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Intel HD Graphics 4200 Mobile
- Graphics Processor
- Haswell GT2
- Cores
- 160
- TMUs
- 20
- ROPs
- 2
- Memory Size
- System Shared
- Memory Type
- System Shared
- Bus Width
- System Shared
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The HD Graphics 4200 Mobile was a mobile integrated graphics solution by Intel, launched on September 2nd, 2013. Built on the 22 nm process, and based on the Haswell GT2 graphics processor, the device supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_1, which can be problematic with newer DirectX 12 titles. It features 160 shading units, 20 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 200 MHz, which can be boosted up to 850 MHz.
Its power draw is rated at 4 W maximum.
Clock Speeds
- Base Clock
- 200 MHz
- Boost Clock
- 850 MHz
- Memory Clock
-
System Shared
IGP Variants
-
Core i3-4020Y: 800 MHz
-
Core i5-4300Y: 800 MHz
Memory
- Memory Size
-
System Shared
- Memory Type
- System Shared
- Memory Bus
-
System Shared
- Bandwidth
-
System Dependent
Render Config
- Shading Units
-
160
- TMUs
-
20
- ROPs
-
2
- Execution Units
-
20
Theoretical Performance
- Pixel Rate
-
1.700 GPixel/s
- Texture Rate
-
17.00 GTexel/s
- FP32 (float)
-
272.0 GFLOPS
- FP64 (double)
-
68.00 GFLOPS (1:4)
Board Design
- Slot Width
- IGP
- TDP
- 4 W
- Outputs
- Portable Device Dependent
Graphics Features
- DirectX
- 12 (11_1)
- OpenGL
-
4.3
- OpenCL
- 1.2
- Vulkan
- 1.0
- Shader Model
- 5.1