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Dell Allegedly Prohibits Sales of High-End Radeon and Instinct MI GPUs in China

AMD's lineup of Radeon and Instinct GPUs, including the flagship RX 7900 XTX/XT, the professional-grade PRO W7900, and the upcoming Instinct MI300, are facing sales prohibitions in China, according to an alleged sales advisory guide from Dell. This restriction mirrors the earlier ban on NVIDIA's RTX 4090, underscoring the increasing export limitations U.S.-based companies face for high-end semiconductor products that could be repurposed for military and strategic applications. Notably, Dell's report lists several AMD Instinct accelerators, which are integral to data center infrastructure, and Radeon GPUs, which are widely used in PCs, indicating the broad impact of the advisory.

The ban includes discrete GPUs like AMD's Radeon RX 7900 XTX and 7900 XT, which, despite their data-center potential, may still be sold under specific "NEC" eligibility. This status allows for continued sales in restricted regions like sales of NVIDIA's RTX 4090. However, the process to secure NEC eligibility is lengthy, potentially leading to supply shortages and increased GPU prices—a trend already observed with the RX 7900 XTX in China, where it's become a high-end alternative in light of the RTX 4090's scarcity and inflated pricing. The Dell sales advisory also lists that sales of the aforementioned products are banned in 22 countries, including Russia, Iran, Iraq, and others listed below.

Logitech Announces Second Quarter Fiscal Year 2024 Results

Logitech International today announced financial results for the second quarter of Fiscal Year 2024.
  • Sales were $1.06 billion, down 8 percent in US dollars and 9 percent in constant currency, compared to the prior year.
  • GAAP operating income was $157 million, up 23 percent compared to the prior year. Non-GAAP operating income was $183 million, up 17 percent compared to the prior year. In the quarter, the Company continued to reduce operating expenses, down 9 percent compared to the prior year, in line with the decline in net sales.
  • GAAP earnings per share (EPS) was $0.86, up 72 percent compared to the prior year. Non-GAAP EPS was $1.09, up 30 percent compared to the prior year.
  • Cash flow from operations was $223 million, up $150 million compared to the prior year. The quarter-ending cash balance was $1.16 billion. In the quarter, the Company returned $276 million of cash to shareholders through its annual dividend payment and share repurchases.
"The Logitech team stepped up execution this quarter and delivered results that demonstrate the underlying potential of our business," said Guy Gecht, Logitech interim chief executive officer. "We made great progress toward a return to growth and exceeded our pre-pandemic profit levels. Our design-led innovation capabilities were on full display, with 16 new product introductions during the quarter. I'm proud of what our team has accomplished in this challenging environment. We remain focused on developing market leading products, operational excellence, and value creation for shareholders."

Valve Previews Early 2024 Steam Sales and Fests

Sure, 2023 ain't over yet...but 2024 isn't that far away, and we wanted to share the official Steam events planned for the first few months of next year so you can choose in which events you'd like to participate and plan your promotional activities accordingly. In addition to a quick refresher on Steam events, the events schedule for the first quarter of 2024 is below—including links to documentation with additional details and eligibility criteria—and you can register and start entering discounts now.

For seasonal sales and themed sale events, simply visit your Discount Management page in Steamworks, where you can see upcoming events and which of your games are eligible for each. For Steam Next Fest, visit the registration URL in the event-specific documentation linked below. Not ready to register? Not to worry: we'll send registration invitation emails to the developers of eligible titles about two months prior to each themed sale event and five months prior to each Steam Next Fest.

AIB Shipments Climb in Q2 2023, with Unit Sales Increasing Q2Q

According to a new research report from the analyst firm Jon Peddie Research (JPR), unit shipments in the add-in board (AIB) market increased in Q2'23 from last quarter, while AMD gained market share. Quarter to quarter, graphics AIB shipments increased modestly, by 2.9%; however, shipments decreased by -36% year to year.

Since Q1 2000, over 2.10 billion graphics cards, worth about $476 billion, have been sold. The market shares for the desktop discrete GPU suppliers shifted in the quarter, as AMD's market share increased from last quarter and Nvidia's share increased from last year. Intel, which entered the AIB market in Q3'22 with the Arc A770 and A750, will start to increase market share in 2024.

