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Microsoft Launches Xbox Adaptive Joystick

Accessibility is a fundamental right for people with disabilities and makes technology easier for everyone. We see this reflected in how customers are using Microsoft technologies around the world. Copilot for Microsoft 365 is unlocking workplace productivity like never before, more than 10 million people use Edge each month to have the web Read Aloud, over 1 million people use Immersive Reader to make webpages easier to read and partners like Tobii Dynavox and Special Olympics are bringing AI to people with disabilities globally. And these are just some of the highlights of what we shared today! Here's a quick summary of the new accessibility products, features and programs announced at the 2025 Ability Summit.

What's new in 2025?
We announced that the Xbox Adaptive Joystick is now available for purchase exclusively at Microsoft Store. With more than 429 million players with disabilities worldwide, we know each player has unique needs and preferences for how they choose to play. The Xbox Adaptive Joystick is a singular, wired controller primarily designed to meet the needs of players with limited mobility. Its versatility helps players seamlessly incorporate it into their existing gaming setups. Built with the Gaming and Disability community who inform the development of Xbox products from the beginning. The joystick joins our family of adaptive accessories including the mouse, pen, adaptive kit and Xbox Adaptive Controller. For more details visit Xbox Support.

Playtonic Games Presents Yooka-Replaylee Extended Gameplay Featurette

Remastered, remade, remixed, this is the definitive version of Yooka-Laylee! With shiny, new 4K graphics and visual effects, a brand-new control scheme, entirely new moves and the ability to swiftly chain moves together, it's a quicker, slicker platforming experience. Yooka-Replaylee builds on our nearing 10 years of growth and experience since making Yooka-Laylee, as well as taking on board a whole bunch of community feedback over the years. It's jam-packed with brand new content that we think platforming fans new and old will love! Each world in Yooka-Replaylee has been expanded by default, no longer requiring players to do that themselves, giving us the opportunity to fill each world with new challenges, new collectibles, and new THINGS added to every corner!

Quills!
Quills have new purpose in Yooka-Replaylee! Now, each world has its own Quill colour, and with all of Yooka & Laylee's abilities now unlocked from the start, Trowzer has had to up his game and provide some new goodies! Quills can be traded to Trowzer for things like level exclusive cosmetic items and health/energy upgrades!

Argonaut Games Announces April 2 Launch of "Croc Legend of the Gobbos" Remaster

The wait is nearly over! We're thrilled to announce that the highly anticipated remaster of Croc Legend of the Gobbos is launching April 2, 2025! Wishlists are open for PC on GOG.com—with Nintendo, PlayStation, and Xbox digital storefronts following soon. Croc's back and he's still got the moves! Croc Legend of the Gobbos is the heartwarming journey of an endearing, humble little crocodile equipped with only his iconic backpack and a wiggly butt as he platforms his way across a series of unique worlds by running, jumping, climbing, swimming and tail spinning on his quest to rescue his adopted family of Gobbos from the grasp of the evil sorcerer Baron Dante and his impish Dantini hordes.

With its broad appeal and groundbreaking creativity, the original game quickly became a multi-million selling platforming classic, and while the Croc Legend of the Gobbos remaster delivers an authentic gameplay experience that transports players back to the golden age of gaming, it also introduces a roster of modern updates including enhanced HD graphics, modern control mechanics with an updated camera, and retro video modes to recreate the gaming experience that charmed us in the 1990s.

Respawn Entertainment & Bit Reactor to Showcase "Star Wars Turn-based Tactics Game" on April 19

Back in January 2022, Electronic Arts and Lucasfilm Games announced a new "Star Wars strategy game." Press material revealed a production collaboration between Respawn Entertainment and Bit Reactor. The latter party was described as a: "newly formed studio, helmed by games industry veteran Greg Foerstch (ex-Firaxis Games). Respawn will produce the new Star Wars strategy game while Bit Reactor leads on the development of the title." EA's PR piece did not go into major detail, given the very early nature of the generically monikered strategy project. In the interim, Bit Reactor has spent just over three years of production time on their mystery title. Last Friday, the official Star Wars website published a schedule for next month's Celebration LIVE! Japan event.

