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Helldivers 2 Warbond System Previewed Ahead of March 14 Launch

Helldivers, get the Cutting Edge advantage on the battlefield! Greetings, fearless heroes of galactic democracy! Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond—Cutting Edge! Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments
Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you're just the right people for the job.

"Creatures of Ava" Unveiled During Xbox Partner Preview

Creatures of Ava was announced during Xbox Partner Preview, and we're excited to confirm that it is arriving on Xbox Series X|S and PC in 2024. That's why we at Inverge Studios wanted to use this opportunity to tell you more about the beautiful world of Ava. Creatures of Ava is a Creature Saver game in which you will have to help creatures escape from an infection that is rapidly growing on the planet Ava, threatening to wipe out all living beings. Your goal is not to collect the creatures for your amusement nor hurt them—your goal is to save them.

One of our overarching goals when developing the game was to make it non-violent while remaining really fun to play. From the outset, we've been captivated by the notion of saving creatures from a distant planet, not for any utilitarian purpose, but simply because they're sentient beings deserving of compassion. With that vision in our mind creating a non-violent game was essential. However, this initially proved to be one of our biggest challenges, until we settled on the flute as one of the key mechanics in the game—that really helped us realize our goal. Let me explain….

The Thaumaturge is Out Now

Hello everyone! The Thaumaturge is out now! Traverse the complex tapestry of 1905 Warsaw where harsh reality intertwines with mysterious powers and dark entities. Use your mystical abilities to tame powerful salutors and investigate the city's deepest secrets. Step onto the culturally flourishing streets of Warsaw with an even more fashionable style in The Thaumaturge Digital Deluxe Edition.

The Thaumaturge bypasses traditional genre elements and features side quests seamlessly integrated with the main story, along with a meaningful, personal, narrative-driven adventure backed by a myriad of smaller stories. Influence and manipulate characters, carving your path in this world. Exercise caution, as each decision holds consequences that either restrain or feed your inner flaws such as pride, vehemence, or scheming. Give impactful responses through the choice-infused dialogue system. Immerse yourself in turn-based encounters elevated by salutors, ethereal entities commanded by the thaumaturge. Employ your perception to predict and overtake enemy moves, and utilize salutors' unique abilities for strategic dominance. Drawing inspiration from Slavic folklore, these entities feature psychic strikes and manipulation, along with a wide array of upgrades that transform Wiktor's skills in combat into an engaging dance of strength and strategy.

Frostpunk 2 Release Date Revealed: July 25

Hello Citizens, the day has finally come—we are ready to announce the release date of Frostpunk 2! Watch the latest trailer below. Frostpunk 2 is the sequel to the highly acclaimed, BAFTA-nominated society survival game that blended city building, strategy, and management gameplay. Taking place 30 years after the apocalyptic blizzard, Earth is still overwhelmed by the never-ending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and the search for new sources of power is an unavoidable reality.

Frostpunk 2 is coming to PC and through PC Games Pass on July 25, 2024. Pre-orders available now! Get the Digital Deluxe Edition with a 10% discount, which is also available for pre-order starting today and access a seven-day long beta in April that consists of part of the game's sandbox mode, among other things.

Funcom Unveils New Dune: Awakening Footage in Epic Trailer and Featurette

Funcom is proud to reveal a brand-new trailer and featurette for Dune: Awakening, premiered in the first of a new showcase series, Dune: Awakening Direct. Hosted by the prominent Soe Gschwind, the fifteen-minute show dropped spectacular new footage of the open-world survival MMO, where you will fight to survive on the most dangerous planet in the universe.

After announcing Dune: Awakening back in 2022, Funcom has kept its cards close to its chest. With the release of Dune: Part 2 this weekend, however, the developers are finally ready to uncover what has been growing beneath the sand's surface this whole time. In Creating Worlds: From Book to Film to Game, Funcom takes us on a breathtaking journey into the heart of Arrakis, featuring never-before-seen footage from the game. Interviews with Greig Fraser, academy award-winning Cinematographer on Villeneuve's Dune Part 1 and 2, and Funcom Creative Director, Joel Bylos, reveal the creative overlap between Dune: Awakening and the recent movies. Get a glimpse at what it takes to bring the ultimate Dune fantasy to life.

