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Frogwares Teases Upcoming Launch of The Sinking City: Remastered on PC & Modern Consoles

Charles Reed returns to Oakmont, a city drowning in supernatural mystery and eldritch terror—now fully remastered with Unreal Engine 5! Coming soon to PC, PS5 and Xbox Series, including a free upgrade for existing owners. Check out some more comparison screenshots in 4K! In the 1920s, on the East Coast of the United States, a half-submerged city is gripped by supernatural forces. You're a private investigator, uncovering the truth of what has possessed the city and corrupted the minds of its inhabitants... and yours.

Don't Forget!
The Kickstarter for The Sinking City 2 is ending in just five days! Help us reach our next exciting stretch goal: introducing a brand new, terrifying version of the Shoggoth. You can also grab The Sinking City as an add-on through our campaign. Your support makes a huge difference!

Vampire: The Masquerade - Bloodlines 2 Delayed Again; Paradox Announces Revised October 2025 Launch

Hello Kindred, we would like to share an update on the development and release window of Vampire: the Masquerade - Bloodlines 2. As Marco explained in the video (view it below), Bloodlines 2 will not be ready for release in the first half of 2025. Paradox Interactive and The Chinese Room are committed to delivering this game, and we believe that ensuring great technical quality is more important than sticking to a specific date.

The game is currently in a late development stage, and feedback from the community has been taken into account during this time. TCR is working hard on quality assurance to ensure it is stable and free of bugs that could disrupt the player experience. Bloodlines 2 will launch in October 2025 when the game meets the technical quality standards that you, our fans, rightfully expect and deserve. Please stay tuned for the game's exact launch date. We want to ensure that the content we share with you is high-quality and showcases exciting game features. With this updated release timeline, we will pause our development diaries so that the team can concentrate on refining the game.

Nightdive Studios CEO Discusses Remastering of System Shock 2

If Nightdive Studios were a home, it would be built upon the foundation of System Shock. As one of the studio's formative projects, the Kickstarter campaign for its acclaimed System Shock remake put Nightdive on the map. But it wasn't System Shock that inspired Nightdive's creation, rather its sequel, System Shock 2. With the recently announced June 26, 2025, release date for System Shock 2: 25th Anniversary Remaster fast approaching, some have wondered: why a remaster instead of a full remake? To answer this, let's look back at Nightdive's origins, remasters as a form of preservation, and the many enhancements that make System Shock 2: 25th Anniversary Remaster a worthy tribute to a beloved classic!

Where It All Began
"Like many others, my first experience with System Shock was the sequel," begins Nightdive Founder and CEO Stephen Kick, who recounts being introduced to the game while eating lunch with his friends at school. After sharing how much he loved Half-Life, his friend Marshall suggested giving System Shock 2 a try. "The next day, he came back to the table and handed me the Big Box. That night, I installed the game and was instantly captivated. Every aspect of it congealed into an unforgettably immersive experience that still gives me chills every time I think about it."

Nightdive Studios Announces June 26 Launch of System Shock 2: 25th Anniversary Remaster

Developers at Nightdive Studios will be the first to tell you no two projects are alike. Nowhere is this more true than the soon-to-be-released remaster of System Shock 2. Announced six years ago as System Shock 2: Enhanced Edition, Nightdive reannounced the project under a new name—System Shock 2: 25th Anniversary Remaster. This name change offered eagle-eyed fans a clue as to the remaster's release window, which is only accurate preceding August 11 when System Shock 2 celebrates its 26th birthday. Sure enough, during today's MIX Spring Showcase, Nightdive shared the exciting news that System Shock 2: 25th Anniversary Remaster will release on June 26. As exciting as it's been for System Shock fans to hear they'll soon be able to play Nightdive's long-awaited System Shock 2 remaster, one key question remains: why did it take six years?