Eagle-eyed journos and fans soon noticed an intriguing entry, titled: "Bit Reactor Developer Panel featuring Respawn Entertainment and Lucasfilm Games." The April 19 early Saturday evening slot—4:30PM to 5:30PM, Live on the Galaxy Stage—will be dedicated to a "first look at a new Star Wars turn-based tactics game." According to reports from last summer, Greg Foerstch and fourteen other former Firaxis team members are involved in the making of the EA/Lucasfilm's unnamed Star Wars turn-based IP. Interestingly, a Bit Reactor 2024 blog post goes to great lengths in explaining that there is more to their internal makeup than being mere "XCOM" veterans. The scope of Respawn Entertainment's involvement is not clear, but Vince Zampella's studio is primarily working on an untitled Star Wars Jedi: Survivor sequel. Earlier on in March, an ex-employee leak indicated the unfortunate cancelation of an unannounced first-person shooter game. Industry watchdogs believe that the now dissolved Respawn "new game incubation team" was tasked with the creation of a Titanfall multiplayer prototype.

Ubisoft Explores the History of Feudal Japan in Assassin's Creed Shadows

Assassin's Creed Shadows, launching on March 20, will continue the series' tradition of bringing players closer to history with a section of its database titled "Cultural Discovery." As part of the in-game Codex, this feature offers players carefully selected encyclopedic entries on the history, art, and culture of the Azuchi-Momoyama period. This cultural encyclopedia was written by historians and includes images from museums and institutions. Similar to the History of Baghdad feature in Assassin's Creed Mirage, Cultural Discovery will be integrated into the main game of Assassin's Creed Shadows, and is tied to player progression. Cultural Discovery contains almost two times as many entries as the History of Baghdad, with more than 125 entries at launch, and more to come.

As players visit sites that provide a historical and cultural exploration of 16th-century Japan, they will unlock articles on the economy, castles, military affairs, daily life, historical figures, and events. One notable cultural codex entry, shown above, features an exclusive replica of a Kabuto, or Japanese war helmet, that symbolizes the first contact between Japan and Spain. The original Kabuto is part of one of the oldest collections of Japanese armor in Europe, and is kept at the Royal Armory in Madrid. This Kabuto had been almost entirely damaged during the fire suffered by the Royal Armory on July 10, 1884. Ubisoft, Patrimonio Nacional, and Spanish company Factum Arte joined forces to recover what was left of this Feudal Japan relic, create a faithful physical reconstruction of it, and make it accessible to people around the world through its inclusion in Assassin's Creed Shadows. The physical replica from Factum Arte will become part of the Royal Armory of Madrid's collection.

Veteran CoD Producer Confirms Founding of Dark Outlaw Games; Sony Staffing Up New First-Party Studio

Jason Blundell—a veteran producer (at Treyarch) of many entries in the highly popular Call of Duty (CoD) franchise—has confirmed the founding of a new video game development studio: Dark Outlaw Games. This fledgling outfit started operations under the umbrella of Sony Interactive Studios (SIE). In an interview conducted by Jeff Gerstmann—a well-liked video game journalist—Blundell disclosed a very fortunate (early days) situation: "it's such a privilege to be able to do it with Sony as a new first-party studio...Sony doesn't set up first-party studios all the time. To have that privilege is humbling, it's really nice. I'm really excited." Industry whispers previously pointed to the "circa late 2023/early 2024" formation of an unnamed first-person shooter specialist team at PlayStation Studios, comprised of Jason Blundell and other ex-members of Deviation Games. This older organization started off back in 2020, under Blundell and Dave Anthony's direction—by June 2021, SIE announced an exciting partnership with Deviation Games. This "second-party" collaboration pointed to a new intellectual property destined for launch on Sony's market leading PlayStation 5 home console.