Expeditions: A MudRunner Game Previewed in "Runners of the Lost Ark" Trailer

Get ready to embark on a thrilling scientific odyssey! Expeditions: A MudRunner Game, the latest creation from Saber Interactive, the renowned studio behind MudRunner and SnowRunner, reveals Runners of the Lost Ark, a new action-packed trailer paying tribute to legendary tales of exploration and to adventurers from all around the world. The perfect way to pack your bag for Expeditions' arrival on March 5, 2024 on PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch and PC. Feel the excitement of adventure in a journey filled with gripping moments and spectacular sceneries. Become a famous explorer trading a whip for a winch and a hat for a roof rack. In a pitiless wilderness, avoid all the traps, look danger straight in the eye and discover all the secrets of a thrilling world.

Your itinerary, your odyssey
You're not alone facing sharp cliffs and muddy terrain in Expeditions: A MudRunner Game, as you can always count on your equipment. Whip out your incredible tools and make your way in these gorgeous landscapes. Whether you're defying the law of physics with your winch, conquering the biggest precipices with your self-deploying bridge or scouting your path with your drone, you and your gadgets form an unbeatable team. Drive until the sun sets and make every bend an adventure.

NACON Connect Returns on 29 February 2024

Make sure it's in your diaries: a new edition of NACON Connect will take place on 29 February at 19:00 CET. The French games publisher will use this conference as an opportunity to make some new announcements, and share with gamers from all over the globe new info on its two activities: video games and gaming accessories. This new edition is set to feature 30 minutes of all-new videos showcasing the company's accessories, as well as its action-adventure, sports and simulation games, including: Ravenswatch, Crown Wars: The Black Prince, GreedFall II: The Dying World, Test Drive Unlimited Solar Crown, the new game based on the world of Terminator, plus a few other announcements.

The conference is set to be followed by a post-show, during which the developers of will share some new info about the game on their Twitch page. Gamers can log in at the end of the conference on Steam to check out more gameplay from their favorite titles. Visit NACON's official channels on 29 February at 7:00 PM CET / 10 AM PST to follow the announcements and share your reactions live.

"Arranger: A Role-Puzzling Adventure" Launches Summer 2024

Hello! Nick Suttner here. You may have seen my name on PlayStation Blog before in various guises (most recently, as the writer behind Carto), but I'm super excited to be coming to you today as co-founder of the small studio Furniture & Mattress, to reveal our debut game Arranger: A Role-Puzzling Adventure. What the heck is role-puzzling, you may ask? Well, we've spent the past few years building the kind of world that you'd expect to find in a role-playing game: curious towns and moody wilderness areas to explore, quirky characters to meet, and weirdo monsters to battle in dungeons. But in Arranger, everything is expressed through the language of a puzzle game. Hence: role-puzzling!

The entire game world exists on a sprawling, interconnected gameplay grid, and as our protagonist Jemma moves around, everything on the same row or column moves with her. She can also loop herself - or other objects - from one edge of the grid to the other. Over the course of our 8-10 hour, single-player adventure, we regularly twist and subvert these simple mechanics in a host of interesting ways, trying to keep things breezy while still providing some satisfying head-scratchers. (And several assist options to skip past them if you're not in the mood.)

Inkulinati 1.0 Available Now, After 700 Years in the Making

Hello Xbox community and other gaming platform populations! Today marks a monumental milestone - our medieval turn-based strategy game, Inkulinati, is leaving the Xbox Game Preview Program and you can now enjoy the full 1.0 release! To mark the occasion, we've got a brand-new shiny release trailer, voiced by famous bardcore musician Hildegard von Blingin'. Check it out below! Inkulinati 1.0 is OUT NOW on PC, Nintendo Switch, Xbox, and PlayStation!

So. what is Inkulinati, you might ask? Well, it is a turn-based strategy game, where a rabbit's bottom can be deadlier than a dog's sword (trust me, this is not a mistake!). It is inspired by real medieval art and is entirely played on the pages of medieval manuscripts. If you've ever seen old medieval books with funny drawings on the sides of the pages, or even medieval memes on the internet, these hilarious doodles (called "marginalia") were used as the basis for, well, everything in our game.