Good things take time
Nightdive has been chipping away at its remaster of System Shock 2 in the years following its announcement, working on it in conjunction with other projects. While many of these harbored their fair share of challenges, System Shock 2 was unique in regards to the number and type of complexities the team encountered. One of the biggest according to Nightdive developer Alex Lima was a lack of access to the game's complete source code. To piece everything together, "extensive reverse engineering" was required. "The codebase is a complex amalgamation of various legacy libraries developed by Looking Glass, along with some more recent contributions from both Irrational Games and Looking Glass," Lima explains. "There's virtually no consistent coding standard. As a result, we had to depend extensively on debugging and breakpoints to understand its functionality."

KONAMI Announces SILENT HILL f: A New Chapter in the Iconic Horror Franchise

Konami Digital Entertainment, B.V. today revealed new information about the latest entry in the legendary SILENT HILL franchise: SILENT HILL f. Set in the 1960s Japan, this chilling new installment immerses players in an eerie and haunting world where horror and psychological tension intertwine in an unforgettable narrative experience to find beauty in terror.

A New Story Set in 1960s Japan
In the remote mountain town of Ebisugaoka, teenager Shimizu Hinako leads an unremarkable life—until a thick fog descends, transforming her once-familiar home into a desolate and terrifying place. With the town seemingly abandoned and an unknown, creeping menace lurking in the mist, Hinako must navigate the spectral remnants of her past, solve intricate puzzles, and battle horrifying entities to survive.

Order 13 Out Now on Steam

The time has come! Order 13 is now available. What a crazy ride it has been since we first announced the game back in January. We hope that you are ready for your fist shift in the warehouse. It is finally time for you to dive in and uncover the mysteries of the place. A huge thank you to everyone who played the demo, gave us feedback and sent us thoughtful messages on the game. It's also been mind-blowing to see creators like CaseOh, Tomato, Fooster, and Insym play, that's something to check off the bucket list.

Collect orders, pack them, and ship them out. Easy, right?
You wake up in a dark warehouse, tasked with packing orders while something lurks in the shadows. Work fast, stay safe, and protect your cat. He's all you've got. You're all alone working at a remote fulfillment center. Your only companion is your loyal cat—a comforting presence in the vast, dark warehouse you are stationed in. Start each shift by reviewing incoming orders, then venture into the warehouse to retrieve the items. Armed with a flashlight and basic tools, move quickly, avoid lingering, and complete your tasks while the shadows around you grow darker and more dangerous.

The Sinking City 2 Pre-Alpha Gameplay Footage Unveiled by Frogwares

Set in an eerie, Lovecraftian reimagining of 1920s America, The Sinking City 2 is a narrative-driven, third-person survival horror game coming to PC, PS5, and Xbox Series X|S in 2025. Harnessing the full power of Unreal Engine 5, we're crafting an immersive horror experience that will plunge players into a world of mystery, madness, and cosmic terror. But to take our vision even further, we need your help!

What Awaits You in Arkham?
After the devastating flood, Arkham is a shadow of its former self. A city partially submerged, abandoned by most, and left to rot. The remaining survivors have their own reasons for staying, but their presence offers no reassurance. Everyone has an agenda, and no one can be trusted. With a semi-open world design, Arkham is denser and more detailed than ever, packed with quests, secrets, and environmental storytelling. There's no hand-holding—you'll need to explore, observe, and piece things together yourself. Navigate its ruins on foot or by boat, uncover hidden paths, and discover areas that may have been better left undisturbed.

Bloober Team and KONAMI Extend Collaboration

KONAMI, a legendary name in the gaming industry, sought a partner who could breathe new life into one of its most iconic franchises—SILENT HILL. Bloober Team was selected for their expertise in horror and atmospheric storytelling, and in 2021, both companies signed a partnership agreement. In October 2022, during the official SILENT HILL Transmission livestream, it was announced that Bloober Team was working on a remake of SILENT HILL 2, widely regarded as one of the best psychological horror games in history.