In 2022, Blundell left Deviation under mysterious circumstances. The Los Angeles, California-based studio would eventually limp to a disappointing end in 2024; with no finalized product released. The eventual founding of Dark Outlaw Games is a point of curiosity, given Sony Corporation's widespread gutting of staff headcounts across first-party studios in early 2024. As revealed to Gerstmann during their bonus podcast episode appearance, the seasoned CoD vet outlined current project conditions: "staffing up (and) keeping it kind of 'low key' as the team develops its game...We're getting the team to jell, getting the ideas clicking—I'm a programmer at heart, so let's test those assumptions: Is it working? You're trying to escape velocity." The growing Dark Outlaw team has busied itself with an unannounced project. Blundell described a secretive approach—rushing in with a premature unveiling would not be appropriate at this point in time. He elaborated: "(Dark Outlaw Games) has worked away in the shadows for a while, and when we've got something to talk about, we'll step out into the light...But, you know the story for me is about the game, not about the studio...so the reason why we're not doing a fanfare or shout about it from the rooftops is like, let's get something, right?"

Focus Entertainment & Saber Highlight Hilarious Reactions to RoadCraft's Popular Steam Demo

Focus Entertainment and Saber Interactive are excited to share a Reaction Trailer for their upcoming game RoadCraft, celebrating its demo's success during Steam Next Fest and allowing everyone to witness all kinds of memorable moments filled with truckloads of fun. The next-gen heavy-machinery simulation and sandbox game where players reshape the Aftermath is coming May 20 to PlayStation 5, Xbox Series X|S, and PC.

The demo is still live for a few days!
In one week, over 350,000 players tried out the RoadCraft demo. With almost 12,000 simultaneous active users, it ranks 3rd most played demo during the Steam Next Fest. Having been greeted so warmly, the demo has won an extended lifetime following its Steam Next Fest participation, giving everyone the opportunity to get in on the fun… or go back to it until March 20, 6 pm CET!

Xbox Game Pass Reveals Late March Additions: Atomfall, Blizzard Arcade Collection & More...

We're back with more day one games for Game Pass Ultimate and PC Game Pass, more games for Game Pass Standard, and more games for Game Pass Core! There is a little bit of everything, including co-op battles, classic console games, survival action and more. Let's get to the games!

Available Today: 33 Immortals (Game Preview) (Cloud, PC, and Xbox Series X|S)
Game Pass Ultimate, PC Game Pass
Available on day one! 33 Immortals is a co-op action-roguelike for 33 players. Play as a damned soul, and rebel against God's final judgment. Dive straight into epic, 33-player co-op battles with instant "pick-up and raid" matchmaking. Cooperate with your allies to survive against hordes of monsters and massive, challenging bosses. Expand your arsenal and equip powerful new relics to permanently upgrade your soul.

Glorious Expands GMP 2 Mouse Pad Lineup with Printed Gradient Series

Glorious Gaming, a global leader in PC gaming hardware, today announces the launch of new ways to customize gaming setups, with all new additions to their GMP 2 mouse pad lineup. Inspired by fan-favorite designs, the latest GMP 2 Printed Series cloth gaming mouse pads make achieving a clean, coordinated setup effortless. Choose from 1 of 3 designs, Nebula, Ocean and Rainforest to coordinate with Glorious GPBT keycaps, or an entire room aesthetic. The crisp lines and bold colors resist fading over time, and are as durable as the matching dye-sub GPBT keycap sets.

Based on the coveted GMP 2 XXL mouse pad, the all new gradient series packs in all the same great features of the black GMP 2 mouse pads. Including the same precision cloth surface, the dense weave and high thread count ensure a smooth glide with just the right amount of resistance and are a perfect blend of speed and control, optimized for all gaming mice. As with the mainline GMP 2 mouse pads, the new colorways also feature the same spill resistant barrier to ensure the gaming surface is easy to clean and the pad's smooth glide is protected during those unfortunate accidents.

Bandai Namco Presents BLEACH Rebirth of Souls Protagonist's Three Playable Forms

Bleach Rebirth of Souls is an upcoming fighting action game based on the legendary anime franchise, delivering an immersive Bleach experience. Engage in thrilling one-on-one sword combat with your favorite characters and unlock powerful forms to overturn the tide of battle - the more desperate the situation, the more powerful you become! Of course, a Bleach game would be nothing without protagonist Ichigo Kurosaki—and we have some news on the classic character. Ahead of the game's release on March 21, we're excited to reveal Ichigo Kurosaki's most powerful form, Final Getsugatensho and its unique playstyle—as well as his two other forms, Bankai and base.