Crusader Kings III Celebrates 3 Million Sales on Third Anniversary

Proving that knights in shining armor, family squabbles and grand tours of your realm never go out of style, Paradox Interactive announced that its hit medieval strategy-role playing game Crusader Kings III has sold 3 million copies of the base game, not counting attached expansion or cosmetic packs. We're excited to share this milestone with our loyal players! You've all helped make this game what it is today through your comments, feedback, and suggestions over the last three years, and we can't thank you enough for the support you've given us and the time you've put into our game.

Hitting this sales milestone three years after its release in September 2020 is testimony to the enduring power of Crusader Kings III as a story-telling experience par excellence, and a strategy game with a wide appeal beyond the stereotypical history fan. Crusader Kings III is the first Paradox grand strategy game for many players, acting as an entry point to a wider world of historical gaming.

Sony Celebrates PlayStation 5 Surpassing 40 Million Unit Sales

We launched PlayStation 5 in November 2020 and the world was in a strange and different place than when we announced the console in 2019. Despite the unprecedented challenges of COVID, our teams and our partners worked diligently to deliver PS5 on time. We continued to face headwinds with the pandemic, and it took months for supply chains to normalize so we could have the inventory to keep up with demand. For more months than I care to remember, we kept thanking our community for their patience while working through these issues. But now PS5 supply is well-stocked and we are seeing that pent up demand finally being met.

With the support of PlayStation fans, we have reached a milestone of 40 million PS5 consoles sold through to gamers since launch. Thank you so much to our community of gamers - without you this would have been an impossible task. PS5 launched with the best catalog of games in our history and the momentum for great content keeps getting stronger. From innovative indie games to AAA blockbusters, there are more than 2,500 PS5 games now available, and it has never been a better time to experience PS5 In the last two months alone, we have seen incredible new games from our partners, including Final Fantasy XVI, Diablo IV, and Street Fighter 6.

VAXEE Introduces ZYGEN NP-01S Wireless Gaming Mouse

ZYGEN NP-01S is a professional esports mouse launched by ZYGEN founder Junya "noppo" Taniguchi and the VAXEE platform. We know that many of our loyal friends have supported us along the way and love the design of the ZYGEN NP-01S and hoped for a wireless version to be released.

The ZYGEN NP-01S Wireless retains the same appearance and button feel as the wired version, while incorporating the optimized VAXEE wireless technology. We recommend interested friends to watch the video for a detailed introduction. For those interested in purchasing, please refer to the sales information below the video.

Report: Acer Continued Computer Hardware Shipments to Russia

According to the report from Reuters, Acer has apparently continued shipment of computer hardware to Russia, despite the firm supposedly suspending its operations in the country. With the war in Ukraine, on April 8 of, 2022, Acer published a statement: "Due to recent developments, Acer has decided to suspend its business in Russia." However, today Reuters reports that it has gained access to documents/data of customs that confirm that Acer has shipped computer hardware worth at least 70.4 million US Dollars between the period of April 8, 2022, and March 31, 2023.

Interestingly, Acer is a firm headquartered in Taiwan. However, Switzerland-based Acer Sales International SA entity shipped these units to Russia, thus not violating any Taiwanese sanctions to Russia that are in place. When asked about these shipments, Acer in Taiwan responded: "We strictly adhere to applicable international regulations and trade laws regarding exports to Russia." Additionally, the company stated that the Swiss subsidiary "had not shipped any laptops or desktops to Russia since April 8 last year." Still, instead, it had supplied a "limited number of displays and accessories to the Russian market for civilian daily use while ensuring compliance with international sanctions."