Abstraction & Gearbox Announce Gigantic: Rampage Edition, Launches April 9

We're thrilled to unveil Gigantic: Rampage Edition, the definitive release of the beloved MOBA hero shooter, Gigantic, created by Motiga. Developed by Abstraction Games, this premium edition promises both veteran players and newcomers an exhilarating journey into the world of team-based multiplayer gaming. Set to launch on April 9, 2024, across PC, PlayStation, and Xbox platforms for $19.99, Gigantic: Rampage Edition amplifies the original game's thrills with dynamic gameplay, a diverse hero roster, and exciting new features. With zero microtransactions, players can unlock all content through gameplay or in-game currency.

Closed Beta Testing
Get a taste of Gigantic: Rampage Edition's Rush Mode in a Closed Beta Test on Steam, starting February 22 at 12:00pm PST / 9pm CET. Sign up on the game's Steam page for a chance to join the action-packed playtest. Gear up for Gigantic: Rampage Edition - the ultimate MOBA hero shooter adventure awaits! Stay tuned for more updates and announcements and join the discussion on our Gigantic Discord!

Atlus Announces "Shin Megami Tensei V: Vengeance" for PC & Console Platforms

ATLUS has announced Shin Megami Tensei V: Vengeance, coming to the Nintendo Switch family of systems, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows and Steam on June 21, 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

When a grisly murder scene in modern-day Tokyo blocks the protagonist's walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da'at. Before bloodthirsty demons can claim his life, a savior emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.

SAND LAND Gameplay Previewed in Overview Featurette

Explore, fight and ride epic vehicles in this first SAND LAND gameplay overview. In a distant future, humans and demons live together in a desertic world deprived of water: the SAND LAND. To restore balance to the world, the Fiend Prince Beelzebub forms a strange trio with his chaperone Thief and the human Sheriff Rao. Together, they will set off on an epic journey, in search of the Legendary Spring. SAND LAND is an immersive and exciting Action-RPG, based on the manga by Akira Toriyama, the creator of Dragon Ball. In this article, you will discover its environments, gameplay systems, and unique elements that will make your adventure unique and memorable.

EXPLORE TWO UNIQUE WORLDS
The long-lasting desert is yours to explore. Encounter unique creatures, dive into unique biomes such as canyons and dungeons, loot essential materials, but beware of a challenge that awaits: the King's Royal Army, commanded by the Supreme Commander Zeu, is coming… No respite allowed! The end is only the beginning, as beyond the dunes lies an unknown lush world to explore, populated by even more unique and dangerous enemies to overcome. Be ready to dive into an epic adventure!

"Forever Skies" Exiting Early Access This Year, Heading to Console as PlayStation Exclusive

A state-of-the-art airship hovers above a vast toxic dust cloud, shrouding an ecologically devastated Earth. That's what most people notice when they see Forever Skies for the first time. And while this creates an interesting and unique premise to explore, it's one that was inspired by rather somber real-world circumstances. Read on to learn about the inspiration behind this first-person post-apocalyptic survival game, coming to PC and PS5 this year.

While our team is from around the world, a significant portion of us are based in Poland. For decades now, our country has been notorious for its poor air quality, particularly during the winter months. Iconic Polish cities such as Krakow or Wroclaw are frequently ranked alongside massive megacities like Beijing, Delhi, or Lahore. But these are massive metropolises with 10 or even 20+ million people living in them. Cracow or Wroclaw don't even exceed 700,000 people and yet we regularly get public warning announcements to stay indoors because of the current air pollution levels.

"Ys X: Nordics" Due Fall 2024

A boundless sea of adventure and discovery awaits you in Ys X: Nordics! Join Adol Christin and his unlikely ally, the pirate Karja Balta, as they learn to work together to save the people of Obelia Gulf from the mysterious immortal monsters known as the Griegers. Exhilarating, fast-paced combat, a moving story of unexpected bonds, and naval exploration await you! Coming Fall 2024 to Nintendo Switch, PS4, PS5, and PC!

About Ys X: Nordics
This journey takes place in the northern islands collectively known as Obelia Gulf. In this harsh land, the young adventurer, Adol Christin, encounters the Normans, a seafaring tribe, and is quickly drawn into the conflict between them, the townsfolk of Obelia Gulf, and the Griegr, undying monsters with mysterious agenda. Partnering up with the Norman warrior, Karja, Adol must take to the waters of Obelia Gulf, navigating vast stretches of ocean, consulting maritime maps, and even getting into naval battles with enemy ships. This latest title in the Ys series takes us back to a younger Adol, as he sets out on the open sea. Join him in his pursuit of the thrill of adventure!