Through the Story Mode, re-live iconic battles and moments from the Bleach storyline and experience the growth of Ichigo Kurosaki as he discovers his new powers and unlocks powerful transformations. In the game, this will be represented by three different forms, each as a separate playable character, which will come with different combat styles to best suit his stage of growth in the Story Mode. Let us run you through each one.

Chuhai Labs Unveils "Wild Blue" - a Modern Spin on the Classic "Star Fox" Formula

We're so excited to show you the teeniest bit of what we've been working on! Having Giles Goddard as our founder (of Chuhai Labs), we've wanted to make something that pays tribute to his amazing career making legendary games for a while now. With Wild Blue we are making that dream a reality! We can't wait to share more about this love letter to '90s on-rails aerial adventures soon!

Wild Blue reimagines the classic on-rail adventures of the 1990s. Join Bowie Stray and the Blue Bombers as they soar through the skies on a mission to save the world in this action-packed, nostalgic journey! Soar over oceans, desert ridges, and perilous caves, battling waves of enemies and pushing back the Baron's forces. With the help of allies, you'll fight to restore peace while experiencing the thrill of classic arcade flight-combat! Easy-to-learn controls make Wild Blue accessible for newcomers and genre veterans alike, while the game's stunning visuals immerse you in a hand-crafted, anime-style universe. With its compelling gameplay loop, branching paths, and thrilling missions, every flight is an adventure!

Ubisoft Publishes Assassin's Creed Shadows Global Launch Times, Pre-load Starts March 17

Assassin's Creed Shadows is launching March 20 on Steam, but you can pre-load the game as early as March 17 at 9:00AM PST (4:00PM UCT). Check out the exact time you can start the game on March 20, wherever you are in the world—with our "Global Release Timings" chart (below).

Don't forget to wishlist or pre-purchase Assassin's Creed Shadows today so you can pre-load on March 17 and dive in as soon as the game is live on March 20. Those who pre-purchase Assassin's Creed Shadows will receive at no additional cost the Thrown to the Dogs bonus quest at launch, as well as the Claws of Awaji expansion when it launches later this year.

People Can Fly Stepping Away from VR Development & Publishing

With reference to the current report No. 54/2023 dated 12 November 2023 regarding the conclusion of the agreement for the production of project Bison, the Management Board of PCF Group S.A. with its registered office in Warsaw (the "Company" or the "Issuer") informs that on 6 March 2025 it agreed with Incuvo S.A. with its registered office Katowice ("Incuvo"), a subsidiary of the Issuer, on the terms of the final stages of work on project Bison, which cover the period until the game's release, scheduled for the fourth quarter of 2025. As part of these arrangements, there were minor changes to the scope of the project and the previous terms of mutual settlements between the parties. According to the changed plan for project Bison, Incuvo will participate in covering a small part of the costs related to the further production of project Bison in exchange for a share of a certain portion of future revenues received by the Company in connection with the publishing and distribution of the game, but only up to the amount that Incuvo allocates to increase the budget for the final stage of production of project Bison.

At the same time, the Management Board of the Company conducted an analysis of the current activities of the Company's capital group (the "Group") in the segment of games designed for virtual reality (VR) platforms, the prospects for further development within this segment, taking into account the current situation of the Group and the change in the market situation consisting in a significant reduction in investments in the production of new VR games by VR hardware platforms holders, which negatively affects the assessment of the future commercial potential of this segment, based on which on 6 March 2025 it decided to phase out the Company's VR game publishing activities.

KOEI TECMO Reveals Atelier Yumia x Tales of Graces f Collaboration

In the upcoming alchemy JRPG "Atelier Yumia: The Alchemist of Memories & the Envisioned Land" available March 21st, a collaboration with "Tales of Graces f Remastered", an RPG from Bandai Namco Entertainment, has been confirmed. A collaboration costume from "Tales of Graces f Remastered" will be available as a free DLC in "Atelier Yumia." Please look forward to further information on the timing of its release.