The success of the remake proved that Bloober Team had perfectly captured the atmosphere and depth of the original while introducing crucial innovations. The game was well-received by players, earning an 86/100 rating on Metacritic and an 88/100 on OpenCritic, along with numerous awards, including Game of the Year 2024 from IGN Japan and Best Horror Game of the Year from the IGN Community Awards.

This Week in Gaming (Week 30)

As we enter the last full week of July, we return to our regular summer scheduling with yet another week without any big releases. This week's major release involves building a fortress to protect your people from endless horrors. This is followed by some crime investigation, managing race cars, climbing mountains, defending the earth and finally hoarding some masks. It's by no means a terrible week of new games, just nothing that's likely to blow your mind.

Cataclismo / This week's major release / Monday 22 July / Early Access
Lead the last survivors in the aftermath of the Cataclismo as a corrupted world seeks to destroy all that remains of humanity. Build fortresses brick by brick, designing intricate, towering structures of wood and stone to fend off waves of Horrors as they attempt to overwhelm your band of survivors. Command powerful units in their stalwart defense, coordinating their varied capabilities as you race from breach to breach. Steam link

Frogware's "The Sinking City 2" Has Evolved into a Full-Blown Horror Game

The characters in a Lovecraft story are susceptible to… mutation. Minds and bodies are forever altered by exposure to the horrors hiding in the darker corners of the world. It's perhaps no surprise, then, that The Sinking City 2—which just got a world premiere in the latest Xbox Partner Preview broadcast—has undergone its own unexpected change. Where the first game was a detective adventure, with horror bubbling up from its flooded world, its sequel has taken on a darker, more aggressive form. The Sinking City 2 is a true horror game now, with more emphasis on combat, while keeping a Lovecraftian narrative close to its twisted heart.

"The Sinking City is one of our most successful titles, because of our stronger horror genre leanings and the setting," Frogwares Head of Publishing, Sergey Oganesyan tells me. "For us, it was kind of a breakthrough, and we are super excited to work on a full-scale horror game. We have created quite a few detective adventures in the past, so now we're going to mix things up to keep doing what people love from us - meaning story-rich experiences - while still being able to evolve."

The Thaumaturge is Out Now

Hello everyone! The Thaumaturge is out now! Traverse the complex tapestry of 1905 Warsaw where harsh reality intertwines with mysterious powers and dark entities. Use your mystical abilities to tame powerful salutors and investigate the city's deepest secrets. Step onto the culturally flourishing streets of Warsaw with an even more fashionable style in The Thaumaturge Digital Deluxe Edition.

The Thaumaturge bypasses traditional genre elements and features side quests seamlessly integrated with the main story, along with a meaningful, personal, narrative-driven adventure backed by a myriad of smaller stories. Influence and manipulate characters, carving your path in this world. Exercise caution, as each decision holds consequences that either restrain or feed your inner flaws such as pride, vehemence, or scheming. Give impactful responses through the choice-infused dialogue system. Immerse yourself in turn-based encounters elevated by salutors, ethereal entities commanded by the thaumaturge. Employ your perception to predict and overtake enemy moves, and utilize salutors' unique abilities for strategic dominance. Drawing inspiration from Slavic folklore, these entities feature psychic strikes and manipulation, along with a wide array of upgrades that transform Wiktor's skills in combat into an engaging dance of strength and strategy.

Until Dawn Rebuilt in Unreal Engine 5, Coming to PC & PS5 This Year

Until Dawn has remained a core, genre-defining horror experience for players since its release almost a decade ago. We are now taking these amazing foundations and adding more emotional depth, an enhanced look, and a completely new soundscape that a game with such a strong legacy deserves. Rebuilt in Unreal Engine 5, Until Dawn has seen enhancements across the board, all made with passion and care for the original from the team of horror lovers, film fanatics, and veteran game makers at Ballistic Moon; and it's coming to PS5 and PC this year! Until Dawn has been rebuilt with the latest tools and techniques. New and improved animations build on the success of the original character performances. Characters, environments and VFX have been upgraded - all for a truly enhanced cinematic horror experience.