AMD's Ryzen 7 7800X3D Selling Nearly Twice as Fast as 5800X3D in Some Regions

AMD's cheapest Zen 4 X3D processor is shaping up to be its most popular. Sales numbers from Germany's Mindfactory posted by TechEpiphany seemingly shows the recently launched Ryzen 7 7800X3D outselling last year's Ryzen 7 5800X3D nearly 2:1, with 4,720 7800X3Ds selling to the 5800X3D's 2,510 over a few week period. While these figures show sales for only a single region, evidence for this momentum is reflected in other regional retailers as well as some global outlets. On Amazon, for example, the 7800X3D has made a frequent appearance on the top 10 best selling CPUs list, with the rest of the Zen 4 lineup trailing well behind. Newegg reports the 7800X3D to be among the top 5 best selling CPUs on the site at time of writing. Microcenter also shows the 7800X3D and 5800X3D side-by-side in seventh and eighth places respectively for popularity.

Despite recent troubles with the AM5 platform and Zen 4 X3D processors, the Ryzen 7 7800X3D is proving to be quite a success for AMD. The 7800X3D in our review was shown to be one of the most efficient processors we've ever tested, and offered gaming performance at or near the top of the charts across the gauntlet of games and resolutions thrown at it. The staggered release of the 7000X3D lineup, with the 7950X3D and 7900X3D launching first and the 7800X3D launching later, gave early signals that AMD knew what they had and wanted to push as many early adopters away from the better value chip as they could. Pricing for the Ryzen 7 7800X3D has been steady since it released, however we've already seen retailers offering discounts on the Ryzen 9 7950X3D and Ryzen 9 7900X3D, as they presumably struggle to sell as well as the more aggressively positioned 7800X3D.

Guerrilla Games Celebrates Horizon Forbidden West 8.4 Million Unit Sales, Franchise Total Hits 32.7 Million

Guerrilla Games is celebrating its 20th anniversary as a AAA games developer, and has marked the occasion by releasing a very thorough story on the official PlayStation blog as well as an accompanying video (see below). The introduction states: "From our early days with Killzone to the growth of our studio with Horizon, we're grateful you've been on this journey with us so far. Thank you for an incredible 20 years." The first-party Sony PlayStation development studio has risen from humble origins prior to 2003 - as a producer of third-party Nintendo Game Boy titles under the guise of a smaller outfit called the "Lost Boys." The Dutch team had to step up their game in order to embrace the power offered by current-gen consoles at the time: "The year we formed Guerrilla, 2003, was an interesting time for gaming. The PlayStation 2 had launched three years earlier to critical acclaim. People were losing their minds over the technological feats being achieved with all the power it offered (six whole GFLOPS!)."

After working on the very successful Killzone first-person shooter franchise for over a decade, Guerrilla Games decided to move onto the creation of a new I.P - Horizon - and plenty of successful milestones, both critical and financial, have been reached since "Zero Dawn" debuted on the PlayStation 4 back in the Spring of 2017: "As of April 16, 2023, the Horizon franchise has sold through more than 32.7 million units worldwide, of which Horizon Forbidden West has sold through over 8.4 million units. Millions more around the world have discovered Horizon thanks to PlayStation's subscription services and initiatives, including PlayStation Plus, and Play at Home. All told, it's a milestone we never imagined possible twenty years ago when we first started making games."

Taiwanese PC Makers are Expecting Improved Sales in the Second Half of 2023

According to Taiwanese United Daily News, Acer and ASUS are expecting the downturn in PC sales to turn around in the second half of the year. That said, Acer reported its worst results in years for the first quarter this year and ASUS is expected to follow suit, when its first quarter earnings numbers are released on Friday this week. The slow sales for both companies are expected to continue for the first half of 2023, but according to the report, there should be an improvement in the second half of the year.

That said, both companies are betting on improved sales of not just PCs to improve their books, as Acer is hoping to sell more displays, while ASUS is focusing on its component business. ASUS has already seen a small improvement in component sales, which the company is hoping is the first signs of a stabilising components market, with more of its potential customers upgrading their systems. That said, with certain components like graphics cards still being priced at levels that many consumers aren't willing to pay for the performance on offer, it might be a slower recovery than these companies are expecting.

