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Tekken 8 Story Mode Previewed Ahead of January 26 Launch

Within the first few minutes of Tekken 8's story mode, I was whooping at the screen as I watched the iconic Jin Kazama sprout wings, throw three cars at his dad with his mind and then proceed to body slam him through a skyscraper. I knew that if the game has started on this foot, I was in a for a good time. Tekken 8 is a rambunctious, over-the-top, callback to the absurdity of the likes of Tekken 3, and you're going to absolutely love it.

Tekken 8's story mode follows Jin Kazama's journey to take down his father, Kazuya Mishima, who is once again hosting a tournament to find the world's greatest fighter. Contestants from countries all over the world will compete, and those that fail will face horrible consequences unless Jin puts a stop to his antics, all the while fighting to rediscover his own devilish powers. There is more to this story, of course, but one that you'll absolutely want to experience for yourself. Don't worry, if you're not up to date with the story so far, Tekken 8 offers a series of short videos that'll catch you up on the main plot.

Multiplayer Elements Considered for Cyberpunk 2077 Sequel

Reuters has conducted an interview with Adam Badowski and Michał Nowakowski—Joint Chief Executive Officers at CD Projekt. The news agency wanted to find out more about the current roster of projects in development across the Polish gaming group's globally-scattered studios. The Boston branch of CD Projekt Red has started work on a Cyberpunk 2077 sequel—codenamed "Orion"—as revealed by Igor Sarzyńsk (Narrative Director) earlier this month. The sequel's scope could grow beyond a single-player campaign—Nowakowski mentioned in the Reuters interview that multiplayer elements are under consideration by "Orion's" design team, but he declined to elaborate any further. CD Projekt Red downed tools on Cyberpunk 2077's multiplayer aspect around launch time (December 2020), and instead focused on improving the game's core functionality. A "triple-A" multiplayer spin-off was teased a few years ago, but abandoned at some point in favor of a new "more systematic, agile approach."

Badowski stated that "Orion" is still in a conceptual phase of development, and its team is expected to grow over the course of 2024—he anticipates around eighty members of staff by the end of the year. The North American team appears to be on a recruitment drive, while the European "Orion" gang is not expected to expand as quickly. The priority for CD Projekt's Warsaw studio is "Polaris" AKA the next mainline Witcher title—Badowski elaborated on their hiring goals in Poland: "we'd like to have around 400 people working on the project by the middle of the year." The joint-CEOs want "Polaris" entering into a full production stage in 2024—industry analysts predict a 2026 or 2027 launch window. Reuters brought up the obligatory question about artificial intelligence's place in CDPR operations—Nowakowski responded with: "We think that AI is something that can help improve certain processes in game production, but not replace people." When grilled about lessons learned from launch day disasters, Badowski stated that his company's production pipelines have undergone a positive overhaul: "We believe that in the future we'll avoid a premiere like the one we faced with Cyberpunk 2077"

Sony CEO Wants PlayStation Ecosystem to Expand into PC, AI & Cloud Territories

Kenichiro Yoshida—Sony Group Corporation Chairman, President And CEO—appeared as a guest on Norges Bank Investment Management's Good Company videocast late last year. News outlets have sluggishly picked up on some interesting tidbits from the November 2023 interview—the Sony boss has discussed his gaming division's ambitions in the recent past, but (host) Nicolai Tangen managed to pry out a clearer picture of PlayStation's ambitions for the future. Yoshida-san has an all-encompassing vision for the brand: "In short, it will be ubiquitous wherever there is computing users will be able to play their favorite games seamlessly, gamers will be able to find a place to play in different spaces, while PlayStation will remain our core product, we will expand our gaming experiences to PC, Mobile and Cloud." Gamers on the PC platform have to wait roughly two to three years for PlayStation exclusive titles to breakaway from home consoles origins—it is encouraging to hear that a greater number of conversions could be in the pipeline (with shorter lead times...hopefully).

