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AMD Liverpool 16nm

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Liverpool 16nm
AMD's Liverpool 16nm GPU uses the GCN 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 209 mm² it is a medium-sized chip. Liverpool 16nm supports DirectX 11.1*. For GPU compute applications, OpenCL version 1.2 can be used. It features 1152 shading units, 72 texture mapping units and 32 ROPs.

Graphics Processor

Released
Sep 7th, 2016
GPU Name
Liverpool 16nm
Chip Variant
Starsha (Thebe-J)
Generation
Sea Islands
Architecture
GCN 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
unknown
Die Size
209 mm²

Graphics Features

DirectX
11.1*
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
Shader Model
5.1
CLRX
GCN 1.1.0

Render Config

Shading Units
1152
TMUs
72
ROPs
32
Compute Units
18
Max. TDP
75 W

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Liverpool 16nm GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
CXD90043GB 8 GB 1152 72 32 800 MHz 1375 MHz

Liverpool 16nm GPU Notes

*Supports DirectX 11.1+ Features with PSSL
Generation: Sea Islands
Codename: Starsha (Thebe-J)
CLRX: GCN 1.1.0
Jun 11th, 2024 16:45 EDT change timezone

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