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NVIDIA Quadro 5010M

Graphics Processor
GF110
Cores
384
TMUs
48
ROPs
32
Memory Size
4 GB
Memory Type
GDDR5
Bus Width
256 bit
GPU Chip
GPU
The Quadro 5010M was a professional mobile graphics chip by NVIDIA, launched on February 22nd, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its N12E-Q5-A1 variant, the chip supports DirectX 12. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the Quadro 5010M to reach the product's target shader count. It features 384 shading units, 48 texture mapping units, and 32 ROPs. NVIDIA has paired 4 GB GDDR5 memory with the Quadro 5010M, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 450 MHz, memory is running at 650 MHz (2.6 Gbps effective).
Being a mxm module card, the NVIDIA Quadro 5010M does not require any additional power connector, its power draw is rated at 100 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.

Graphics Processor

GPU Name
GF110
GPU Variant
N12E-Q5-A1
Architecture
Fermi 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
3,000 million
Density
5.8M / mm²
Die Size
520 mm²
Chip Package
BGA-1981

Mobile Graphics

Release Date
Feb 22nd, 2011
Generation
Quadro Fermi-M
(x000M)
Predecessor
Quadro FX Mobile
Successor
Quadro Kepler-M
Production
End-of-life
Bus Interface
MXM-B (3.0)
Reviews
26 in our database

Relative Performance

GeForce RTX 5090
4681%
GeForce RTX 4090
3570%
GeForce RTX 5080
3084%
GeForce RTX 4080 SUPER
2754%
GeForce RTX 4080
2731%
Radeon RX 7900 XTX
2729%
GeForce RTX 5070 Ti
2690%
Radeon RX 9070 XT
2570%
Radeon RX 7900 XT
2350%
GeForce RTX 3090 Ti
2307%
GeForce RTX 4070 Ti SUPER
2305%
Radeon RX 9070
2302%
GeForce RTX 4070 Ti
2110%
GeForce RTX 5070
2088%
GeForce RTX 3090
2058%
GeForce RTX 3080 Ti
2031%
GeForce RTX 4070 SUPER
1966%
Radeon RX 7900 GRE
1935%
Radeon RX 6950 XT
1904%
GeForce RTX 4070
1877%
Radeon RX 6900 XT
1859%
GeForce RTX 3080
1829%
Radeon RX 7800 XT
1824%
Radeon RX 6800 XT
1759%
GeForce RTX 5060 Ti 16 GB
1633%
GeForce RTX 5060 Ti 8 GB
1623%
Radeon RX 7700 XT
1599%
Radeon RX 9060 XT 16 GB
1550%
GeForce RTX 3070 Ti
1547%
Radeon RX 6800
1495%
Radeon RX 6750 XT
1485%
Radeon RX 9060 XT 8 GB
1463%
GeForce RTX 3070
1448%
GeForce RTX 2080 Ti
1435%
GeForce RTX 4060 Ti 8 GB
1429%
GeForce RTX 5060
1407%
GeForce RTX 3060 Ti
1267%
Radeon RX 6700 XT
1245%
GeForce RTX 2080 SUPER
1156%
Radeon RX 7600 XT
1146%
GeForce RTX 4060
1143%
Arc B580
1141%
GeForce RTX 5050
1112%
GeForce RTX 2080
1103%
Radeon RX 6650 XT
1079%
Radeon RX 7600
1077%
GeForce RTX 2070 SUPER
1025%
GeForce GTX 1080 Ti
1015%
Arc A770
1013%
GeForce RTX 3060 12 GB
977%
Radeon RX 6600 XT
963%
Radeon VII
960%
Arc A750
941%
Radeon RX 5700 XT
920%
GeForce RTX 2070
906%
Radeon RX 6600
866%
Arc A580
841%
GeForce RTX 2060 SUPER
840%
Radeon RX Vega 64
804%
GeForce RTX 2060
778%
Radeon RX 5700
774%
GeForce GTX 1080
760%
GeForce GTX 1070 Ti
745%
Radeon RX 5600 XT
739%
Radeon RX Vega 56
702%
GeForce GTX 1070
676%
GeForce GTX 1660 SUPER
641%
GeForce GTX 1660 Ti
640%
GeForce GTX 980 Ti
606%
GeForce RTX 3050 8 GB
603%
Radeon R9 FURY X
596%
GeForce GTX 1660
589%
Radeon RX 590
556%
Radeon R9 FURY
542%
GeForce GTX 980
536%
GeForce GTX 1650 SUPER
530%
Radeon RX 6500 XT
524%
Radeon RX 5500 XT
519%
Radeon RX 580
515%
GeForce GTX 1060 6 GB
502%
Radeon R9 390X
495%
GeForce GTX 690
489%
Radeon RX 480
485%
Radeon HD 7990
483%
GeForce GTX 780 Ti
474%
GeForce GTX 970
461%
Radeon R9 290X
460%
Radeon R9 390
453%
Radeon RX 570
447%
Radeon R9 290
424%
Radeon RX 470
419%
GeForce GTX 1650
394%
Radeon RX 6400
386%
Arc A380
381%
GeForce GTX 780
380%
Radeon HD 7970 GHz Edition
343%
GeForce GTX 590
343%
Radeon R9 280X
338%
Radeon HD 6990
330%
GeForce GTX 1050 Ti
315%
GeForce GTX 680
308%
Radeon R9 380
304%
Radeon HD 7970
304%
GeForce GTX 770
304%
Radeon R9 285
301%
GeForce GTX 960
292%
GeForce GTX 670
285%
Radeon HD 5970
257%
GeForce GTX 1630
257%
Radeon HD 7950
252%
GeForce GTX 1050
252%
GeForce GTX 760
250%
GeForce GTX 580
250%
GeForce GTX 660 Ti
249%
Radeon R9 270X
246%
Radeon HD 7870 GHz Edition
240%
GeForce GTX 950
238%
Radeon RX 560
224%
GeForce GTX 570
220%
GeForce GTX 660
220%
Radeon RX 460
219%
Radeon R7 370
219%
Radeon HD 6970
211%
GeForce GTX 480
202%
Radeon HD 7850
198%
GeForce GTX 295
195%
Radeon HD 6950
188%
GeForce GTX 750 Ti
187%
Radeon HD 4870 X2
184%
GeForce GTX 560 Ti
183%
Radeon HD 5870
177%
Radeon HD 6870
166%
GeForce GTX 470
160%
GeForce GTX 650 Ti
153%
Radeon HD 5850
151%
GeForce GTX 285
140%
Radeon HD 6850
138%
GeForce GTX 280
129%
Radeon HD 7770 GHz Edition
129%
GeForce GTX 275
128%
GeForce GT 1030
127%
GeForce GTX 460
125%
Radeon HD 4890
120%
Radeon HD 6790
118%
Radeon HD 5830
113%
GeForce GTX 650
106%
GeForce GTX 550 Ti
106%
Radeon HD 4870
104%
GeForce GTX 260
103%
Radeon HD 5770
101%
Radeon HD 7750
100%
Quadro 5010M
100%
Radeon HD 5750
88%
GeForce GTS 450
85%
GeForce GTS 250
83%
Radeon HD 4850
81%
Radeon HD 4770
77%
Radeon HD 4830
72%
Radeon HD 6670
69%
GeForce 9800 GT
67%
GeForce GT 640
65%
Radeon HD 5670
60%
GeForce 9600 GT
57%
GeForce GT 240
49%
GeForce GT 440
48%
Radeon HD 4670
46%
Radeon HD 5570
42%
GeForce GT 430
42%
GeForce GT 220
32%
GeForce GT 520
26%
Radeon HD 6450
24%
Radeon HD 5450
21%
Radeon HD 4550
16%
GeForce 9400 GT
13%
GeForce 210
10%
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for RTX 3080 and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
450 MHz
Shader Clock
900 MHz
Memory Clock
650 MHz
2.6 Gbps effective