The discussion moved onto game subscription services—a hotbed talking point as of late—Yoshida seemed to be happy with his company's normal mode of operation: "Well, we do subscription business model. At the same time, people usually play one game at the time, so an all-you-can-eat type of many games may not be so valuable compared with video streaming services. We have kind of balanced a hybrid service on PlayStation Network: subscription as well as paid content." Microsoft is a market leader with its Xbox and PC Game Pass services, now bolstered with a takeover of Activision Blizzard—the Sony CEO remained calm regarding his firm's main rival: "Healthy competition is necessary for the Games Industry to grow and at Sony we believe it is important to provide gamers with different options to play so we will continue our efforts to achieve this."

Helldivers 2's Message: "Join the Galactic War"

One of the key features of Helldivers 2 is The Galactic War. Super Earth's territories are under siege on all fronts by monstrous enemies hell-bent on destroying humanity's way of life. From the war table aboard your ship, your team can watch as the conflict unfolds and take part in battles across the universe. You will do your part to advance the frontlines in the name of Freedom and Managed Democracy.

The Helldivers
Helldivers are the true heroes of Super Earth. As an elite soldier, you have the full might of Super Earth's arsenal at your disposal. Use your lethal array of stratagems and weaponry to defend its colonizers and liberate planets from enemy forces. Rise through the ranks and take on increasingly difficult missions to solidify your place in Helldiver history - and if one Helldiver should perish, that's just an opportunity for another Citizen to realize their dream. Prosperity and liberty are your core values and it's your privilege to spread them.

Obsidian Entertainment Discusses "Avowed" in Extended Gameplay Preview

At the recent Xbox Developer_Direct 2024 broadcast, Obsidian Entertainment shared its most comprehensive look yet at its upcoming fantasy-action RPG, Avowed. But even that only scratched at the surface of what's coming your way this fall. On today's special episode of The Official Xbox Podcast, Avowed Game Director Carrie Patel and Gameplay Director Gabe Paramo shared an extended look at the quest showcased during Developer_Direct, providing more detail on the moment-to-moment experience of the flexible combat system, and where this side quest fits in the larger narrative of Avowed.

This latest look at Avowed gives us a good idea of what to expect from Shatterscarp, one part of the ecologically diverse island of The Living Lands, all in the same universe as Obsidian's CRPG series Pillars of Eternity. But what makes Avowed a very 'Obsidian game' goes far beyond the commonality of setting in the world of Eora. "It's really about our player-centric approach to role play," Patel shared during this week's Podcast. "The way we really approach consequence and choice is giving players the opportunities to define who they are in this world, how they want to behave - what fantasy, what challenges they want to undertake." It's all part of Obsidian's "your worlds, your way" approach, and players will feel the weight of their choices moment-to-moment with every slash, parry, and spell cast.

Launch Day Build Guide Published for Diablo IV: Season of the Construct

Fight through fearsome Vaults and avoid lethal hazards while fighting alongside your Seneschal Companion in Diablo IV's Season of the Construct. Later today (January 23), dive into a new Seasonal Questline where you'll receive your very own Seneschal Construct. As an exclusive deep dive for Season of the Construct, we're going to give an overview of how to earn your Construct and the Stones needed to increase their lethality. Here's the insider scoop on key builds you can use to obliterate your enemies.

Crush, conquer, Constructs
The Seneschal Construct is obtained during the Seasonal Questline in Season of the Construct. To begin the Seasonal Questline, you'll need to create a new Seasonal Character and select the Skip Main Campaign option to dive right in. If you have not yet completed the Main Campaign, create a new character on the Seasonal realm, complete the prologue, and then use the Skip Main Campaign option to access the Seasonal Questline. Once your Seneschal Companion is obtained, your next step is to customize them with Governing and Tuning Stones. Governing Stones give your companion a variety of abilities, ranging from launching smaller Constructs to detonate on impact to shooting down enemy projectiles. Tuning Stones modify the skills of the associated Governing Stones, such as increasing the attack speed or instantly destroying enemy barriers. Each Construct can be customized with two Governing Stones and six Tuning Stones (three Tuning stones to modify one Governing Stone), leading to a variety of potent combinations to uncover.