Global Semiconductor Sales Decreased 8.7% in the First Quarter

The Semiconductor Industry Association (SIA) today announced worldwide sales of semiconductors totaled $119.5 billion during the first quarter of 2023, a decrease of 8.7% compared to the fourth quarter of 2022 and 21.3% less than the first quarter of 2022. Sales for the month of March 2023 increased 0.3% compared to February 2023. Monthly sales are compiled by the World Semiconductor Trade Statistics (WSTS) organization and represent a three-month moving average. SIA represents 99% of the U.S. semiconductor industry by revenue and nearly two-thirds of non-U.S. chip firms.

"Semiconductor sales continued to slip during the first quarter of 2023 due to market cyclicality and macroeconomic headwinds, but month-to-month sales were up in March for the first time in nearly a year, providing optimism for a rebound in the months ahead," said John Neuffer, SIA president and CEO. Regionally, month-to-month sales increased in Europe (2.7%), Asia Pacific/All Other (2.6%), and China (1.2%), but decreased in Japan (-1.1%) and the Americas (-3.5%). Year-to-year sales decreased across all regions: Europe (-0.7%), Japan (-1.3%), the Americas (-16.4%), Asia Pacific/All Other (-22.2%), and China (-34.1%).

Intel Sapphire Rapids Sales Forecasted to Slow Down, Microsoft Cuts Orders

According to Ming-Chi Kuo, an industry analyst known for making accurate predictions about Apple, we have some new information regarding Intel's Sapphire Rapids Xeon processors. As Kuo notes, Intel's major Cloud Service Provider (CSP) client, Microsoft, has notified the supply chain that the company is cutting orders of Sapphire Rapids Xeons by 50-70% in the second half of 2023. Interestingly, Intel's supply chain has notified the company to cut chip orders by around 50% amidst weak server demand. This comes straight after Intel's plans to start shipping Sapphire Rapids processors in the second quarter of 2023 and deliver the highly anticipated lineup to customers.

Additionally, Kuo has stated that Intel isn't only competing for clients with AMD but also with Arm-based CPUs. Microsoft also plans to start buying Arm-based server processors made by Ampere Computing in the first half of 2024. This will reduce Microsoft's dependence on x86 architecture and induce higher competition in the market, especially if other CSPs follow.

Microsoft Xbox Marketing Exec Responds to Accusations of Unsatisfactory Hi-Fi Rush Sales

Video game industry expert Jeff Grubb made some interesting remarks during a live recording of his Game Mess Decides podcast - yesterday's episode included plenty of talk about the Xbox and PC platform exclusive Hi-Fi Rush, a rhythm-based action game. The Tango Gameworks developed title was first announced on January 25 of this year, and in an unusual move for Xbox (plus Bethesda Softworks) the colorfully cel-shaded action adventure experience was released worldwide that same day. According to Grubb this obtuse bit of marketing strategy has not paid off well, in pure unit sales figures, from the parent company's perspective: "(Hi-Fi Rush) didn't make the money it needed to make." Bethesda has stated that the game had achieved a maximum player base number in the 2 million range (by March 1) - this likely includes a significant chunk of customers accessing Hi-Fi Rush through the Game Pass subscription service. Exact sales figures for Japanese studio-developed title in terms of digital sales have not been divulged.

Grubb continued his stream of inside knowledge: "Based on what I've heard, it just straight up didn't make the money it needed to make. It got good reviews, and the buzz was good, so where do you put the blame for something like that?" Several online publications and games industry tipsters on social media have since pounced to spread Grubb's words - so much so that it was enough to grab the attention of one Aaron Greenberg, vice president of Xbox Games marketing. In a response to criticisms aimed at the gaming divisions poor marketing effort he stated: "Hi-Fi Rush was a break out hit for us and our players in all key measurements and expectations. We couldn't be happier with what the team at Tango Gameworks delivered with this surprise release." Greenberg was thanked for providing a response, yet hindsight is 20/20 - could a traditional physical release of the game have helped boost paying customer uptake? The sensitive matter of a wider console release is another interesting topic of conversation - Tango Gameworks has multi-platform development experience and Hi-Fi Rush would appear to be a very suitable game for a PlayStation-oriented audience. Microsoft has received criticism for making (over time) its Bethesda game lineup exclusive to the Xbox ecosystem (Game Pass and Windows included).

