Wednesday, March 11th 2009
AMD Announces Shipment of the 50 Millionth Graphics Processor for Wii From Nintendo
AMD announced that the 50 millionth ATI 'Hollywood' graphics processor for the Wii game console from Nintendo shipped today. With 50 million units delivered, the ATI graphics processor code-named 'Hollywood' becomes the most successful AMD game console chip to date in terms of unit sales.
"Nintendo values its ongoing relationship with AMD. AMD's graphics technology expertise as displayed in the ATI 'Hollywood' chip is a great part of the momentum of Wii. Our combined efforts help deliver entertaining experiences to create many smiling faces in living rooms around the world," said Genyo Takeda, general manager of Integrated Research and Development, Nintendo Co., Ltd."We congratulate Nintendo on this major milestone for its popular Wii console. AMD shares Nintendo's excitement for delivering engaging experiences for every member of the family," said Rick Bergman, senior vice president and general manager, Graphics Products Group, AMD. "We're proud to provide the ATI 'Hollywood' chip as the cool and quiet graphics engine that factors so prominently in the overall enjoyment for Wii owners. AMD counts Nintendo as a valued customer and we continue to work together to make console entertainment a growing phenomenon worldwide."
The ATI 'Hollywood' graphics processor is a custom graphics processing unit from AMD that enables Wii to provide exciting, immersive game play and interaction for consumers around the world. AMD has a rich 10-year history of providing graphics solutions for Nintendo spanning both the Wii and Nintendo GameCube consoles.
Sources:
AMD, TechRepublic
"Nintendo values its ongoing relationship with AMD. AMD's graphics technology expertise as displayed in the ATI 'Hollywood' chip is a great part of the momentum of Wii. Our combined efforts help deliver entertaining experiences to create many smiling faces in living rooms around the world," said Genyo Takeda, general manager of Integrated Research and Development, Nintendo Co., Ltd."We congratulate Nintendo on this major milestone for its popular Wii console. AMD shares Nintendo's excitement for delivering engaging experiences for every member of the family," said Rick Bergman, senior vice president and general manager, Graphics Products Group, AMD. "We're proud to provide the ATI 'Hollywood' chip as the cool and quiet graphics engine that factors so prominently in the overall enjoyment for Wii owners. AMD counts Nintendo as a valued customer and we continue to work together to make console entertainment a growing phenomenon worldwide."
The ATI 'Hollywood' graphics processor is a custom graphics processing unit from AMD that enables Wii to provide exciting, immersive game play and interaction for consumers around the world. AMD has a rich 10-year history of providing graphics solutions for Nintendo spanning both the Wii and Nintendo GameCube consoles.
67 Comments on AMD Announces Shipment of the 50 Millionth Graphics Processor for Wii From Nintendo
also x360 arcade and premium are cheaper than the wii
A real console by your definition would be the gamecube. It had superior graphics to the ps2 thus the ps2 is a toy.
You can't say its a toy simply because it doesn't have the same graphics. Its not all about graphics and bloom its about how much fun the console is. If the ps3 rendered everything exactly like real life and all you did was walk about and do nothing that wouldn't be fun.
But I don't really like the Wii though.. I'd rather go for the 360.
Looks like you're alone on that one.
SPECS XBOX PlayStation 2 GameCube
CPU 733 MHz 300 MHz 485 MHz
Graphics Processor 233 MHz custom-designed X-Chip, developed by Microsoft and nVidia 143 MHz Sony GS 162MHz ATI
RAM 64 MB 36 MB 43 MB
Memory Bandwidth 6.4 GB/sec 3.2 GB/sec 2.6 GB/sec
Polygon Performance 125 M/sec 66 M/sec 6-12 M/sec
Simultaneous Textures 4 1 ???
Pixel Fill Rate - No Texture 4.0 G/Sec 2.4 G/sec ???
Pixel Fill Rate - 1 Textures 4.0 G/Sec 1.2 G/Sec ???
Pixel Fill Rate - 2 Textures 4.8 G/Sec 0.6 G/Sec ???
Compressed Textures Yes (6:1) No Yes (6:1)
Storage Medium 2-5x DVD, 8 GB hard disk, 8 MB memory card 4x DVD, 8 MB memory card 1.5GB disc, ½ MB memory card
I/O Game controller x4, Ethernet (10/100) Game controller x2, USB Game controller x4, High-speed serial port x2, High-speed serial parallel port
Audio Channels 256 48 64
3D Audio Support Yes (64 3D channels) No Yes
MIDI/DLS2 Support Yes Yes ???
Hardware Audio Filtering & EQ Yes No ???
Broadband Enabled Yes Optional purchase Optional purchase
DVD Movie Playback Remote control accessory required Yes No
Modem Enabled No (built in 10/100 ethernet) No Yes, 56K (separate purchase)
Game pad included Yes Yes Yes
HDTV Support Yes Yes Yes
HDTV Game Support Yes No
Maximum resolution 1920 x 1080 1280 x 1024 ???
Maximum resolution (2 x 32bpp frame buffers +Z) 1920 x 1080 1280 x 1024 ???
US Launch Date Nov. 15, 2001 Fall 2000 Nov. 18, 2001
look at memory bandwith.
look at polygon performace, and fill rates.
gamecube..psssh
Anyway the Wii is the only "real" console out as far as I'm concerned. The rest are sub-par PC's. Iv been playing games for 27 years and if you think a console should always have better graphics than the last generation then your missing the point of gaming. It's about gameplay. Not graphics. If you're so concerned with graphics then you should be spending your money on a good GPU and not a console.
What does the PS3 or 360 bring new to the table? USB cables and HDMI is about all they offer over the last generation. Now the Wii on the other hand has revolutionized home gaming. Nintendo has done something to gaming that hasn't been done since the Atari and thats the way we perceive games should be played.
Sure the Xbox is now cheaper then the Wii but that wasnt always the case. You can lower the price after the fact but still........thats after the fact. Wii has always been about gaming. Its not a little gaming PC wannabe. Mark my words the "next-gen" systems Sony and Microsoft produce will have Wii style controls. Marineborn I ain't going to argue with you as numbers don't lie. But remember its not always about the hardware but how the game uses it. Did you know RE4 was voted best graphics for the last generation of systems? I mean thats beating the original Xbox which had FAR superior hardware.
also my x360 has gfx like this: what does the wii have? gfx from the year 2002.
Remember that the 2900XTX looks like it would eat the 8800GTX if you looked at thenumbers but it doesn't. There are more to it than just the clock speeds and shader count etc. Exactly I was going to use RE4 as an example.
@mtosev
The ps3 can't even run crysis never mind beat the pc.
sorry i can't stop rolling
Xbox 360, PS3 is about cutting edge technology be it in soft or hardware and is catered to a certain range of players.
If you emphasize on gfx as marketing pitch among these consoles, then you are wrong. Wii uses fun and unique gaming experience as its pitch.
If theres a GTA4 for Wii, i would get it rather than on Xbox 360 or PS3 despite the old gfx you have been crying about.