We use a broader cinematic tonal colour palette and new perspectives to make the story more nuanced and emotional. We've been brave enough to shine a light into the dark, unseen corners of Blackwood Mountain and added a third-person camera, which means you can now look behind the curtain of the original game, exploring enhanced and new locations with new interactions and collectables. Incorporating a third-person camera and adding contextual character movement animations, the game now allows the player to really feel the experience of that fateful night. Until Dawn's sound has undergone a massive overhaul too, featuring a new score from legendary horror composer Mark Korven. We've endeavored to keep the fantastic narrative integratory of the original, but we have seized the opportunity to expand upon unexplored emotional parts of the story.

"Senua's Saga: Hellblade II" Launches May 21, Digital-Only Release

Hello, Dom here, Studio Head at Ninja Theory. As I write this, we are now in the final few months of development on Senua's Saga: Hellblade II, preparing for our launch Day One on Xbox Game Pass and across Xbox Series X|S, Windows and Steam on May 21. It was a pleasure to give you all a deeper insight into Senua's next journey, our studio and our talented team in Developer Direct.

Since the release of Hellblade: Senua's Sacrifice, Ninja Theory has transitioned from being an independent team to one that sits within Xbox Game Studios. Although this has seen change for Ninja Theory, particularly in terms of the support now available to us for striving towards our ambitions, what has not changed is our passion and commitment to our studio mission - to craft life-changing art with game changing tech.

Banishers: Ghosts of New Eden Previewed in Intimate New Trailer

As we're getting closer to Banishers: Ghosts of New Eden's release on February 13, we—Focus Entertainment and DON'T NOD—are thrilled to share with you the touching new trailer for our game in which Antea and Red reveal the depth of their relationship. Delve into an intimate tale of love, death, and sacrifice that binds two lovers together. Navigate the challenges of being haunted ghost hunters and make tough decisions with profound consequences for the living, the dead, and your departed lover.

Life to the living, death to the dead
New Eden, 1695: Antea and Red are lovers and Banishers, trained spirit-hunters, protecting people from lingering specters. But when tragedy strikes and Antea herself becomes a ghost, you face a choice. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back? Be prepared to face a tragic twist of fate when Banishers: Ghosts of New Eden releases on February 13th, for PlayStation 5, Xbox Series X|S, and PC. Pre-orders are open on all platforms.

This Week in Gaming (Week 52)

As we enter the last week of the year, as well as the Christmas and New Years period, we also have the slowest week of new game releases of the entire year. That said, there are still some new games being released, whether they're worth your Christmas money or not, is an entirely different story. Here's looking forward to many new, great game releases in 2024.

Sealed Gate / Monday 25 December
Sealed Gate is a medieval fantasy game where players are immersed in a huge and interesting world full of dangers and mysteries. The game has various systems such as combat system, crafting, professions, magic system, resource extraction system and much more. The combat system is based on dynamic real-time battles where players can choose between different fighting styles using weapons and magic in combination with each other. Crafting allows players to create various items using resources found during the exploration of the world, such as weapons, armor and tools.

This Week in Gaming (Week 51)

As we enter the second to last week of the year, we're entering one of the slowest periods of the year when it comes to new game releases. This week's major release is an Unreal Engine 5 first person shooter, of sorts. As for what else is coming out this month, there's a truly eclectic mix of games, ranging from being an engineer to building a penguin empire (yes, you read that correctly). Then we have yet another zombie survival game, a game where you get to play dictator and finally you have the chance to dive down the abyss old school style.

Railbreak / This week's major release / Friday 22 December
How do our heroes detox after a stressful week of surviving a zombie apocalypse? The stars of Dead Drop Studios' upcoming Outbreak: Shades of Horror, Lydia and Hank, enjoy an entertaining night out to test a hot new arcade game! What's better than slaughtering zombies day in and day out? Laying waste to bright pink ones with heavy artillery, of course!