RoboCop: Rogue City Updated With New Game+ Mode

Greetings citizens! We're glad to not only announce, but also launch a new major update for RoboCop: Rogue City! New Game Plus is here. Re-live the journey with all of your previously unlocked skills and Auto-9 upgrades, for the full "invincible robotic law enforcement officer" experience. To unlock the mode, just finish the game after the update is applied—this can be done by reloading a save made just before completing the game. Once done, a new save file will be created, and loading it will grant you access to NG+!

Welcome to Detroit; crime runs rampant as the city lies on the edge of ruin, people fighting for scraps as others live extravagant lives of luxury. Control of the Detroit Police Department is given to the Omni Consumer Products corporation in an attempt to restore order. You are that solution, RoboCop, a cyborg tasked with protecting the city. RoboCop: Rogue City is available on Xbox Series X|S, PlayStation 5 and PC. Purchase now at: robocop-roguecity.com.

Rocksteady Reveals Post-Launch Content for Suicide Squad: Kill the Justice League

The mission doesn't end after you save the world. In episode 3 of Suicide Squad Insider (viewable below), the team at Rocksteady gives a sneak peek at the post-launch content coming to Suicide Squad: Kill the Justice League. Gather your personally customized Squad to continue the fight, and test your mettle against others. From the creators of Batman: Arkham, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible: Kill the Justice League. Join the newly "recruited" members of Amanda Waller's infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League.

Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac's invasion and terrorized by the heroes who once protected it. Each Squad member brings their own traversal mechanics to help them navigate a sprawling and battle-torn Metropolis, combining free-roaming exploration and combat verticality for an unforgettable experience. Players are free to experiment with a variety of different play styles to unleash maximum damage on their enemies. Whether in single player or online with up to three of your friends, players can take on this suicide mission their own way. Post-launch, players can expect a continuously evolving Metropolis with free new playable villains, environments, weapons, in-game events, and more, all included with purchase of the base game. There's more than just the end of the world coming for the Suicide Squad in 2024.

Modders Can Access NVIDIA RTX Remix Open Beta Right Now

PC game modding is colossal - over 10 billion game mods are downloaded each year. Mods enhance graphics as faster GPUs are released, extend a game's lifespan with new content, and expand their audience with total gameplay conversions. With NVIDIA RTX Remix, we're enabling modders to remaster their favorite classic games with full ray tracing (also known as path tracing), NVIDIA DLSS, NVIDIA Reflex, modern physically-based rendering (PBR) assets, and generative AI texture tools. Starting now all modders can download the NVIDIA RTX Remix Open Beta, for free, from here.

RTX Remix has already delivered stunning remasters in NVIDIA's own Portal with RTX, and the modder-made Portal: Prelude RTX. Now, Orbifold Studios is using RTX Remix to develop Half-Life 2 RTX: An RTX Remix Project, a community remaster of one of the highest-rated games of all time.

"Against the Storm" Hits Version 1.1 Milestone

Greetings, Viceroys! We're excited to be back with a new Against the Storm update! With the dust settling from the 1.0 release, we have been able to spend some more time working on new features and improvements. Let's start with a huge thank you to you, our community! Whether you just started playing with the 1.0 release or have been with us throughout Early Access, we are grateful for putting your trust in us and investing your time in Against the Storm. We appreciate all your suggestions, reports, and reviews. They help us a lot! It's been a great launch, and we're excited about what the future holds.

DEVELOPER NOTES
The latest update isn't as spectacular as we hoped it to be, as we spent most of our time after launch helping community members who were experiencing issues with the PC Game Pass save system (plus we had a short holiday break where we ate tons of pierogies!). But now that things have settled down a bit, it's time to bring you some new features and improvements! We're talking new custom trader portraits, new event icons, new orders, new decorations, and a whole bunch of UX changes!

Frostpunk 2 Gameplay Showcased in Latest Trailer

Dear Citizens, it's finally time for The Frostpunk 2 Official Gameplay Trailer (watch the video below)! Discover a city-survival game set 30 years after an apocalyptic blizzard ravaged Earth, transforming our world into a harsh, icy wasteland. In Frostpunk 2, you must face a new deadly threat that appears on the horizon—human nature and its unsatiated thirst for power. Frostpunk 2 will launch on PC in the first half of 2024 and will be available day one with PC Game Pass and later with Xbox Game Pass upon release on Xbox Series X|S. The game is also coming to PlayStation 5.