Helldivers 2 Plot Points Explored

The Helldivers universe is one of noble soldiers, heroic deeds, and heartfelt, unflinching patriotism in the face of giant acid-spewing bug monsters. Stephen Flowers, Game Writer, Arrowhead Game Studios: "I personally love writing for a game with opportunities for comedy, and that doesn't take itself too seriously. I hope I can find a game like that soon…" If you want to catch up with the story of Super Earth and her valiant defenders before Helldivers 2 launches tomorrow (on February 8), read on. Plus, we share the first news that the story will continue in post-launch Helldivers 2 updates.

Since Helldivers 1…
Helldivers 2 takes place a century after the events of the first game, with Super Earth having emerged victorious against its adversaries - the deadly, bug-like Terminids, the grotesque Cyborgs and the inscrutable Illuminates. With its foes vanquished and the Galactic War won, an era of peace and prosperity ensued. The Helldivers, Super Earth's elite task force, were dismissed. The same faster-than-light travel technology, heroically liberated from the Illuminates, that gave Super Earth access to the galaxy, has since been used to colonize it. This period has come to be known as The Great Democratization. FTL technology is reliant on a steady supply of the precious substance E-710 which, luckily, can be found in decomposing Terminid bodies. So naturally, Super Earth has been farming Terminids on an industrial scale.

Ubisoft Highlights "Skull and Bones" Accessibility Features

Skull and Bones, launching on February 16, will transport players to the Indian Ocean during the Golden Age of Piracy, where they'll battle ships in fast-paced naval combat, plunder ports, and take on contracts to grow their Infamy and eventually rise to the top as a pirate kingpin. It's a co-op open world pirate action RPG, where players can do everything from hunting crocodiles and harvesting jute fiber to battling ghost ships and sea monsters. In a multiplayer game of this size and scope, it's especially important to make sure that it can be experienced by as many players as possible. To find out more about Skull and Bones' accessibility, we spoke with Project Manager Samuel Soh at Ubisoft Singapore and Production Manager Yurii Martynchyk at Ubisoft Kyiv.

Skull and Bones is a huge PvE open world with PvP activities and lots to do. What kinds of considerations go into ensuring that it's accessible to a broad spectrum of players? Has it presented any specific challenges?
Yurii Martynchyk: In addition to "classic" accessibility features - remapping, colorblind options, subtitles, etc. - Skull and Bones also includes gameplay-related accessibility options, like the ability to disable camera shakes when you're sailing, and to automate the harvesting minigames and QTE sequences. In my opinion, it is very important to keep an eye on possible balancing issues when introducing accessibility features, and our team is working closely with colleagues from Singapore to ensure an equitable playing field for all players.

Final Fantasy VII Rebirth PlayStation 5 Demo Available Now

Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024's most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.

Ahead of the full game's release on February 29, the demo releasing today allows you to not only take control of the protagonist, Cloud, but take full control of the legendary swordsman Sephiroth in battle. You will be able to play as Sephiroth as part of the extended flashback section, as Cloud recalls an earlier mission in his career as a Soldier - the Nibelheim incident. Taking place several years before the events of the game, this will set the stage for several important moments within Final Fantasy VII Rebirth. What's more, we're planning to release an update later this month that will allow you to explore part of the Junon region before the release of the full game on February 29. We hope you'll take this opportunity to venture into the world of Final Fantasy VII!

Homeworld 3 "War Games Demo" Available Until February 12

War Games mode fuses Homeworld's RTS gameplay with roguelike inspiration, charging commanders to take on a randomized series of fleet combat challenges. Claim powerful Artifacts that augment your ships with more power, speed, and, of course, weapons. Based on your results, you'll unlock new fleets to shake up your strategy. This demo, available to all Steam players starting February 5 at 10am PT until February 12 at 10am PT, supports up to three players as they engage waves of hostiles in a series of increasingly challenging encounters. Players can find teammates through Quick Match or create a lobby to team up with friends online.

It's important to note that any Fleets or Artifacts you unlock in the War Games demo will carry over when Homeworld 3 launches. For players not using Steam Cloud Saves, make sure you don't delete your demo files as we'll be sharing info on the exact transfer process later. Each level presents a greater challenge and new modifiers to your next War Games run. This demo will feature four different maps and a slew of things to unlock as you continue to play, including different starting fleets (maybe even an extra special one!) plus new Artifacts and more.