Seagate Handed $300 Million US Government Fine, Accused of Breaking Rules With HDD Exports to Huawei

US authorities have imposed a $300 million penalty on Seagate Technology Holdings plc, a market leader in data storage solutions, for an alleged violation of export controls. The US Commerce Department has investigated the California-based company's business dealings with Chinese hardware firm Huawei Technologies Co. Limited, specifically for the sale of hard disk drives to operations within mainland China. It has found that Seagate has broken the "foreign direct product (FDP) rule" that was established by the US Government back in 2020. Seagate is said to have sold approximately 7.4 million hard drive units to Huawei after the period in which the new rulings took effect - the total value of these shipments was estimated in the region of $1.1 billion.

The US government's serving of a civil penalty to Seagate appears to be part of a larger drive to prevent North American tech companies from selling advanced computer equipment to Chinese firms. Two other suppliers (not named) of storage solutions had agreed to the government imposed terms and ceased trade with Huawei in 2020. In contrast, Seagate has seemingly become a record breaking heretic according to a statement released yesterday by the Bureau of Industry (BIS) and Security: "This historic foreign direct product enforcement case and settlement represents the largest standalone administrative penalty in BIS history. Today's resolution also includes a multi-year audit requirement and a five-year suspended Denial Order. In August 2020, the Bureau of Industry and Security imposed controls over certain foreign-produced items related to Huawei. Despite this, in September 2020, Seagate announced it would continue to do business with Huawei. Seagate did so despite the fact that its only two competitors had stopped selling HDDs to Huawei, resulting in Seagate becoming Huawei's sole source provider of HDDs."

SSD Market Predicted to Reach $67 Billion by 2028, Short Term Numbers Less Encouraging

Analyst firm Yole Group has predicted that SSD sales revenues will grow to $67 billion in the year 2028, generated by 472 million unit sales - indicating a very healthy outlook in the long term. However, their predictions for market performance in 2023 appear to be less cheerful for manufacturers of NAND flash memory. The SSD market dynamic was positive in 2021 and the starting months of 2022, but demand has dropped sharply since then due to a number of factors including global inflation, geopolitical tensions, and inventory digestion at electronics manufacturers. Sales revenues in 2022 totaled $29 billion (352 million units), down from $34 billion (400 million units) in 2021 - demonstrating a 14% year-to-year decline.

The continued weakening of global demand in 2023 will have an effect on SSD sales revenues, and the Yole Group has foreseen troublesome outcomes for manufacturers. The average selling price of NAND memory and solid-state drive units has been on the decline in the recent quarters, caused by sluggish demand and a surplus of stock. Despite the grim outlook in the short term, the research body is predicting a compounded annual growth rate (CAGR) of about 15% between 2022 and 2028 for the overall size of the SSD market.

Cyberpunk 2077 Experiences Sales Boost, CD Projekt Rakes in Almost $222 Million in Revenue

CD Projekt has revealed that 2022 was its second-best year in terms of financial results - it cites an uptick in sales of action role-playing shooter Cyberpunk 2077 as the main reason behind the nice boost to its earnings - around $222 million in revenue, leading to about $80 million in net profit. The Cyberpunk intellectual property has expanded beyond the scope of the video games format and onto the small screen - evidently a combination of the Netflix anime series adaptation and continued efforts into polishing and expanding the game has spread a positive word of mouth. The company states: "In 2022 CD PROJEKT RED carried out intensive work on Cyberpunk 2077, which resulted in successive updates and the next-gen console edition of the game. An important event was the well-received Netflix premiere of Cyberpunk: Edgerunners. It attracted many new players to the game, and convinced many others to revisit Night City."

Adam Kiciński, CEO of CD PROJEKT was buoyed by these results and set expectations for continuations in both fields in the future: "The popularity of the series and the positive reception of the update, released a week before the premiere, had a notable effect on Cyberpunk sales and general sentiment around the game, as evidenced by gamers' reviews. This is a clear sign that deeper involvement in our franchises and expanding their reach is the right way to go. Another important event supporting the Cyberpunk franchise will be the release of Phantom Liberty - a large expansion scheduled for this year."