The city has undergone significant changes since the events of the first Frostpunk. As it's grown in both size and population so has it given rise to diverse and conflicting aspirations among its citizens. However, Frostpunk 2 remains rooted in its focus on an emergent narrative set in a harsh, post-apocalyptic atmosphere. The game takes place 30 years after the apocalyptic blizzard that has taken place in Frostpunk. Earth is still overwhelmed by the neverending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and internal conflicts are an unavoidable reality. It's up to you to make decisions about your City's future and face their consequences.

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

"Prince of Persia: The Lost Crown" Out Now on PC & Consoles

Prince of Persia: The Lost Crown is out now on Nintendo Switch, Sony PlayStation 4|5, Xbox Series X|S, Xbox One, PC (via Epic Games Store & the Ubisoft Store), and Amazon Luna. An all-new adventure set in a milieu of Persian mythology and history, Prince of Persia: The Lost Crown is a 2.5D action-adventure that casts players as Sargon, youngest member of the elite, superhero-like Immortals. Armed with acrobatic combat skills and an ever-growing arsenal of time powers, Sargon explores the mythical Mount Qaf in search of the kidnapped Prince Ghassan, and gradually unravels the dark secret at the heart of the mountain's time curse.

Inspired by Metroidvanias, Prince of Persia: The Lost Crown invites players to explore a vast citadel complex and its outlying biomes, including forests, caves, snowy peaks, and much more. Developed by Ubisoft Montpellier - the studio that also produced Rayman Origins and Rayman Legends - the game builds on the ultra-responsive, highly varied platforming action that the Rayman games established - as well as their tradition of spike- and trap-filled pathways that sometimes leave little room for error. Demanding quick reflexes, it delivers performance to match, with all platforms targeting at least 60 frames per second.

Visions of Mana Launches Summer 2024

Visions of Mana is a game of many firsts. It's the first entirely new mainline Mana game for more than 15 years. It's the first game to offer such sprawling 3D worlds and freedom to explore them. And—perhaps most excitingly for the readers of this blog—it's the first Mana game to release on Xbox! Of course, that means that some of you may not be entirely familiar with this franchise. You may be wondering: What makes this one of the most beloved Square Enix series out there? Why did this announcement and trailer for Visions of Mana shown at The Game Awards 2023—and its surprise appearance in Developer_Direct—make people so giddy and excited. Let's start by introducing you to this brand new adventure.

What is Visions of Mana?
This sprawling new single-player action RPG puts you in the shoes of Val—a curious and carefree young man and skilled fighter. One eventful night, his childhood friend is chosen as an alm—someone who must travel to the Mana Tree and rejuvenate the flow of mana power. Val joins her as the Soul Guard to protect her on her journey, and an epic adventure begins. As Val, you'll explore vast areas, battle monsters, gain allies, and uncover the many secrets of this expansive world. And what a world it is! As you can see from the screenshots and trailer, it's a beautifully vibrant game with rich colors and expressive characters. The beauty is matched by equally appealing combat. Aerial combat allows for physical and magic attacks in mid-air, and the grand and mysterious powers of the Elemental spirits can assist players in the form of specialized weapons.. It's fast-paced, strategic, and endlessly satisfying.

Obsidian Entertainment's "Avowed" Previewed During Developer_Direct

It's going to be a good year for Xbox players. At this week's Developer_Direct show, we provided deep-dives into five new games launching across Xbox Series X|S, PC, Game Pass and/or cloud—all of which will arrive later in 2024. Development teams at Xbox, Bethesda, and even one of our third-party partners invited you into their studios to showcase extended gameplay, reveal key information, and more. Members of each development team gave us a look into their creation, with new information, and offered a tantalizing glimpse of what's to come this year. All four of these games will arrive on day one with Game Pass, and will contribute to what's going to be another huge year for members, delivering incredible games throughout 2024.

