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Lian Li Launches New UNI FAN SL Wireless and STRIMER Wireless

LIAN LI Industrial Co. Ltd., a leading manufacturer of chassis and PC accessories, debuts the UNI FAN SL Wireless, and STRIMER Wireless, its latest innovation in ARGB lighting technology. Offering next-gen 2.4 GHz wireless control for both products, the UNI FAN SL Wireless and STRIMER Wireless significantly reduce cable clutter.

UNI FAN SL Wireless and SL Wireless LCD
The UNI FAN SL Wireless lighting effects, and fan speeds are controlled via the 2.4 GHz L-Wireless SYNC Controller and L-Connect 3 software. Both fans received an enhanced ARGB design update, with dual lighting zones on each side for dynamic lighting effects. They also use Fluid Dynamic Bearings for quiet operation and high-performance cooling, up to 2000 RPM for the SL Wireless and 1900 RPM for the SL Wireless LCD. The SL Wireless LCD features a 1.6" LCD display with a resolution of 400×400, supporting MP4, GIF, JPG, and PNG format, with full customization in L-Connect 3 software. The controller supports groups of up to 4 SL Wireless, mix and match with 2 SL Wireless LCDs and 2 SL Wireless, or up to 3 SL Wireless LCDs. Each fan group requires a clip-integrated receiver powered by a PWM header (the LCD version requires an additional USB header cable).

[Editor's note: Our in-depth review of the Lian Li UNI FAN SL 120 Wireless is now live]

Latest Asahi Linux Brings AAA Windows Games to Apple M1 MacBooks With Intricate Graphics Driver and Translation Stack

While Apple laptops have never really been the first stop for PC gaming, Linux is slowly shaping up to be an excellent gaming platform, largely thanks to open-source development efforts as well as work from the likes of AMD and NVIDIA, who have both put significant work into their respective Linux drivers in recent years. This makes efforts like the Asahi Linux Project all the more intriguing. Asahi Linux is a project that aims to bring Linux to Apple Silicon Macs—a task that has proven rather difficult, thanks to the intricacies of developing a bespoke GPU driver for Apple's custom ARM GPUs. In a recent blog post, the graphics developer behind the Asahi Linux Project showed off a number of AAA games, albeit older titles, running on an Apple M1 processor on the latest Asahi Linux build.

To run the games on Apple Silicon, Asahi Linux uses a "game playing toolkit," which relies on a number of custom graphics drivers and emulators, including tools from Valve's Proton translation layer, which ironically was also the foundation for Apple's Game Porting Toolkit. Asahi uses FEX to emulate x86 on ARM, Wine as a translation layer for Windows apps, and DXVK and vkd3d-proton for DirectX-Vulkan translation. In the blog post, the Asahi developer claims that the alpha is capable of running games like Control, The Witcher 3, and Cyberpunk 2077 at playable frame rates. Unfortunately, 60 FPS is not yet attainable in the majority of new high-fidelity games, there are a number of indie titles that run quite well on Asahi Linux, including Hollow Knight, Ghostrunner, and Portal 2.

Cytrence Unveils Kiwi USB 3 KVM (Keyboard, Video, Mouse) Device

Cytrence, a leading innovator in automation and robotic tooling, proudly announces the official launch of Cytrence Kiwi, the first advanced KVM (keyboard, video, mouse) device over USB 3. Designed to revolutionize how engineers, IT professionals, and tech enthusiasts manage their multi-device setups, Kiwi offers unmatched performance and flexibility, establishing itself as truly one-of-a-kind in the industry.

Kiwi offers a host of innovative features, including:
  • Cross-Device Control: Use your laptop or PC's keyboard and mouse to control another device seamlessly.
  • Ultra-fast Video Performance over USB 3 SuperSpeed
  • Compact Design: Weighing only 25 grams and fitting into the palm of your hand, Kiwi is portable and easy to use in any environment.

Dutch Semiconductor Export Controls Spark Tension with China, Could Reflect Badly on Cooperation

The Netherlands government announced additional export controls on advanced chipmaking equipment on Friday. This decision, which specifically targets ASML's DUV immersion lithography tools, has drawn sharp criticism from Beijing. The new regulations, aligning with similar restrictions imposed by the US last year, will require additional licensing for the export of ASML's 1970i and 1980i models. China's Commerce Ministry swiftly responded to the announcement, expressing dissatisfaction with what it perceives as unwarranted restrictions on trade. In a statement released Sunday, the ministry accused the United States of leveraging its global influence to pressure allies into tightening export controls, describing it as an attempt to maintain "global hegemony" in the semiconductor industry.