Also, to commemorate this collaboration, a special illustration by the illustrator Benitama was released today. The illustration features "Yumia," the protagonist of "Atelier Yumia" and "Asbel," the protagonist of "Tales of Graces f Remastered," standing side-by-side wearing the collaboration costume. Walk the forbidden path, no matter where it leads. "Atelier Yumia" is a story about Yumia and her companions confronting memories and, despite their uncertainties, forging ahead on the path they believe in.

Piranha Games Announces MechWarrior 5 Clans - Ghost Bear Flash Storm DLC, Arriving in April

Greetings Warriors! Piranha Games is excited to announce MechWarrior 5: Clans—Ghost Bear Flash Storm! Leo Showers is dead. As Ulric Kerensky changes the rules of engagement, Clan Ghost Bear khans Bjorn Jorgenson and Aletha Kabrinski plot their next moves as they strive to take the lead in the race towards Terra. Take command of the Silveroot Keshik, an elite unit tasked with proving Ghost Bear's strength and reclaiming lost glory.

Engage in a Trial of Possession to claim the powerful Ebon Jaguar and Night Gyr 'Mechs. Face off against the legendary Second Sword of Light in a battle for control of Alshain, a world replete with 'Mech factories and orbital shipyards capable or producing warships. Unleash 4 new OmniMechs and 4 new BattleMechs, and command Elementals as you take the fight to space and beyond in this thrilling expansion!

Ubisoft Summarizes Rainbow Six Siege X Showcase, Announces June 10 Release

The next evolution of Rainbow Six Siege was revealed today at the Siege X Showcase. Launching on June 10, Siege X will introduce Dual Front, a dynamic new 6v6 game mode, as well as deliver foundational upgrades to the core game (including visual enhancements, an audio overhaul, rappel upgrades, and more) alongside revamped player protection systems, and free access that will allow players to experience the unique tactical action of Rainbow Six Siege at no cost. Plus, from now through March 19, a free Dual Front closed beta is live on PC via Ubisoft Connect, PS5, and Xbox Series X|S, giving players a first chance to play the exciting new mode. Read on to find out how to get into the beta and try Dual Front for yourself.

Dual Front
Taking place on an entirely new map called District, Dual Front is a new mode that pits two teams of six Operators against each other in a fight to attack enemy sectors while defending their own. Players can choose from a curated roster of 35 Operators—both Attackers and Defenders - that will rotate twice per season. During each match, two objective points are live at all times, one in each team's lane; teams must plant a sabotage kit (akin to a defuser) in the opposing team's objective room and defend it in order to capture the sector and progress towards the final objective: the Base. Sabotage the Base to claim victory, but don't forget to defend your own sector, lest your foes progress faster than you and beat you to it.

"Elder Scrolls IV: Oblivion Remake" Reportedly Due for Launch in April

A much-rumored remake of Bethesda's Elder Scrolls IV: Oblivion (2006) action role-playing game was the subject of recent debate; online tipsters proposed that the unannounced modernized version was on track for a potential mid-2025 launch. Going back to 2023, an ex-member of Virtuos—a Singapore, China-based video game development company—made claims on Reddit about the remake/remaster's apparent existence. Earlier this year, MP1st managed to extract further details from another ex-Virtuos team member—an accidental leak provided insight into the leaked project's technological underpinnings; Unreal Engine 5. According to MP1st's report, the "fully remade" version could arrive with updated gameplay systems and a much-improved HUD.

NatetheHate—a noted provider of video game insider knowledge—has adjusted his launch timeframe for Bethesda's "outsourced" Elder Scrolls IV: Oblivion Remake project. Previously, he predicted a June 2025 release window. An adjusted schedule brings things forward—as disclosed by an interaction on social media. The soothsayer reckons that Microsoft's flagship ARPG development team will make a related announcement: "either this month (March), or next month...likely sooner than the original June target, but still working to get details on an updated release date." In their coverage of NatetheHate's latest proclamation, Video Games Chronicle (VGC) cited other unnamed sources—based on word of mouth, they believe that the Elder Scrolls IV: Oblivion Remake will launch in April. The VGC article touches on Virtuos being a veteran in the business of porting older/existing AAA titles to modern hardware platforms.

