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Sony Announces the PlayStation VR2 PC Adapter with August Availability

It appears that Sony decided to sneak out a new product during the already busy Computex week of new product announcements. This is something many PC gamers have been waiting for, at least those interested in VR gaming. Although the device itself is a rather nondescript black box with a cable at one end, it delivers what many have been hoping for, PC support for Sony's PlayStation VR2 headset. The little black box has inputs for the PlayStation VR2 headset and a single DisplayPort 1.4 input which is connected to your graphics card of choice, as well as a USB port for communication with the PC and a power input of some kind. The only potential downside here is that the adapter won't work with some gaming laptops that only have HDMI display output.

Sony's system requirements are rather pedestrian, although the company is recommending a GeForce RTX 3060 or an AMD Radeon RX 6600XT or better graphics card, for best performance. Another minimum requirement which not everyone might have on their desktop systems, is support for Bluetooth 4.0 or later, but this can easily be resolved with a cheap USB dongle. Sony didn't reveal the full hardware details, which makes it unclear if an extra power source is needed, but it's clear from one of the two photos provided by the company, that there's more to it than just the DisplayPort and USB cables. The adapter doesn't work on PC without a lot of caveats though, as "HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC" according to Sony's blog post. The PlayStation VR2 PC Adapter also requires the Sony PlayStation VR2 app to be installed and for now it appears to only be working with Steam VR. The adapter will be available in retail on the 7th of August for an MSRP of $59.99 / €59.99 / £49.99.

PlayStation VR2 Firmware Update Enables PC Access

The "iVRy VR" community-backed project has slowly chipped away at unlocking the PlayStation VR2's full potential—Sony's $550 (MSRP) virtual reality headset is locked into the PlayStation 5 ecosystem, but many gamers have requested that it become compatible with PC platforms. iVRy's progress on this front could be surpassed by first-party efforts—a month ago, Sony indicated that it was exploring new avenues: "we're pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PS VR2 titles available through PS5. We hope to make this support available in 2024, so stay tuned for more updates." Reports suggest that Sony's second generation product has not met sales expectations—insiders posit that company leadership has requested a pause of production. An entry into the PC market could boost the PS VR2's popularity, but it will face plenty of competition within an already "niche" segment.

iVRy has monitored Sony's progress with great interest—the former's social media account has disclosed the discovery of a new development milestone: "(their) latest firmware update enables PC access! This means it's no longer necessary to use driver/hardware workarounds to make it work on Windows. Still to be confirmed whether this update enables NVIDIA use, but all indications are that Sony's 'PC games' plans involve direct connection." The iVRy VR project has—so far—managed to (successfully) connect the PS VR2 to AMD GPU-based systems. Sony is expected to produce an official means of hooking up their headset to PCs. iVRy discussed this provision in their follow-up post: "a 'VirtualLink' adapter of some kind is still required due to PS VR2 hardware design. If Sony does intend to make 'official' PC drivers, they would need to provide this adapter to end-users."

"Metro Awakening" VR Announced During State of Play Event

Hi everyone, I'm Samar, Associate Game Director at Vertigo Games. We couldn't be more excited to reveal our next project, Metro Awakening, during today's State of Play. We're proud to say that, with the support of Deep Silver, for the last two and a half years we've been working to bring the post-apocalyptic world of Metro to PS VR2, Meta Quest 2+3 and Steam VR 2024. The best video games take us out of our world by putting us in the boots of someone else. They let us experience that world through their eyes. The Metro series continually strives to achieve this. Inspired by the internationally best-selling novels by Dmitry Glukhovsky, Metro 2033, Metro: Last Light, and Metro Exodus delivered immersive first-person experiences at release. These games put players in the heart of a desperate battle for survival after nuclear Armageddon. Metro Awakening is an all-new Metro game made exclusively for VR, and powered by the immersive features of PS VR2 and its Sense controllers.

It's an origins story, set before the events of Metro 2033, that both offers a whole new angle for Metro fans, and a fantastic starting point for seasoned VR players ready to put on the gas mask. Set in 2028, the all-new story is penned by series creator Dmitry Glukhovsky. You play as Serdar, a doctor searching for his wife amongst the claustrophobic, irradiated metro tunnels of post-apocalyptic Moscow. As Serdar ventures deeper into the Metro his courage and sanity will be tested by the supernatural forces he encounters, and will set in motion the events that lead to his spiritual awakening as something else entirely…

Slower Growth for AR/VR Headset Shipments in 2023 but Strong Growth Forecast Through 2027, According to IDC

On the heels of a weaker than expected 2022, International Data Corporation (IDC) has lowered its forecast for augmented and virtual reality (AR/VR) headsets in 2023. Global shipments are now expected to reach 10.1 million units this year, according to the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. Despite the revised outlook, total AR/VR headset shipments are expected to grow 14% in 2023 and accelerate over the 2023-2027 forecast period with a five-year compound annual growth rate (CAGR) of 32.6%.

PlayStation VR2 Launches Globally With Dozens of Stunning Virtual Reality Games Available

Sony Interactive Entertainment (SIE) announced today the global launch of its next generation virtual reality headset, PlayStation VR2. Featuring high fidelity visuals, new sensory features and enhanced tracking, PlayStation VR2 takes virtual reality gaming to a whole new level, enabling players to feel a heightened range of sensations unlike any other. The PlayStation VR2 headset and included PlayStation VR2 Sense controller is available at the recommended retail price of $549.99 / €599.99 / £529.99 / ¥74,980

"Providing extraordinary experiences to gamers is what we strive for at PlayStation, and today we are thrilled to start this new chapter in virtual reality gaming with PlayStation VR2," said Jim Ryan, President and CEO, Sony Interactive Entertainment. "PlayStation VR2's innovative technology has helped unlock the creativity of the industry's finest developers, who have designed outstanding games that deliver a greater sense of presence for players. I can't wait for fans around the world to experience PlayStation VR2 for themselves."

PlayStation at CES: VR2, DualSense Edge, Grey Camouflage Collection, and GoW Ragnarok Collection

Sony Computer Entertainment (SCE) at the 2023 International CES set up a small but popular booth, drawing crowds to go hands-on with the new DualSense Edge wireless controllers for the PlayStation 5, and the PlayStation VR2 virtual-reality system, besides a few more interesting bits of gaming gear. The new DualSense Edge goes on sale from January 26, and is a feature-packed new wireless controller that offers advanced new-generation haptic feedback, adaptive triggers, the ability to fine-tune stick sensitivity, user-replaceable stick caps and back button, and button-remapping. The premium controller is expected to be priced at USD $200.

The PlayStation VR2 headset launches in February 2023, and works exclusively with the PlayStation 5, for a new selection of VR2-optimized games. The VR2 packs much faster hardware than the original PSVR from 2016, a higher resolution display with a native resolution of 4000 x 2040 pixels, HDR, a 110° FOV, and refresh-rate of at least 90 Hz, that can be pushed up to 120 Hz in certain high-motion scenarios. The VR2 headset features "inside-out" tracking of the user with cameras embedded in the headset determining your body movements, augmenting the inertial sensors. The headset also features eye-tracking, advanced haptic feedback, and improved 3D spatial audio. We also got to see new gray camouflage body scheme for the PlayStation 5, its stock DualSense wireless controller, and Pulse 3D headset, and "God of War: Ragnarok" themed DualSense wireless controllers.
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