Sega Unveils Sonic X Shadow Generations

It's time for Classic and Modern Sonic to reunite in a remastered collection of iconic 2D and 3D Sonic levels! We unveiled Sonic X Shadow Generations during State of Play—the upcoming Sonic the Hedgehog platformer delivering blistering platforming challenges at speeds only Sonic and Shadow can deliver. It's a greatest hits playlist of iconic 2D and 3D Sonic levels from Sonic Generations, both remastered and expanded for PlayStation 5 and PlayStation 4. But that's not all—Sonic X Shadow Generations also introduces an all-new standalone campaign for Shadow the Hedgehog, making this the definitive blend of Classic Sonic, Modern Sonic and Shadow gameplay.

The announcement that premiered last week shows off a glimpse of the title with action-packed footage to get fans excited for the new additions to come. The original Sonic Generations provided an unforgettable experience to Sonic fans old and new, as it combined nostalgia from the early days of Sonic with the latest modern Sonic gameplay at the time. The story centers around Sonic and friends as their universe is thrown into chaos when an ominous power appears, creating "time holes," which take Sonic and his friends back in time. While in the past, Sonic runs into some familiar faces including a classic version of himself! Together, they must team up to defeat enemies, save their friends, and find out who is behind this diabolical deed.

"Banishers: Ghosts of New Eden" Devs Discuss 17th Century Supernatural Environment

Hi everyone, we are Elise Galmard, Lead Narrative Designer, and Simon Svoboda, Lead Level Designer at Don't Nod. We're a part of the team bringing you Banishers: Ghosts of New Eden, a supernatural tale of two lovers and ancient secrets. In this supernatural Action-RPG, play as two ghost hunters and lovers who face impossible choices that harbor dramatic consequences for the living… and the dead. From February 13, you'll get the chance to sift through the shadows of the past in New Eden, but before then we'd love to give you a glimpse into the world. Today we're talking all about haunting cases, a common form of quest you'll encounter in Banishers.

Behind The Veil
Our game universe is set in the world of the 17th century as we know it, with one major difference: the world is plagued with curses and ghost hauntings. During a Haunting Case, you will find ghosts that are still attached to the world of the living, which you as a Banisher, will be asked to investigate and solve. Haunting Cases serve as side quests in our game. A ghost is the lingering spirit of a dead person, holding onto some of their memories and feelings. Bound to the Incarnate world (the world of the living) by unresolved emotion that takes the form of an item called the Soul-tie, a ghost is also attached to one or more living beings, forever linked and wandering until you set them free. You must discover the truth behind each lingering ghost and why they're here.

BioShock Creator Discusses "Judas" Story Elements

Ken Levine (Creative Director, Ghost Story Games), creator of the BioShock series, unpacks how Judas will be an experience where players influence how relationships and the story unfold: "Characters have always been the driving force in every game we've ever made. Whether fighting beneath the ocean to assassinate Andrew Ryan or escaping a city in the sky with Elizabeth, these personalities have always been at the heart of our stories. But what if you could choose between who to befriend and who to stab in the back? With Judas (coming to PC, PS5 and Xbox Series X|S), we wanted to craft an experience where these decisions and how the story unfolds is up to you. Because you, as Judas, are the driver of every event in a story with a new cast of characters to get to know—and change—in ways you haven't experienced before in our games.

In Judas, we give you a whole new world to explore: the corridors of the Mayflower, a spacefaring city whose citizens are trained to spy on one another and tear each other apart for the slightest offense. Where machines control every aspect of business, art, and government. The ship's leaders tried to turn you into something you're not: a model citizen. And you sparked a devastating revolution to tear it all down. Do you want to fix what you broke or leave it all to burn? That's a decision only you can make."

Kojima Shows Off "Death Stranding 2: On The Beach" During PlayStation Event

Sony Interactive Entertainment's State of Play confirming the title of the game, DEATH STRANDING 2: ON THE BEACH, arriving exclusively on PlayStation 5 in 2025. In Death Stranding 2: On The Beach, embark on an inspiring mission of human connection beyond the UCA. Sam—with companions by his side—sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected? Step by step, legendary game creator Hideo Kojima changes the world once again.