The Chinese government urged the Netherlands to reconsider its position, calling for a balance between security concerns and the preservation of mutually beneficial economic ties. Beijing emphasized the importance of safeguarding the "common interests" of businesses in both countries and warned against potential damage to Sino-Dutch cooperation in the semiconductor sector. Dutch Trade Minister Reinette Klever defended the decision, stating it was made "for our safety." However, this move could have significant implications for ASML, which has already faced restrictions on exporting its most advanced systems to China. ASML receives as much as 49% of its revenue from China, meaning that additional export regulations could significantly reduce revenues if licenses aren't approved.

Remedy and Annapurna Announce a Strategic Cooperation Agreement on Control 2

Remedy is thrilled (as thrilled as Finnish people can be) to announce that we are working together with Annapurna, who are co-financing the development of Control 2 and taking the Control and Alan Wake franchises to film, TV and beyond.

What does that mean for you, our dear fans? Above all it means Remedy is able to make Control 2 exactly the game we want it to be, while we now also have an incredible partner to extend our IPs to other mediums. We are also going to be publishing Control 2 ourselves. When I look at all the games we have in the pipeline, the future of Remedy is incredibly exciting. You can trust us to keep bringing you incredible video game experiences.

Windows Control Panel Faces Sunset After Nearly Four Decades, Settings App to Succeed It

Microsoft has officially confirmed plans to phase out the Windows Control Panel, a feature that has been a key to the operating system since its inception in 1985. The tech giant recently stated on its support website, "The Control Panel is in the process of being deprecated in favor of the Settings app, which offers a more modern and streamlined experience." The Control Panel has undergone numerous transformations over its 39-year lifespan and has been a familiar tool for Windows users across generations. Its impending retirement signifies a major shift in Microsoft's approach to user interface design and system management. The Settings app, introduced with Windows 8 in 2012, has gradually absorbed the functionalities of the Control Panel. Despite rumors of its demise circulating for a while, this is the first time Microsoft has officially acknowledged the Control Panel's deprecation.

The company still needs to specify an exact timeline for the complete removal of this legacy feature. Microsoft is encouraging users to utilize the Settings app whenever possible, stating, "While the Control Panel still exists for compatibility reasons and to provide access to some settings that have not yet migrated, you are encouraged to use the Settings app, whenever possible." The Control Panel's longevity can be attributed primarily to two factors: ongoing compatibility concerns and the presence of certain functions not yet available in the Settings app. Microsoft's need to maintain backward compatibility with older software and hardware configurations has been a critical driver behind the Control Panel's continued inclusion in Windows. This legacy support ensures that users can still access essential system settings and utilities that still need to be successfully migrated to the more modern Settings interface. However, the complete transition is now seemingly ready.

Razer Introduces New Kraken V4 and Kraken V4 X Gaming Headsets

Razer, the leading global lifestyle brand for gamers, today announces the Razer Kraken V4 and the Razer Kraken V4 X gaming headsets. Building on a legacy spanning over 12 years since the first Razer Kraken headset, and celebrating over 20 million units shipped worldwide, these headsets are the latest evolution in Razer's renowned Kraken lineup. Known for redefining immersive gaming audio, the Kraken V4 line offers innovative features, stunning lighting effects, and versatile connectivity options, providing gamers with the ultimate immersive gaming experience.

3 Modes of Connectivity for Seamless Versatility
The Razer Kraken V4 supports Razer HyperSpeed Wireless, Bluetooth, and USB connections, delivering seamless audio across devices including PC, PlayStation, Nintendo Switch, Steam Deck, and mobile. This versatility ensures full immersion with ultra-fast 2.4 GHz wireless, Bluetooth, or a wired USB connection for uninterrupted gameplay.

Femtosense Launches AI-ADAM-100, a System in Package (SiP) for Consumer Applications

Femtosense, in partnership with ABOV Semiconductor, today launched the AI-ADAM-100, an artificial intelligence microcontroller unit (AI MCU) built on sparse AI technology to enable on-device AI features such as voice-based control in home appliances and other products. On-device AI provides immediate, no-latency user responses with low power consumption, security, operational stability, and low cost compared to GPUs or cloud-based AI.

