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Quake II RTX Gets Updated to Version 1.7.0

NVIDIA has released a new update for Quake II RTX, version 1.7.0. The newest update adds a couple of improvements and fixes several issues. Quake II RTX has been NVIDIA's popular tech-demo playground to show off RTX capabilities, and while the latest update is not a major one, it does include some important fixes.

According to the short highlights, the newest update adds a player flashlight, fixes multiple compatibility and stability issues, fixes some texturing issue, reduces visual noise and flicker in some conditions, as well as tunes some visual effects like full-screen blend and particles.
DOWNLOAD: Quake II RTX v1.7.0

AMD Releases Radeon Software Adrenalin 21.1.1

AMD late Thursday released the Radeon Software Adrenalin 21.1.1 beta graphics drivers. The drivers add optimization for "Hitman 3," with up to 10% performance uplift measured at 4K with an RX 6800 XT, compared to the previous 20.12.1 drivers. The new 21.1.1 drivers also add support for "Quake II RTX." A large number of issues were fixed. For starters, an issue with Radeon Software that caused recording/streaming overlay indicator to reset itself to its default position has been fixed, sometimes even after task switch, which have been fixed. The performance metrics overlay flickering on displays with HDR enabled has been fixed.

Reflections failing to appear in "GTA V" with reflections MSAA enabled, has been fixed. PUBG session timer continuing in Radeon Software even after exiting the application has been fixed. "DOOM Eternal" crashing with Steam Overlay enabled, has been fixed. Radeon Software recorded content appearing cropped or at an incorrect resolution on Radeon RX Vega series has been fixed. Samsung Odyssey G9 C49G95T noticing display corruption at 5K 240 Hz has been fixed. Anisotropic filtering forced through Radeon Software not taking effect in Direct3D 9 applications on RDNA graphics cards, has been fixed. Sceptre C series or Samsung Odyssey G9 displays experiencing intermittent black screens with Radeon RX 6000 series GPUs has been fixed, as were issues related to Oculus Link on "Polaris" and "Vega" GPUs. Grab the driver from the link below.

DOWNLOAD: AMD Radeon Software Adrenalin 21.1.1

Quake II RTX Updated with More Sharper Textures and Better Lighting Effects

NVIDIA today released a major update to Quake II RTX that add even more eye-candy to the game, leveraging RTX. Quake II RTX, promoted by NVIDIA, is a playable tech-demo for its RTX real-time ray-tracing technology that's based on a classic 3D game so it runs on nearly all DXR-compatible graphics cards (GeForce GTX 10-series, 16-series, and RTX 20-series). It comes with id Software's shareware 1st episode content, although you can add your own licensed game data for the full game.

With version 1.2, NVIDIA added support for a boatload of modern technology, beginning with support for dynamic resolution scaling. Much like watching online videos with resolution toggle set to "auto" (which adjusts resolution based on your Internet bandwidth), dynamic resolution scaling adjusts the rendering resolution of your game on the fly in pursuit of a frames-per-second target. NVIDIA also remastered several textures of the game, increasing texture detail. Over 400 textures have been redone by NVIDIA, adding detail. Support is added for multiple reflection/refraction bounces, which makes it possible to create a "hall of mirrors" effect. NVIDIA implemented light shafts or god rays throughout the game, including underwater light shafts. Light shafts also get reflected off certain metal or glass surfaces. NVIDIA also improved the AI denoiser for the game. Metal and glass surfaces are made to appear more photo-real thanks to denoiser improvements. Find many other technical changes in the official change-log below.
DOWNLOAD: Quake II RTX v1.2
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Nov 21st, 2024 05:53 EST change timezone

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