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AMD Liverpool 16nm
Liverpool 16nm
AMD's Liverpool 16nm GPU uses the GCN 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 209 mm² it is a medium-sized chip. Liverpool 16nm supports DirectX 11.1*. For GPU compute applications, OpenCL version 1.2 can be used. It features 1152 shading units, 72 texture mapping units and 32 ROPs.
Graphics Processor
Released
Sep 7th, 2016
GPU Name
Liverpool 16nm
Chip Variant Starsha (Thebe-J)
Generation Sea Islands
Architecture
GCN 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
unknown
Die Size
209 mm²
Graphics Features
DirectX
11.1*
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
Shader Model
5.1
CLRX GCN 1.1.0
Render Config
Shading Units
1152
TMUs
72
ROPs
32
Compute Units
18
Max. TDP
75 W
AMD GPU Architecture History
Graphics cards using the AMD Liverpool 16nm GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
CXD90043GB
8 GB
1152
72
32
800 MHz
1375 MHz
Liverpool 16nm GPU Notes
*Supports DirectX 11.1+ Features with PSSL
Generation: Sea Islands
Codename: Starsha (Thebe-J)
CLRX: GCN 1.1.0
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