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Intel HD Graphics 500 Mobile

Graphics Processor
Apollo Lake GT1
Cores
96
TMUs
12
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The HD Graphics 500 Mobile is a mobile integrated graphics solution by Intel, launched on September 1st, 2015. Built on the 14 nm process, and based on the Apollo Lake GT1 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on HD Graphics 500 Mobile. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 200 MHz, which can be boosted up to 650 MHz.
Its power draw is rated at 6 W maximum.

Graphics Processor

GPU Name
Apollo Lake GT1
Architecture
Generation 9.0
Foundry
Intel
Process Size
14 nm
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
Sep 1st, 2015
Generation
HD Graphics-T
(Goldmont)
Production
Active
Bus Interface
Ring Bus
Reviews
3 in our database

Clock Speeds

Base Clock
200 MHz
Boost Clock
650 MHz
Memory Clock
System Shared

IGP Variants

  • Celeron N3350: 200-650 MHz
  • Celeron N3450: 200-700 MHz
  • Celeron J3355: 250-700 MHz
  • Celeron J3455: 250-750 MHz

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
96
TMUs
12
ROPs
2
Execution Units
12

Theoretical Performance

Pixel Rate
1.300 GPixel/s
Texture Rate
7.800 GTexel/s
FP32 (float)
124.8 GFLOPS
FP64 (double)
15.60 GFLOPS (1:8)

Board Design

Slot Width
IGP
TDP
6 W
Outputs
Portable Device Dependent

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.4
Nov 16th, 2024 01:19 EST change timezone

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