Death Stranding 2: On The Beach sees Norman Reedus, Léa Seydoux, and Troy Baker return to Hideo Kojima's genre defying universe. They will be joined by Elle Fanning, Shioli Kutsuna, and Academy Award-winning film director George Miller. Hideo Kojima is joined by longtime collaborator Yoji Shinkawa who will direct character and mechanical design, with Ludvig Forssell and Kyle Cooper reprising their roles as musical director and title designer, respectively. In conjunction with the release of the new Death Stranding 2: On The Beach trailer, be sure to visit the PS5 Game Hub to add the game to your wishlist and stay tuned for more information!

"Vampire: The Masquerade - Bloodlines 2" Gameplay Explored in Extended Preview

Good evening Kindred, in our recent Vampire: The Masquerade - Bloodlines 2 stream, we shared exciting news about the game and our first extended gameplay trailer. On the stream, The Chinese Room (TCR) Community Manager Josh Matthews was joined by Alex Skidmore, Project Creative Director at TCR, who shared insights on the game, the narrative background, and how the game plays. If you missed the stream, you can check it out below. The gameplay stream contains several spoilers, and if you wish to avoid them, there are sections marked in the video timeline, or you can watch the trailer version of the gameplay video, which does not contain any major spoilers.

Matthews and Skidmore highlight an early-game mission, discussing why the player character, Phyre, infiltrates an abandoned warehouse to uncover clues about the mysterious mark on their hand. Players must choose their actions wisely, whether confronting the court's secret keeper like Willem or meeting unruly ghouls and illusions that cloud the environment. Acting as "The Sheriff" of the Court, Phyre's choices impact how the world perceives them and bring them closer to uncovering Seattle's secrets.

"Metro Awakening" VR Announced During State of Play Event

Hi everyone, I'm Samar, Associate Game Director at Vertigo Games. We couldn't be more excited to reveal our next project, Metro Awakening, during today's State of Play. We're proud to say that, with the support of Deep Silver, for the last two and a half years we've been working to bring the post-apocalyptic world of Metro to PS VR2, Meta Quest 2+3 and Steam VR 2024. The best video games take us out of our world by putting us in the boots of someone else. They let us experience that world through their eyes. The Metro series continually strives to achieve this. Inspired by the internationally best-selling novels by Dmitry Glukhovsky, Metro 2033, Metro: Last Light, and Metro Exodus delivered immersive first-person experiences at release. These games put players in the heart of a desperate battle for survival after nuclear Armageddon. Metro Awakening is an all-new Metro game made exclusively for VR, and powered by the immersive features of PS VR2 and its Sense controllers.

It's an origins story, set before the events of Metro 2033, that both offers a whole new angle for Metro fans, and a fantastic starting point for seasoned VR players ready to put on the gas mask. Set in 2028, the all-new story is penned by series creator Dmitry Glukhovsky. You play as Serdar, a doctor searching for his wife amongst the claustrophobic, irradiated metro tunnels of post-apocalyptic Moscow. As Serdar ventures deeper into the Metro his courage and sanity will be tested by the supernatural forces he encounters, and will set in motion the events that lead to his spiritual awakening as something else entirely…

Dragon's Dogma 2 Warfarer Vocation Showcased in State of Play Trailer

Ken Mendoza, Promotion Producer at Capcom, said: "Hi PlayStation Blog readers! We are very excited to share the newest trailer for Dragon's Dogma 2 revealed today during State of Play. In this article we will be diving deeper into some of the information revealed in it: the brand new Warfarer vocation, the vocation maisters, and the mysterious dragonsplague."

Introducing the Warfarer vocation
Wield a greatsword, chant high-level magick, and deceive enemies with illusions. The Warfarer is a vocation that allows you to engage in combat while switching between the weapons of other vocations. The Warfarer is a vocation exclusive to the main character, the Arisen. Warfarers can use all weapon types and learn the core skills of all vocations. It is the "ultimate vocation," so to speak. Some vocations excel at close combat, or are skilled at support, and the Warfarer can utilize the strengths of each vocation as the situation demands. The Warfarer has the potential to release powerful combos, such as using Trickster skills to deceive enemies and open opportunities to chant powerful attack magick. However, the Warfarer is not an all-mighty vocation. Their basic stats are not high, and they must carry many weapons in order to use their various skills. They will require the player's skill to exploit strengths in different situations, or else the vocation will remain a lesser version of each of the respective vocations. Only those who have honed their skills and adaptability will be able to bring out the full potential of this vocation.
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