Avowed—Launching Fall 2024
Avowed Game Director Carrie Patel gave us a first deep-dive into the gameplay in Obsidian's upcoming fantasy action RPG, from its dynamic combat, to its thoughtful reactivity, to its "colorful, vibrant, strange" world set in the Living Lands. Avowed continues Obsidian's signature style of creating games with deep themes and player choice at the forefront. Not only will you make narrative decisions that can impact changes in the game down the line, but Avowed is also looking to offer choice in combat. Gameplay Director Gabe Paramo discussed not only how varied your weaponry will be - with melee weapons, ranged guns and bows, and magic-based wands (even dual-wielded wands!) to name a few—but how flexible combat can be, allowing you to quickly change loadouts for enemy encounters. Swappable loadouts mean you can approach combat however feels right to you.

"Ara: History Untold" Dev Interviewed at Xbox Developer_Direct

As you may have seen during our latest Developer_Direct, there's no lack of passion for gaming to be found when walking the halls at Oxide Games. The studio is full of game industry veterans who would probably bleed strategy board game pieces if you were to so much as nick them on the arm. This team has been crafting in this space for decades and has no shortage of ideas on what makes a compelling strategy game experience. Now, with Ara, they're looking to carve out their place at the top table with their own take on one of the most beloved genres in PC gaming. Ara: History Untold bills itself as a grand strategy game that's working to evolve the genre of historical grand strategy. But trying to usher in the next chapter of such a well-established space is a daunting task. Where does one even start? That's easy - look at what bothers you, and go from there.

"One of the first things we did when we started (Ara) was to identify key aspects of the [grand strategy] genre space that have always annoyed us, like areas we could improve upon—one of those is optimal strategy," explains Oxide Games Design Director Michelle Menard. "Something that plagues the genre space is that once you've kind of figured out how to win or how the game works, you've mastered it. You stop playing because you solved the problem; it was a binary problem because one of the key drivers of something like a tech tree is a static, solvable problem."

"Senua's Saga: Hellblade II" Launches May 21, Digital-Only Release

Hello, Dom here, Studio Head at Ninja Theory. As I write this, we are now in the final few months of development on Senua's Saga: Hellblade II, preparing for our launch Day One on Xbox Game Pass and across Xbox Series X|S, Windows and Steam on May 21. It was a pleasure to give you all a deeper insight into Senua's next journey, our studio and our talented team in Developer Direct.

Since the release of Hellblade: Senua's Sacrifice, Ninja Theory has transitioned from being an independent team to one that sits within Xbox Game Studios. Although this has seen change for Ninja Theory, particularly in terms of the support now available to us for striving towards our ambitions, what has not changed is our passion and commitment to our studio mission - to craft life-changing art with game changing tech.

Bethesda Presents Indiana Jones and the Great Circle

This new journey starring the legendary archaeologist comes from the award-winning team at MachineGames—the minds behind Wolfenstein: The New Order and Wolfenstein: The New Colossus—in collaboration with Lucasfilm Games and executive produced by Bethesda Game Studios' Todd Howard. Indiana Jones and The Great Circle is coming later this year to Xbox Series X|S and PC and will be available day one on Game Pass. Check out the full announce from the Developer_Direct and get more insights from the team at MachineGames below.

Set between "Raiders of the Lost Ark " and "The Last Crusade," Indiana Jones and The Great Circle is a first-person, single-player adventure that will take you all over the world, uncovering clues and solving an ancient mystery. Become the adventurer in a race against sinister forces. Your journeys will take you from the hallowed halls of the Vatican and the arid deserts of Egypt to the lush and sunken temples of Sukhothai and the frigid peaks of the Himalayas.

GeForce NOW Adds Exoprimal & Prince of Persia: The Lost Crown

Hold on to your seats—this week's GFN update is unleashing dinosaurs, crowns and more in the cloud. Catch it all on Capcom's Exoprimal and Ubisoft's Prince of Persia: The Lost Crown, leading 10 new games joining the GeForce NOW library this week.