FuturLab Announces PowerWash Simulator 2, Teases 2025 Launch

What's better than first-person sprayer PowerWash Simulator? A second PowerWash Simulator! That's right, we're thrilled to finally be able to talk about the next soap-erior sequel in our beloved franchise, PowerWash Simulator 2, coming in 2025 to Steam, Xbox Series X|S, PlayStation 5 and Epic Games Store. Available to wish list now on your platform of choice. Those of you who are eagle-eyed Game Pass fans may have enjoyed the original already, but for those unfamiliar with the concept, let me give you the rinse. PowerWash Simulator is what it says on the tin: find yourself in a mess, clean it up, build your business, become deeply immersed in soothing satisfaction, and indulge in some fascinating lore, including a mayor, a cat and… aliens?

That sounds random, but this game has been so beloved (by over 17 million of you!) that we wanted to give you more. Design Director Dan Chequer tells us a little more about why a sequel was the natural next step. "PowerWash Simulator has exceeded our expectations by taking off in the incredible way it has. Although we've added a huge amount of incredible content to the original game, we built and designed the game over four years ago when we never expected it to become so large. As a result, it has some technological limitations keeping us from adding new and interesting features. So, it made sense to start discussing where we could go from here."

Mountaintop Studios Announces Imminent Closure, Spectre Divide Will Go Offline Soon

Dear Spectre Fans, it's been two weeks since we launched Spectre Divide Season 1: Flashpoint. We're incredibly grateful for the positivity and support that you've shown over that short time. Unfortunately, the Season 1 launch hasn't achieved the level of success we needed to sustain the game and keep Mountaintop afloat. We were optimistic about the first week. We've had ~400,000 players play, with a peak concurrent player count of ~10,000 across all platforms. But as time has gone on, we haven't seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week.

We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 launch via the platforms. We'll be following up with more information on this soon. We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren't able to make it work. The industry is in a tough spot right now. This is a painful update to share. We love Spectre, and we're incredibly proud of what we built with this community. From the entire team at Mountaintop, I want to thank the Spectre community for all your support these past few years. We've loved every minute, and we're sincerely going to miss you. Special thanks to our incredible investors too, without which Spectre wouldn't have been possible.

Moon Studios Showcases "No Rest for the Wicked" Huge Content Update

The wait is over! Our second Wicked Inside is complete. Join us; for an exclusive deep dive into the new content, features and improvements in The Breach Update as well as everything coming next for "No Rest for the Wicked." There are a few surprises along the way! Let us know what you think!

The Breach—our biggest update
You wanted more of our campaign, you wanted more story, more zones to play in, more enemies, more bosses… in short: more of everything. And that is exactly what we have been focusing on. The Breach will be launching on the 30th of April 2025. Watch our latest showcase for the detailed updates and fixes.

Ubisoft Releases Assassin's Creed Shadows' Cinematic CGI Launch Trailer

Assassin's Creed Shadows is just around the corner, launching on March 20 for Steam. To celebrate, the team released a new CGI trailer teasing Naoe and Yasuke's motivations on their journey through feudal Japan. Check it out below. Wishlist Assassin's Creed Shadows or pre-purchase it today! Everyone who pre-purchases the game will receive free bonus content, including the Thrown to the Dogs quest at launch, and the Claws of Awaji expansion when it releases later this year. You can also check all our recent Steam news, including more details about the Steam achievements and badges + trading cards available day one!

ENTER FEUDAL JAPAN
Explore the captivating open world of feudal Japan, from spectacular castle towns and bustling ports to peaceful shrines and war-ravaged landscapes. Adventure through unpredictable weather, changing seasons, and reactive environments. Become Naoe, a shinobi Assassin, and Yasuke, a legendary samurai, as you experience their riveting stories and master their complementary playstyles. As Naoe, use stealth to avoid detection and agility to confound your enemies. As Yasuke, strike your foes with lethal precision and power.

