The Radeon R7 M265DX was a mobile integrated graphics solution by AMD, launched on January 7th, 2014. Built on the 28 nm process, and based on the Jet graphics processor, in its Jet PRO variant, the device supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_1, which can be problematic with newer DirectX 12 titles. Unlike the fully unlocked Radeon R6 M335DX, which uses the same GPU but has all 384 shaders enabled, AMD has disabled some shading units on the Radeon R7 M265DX to reach the product's target shader count. It features 320 shading units, 20 texture mapping units, and 8 ROPs. The GPU is operating at a frequency of 780 MHz, which can be boosted up to 855 MHz. Its power draw is not exactly known.
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
Base Clock
780 MHz
Boost Clock
855 MHz
Memory Clock
System Shared
IGP Variants
A10-7400P: 855 MHz
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
320
TMUs
20
ROPs
8
Compute Units
5
L1 Cache
16 KB (per CU)
L2 Cache
128 KB
Theoretical Performance
Pixel Rate
6.840 GPixel/s
Texture Rate
17.10 GTexel/s
FP32 (float)
547.2 GFLOPS
FP64 (double)
34.20 GFLOPS (1:16)
Board Design
Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent
Graphics Features
DirectX
12 (11_1)
OpenGL
4.6
OpenCL
2.1 (1.2)
Vulkan
1.2.170
Shader Model
6.5 (5.1)
Jet GPU Notes
Generation: Sea Islands
Desktop Variant: Hainan
Mobile Variant: Sun / Exo / Banks
Graphics/Compute: GFX6 (gfx601)
Display Core Engine: No Support
Unified Video Decoder: No Support
Video Compression Engine: No Support
CLRX: GCN 1.0