News Posts matching #Mass Effect: Andromeda

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Anthem to Receive Post-Launch Content Updates At Least Until May

Anthem is out in the wilds, and it seems its reception has been mixed - it's definitely not the blockbuster, review-parading title that any developer - and publisher - would like their games to be. Reports peg Anthem's boxed game sales as half that of Bioware's previous Mass Effect: Andromeda - which was, again, half those of Mass Effect 3. Perhaps it's a tale of gamers taking a step back in trust regarding Bioware's ability to deliver, following Andromeda's reception, perhaps it has been superseded in interest by multiplayer-focused games (as we've seen, the industry trend has gone on towards having competitive multiplayer, instead of cooperative multiplayer designs). Whatever the reason, Anthem seems to have been met will a less-than-expected interest when it comes to sales - the opening weekend sales were lower than both Kingdom Hearts 3 and Resident Evil 2. And the PC version of the game has been ill-received by critics and gamers alike, if Metacritic still holds weight in this review-bombing world.

That said, EA is committing to content drops for the game - until May 2019, that is. This in itself sets a mild alarm ringing - this can't possibly represent publisher's investment in the game - three months is a very unimpressive commitment to the longevity of a game universe in the scale of Anthem. So many plans for the game to usher in the "games as a platform" concept of regular content drops, I'd be dumbstruck to find that EA might consider dropping the money bag like this.

EA Releases Anthem Launch Trailer... Two Weeks Ahead of Anthem Itself

So, this is kind of a strange, time-traveling move on EA (and Bioware's) part: a launch trailer that jumps the gun on the actual game by almost two weeks. So, granted, it isn't really two weeks - it's a ten-day period between today and Anthem's February 22nd launch. That said, there really are some more days left on the calendar - the launch trailer seems slightly premature.

Perhaps this is EA's way of keeping interest in Anthem and recapturing some of that original hype. With the game's demo being plagued by stability and server issues during the initial period, and the game's demo itself receiving a more lukewarm than not response from critics and the (more outspoken) community, it seems that interest in this Destiny killer has waned in recent times. Which really could be bad news, considering EA's history, and Bioware's last title, Mass Effect: Andromeda's, fate. There's also the possibility that the recent launch of EA's own sleeper-hit Apex Legends - which has recently garnered some 10 million unique players in four days since its inception. Perhaps the thunder is being stolen out of Anthem's feet with a series of unfortunate circumstances - not incidents. It remains to be seen. For now, instead of spelling doom left and right, just watch the small but cool Anthem launch trailer. Let's hope the story holds... For a game with no PvP, let's just hope the story holds.

Denuvo's Impact on Game Performance Benchmarked

Denuvo's impact on gaming performance has been spoken of immensely - as always has been the case for any and all DRM solution that finds its way into games. However, evidence always seemed to be somewhat anecdotal on whether or not Denuvo really impacted performance - for a while, the inability to test games with Denuvo implemented and officially removed (which, unsurprisingly, isn't the same as it being cracked) was a grand stopgap to any sort of serious testing.

Now, courtesy of Overlord's YouTube channel, we can see whether or not Denuvo impacts performance. In a total of seven games tested on a platform with an Intel Core i7 2600K stock CPU (for adequate testing of whether Denuvo really impacts more the CPU than any other system component) paired with a stock clocked 1080 ti. You really should take a look at the video; it's a short, informative one, but the gist of is this: Some games revealed performance improvements with Denuvo being removed: Mass Effect: Andromeda saw a huge boost from an average of 57 FPS all the way to 64 FPS due to the removal of the DRM solution; and Mad Max saw a more meager 54 to 60 FPS increase. The other games (which included Hitman, Abzu, and others, didn't see any performance difference.

BioWare Celebrates 10 Year Anniversary of Mass Effect with #ten7 Event

BioWare today is reflecting on both the story and history of the Mass Effect franchise, through an event entitled #ten7. Fire-started by the celebration of ten years since release of the original Mass Effect, BioWare's celebration includes a throwback trailer, an invite for users to perusal The Archive with their in-game choices, and a suite of streaming events for all of the franchise entries, from the original Mass Effect all the way to the latest Mass Effect: Andromeda.

While this celebration of BioWare's IP accomplishments is a welcome sight, it doesn't exactly put to rest fears of an "iced" IP, which has been reported to be the case regarding the Mass Effect franchise. It's a shame that a publisher's pressures towards meeting launch deadlines sometimes goes ahead even at the cost of final product quality. Mass Effect: Andromeda is a perfect example of a good game that died, through massive effect, by word of mouth and a thousand cuts. Let's see where the future takes us in this universe, though I for one am eagerly awaiting for a new installment in this sci-fi setting. You can head over to the source link and scroll to the bottom of the page to take a look at a uber-resolution collage of what BioWare considers the Mass Effect franchise's best moments. You can also check out a 7-minute video, after the break.

AMD Releases Radeon Software Crimson ReLive 17.6.1 Drivers

AMD released the Radeon Software Crimson ReLive Edition 17.6.1 beta drivers. The drivers come with optimization for "DiRT 4," including an AMD CrossFire profile, and up to 30 percent improvement in frame-rates with 8x MSAA cranked up. The drivers also improve performance of "Prey" (2017) by up to 4 percent, as tested on a machine with a Radeon RX 580 8 GB graphics card.

The drivers also fixed a number of issues, including virtual super-resolution (VSR) not correctly enabling on certain Radeon RX 400 and RX 500-series GPUs; HDR not correctly enabling on certain WQHD or higher-resolution displays; flickering noticed on some WQHD or higher-resolution displays connected via HDMI; fast mouse movements causing a frame-rate drop in "Prey" (2017); "Mass Effect: Andromeda" noticing a stutter with multi-GPU systems; and a system hang noticed on Radeon R9 390 series GPUs with the memory overclocked using a third-party application. Grab the driver from the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.6.1

The change-log follows.