The AI-ADAM-100 integrates the Femtosense Sparse Processing Unit 001 (SPU-001), a neural processing unit (NPU), and an ABOV Semiconductor MCU to provide deep learning-powered AI voice processing and voice-cleanup capabilities on-device at the edge. With language processing, appliances can implement "say what you mean" voice interfaces that allow users to speak naturally and express their intent freely in multiple ways. For example, "Turn the lights off", "Turn off the lights," and "Lights off" all convey the same intent and are understood as such.

Remedy Entertainment Acquires Full Rights to the Control Franchise from 505 Games

Yesterday, Remedy Entertainment Plc ("Remedy") and 505 Games S.p.A. ("505 Games") announce a transaction upon which all publishing, distribution, marketing and other rights to Control, codename Condor, Control 2, and all future Control products will revert to Remedy. The Control franchise is in the core of Remedy. Having acquired the full rights to Control, Condor and Control 2, Remedy is now in a position to make the right product and business decisions focusing on long-term franchise growth.

The transaction has no immediate effect on the income statement, while we see attractive growth opportunities arising in the mid-to-long term. This transaction will enable us to negotiate better deals for current and future Control games. We can now weigh up the options between self-publishing and a new publishing partner for Condor and Control 2. At the same time, we are in a better negotiating position than before as Control is an established brand and Alan Wake 2 has been successful. We are confident that these factors combined will enable us to get the right partner, deal structure and risk-reward profile that benefit Remedy and are the best fit for the Control franchise. We will evaluate and negotiate with potential future partners over the coming months.

NVIDIA Accused of Acting as "GPU Cartel" and Controlling Supply

World's most important fuel of the AI frenzy, NVIDIA, is facing accusations of acting as a "GPU cartel" and controlling supply in the data center market, according to statements made by executives at rival chipmaker Groq and former AMD executive Scott Herkelman. In an interview with the Wall Street Journal, Groq CEO Jonathan Ross alleged that some of NVIDIA's data center customers are afraid to even meet with rival AI chipmakers out of fear that NVIDIA will retaliate by delaying shipments of already ordered GPUs. This is despite NVIDIA's claims that it is trying to allocate supply fairly during global shortages. "This happens more than you expect, NVIDIA does this with DC customers, OEMs, AIBs, press, and resellers. They learned from GPP to not put it into writing. They just don't ship after a customer has ordered. They are the GPU cartel, and they control all supply," said former Senior Vice President and General Manager at AMD Radeon, Scott Herkelman, in response to the accusations on X/Twitter.

Backbone Introduces "DEATH STRANDING" Limited Edition Controller

For Backbone's first-ever game collaboration, we've partnered with the legendary Kojima Productions to bring you the Backbone One - DEATH STRANDING Limited Edition controller. This collaboration commemorates the release of DEATH STRANDING DIRECTOR'S CUT for iOS. The Backbone One controller features custom product and packaging designs that blend the innovative design of the Backbone One with the artistic vision of Hideo Kojima and his award-winning title, DEATH STRANDING. Backbone One - DEATH STRANDING Limited Edition includes a free copy of DEATH STRANDING DIRECTOR'S CUT for iOS. Your complimentary copy of the game also gives you the ability to play it on iPad and Mac. The best way to experience DEATH STRANDING on your iPhone 15 is with Backbone! Tomorrow Is In Your Hands.

Designed in Partnership with Kojima Productions
Hideo Kojima, the mastermind behind DEATH STRANDING and founder of Kojima Productions, is renowned for his innovative storytelling and game design approach. His collaboration with Backbone is a further testament to his vision of pushing the boundaries of gaming, blurring the lines between console and mobile experiences.

PSA: Alan Wake II Runs on Older GPUs, Mesh Shaders not Required

"Alan Wake II," released earlier this week, is the latest third person action adventure loaded with psychological thriller elements that call back to some of the best works of Remedy Entertainment, including "Control," "Max Payne 2," and "Alan Wake." It's also a visual feast as our performance review of the game should show you, leveraging the full spectrum of the DirectX 12 Ultimate feature-set. In the run up to the release, when Remedy put out the system requirements lists for "Alan Wake II" with clear segregation for experiences with ray tracing and without; what wasn't clear was just how much the game depended on hardware support for mesh shaders, which is why its bare minimum list called for at least an NVIDIA RTX 2060 "Turing," or at least an AMD RX 6600 XT RDNA2, both of which are DirectX 12 Ultimate GPUs with hardware mesh shaders support.