"Trails in the Sky 1st Chapter" English Voice Cast Revealed

We're excited to share this 1st look at the English voice cast for Trails in the Sky 1st Chapter! Starting with our energetic protagonist Estelle Bright, reprised by Stephanie Sheh! Our intelligent and level-headed protagonist, Joshua Bright, will be reprised by Johnny Yong Bosch! The seasoned mentor known as "The Silver Flash", Scherazard Harvey, will be voiced again by Michelle Ruff! Give it up for the insightful yet carefree traveling bard, Olivier Lenheim, with Matthew Mercer returning to the role! Kloe Rinz, beloved for her gentle and kind nature, will be reprised by Cristina Vee!

Though he can be harsh at times, the undeniably skilled "Heavy Blade" Agate Crosner will be voiced once again by Ben Pronsky! Everyone give some love to the ever-sweet Tita Russell, with Brianna Knickerbocker reprising her role! A martial artist from the Calvard Republic, "The Immovable" Zin Vathek will be reprised by Vic Chao! Trails in the Sky 1st Chapter reimagines the first chapter of a beloved series, infusing it with enhanced visuals and refined gameplay. Join Estelle and Joshua, partners bound by fate, as they unravel dark conspiracies threatening the peace of the Liberl Kingdom.

FATE: Reawakened "Remastered Classic Quadrilogy" Out Now on PC & Consoles

The highly anticipated remaster of a classic quadrilogy has finally arrived! FATE: Reawakened is now available for $24.99 on Steam! To celebrate the origins of FATE on PC, we're offering a special 20% launch discount for all PC players until March 19th! Are you up to the task? Your FATE awaits! Download today and start your epic adventure!

Choose your FATE
Reawaken the critically acclaimed FATE games like never before! Play all four classic dungeon crawler titles with enhanced graphics as you battle through challenging procedurally generated dungeons, learn powerful spells, and fish to your heart's content. Are you up to the task? Your FATE awaits! Re-experience the iconic FATE series like never before! Re-visit the quaint town of Grove and the realms beyond as you prepare to enter the Dungeon Gate once again! The award-winning FATE series has gotten a modern facelift while remaining true to the nostalgic dungeon crawler classic. Will you tempt fate on your journey to fame and fortune?

Bandai Namco Presents "BLEACH Rebirth of Souls" Opening Cinematic Movie

With the release of the fighting action game BLEACH Rebirth of Souls nearing, it is almost time for players to grip their sword and reverse their fate! In a new cinematic trailer, BLEACH Rebirth of Souls offers an immersive look into the game adapted from Tite Kubo's legendary franchise, taking players deeper into the world of soul reapers where they will be able to impersonate iconic characters such as Ichigo Kurosaki, Rukia Kuchiki, Sosuke Aizen and more. This cinematic brings the Bleach universe to life with its dark, foreboding atmosphere that sets the stage for epic sword fights.

BLEACH Rebirth of Souls will launch on 21 March 2025 for PlayStation 5, Xbox Series X|S, PlayStation 4 and PC—it is available for pre-order across three editions: Standard, Deluxe and Ultimate. Both the Deluxe and Ultimate Editions include the Season Pass, a 7-day early access to DLC characters, Soul Crystals and Thousand-Year Blood War playable characters. Any player pre-ordering the game will receive the Toshiro and Yoruichi Thousand-Year Blood War costume set as a bonus.

SteelSeries Introduces QcK Performance Mousepad Series

Precision made personal—introducing the QcK Performance Series, our first premium mousepad collection crafted to sync seamlessly with your unique playstyle. Your gameplay is personal, and now your surface can be too. Friction or Glide? You decide. Extra density. Extra consistency. High-grade neoprene foam creates a stable foundation for your mouse to move at high speeds with no sensor skip, round in, round out.

QcK Evolves Again
Introducing the next evolution in gaming—QcK Performance, the first family of performance mousepads engineered with one goal in mind: to elevate your gameplay. Developed in collaboration with top esports athletes, QcK Performance offers three meticulously crafted and unique surfaces: Speed, Balance and Control. Whatever your playstyle, discover the ultimate surface to push your performance to the next level.
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