Hotel Barcelona Unveiled at TGS 2023 - a Swery65 & Suda51 Collaboration

Hotel Barcelona is the long-awaited collaboration between game design legends Swery65 and Suda51, and our Xbox Digital Broadcast brought us a never-before-seen gameplay trailer from the self-styled "2.5D slasher film parodic action" game. Drawing influences from across horror's history, you'll be pitted against everything from alien entities to AI-enhanced sharks, all while stuck in an endless time loop filled with serial killers - and only your deceased past selves to help you.

Both Swery and Suda appeared in the show to discuss the game. Swery discussed the game's unusual beginnings - with Suda asking him to announce a collaboration on the fly, with no prior discussion - and his inspirations from Stanley Kubrick's 'The Shining'. Suda explained that he and Swery worked on the initial concept together - "Then, all of a sudden, Swery completed tons of work on the development, and Hotel Barcelona materialized. Most of the time, when someone does lip service like that, the project never materializes… But Swery made this project a reality in order to deliver something to the fans."

THQ Nordic Reschedules Alone in the Dark's Launch, Arriving Early 2024

Horror games thrive on the delicate balance of tension, exploiting our vulnerability and the eerie embrace of solitude. Envision yourself traversing a dimly lit house in the dead of night, where faint whispers and unidentifiable noises send shivers down your spine. Now, picture this unsettling scenario not alone, but accompanied by a group of 28 intriguing individuals. The fear factor dwindles, doesn't it? Hence, the anticipated release of Alone in the Dark will gracefully step away from the chaotic October 2023 launch window.

Reasons
Our intention is to avoid competing with the wake of Alan's epic release and to evade the dazzling skyline of cities adorned by the graceful swings of Spiderman. We aim to truly remain as Alone in the Dark as possible. To honor this, the spine-chilling horror game has been rescheduled to unveil its horrors on January 16th, 2024. This extension will serve a dual purpose: not only will it permit us to meticulously perfect the gaming experience, but it will also grant us the opportunity to fully immerse ourselves in the remarkable releases of October.

Banishers: Ghosts of New Eden Showcased in Extended Gameplay Trailer

Focus Entertainment and DON'T NOD are thrilled to reveal more gameplay of their new upcoming title Banishers: Ghosts of New Eden. The poignant narrative action adventure where you hunt and battle supernatural horrors to alter a tragic fate revealed itself in a new Extended Gameplay Trailer during Gamescom. The title is coming November 7th to PlayStation 5, Xbox Series X|S and PC, and pre-orders are now available on all platforms, with a Collector's Edition and the newly revealed Red Echoes Edition exclusive to the Focus Store!

Life to the living, death to the dead
In a world where the souls of the departed roam, you play a couple of Banishers. Antea Duarte and Red mac Raith are experienced spirit hunters, entrusted with the daunting task of lifting a malevolent and ominous curse. After an ill-advised attack, Antea is killed, leaving her lover in solitude and profound despair. Torn between their vows to protect the living from malicious spirits and the nightmare of Antea's condition, wander the eerie wilderness of North America to liberate her from her new plight… Whatever the price.

"Still Wakes the Deep" Dev Team Explores Worldbuilding Process

In this Introduction to Worldbuilding video, we explore the narrative behind Still Wakes the Deep and the research driving development. Lead Environment Artist Iain Gillespie, Associate Art Director Laura Dodds, and Lead Designer Rob McLachlan offer a behind-the-scenes look into our next title. We discuss how the environment will evolve over time as well as the key inspirations behind the game's horror.