There was some confusion among gaming online forums over the requirement for hardware mesh shaders. Many people assumed that the game will not work on GPUs without mesh shader support, locking out lots of gamers. Through the course of our testing for our performance review, we learned that while it is true that "Alan Wake II" relies on hardware support for mesh shaders, the lack of this does not break gameplay. You will, however, pay a heavy performance penalty on GPUs that lack hardware mesh shader support. On such GPUs, the game is designed to show users a warning dialog box that their GPU lacks mesh shader support (screenshot below), but you can choose to ignore this warning, and go ahead to play the game. The game considers mesh shaders a "recommended GPU feature," and not a requirement. Without mesh shaders, you can expect a severe performance loss that is best illustrated with the AMD Radeon RX 5700 XT based on the RDNA architecture, which lacks hardware mesh shaders.

Yamaha Introduces Limited-Edition, Anime-Inspired ZG01 Gaming Mixers

Today, Yamaha announced that two limited-edition models of the ZG01 gaming mixer, developed in collaboration with "NieR:Automata Ver 1.1a," will soon be available in the US market. The ZG01 042 and ZG01 153 draw inspiration from the "Pods" that accompany the main characters, 2B and 9S, in the universally acclaimed anime series.

In addition to featuring all of the capabilities of the original ZG01 model that was released in 2022—including intuitive controls and immersive 3D surround sound—the limited-edition ZG01 models will feature "NieR:Automata Ver 1.1a"-inspired designs across the mixer, packaging box, start guide, and ZG Controller application (Windows/Mac compatible). The ZG01 042 will include a white-based color scheme that accompanies 2B, while ZG01 153 features a black-based color scheme that accompanies 9S.

Xbox Continues to Champion the Gaming & Disability Community with Latest Accessibility Updates

Gaming allows us to experience worlds beyond imagination, share our stories and forge friendships with people across the world. At Xbox we believe that gaming is for everyone, including the over 429 million players with disabilities, and it is our responsibility to create a place where everyone feels welcome, safe, and included to experience the joy and community of gaming.

Each October we take a moment to celebrate the disability community, and earlier this month Xbox celebrated its partnership with Special Olympics in the form of Gaming for Inclusion, a hybrid, multi-day tournament that aims to showcase the power of inclusion through gaming, break down barriers and empower Special Olympics athletes through technology. Prioritizing accessibility in gaming invites more people to experience gaming, by empowering all gamers to play in the way that is true to them.

IBASE Unveils SI-624-AI Industrial AI Computer with NVIDIA Ampere MXM GPU

IBASE Technology Inc. (TPEx: 8050), a leading provider of industrial computing solutions, unveils the SI-624-AI industrial AI computer, which won the Embedded Computing Design's Embedded World 2023 Best in Show Award in Germany. This recognition highlights the exceptional performance and innovation of the rugged system in the field of AI deep learning.

The SI-624-AI is designed to meet the demands of high-speed multiple tasks for artificial neural network applications. Powered by the 12th Gen Intel Core CPU and incorporating the NVIDIA Ampere Architecture MXM GPU, this cutting-edge system delivers image processing capabilities that enable real-time analysis of visual data, enhancing automation, quality control, and overall production efficiency for AIoT applications in smart factory, retail, transportation or medical fields. It is suitable for use as a digital signage control system in mission-critical control rooms in transportation networks, smart retail, healthcare, or AI education where remote AI data analysis capabilities are required.

Microsoft to Add Native RGB Lighting Control to Windows 11

According to a blog post by Panos Panay, Chief Product Officer, Windows and Devices, Microsoft is adding native support for RGB lighting control to Windows 11. One of the big frustrations today is that almost each and every manufacturer of RGB equipped devices, or motherboards for that matter, have their own system when it comes to controlling the RGB lighting. This might result in multiple apps having to be installed and they often don't communicate with each other. There's obviously some interoperability, but it's still quite poor, so now it appears that Microsoft has taken things into their own hands.

However, the blog post which covers a lot of other topics as well, doesn't provide any details of a user interface. Microsoft calls its solution to the problem for Dynamic Lighting and it's supposed to be part of the Windows settings. The blog post mentions that Dynamic Lighting will be released in this month's insider build as a preview, so hopefully we should have a better idea of what Microsoft supports and how much user control there will actually be. That said, it seems like Microsoft is expecting the various hardware manufacturers to add support for Dynamic Lighting as well, so it's highly likely that we'll still see plenty of unsupported hardware out there.