AMD GPU Sales Not That Far Behind NVIDIA's in Revenue Terms

While AMD Radeon PC discrete GPUs have a lot of catching up to do against NVIDIA GeForce products in terms of market-share, the two companies' quarterly revenue figures paint a very different picture. For Q4 2022, AMD pushed $1.644 billion in GPU products encompassing all its markets, namely the semicustom chips powering Xbox Series X/S and PlayStation 5 consoles; and AMD Radeon products. In the same period, NVIDIA raked in $1.831 billion in revenues from semicustom chips powering Nintendo Switch console, GeForce NOW cloud-gaming service, and NVIDIA GeForce products. In purely revenue terms, AMD is bringing in 89% the revenue of NVIDIA from client graphics IP, which begins to explain how AMD is a major player in this market.

Global Semiconductor Sales Increase 3.2% in 2022 Despite Second-Half Slowdown

The Semiconductor Industry Association (SIA) today announced global semiconductor industry sales totaled $573.5 billion in 2022, the highest-ever annual total and an increase of 3.2% compared to the 2021 total of $555.9 billion. Sales slowed during the second half of the year, however. Fourth-quarter sales of $130.2 billion were 14.7% less than the total from the fourth quarter of 2021 and 7.7% lower than the total from third quarter of 2022. And global sales for the month of December 2022 were $43.4 billion, a decrease of 4.4% compared to November 2022 total. Monthly sales are compiled by the World Semiconductor Trade Statistics (WSTS) organization and represent a three-month moving average. SIA represents 99% of the U.S. semiconductor industry by revenue and nearly two-thirds of non-U.S. chip firms.

"The global semiconductor market experienced significant ups and downs in 2022, with record-high sales early in the year followed by a cyclical downturn taking hold later in the year," said John Neuffer, SIA president and CEO. "Despite short-term fluctuations in sales due to market cyclicality and macroeconomic conditions, the long-term outlook for the semiconductor market remains incredibly strong, due to the ever-increasing role of chips in making the world smarter, more efficient, and better connected."

Samsung Electronics Announces Fourth Quarter and FY 2022 Results, Profits at an 8-year Low

Samsung Electronics today reported financial results for the fourth quarter and the fiscal year 2022. The Company posted KRW 70.46 trillion in consolidated revenue and KRW 4.31 trillion in operating profit in the quarter ended December 31, 2022. For the full year, it reported 302.23 trillion in annual revenue, a record high and KRW 43.38 trillion in operating profit.

The business environment deteriorated significantly in the fourth quarter due to weak demand amid a global economic slowdown. Earnings at the Memory Business decreased sharply as prices fell and customers continued to adjust inventory. The System LSI Business also saw a decline in earnings as sales of key products were weighed down by inventory adjustments in the industry. The Foundry Business posted a new record for quarterly revenue while profit increased year-on-year on the back of advanced node capacity expansion as well as customer base and application area diversification.

ASML Reports €21.2 Billion Net Sales and €5.6 Billion Net Income in 2022

Today ASML Holding NV (ASML) has published its 2022 fourth-quarter and full-year results. "Our fourth-quarter net sales came in around the midpoint of our guidance at €6.4 billion. The gross margin of 51.5% was above our guidance due to additional upgrades and insurance settlement for last year's ASML Berlin fire. "For ASML, 2022 was another strong year ending with total net sales for the year of €21.2 billion, gross margin of 50.5% and a record backlog at the end of 2022 of €40.4 billion.

"We continue to see uncertainty in the market caused by inflation, rising interest rates, risk of recession and geopolitical developments related to export controls. However, our customers indicate that they expect the market to rebound in the second half of the year. Considering our order lead times and the strategic nature of lithography investments, demand for our systems therefore remains strong.

Global Total Semiconductor Equipment Sales Forecast to Reach Record High in 2022

Global sales of total semiconductor manufacturing equipment by original equipment manufacturers are forecast to reach a new high of $108.5 billion in 2022, rising 5.9% from the previous industry record of $102.5 billion in 2021, SEMI announced today in its Year-End Total Semiconductor Equipment Forecast - OEM Perspective at SEMICON Japan 2022. The record high caps three consecutive years of record revenue. The global total semiconductor manufacturing equipment market is expected to contract to $91.2 billion next year before rebounding in 2024 driven by both the front-end and back-end segments.