Mass Effect Franchise "On Ice," Bioware's New IP Release Delayed

Mass Effect: Andromeda was met with a lukewarm reception from reviewers and users alike (even if there was just a smidge of overblown issues,) and it would seem this has made EA cautious regarding this IP. Make no mistake: Mass Effect still lines up alongside EA's biggest franchises, and it's almost guaranteed the publisher will want to return to it at some point in time. It just so happens that its less than stellar reception has seemingly put further plans on the IP on hold. Bioware Montreal, the studio behind Andromeda's push, as apparently been relegated to a "support studio" role, with staff being channeled towards the new Star Wars Battlefront 2 game and other projects. Part of the staff will still be working on Mass Effect: Andromeda, looking to work through patches and multiplayer support, though it would seem that there are now no plans for eventual Andromeda DLC. This is a sad development, all in all, as Mass Effect counts one of the most interesting settings - and the most potential - among game franchises

On to Bioware's new original intellectual property, codenamed "Dylan", Electronic Arts CEO Andrew Wilson revealed during a recent call with investors that its launch has been postponed. Originally scheduled to launch by the end of March 2018, the not-yet-named title has been pushed back to EA's 2019 fiscal year (April 2018 through March 2019.) This game looks to be EA's take on the kind of "live" game that is Bungie's Destiny and upcoming Destiny 2 (under Activision's supervision), and Ubisoft's Tom Clancy's The Division, being built around a live service and a "disruptive" new social design which was, according to Andrew Wilson, the reason for the delay.

AMD Releases Radeon Software Crimson ReLive 17.4.4 Drivers

AMD today released Radeon Software Crimson ReLive 17.4.4, its fourth release for April. These drivers come with optimization for "Warhammer 40,000: Dawn of War III," with up to 7 percent performance improvement seen on a machine powered by a Radeon RX 580. It also fixes display corruption seen on some machines with HDMI scaling, incorrect HDR colors on "Mass Effect: Andromeda," DirectX 11 mode stuttering on CrossFire machines in "Battlefield 1," a hang noted on Radeon RX 550 machines that haven't been rebooted for a long time, and some UI improvements with Radeon Settings. The drivers also add a curious looking shortcut to your desktop (check out the image below). Grab the driver from the link below.

Edit: In case you are wondering where that Quake Champions Beta shortcut on your desktop comes from, AMD's 17.4.4 driver installation stealth-adds that to your desktop, with a bit.ly tracking link, instead of directly to the official page. Looks like AMD is making some $$ from it, a referral id is included in the final URL destination, too.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.4.4

Bioware Commits to Mass Effect: Andromeda Support; Will Act on Feedback

Mass Effect Andromeda was one of the most awaited launches of 2017, though an argument can be made that the game is currently in beta. The Mass Effect trilogy was one of the best-realized trilogies in gaming - let down, in the eyes of some users, by its ending; but if the indoctrination theory has something to go for it, I think it's one of the best endings that ever took form in this media. The original trilogy really went to show how a universe steeped in narrative, with an overarching plan already aligned for its trio of games, could deliver an intense, high-quality sci-fi experience.

Taking on a whole new galaxy should have been a time to improve and rebuild old systems, not breaking what was so very well done before. Even if the game is a looker, with the Frostbite 3 engine bringing graphics to the forefront, some things have taken a turn for the worst in a bid to save development time and resources. Mass Effect: Andromeda came out in what is an almost universally agreed unfinished state, with facial animations and overall writing suffering in quality compared to the previous installments, and a plethora of bugs fitter to an early access release than a AAA game. Now, Bioware has come forward, committing to act on fans' feedback and making up for the deficits that have no place in a Bioware game.

AMD Releases Radeon Software Crimson ReLive 17.3.3 Drivers

AMD today released Radeon Software Crimson ReLive Edition 17.3.3 Beta drivers. These drivers come with optimization for "Mass Effect: Andromeda," including support for AMD CrossFire in DirectX 11 mode. To enable CrossFire, however, you need to input "-RenderDevice.AmdCrossfireEnable 1" as a command-line argument (set launch options in Origin). The drivers also fix a texture flickering issue noticed with the game. Grab the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.3.3

NVIDIA Releases the GeForce 378.92 Game Ready Drivers

NVIDIA today released the GeForce 378.92 WHQL drivers. These drivers are game-ready for "Mass Effect: Andromeda," which includes optimization, GeForce Experience optimal settings, and an SLI profile. NVIDIA is recommending SLI configurations as the game engine can take advantage of it. In addition, the drivers are also game-ready for "Rockband VR." Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 378.92 WHQL

AMD Releases the Radeon Software Crimson ReLive 17.3.2 Beta Drivers

AMD today released the 17.3.2 Beta version of its Radeon Software Crimson ReLive. This release features official support for the upcoming Mass Effect: Andromeda space opera, and a 12% performance boost in the game for RX 480 graphics cards compared to results obtained under the previous driver release.

This driver release also sees some fixed issues with texture corruption on some surfaces of The Division under DX12. In addition, this driver release features a fix for what could only have been a rare issue with texture flickering while task-switching on For Honor, considering it only affected 4x Multi-GPU system configurations. This release also features long lists of Known Issues, which you can take a look at after the break.

As always, you can grab the drivers right here at TPU, through our revamped downloads section. Just follow the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive Edition 17.3.2 Beta
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