Sony Introduces PlayStation 5 Access Controller, Formerly "Project Leonardo" Accessibility Kit

While accessibility is an important topic year-round, May is always special as we celebrate Global Accessibility Awareness Day and recognize the strides made by the accessibility community and the games industry to make gaming more inclusive. At Sony Interactive Entertainment, we are committed to furthering that mission, so today we're excited to share new details and images of the Access controller for the PS5 console.

New details and product images
First revealed at CES this year as "Project Leonardo," the Access controller for PS5 is an all-new, highly-customizable accessibility controller kit designed to help many players with disabilities play games more easily, more comfortably, and for longer periods. Developed in collaboration with accessibility experts, the Access controller will include a wide array of swappable button and stick caps so players can freely create different layouts that work for their unique strength, range of motion, and physical needs.

NVIDIA to Lose Two Major HPC Partners in China, Focuses on Complying with Export Control Rules

NVIDIA's presence in high-performance computing has steadily increased, with various workloads benefiting from the company's AI and HPC accelerator GPUs. One of the important markets for the company is China, and export regulations are about to complicate NVIDIA's business dealing with the country. NVIDIA's major partners in the Asia Pacific region are Inspur and Huawei, which make servers powered by A100 and H100 GPU solutions. Amid the latest Biden Administration complications, the US is considering limiting more export of US-designed goods to Chinese entities. Back in 2019, the US blacklisted Huawei and restricted the sales of the latest GPU hardware to the company. Last week, the Biden Administration also blacklisted Inspur, the world's third-largest server maker.

In the Morgan Stanley conference, NVIDIA's Chief Financial Officer Colette Cress noted that: "Inspur is a partner for us, when we indicate a partner, they are helping us stand up computing for the end customers. As we work forward, we will probably be working with other partners, for them to stand-up compute within the Asia-Pac region or even other parts of the world. But again, our most important focus is focusing on the law and making sure that we follow export controls very closely. So in this case, we will look in terms of other partners to help us." This indicates that NVIDIA will lose millions of dollars in revenue due to the inability to sell its GPUs to partners like Inspur. As the company stated, complying with the export regulations is the most crucial focus.

Flight Simulation Fans Can Now Complete Their VelocityOne Flight Setup With Turtle Beach's Universal VelocityOne Stand

Leading gaming headset and accessory maker Turtle Beach Corporation today announced the Turtle Beach VelocityOne Stand is now available globally. The VelocityOne Stand completes Turtle Beach's ultimate award-winning flight simulation setup, as it houses the VelocityOne Flight Universal Control System or VelocityOne Flightstick, along with the VelocityOne Rudder pedals to deliver a modern flight simulation experience at home. VelocityOne Stand has built-in quick release latches for adjusting the height, angle, and length to adapt to any player and environment. Additionally, the upper mounting platform tilts for proper yoke, stick, or wheel placement, and the lower platform can be similarly adjusted for rudder or racing pedals.

The VelocityOne Stand's reversible design allows it to be used facing either direction, and solid steel mounting platforms are predrilled to ensure a perfect fit. Anti-wobble, adjustable rubber feet keep the VelocityOne Stand firmly planted, and a convenient fold-flat design allows for stowing away easily without needing to unmount your accessories. Turtle Beach's VelocityOne Stand is now available on www.turtlebeach.com and participating retailers for a $199.99 MSRP.

Arm Retakes Control of Chinese Branch Office, New CEOs Appointed

According to the report from Reuters, SoftBank has managed to regain control of the Arm China branch office that went rogue under the chairman and CEO Allen Wu's leadership. Arm China is SoftBank's venture to operate Arm Ltd. business in the Chinese region. That means that Arm can use all the licensing and development done on the mainland with SoftBank's supervision and conduct business. However, that idea was tough to pull off when now ex-chairman/CEO Allen Wu decided not to give up his leadership role for almost two years, despite being fired in 2020.

Not everything is terrible, as the SoftBank operation managed to make some progress in getting back the control of the Arm China venture. The company reports that the Arm China board has voted to replace Allen Wu unanimously and appoint Dr. Renchen Liu alongside Eric Chen as two co-CEOs. Dr. Liu is a vice dean at the Research Institute of Tsinghua University in Shenzhen, and the agency in Shenzhen has registered him as the company leader and general manager. Eric Chen is a managing partner at the SoftBank Vision Fund, helping Dr. Liu with business operations. Later after this decision, Allen Wu posted a letter signed by 430 employees that stated that there were law enforcement errors in his replacement process and that he would continue to lead the company. It is a matter of time before Chinese authorities take this action a step further and see more details.

