
NVIDIA DLSS 4 With Multi Frame Generation Available Today In NARAKA: BLADEPOINT
More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals, this week sees the addition of the performance multiplying tech to NARAKA: BLADEPOINT. Additionally, Monster Hunter Wilds launches today with DLSS Frame Generation, DLSS Super Resolution, and ray-traced reflections. And the DLSS 4 Plugin for Unreal Engine 5 is available now.
NARAKA: BLADEPOINT DLSS 4 With Multi Frame Generation Update Launches Today
NARAKA: BLADEPOINT is one the top ten most played games on Steam each week. Up to 60 players battle in NARAKA: BLADEPOINT's melee-focused Battle Royale, battling in large environments, using a unique set of traversal abilities, combat skills, and Far Eastern-inspired weapons, which players use to combo, parry and counter enemies in their quest for victory. Later today, NARAKA: BLADEPOINT will upgrade its existing DLSS tech to add DLSS 4 with Multi Frame Generation, enabling players to further accelerate frame rates on GeForce RTX 50 Series GPUs.
NARAKA: BLADEPOINT DLSS 4 With Multi Frame Generation Update Launches Today
NARAKA: BLADEPOINT is one the top ten most played games on Steam each week. Up to 60 players battle in NARAKA: BLADEPOINT's melee-focused Battle Royale, battling in large environments, using a unique set of traversal abilities, combat skills, and Far Eastern-inspired weapons, which players use to combo, parry and counter enemies in their quest for victory. Later today, NARAKA: BLADEPOINT will upgrade its existing DLSS tech to add DLSS 4 with Multi Frame Generation, enabling players to further accelerate frame rates on GeForce RTX 50 Series GPUs.