I don't think their is such system in world at the time I write this can run a game more than 8-10 frames per second.

and Game developers are not stupid to release a game that could be run on 5 % of the systems out their, for that with small portion I believe that most consul games ps3, xbox 360 games looks better on them cause developers are utilizing the hardware to max, but on PC developers are targeting most audience with different type of systems out their.

Whatever I don't think DX10 nor DX11 will be welcomed to most games developers for the next at lest 4-5 coming years.

at the time some dx9 games still cannot be runed at max settings with many gamers out their keeping in mind different people budgets and income, even though a Father won't pay 5000 US $ on a PC for a 9-15 years old kid.
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