"Record fab constructions have driven total semiconductor manufacturing equipment sales to cross the $100 billion mark for a second straight year," said Ajit Manocha, SEMI president and CEO. "Emerging applications in multiple markets have set expectations for significant semiconductor industry growth this decade, which will necessitate further investments to expand production capacity."

Global Top Ten IC Design House Revenue Spikes 32% in 2Q22, Ability to Destock Inventory to be Tested in 2H22, Says TrendForce

According to the latest TrendForce statistics, revenue of the top ten global IC design houses reached US$39.56 billion in 2Q22, growing 32% YoY. Growth was primarily driven by demand for data centers, networking, IoT, and high-end product portfolios. AMD achieved synergy through mergers and acquisitions. In addition to climbing to third place, the company also posted the highest annual revenue growth rate in 2Q22 at 70%.

Qualcomm continues in the No. 1 position worldwide, exhibiting growth in the mobile phone, RF front-end, automotive, and IoT sectors. Sales of mid/low-end mobile phone APs were weak but demand for high-end mobile phone APs was relatively stable. Company revenue reached US$9.38 billion, or 45% growth YoY. NVIDIA benefitted from expanded application of GPUs in data centers to expand this product category's revenue share past the 50% mark to 53.5%, making up for the 13% YoY slump in its game application business, bringing total revenue to US$7.09 billion, though annual growth rate slowed to 21%. AMD reorganized its business after the addition of Xilinx and Pensando. The company's embedded division revenue increased by 2,228% YoY. In addition, its data center department also made a considerable contribution. AMD posted revenue of US$6.55 billion, achieving 70% growth YoY, highest amongst the top ten. Broadcom's sales performance in semiconductor solutions remained solid and demand for cloud services, data centers, and networking is quite strong. The company's purchase order backlog is still increasing with 2Q22 revenue reaching US$6.49 billion, an annual growth rate of 31%.

Bloated Inventory and Manufacturers Sacrificing Pricing for Sales, Consumer DRAM Price Decline Expands to 13~18%, Says TrendForce

According to TrendForce investigations into the DRAM market, under pressure from ever-increasing output, Korean manufacturers have significantly increased their willingness to compromise on pricing in order to stimulate buying from distributors and customers, leading to a steady expansion of falling prices. In addition to Korean manufacturers enthusiastically slashing prices, low-priced chips from the spot market are also circulating in the market. Other suppliers have no choice but to follow suit and fervently reduce pricing for sales, rapidly exacerbating the 3Q consumer DRAM price drop from the original estimate of 8~13% to a quarterly decline of 13-18%.

Looking forward to Q4, it will be difficult for stocking momentum to recover before terminal inventories have been completely depleted. TrendForce expects the price of consumer DRAM to continue to fall until oversupply in the market is alleviated. Thus, consumer DRAM pricing will carry on moving lower by another 3~8% in Q4 and the possibility of sustained decline cannot be ruled out.

ASML Reports €5.4 Billion Net Sales and €1.4 Billion Net Income in Q2 2022

Today ASML Holding NV (ASML) has published its 2022 second-quarter results. Q2 net sales of €5.4 billion, gross margin of 49.1%, net income of €1.4 billion. Record quarterly net bookings in Q2 of €8.5 billion. ASML expects Q3 2022 net sales between €5.1 billion and €5.4 billion and a gross margin between 49% and 50%. Expected sales growth for the full year of around 10%.

The value of fast shipments*in 2022 leading to delayed revenue recognition into 2023 is expected to increase from around €1 billion to around €2.8 billion.
"Our second-quarter net sales came in at €5.4 billion with a gross margin of 49.1%. Demand from our customers remains very strong, as reflected by record net bookings in the second quarter of €8.5 billion, including €5.4 billion from 0.33 NA and 0.55 NA EUV systems as well as strong DUV bookings.
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