Suit Up, Adapt, Survive
Don cutting-edge exosuit technology and battle ferocious dinosaurs on an Earth overrun with waves of prehistoric predators. Capcom's online team-based action game Exoprimal is now supported in the cloud. Face velociraptors, T. rex and mutated variants called Neosaurs using the exosuit's unique weapons and abilities. Join other players in the game's main mode, Dino Survival, to unlock snippets and special missions from the original story, piecing together the origins of the dinosaur outbreak. Change exosuits on the fly, switching between Assault, Tank and Support roles to suit the situation. Catch the game in the cloud this week alongside the release of Title Update 3, which brings a new mission and special Monster Hunter collaboration content, a new map, new rigs, plus the start of the third season. Ultimate members can enjoy it all at up to 4K resolution and 120 frames per second, and new players can purchase the game on Steam at 50% off for a limited time.

"Turnip Boy Robs a Bank" Out Now on PC & Consoles

Thank you so much for all the amazing support we've received while developing this game! It's crazy to think it's been over TWO YEARS since we launched Turnip Boy Commits Tax Evasion, and I'm super happy y'all stayed along for the ride! I would like to seriously seriously thank the team behind Turnip Boy Robs a Bank, as they've done an amazing job on everything we threw at them, and they continue to surprise me with the wacky and wild things they continue to come up with about Turnip Boy and his adventures! Out now on Steam, Switch, Xbox, Xbox Game Pass, AND MORE.

Turnip Boy is back! This time he's teaming up with the fearsome Pickled Gang to plan and execute the weirdest heist of all time. Shake down hostages, steal precious valuables, battle the fuzz, and use wacky tools bought off the dark web to move further into the vaults of the Botanical Bank. Turnip Boy is ready to commit more felonies in this comedic action-adventure game with roguelite elements. To pull off the perfect heist, you'll need to purchase an array of dangerous and wacky tools from the dark web, including a diamond pickaxe, C4, and… a cardboard box? However, bank robbing isn't easy, so be prepared for intense shootouts with security guards, the fuzz, elite swat teams and more!

Farming Simulator 22 Patched with AMD FSR 3 + Frame Generation Support

Farming Simulator 22 now supports AMD FSR 3 on PC, so you can enjoy even smoother farming. Download game update 1.13.1.1, and activate FSR plus Frame Generation to boost your frame rate on supported graphics cards! Wait, what's FSR? AMD FidelityFX Super Resolution (in short: AMD FSR) uses upscaling technologies that aim to increase the frame rate. In simplified terms, it first renders Farming Simulator 22 at a lower resolution, but then upscales it using a variety of (very smart & efficient) techniques. Without sacrificing image quality, you can significantly increase the performance of Farming Simulator 22, especially when demanding settings are enabled. Try it!

What's new in FSR 3?
AMD FSR 3 improves upon FSR 2's upscaling and adds Frame Generation. This feature can be activated separately in the graphics settings of Farming Simulator 22. It generates additional frames to increase the frame rate. Imagine one new frame being inserted in between two existing frames. In some, ideal situations, depending on your hardware and individual settings, FSR 3 with activated Frame Generation can straight up double your displayed FPS to guarantee some extra-smooth farming! Please note: AMD FSR 3 Frame Generation is recommended to be used with a minimum of 60 FPS before FG-activation!

Prince of Persia: The Lost Crown Influenced by Rayman

Prince of Persia: The Lost Crown launches tomorrow, January 18, for modern consoles and PC, and is available now with a Ubisoft+ subscription or for purchasers of the Digital Deluxe Edition. Prince of Persia: The Lost Crown is an adventure inspired by Persian mythology and the Metroidvania genre, in which players step into the boots of Sargon - the youngest member of Persia's most elite warriors, the Immortals - and brave the dangers of the mysterious Mount Qaf on a journey to save the kidnapped Prince Ghassan. Wielding acrobatic parkour abilities, mystical time powers, and fluid, combo-driven sword skills, Sargon discovers a world shattered by a time curse, where he'll battle sand zombies, screen-filling monsters, and even alternate versions of himself.