Somalytics to unveil Products powered by World's smallest Nano-based Capacitive Sensor in huge Breakthrough for Industry

At CES 2022, one of the biggest breakthroughs in consumer technology this decade will be unveiled to the public by nanotechnology innovator Somalytics Inc. The company will introduce two remarkable products that "feel" human presence through Somalytics' unique, miniature carbon-nanotube paper composite (CPC ) capacitive sensors: the SomaControl gesture monitor and the SomaSense 3D floor mat.

"These new products are a great example of the kind of innovation that is possible with our new kind of capacitive sensors," said Barbara Barclay, CEO of Somalytics. "We look forward to igniting discovery across many industries to pioneer better, faster and less-expensive applications for human computer interaction. Our devices will enable life-changing applications in assistive technology, health and wellness, industrial safety, and transportation in addition to better experiences in consumer electronics, gaming and wearables as well as many other areas."

ASUS Republic of Gamers Announces Moonlight White Gaming Peripherals

ASUS Republic of Gamers (ROG) today announced an all-new gaming peripherals lineup that channels the minimalist feel of monochrome through a striking Moonlight White color scheme. The ROG Strix Scope NX TKL 80%, tenkeyless mechanical RGB gaming keyboard, ROG Strix Impact II ambidextrous gaming mouse, ROG Strix Go Core gaming headset and ROG Cetra II Core in-ear gaming headphones are all now available in North America in this stunning colorway.

ROG has a long history of weaving Aura Sync into a huge ecosystem of devices to let gamers shine a light on their personalities through their gear - but many players also seek a minimalist look. That's why the ROG color palette is expanding to include the Moonlight White series, providing a commanding counterpart to the signature red-and-black color scheme.

Cooler Master Launches their First All-In-One Live Streamer: the StreamEnjin

Cooler Master, a global leader in PC component manufacturing, is launching the StreamEnjin, their first ever All-In-One live stream broadcasting device.

Streaming. Simplified
Cooler Master is adding a new device to their vast lineup of technology within the portfolio - the StreamEnjin. The StreamEnjin is an all-in-one livestream mixer that allows you to edit and switch your inputs for seamless broadcasting of your content. Easily create and deliver your customized livestream to multiple CDN broadcast destinations, with 8 preset scenes for convenient personalization. Simple button layout makes switching and mixing a breeze, with the versatile iPad app giving you the freedom to edit your overlays to your liking. The StreamEnjin is designed with a portable form factor with a handle-stand to grab and go to stream from any location you desire.

The StreamEnjin gives you the simplicity and versatility to broadcast your content, integrating simple controls with a portable device for any level streamer looking to share their personalized stream or enhance their stream content for a more entertaining and eye-catching livestream.

Amazon Luna Game Streaming Service Launching for Prime Members June 21

Amazon announced its Luna game streaming service as a competitor to Google Stadia and Microsoft xCloud back in 2020. Amazon is now launching the service for Prime members with a free seven-day trial available from June 21st. This is the first time the service will be offered to those without an early access invite and will cost 5.99 USD per month after the trial has expired. The Luna game library includes titles from Capcom, 505 Games, and Team 17 with some highlights including Control, GRID, and Metro Exodus. Ubisoft games will also be offered however they are separate from the base library and cost 15 USD per month. Amazon is also offering the Luna controller for the first time with a limited 30% discount bringing the cost to 48.99 USD.

Control is Now Free to Purchase on Epic Games Store

Every now and then, the Epic Games store gets a major discount on popular games. If you have been following the free game deals on the store, you may have seen that sometimes even the AAA-class of games get a free offer and you can purchase them without spending a dime. Today is one of those days where Epic Games store is offering the Control game for free. The offer expires on June 17th, when it again becomes paid offer. If you haven't heard of Control, you can read the the game information below. You can check out the deal here.
After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control.
From developer Remedy Entertainment, this supernatural 3rd person action-adventure will challenge you to master the combination of supernatural abilities, modifiable loadouts and reactive environments while fighting through a deep and unpredictable world.
Control is Jesse Faden's story and her personal search for answers as she grows into the role of the Director. The world of Control has its own story, as do the allies Jesse meets along the way. Jesse works with other Bureau agents and discovers strange experiments and secrets.
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