Memory

Memory Size
4 GB
Memory Type
GDDR5
Memory Bus
256 bit
Bandwidth
83.20 GB/s

Render Config

Shading Units
384
TMUs
48
ROPs
32
SM Count
12
L1 Cache
64 KB (per SM)
L2 Cache
512 KB

Theoretical Performance

Pixel Rate
10.80 GPixel/s
Texture Rate
21.60 GTexel/s
FP32 (float)
691.2 GFLOPS

Board Design

Slot Width
MXM Module
TDP
100 W
Outputs
Portable Device Dependent
Power Connectors
None
Board Number
P1347 SKU 501

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF110 GPU Notes

PureVideo HD: VP4
VDPAU: Feature Set C

GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)

The complete die contains 64 texture address units and 256 texture filtering units.

Latest Drivers:
Windows XP / Server 2003 x64:
GeForce Release 368.81
Quadro Release R319 U2 (321.01)
Tesla Release 340.62 / R319 U2 (321.01)

Windows Vista:
GeForce Release 365.19
Quadro Release R346 U7 (348.40)
Tesla Release 340.84

Windows 7 / 8 / 8.1 / 10 (x32 / x64):
GeForce Release 391.35
Quadro Release R375 U11 (377.83)
Tesla Release 340.84 / 412.29
Jul 19th, 2025 00:50 CDT change timezone

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