The period, the geographical location of the rig - these all play a crucial role in this narrative-driven horror story. Fans will discover how the team developed a fascination for cranes and scoured British Petroleum's documentary archives when striving for an authentic representation of a Scottish oil rig in the 1970s. We hope you enjoy it, and feel free to leave a comment with what you'd like to hear about next in a similar format...🌊

Slender: The Arrival Set for Visual Overhaul with Upgrade to Unreal Engine 5.2

It's been ten… long… years…We are thrilled to announce that Slender: The Arrival, the spine-chilling horror game that has captivated millions of players, is about to become even more terrifyingly immersive. Brace yourselves for a huge update coming this October as we introduce a complete visual overhaul utilizing the latest and greatest technologies within Unreal Engine 5.2.

Every shadow, every material, every model and every hair-raising encounter with the mysterious Slender Man will be rendered in stunning detail. This new update not only enhances the graphics but also elevates the overall gameplay experience. Mark your calendars because this October, Slender Man is back.

​​​​​​​Lunacy: Saint Rhodes - now haunting your PC

Iceberg Interactive and Stormling Studios are excited to announce the launch of Lunacy: Saint Rhodes, an immersive first-person survival horror game that will send chills down everyone's spine. Now available on Steam, Lunacy: Saint Rhodes is ready to offer a truly disturbing experience for an SRP of just $19.99.

In Lunacy: Saint Rhodes, players will feel trapped within a claustrophobic horror movie, as their family's disturbing history is slowly unraveled. They will discover the secrets behind a tragic family event, and be made to confront their inner demons. All this while navigating the dark and oppressive town of Saint Rhodes, where the feeling of constant unwanted company never goes away. You will feel watched; never alone, never safe.

GYLT Out Now on Multiple Platforms

You better not run out of battery in your flashlight, darkness approaches…GYLT, the delicate horror game by Tequila Works (us), responsibles for RiME, The Invisible Hours, The Sexy Brutale, Deadlight and the upcoming Song of Nunu: A League of Legends Story, among others, is finally out on PS5, PS4, Xbox Series, Xbox One, Steam and will soon be available on GOG!

With bullying as a common thread, the game presents Sally, an 11 years old girl whose little cousin, Emily, has gone missing. While everyone else has stopped looking for her, she's decided to find her. The mission will take her to a weird and dangerous version of her own city. But what can a small girl do against the night's horrors? Well, more than you may think.

Scorn Arriving on PlayStation 5 Later This Year, Takes Full Advantage of DualSense Features

Greetings everyone! I'm Jovan, Technical Artist at Ebb Software. The whole team here found joy in bringing you nightmarish experiences that will fully immerse you into somber tapestries. And today we're excited to reveal that our first game, Scorn, will come to PlayStation 5 later this year. Many of you here may be new to Scorn, so for those less familiar with the game, you are about to experience a horrific adventure like no other. Trapped and stranded in a strange biomechanical world, you must make your way through a civilization in decay, now inhabited with twisted and grotesque creatures. While you will be able to wield various weapons in the game, Scorn is not a shooter, and each encounter can quickly turn deadly. Ammo and life are scarce, and your wits will often advise you to avoid direct confrontation. Instead, to progress through this mesmerizing labyrinth, you will have to revive and activate abandoned contraptions, part machine, part flesh, all horror.

We like to compare it to the experience of a nightmare. Most often, nightmares are described as strong subjective experiences that can be intensely distressing and frightening, eliciting emotional responses in dreamers, and causing feelings of fear, anxiety, and terror. Scorn tries to offer these emotions to its players in a very subtle manner through a somber atmosphere and its gloomy corridors.

This Week in Gaming (Week 24)

This coming week we have a AAA racing title coming for those that are into games which involve driving vehicles at dangerously high speeds. For those of you that prefer something else, we have space battles, RPGs, Will Smith, horror and theme park related games, although several of those titles seem to incorporate danger and high speeds as well.

F1 23 / This week's AAA title / Friday 16 June
Be the last to brake in EA SPORTS F1 23, the official videogame of the 2023 FIA Formula One World Championship, featuring all the updated 2023 cars with the official F1 lineup of your favorite 20 drivers and 10 teams.
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