Prince of Persia: The Lost Crown was developed by Ubisoft Montpellier, the studio behind Rayman Origins and Rayman Legends - and some of those games' DNA persists in Sargon's adventure, particularly when it comes to platforming. Like Rayman and crew, Sargon has a certain rhythm and bounce to his movements that helps make exploration a blast, and a lot of his time is spent navigating deviously designed platforming sequences that dare players to thread their way through gauntlets of spikes and traps with increasingly less room for error. To find out more about this connection, and how Ubisoft Montpellier's experience on the Rayman games helped shape Prince of Persia: The Lost Crown, we spoke with Game Director Mounir Radi.

Bulletstorm VR Exclusive Feature Set Gets Previewed

Welcome to Stygia! Stroll along the tranquil corridors of this once luxurious resort planet, serenaded by the sweet sounds of explosions and gunfire. Sit back and take in the vivid colors of the sunset - the secret ingredient is gamma radiation! Why not make some new friends? Our friendly cannibal gangs would kill to meet you. invites you to a blood-soaked and adrenaline-fueled story with guns, gore, and gruesome enemies. Playing as Grayson Hunt, former elite mercenary and current space pirate, you are marooned on a hell planet and the only way out is through - through a hail of bullets, that is. You and your squad must survive not only the horrors of the planet's inhabitants but also exact vengeance on the man who put you there - your ex-commander, General Victor Sarrano.

The secret to any good vacation is packing smart, and your trip to Stygia would be incomplete without a kick-ass arsenal you can wield with your own two hands. Yes, two—give it to your enemies with both hands with Bulletstorm VR's exclusive and full support for dual-wielding weapons. Like everyone else, you too must have wondered, in moments of quiet reflection, what does it feel like to lasso a bloodthirsty mutant with an energy leash and sling them into a razor sharp cactus? Well, wonder no more! The energy leash in Bulletstorm VR is a dynamic weapon that lets you pull, push, trap, and even explode enemies up close and far away.

Blizzard Reveals Diablo IV: Season of the Construct

Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan. Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root. Season of the Construct begins on January 23 at 10 a.m. PST. Prepare to uncover the powerful secrets of Zoltun Kulle's Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.

UNEARTH ZOLTUN KULLE'S LEGACY IN A NEW QUESTLINE
A new threat lurks deep beneath the sands of Kehjistan, where the Loom, an ancient technology—designed by Zoltun Kulle and Ayuzhan of Caldeum—has been usurped by the forces of evil. The Demon Malphas is responsible for twisting the Loom for his cruel whims. Zoltun's former companion Ayuzhan leads you through the treacherous Vaults, desperate to stop the formidable Malphas and his deadly constructs from overtaking Sanctuary. Travel to the Gatehall, a town center underneath Kehjistan that serves as your base of operations in the fight against the Constructs. The Gatehall is your conduit to access the deadly Vaults—riddled with elemental Hazards and Constructs, these Vaults are the key to harnessing the true potential of the Loom. Travel to the Loom to stop the threat at its source and defeat Malphas in a new Boss fight. To play the Season of the Construct Seasonal Questline, you must create a new character on the Seasonal Realm and have completed the Main Campaign. Take advantage of the Skip Main Campaign feature once you've completed the prologue if you want to jump right in!

MintRocket Unveils Wakerunners, a Top-Down PvP Action Shooter

MintRocket's Project TB unveiled as Wakerunners! This is a post-apocalyptic team-based action game set on a future Earth, offering a unique blend of fast-paced combat, diverse characters, and engaging game modes in a Top-Down PVP setting. The official name 'Wakerunners' combines 'Waker', for the human species enhanced with biometric abilities, and 'Runners', for the ability to accelerate and decelerate, which is a key setting in the game's universe.

Game Worldview
In the technologically advanced world of Wakerunners, biometric data chips have granted special abilities to human 'Wakers.' After a global virus outbreak and the fall of lunar debris - Earth lies in ruins, revealing gravitational anomalies and the new energy source, 'Lunium.' Survivors have formed alliances, competing to secure this precious resource and claim rulership of the new world.
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