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Apple announces changes to iOS, Safari, and the App Store in the European Union

Apple today announced changes to iOS, Safari, and the App Store impacting developers' apps in the European Union (EU) to comply with the Digital Markets Act (DMA). The changes include more than 600 new APIs, expanded app analytics, functionality for alternative browser engines, and options for processing app payments and distributing iOS apps. Across every change, Apple is introducing new safeguards that reduce—but don't eliminate—new risks the DMA poses to EU users. With these steps, Apple will continue to deliver the best, most secure experience possible for EU users.

The new options for processing payments and downloading apps on iOS open new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats. That's why Apple is introducing protections—including Notarization for iOS apps, an authorization for marketplace developers, and disclosures on alternative payments—to reduce risks and deliver the best, most secure experience possible for users in the EU. Even with these safeguards in place, many risks remain.

Microsoft Announces Participation in National AI Research Resource Pilot

We are delighted to announce our support for the National AI Research Resource (NAIRR) pilot, a vital initiative highlighted in the President's Executive Order on the Safe, Secure, and Trustworthy Development and Use of Artificial Intelligence. This initiative aligns with our commitment to broaden AI research and spur innovation by providing greater computing resources to AI researchers and engineers in academia and non-profit sectors. We look forward to contributing to the pilot and sharing insights that can help inform the envisioned full-scale NAIRR.

The NAIRR's objective is to democratize access to the computational tools essential for advancing AI in critical areas such as safety, reliability, security, privacy, environmental challenges, infrastructure, health care, and education. Advocating for such a resource has been a longstanding goal of ours, one that promises to equalize the field of AI research and stimulate innovation across diverse sectors. As a commissioner on the National Security Commission on AI (NSCAI), I worked with colleagues on the committee to propose an early conception of the NAIRR, underlining our nation's need for this resource as detailed in the NSCAI Final Report. Concurrently, we enthusiastically supported a university-led initiative pursuing a national computing resource. It's rewarding to see these early ideas and endeavors now materialize into a tangible entity.

EU Approves Formation of Artificial Intelligence Act

The European parliament has voted today on a proposed set of rules that aim to govern artificial intelligence development in the region. The main branch has approved the text of draft of this legislation—a final tally showed participant counts of 499 in favor, and 28 against, and 93 abstentions at the Strasbourg HQ-based meeting. The so called "AI Act" could be a world first as well as a global standard for regulation over AI technology—members of the European Parliament (MEPs) are expected to work on more detailed specifics with all involved countries before new legislation is set in stone.

Thierry Breton, the European commissioner for the internal market stated today: "AI raises a lot of questions socially, ethically, economically. But now is not the time to hit any 'pause button'. On the contrary, it is about acting fast and taking responsibility." The council is aiming to gain control of several fields of AI applications including drone operation, automated medical diagnostic equipment, "high risk" large language models and deepfake production methods. Critics of AI have reasoned that uncontrolled technological advancements could enable computers to perform tasks faster than humans—thus creating the potential for large portions of the working population to become redundant.

NVIDIA Showcases Custom RTX 3080 Graphics Cards at Bilibili World 2021 - Not for Sale

NVIDIA at Bilibili World 2021 showcased some custom RTX 3080 graphics cards - customizations which it commissioned to known modders. In total, three custom graphics cards were shown in a variety of colors, even though all of them shared the same base shroud design. The modders then played with illustrations and color coordination, which resulted in one orange RTX 3080 (featuring the Chengdu Hunters Overwatch clan insignia) and two turquoise/petrol graphics cards with differentiated accents (black and turquoise for the card inspired on Chinese role-playing game The Legend of Sword and Fairy, and white and petrol for the card celebrating the 9th anniversary of the Luo Tianyi anime series).

These graphics cards likely won't be put to sale in any way by NVIDIA; however, they could eventually decide to give them away as a prize for any sort of online competition, much like they did with the gorgeous, Cyberpunk 2077 interpretation of the RTX 2080 Ti some time ago - which the winner eventually sold at auction for $5,200 (at a time where graphics card pricing was actually saner). One could argue that NVIDIA should have just sent these towards the retail channel, but at least we got to see three RTX 3080's at the same time.

New California Energy Commission Regulation Threatens Pre-built Gaming Desktops

California Energy Commission (CEC), the body tasked with keeping the US state of California both energy-rich and energy-efficient, is preparing a new series of regulations aimed at reducing power-draw of computers and the overall consumption of PC monitors. These regulations could have a profound effect on the PC industry at large, as California-based tech companies create industry standards. The regulations could come into force at various stages, between 2017 and 2021.

The CEC is said to have conducted wide-ranging consultations with stakeholders in the industry, to formulate regulations that make certain kinds of computers energy-efficient, while not creating the kind of regulation that prevent certain other kind of computers from being sold altogether (eg: gaming desktops and workstations). For example, it's realistic to sell a desktop PC for Internet and office productivity apps that draws under 100W, but it's not realistic to make one for 4K Ultra HD gaming, or even industrial CAD. These kinds of computers will be governed by a separate set of rules, and as you'll find out, some of these rules are very arbitrary, and not very well thought out.

European Commission Goes After 13 Optical Drive Makers for Price-Fixing

Optical disc drives are components buyers are least bothered about, when purchasing parts to build a PC, or replace a broken one. The EU's regulators have found something fishy even with companies making these roughly-20€ PC components. According to the European Commission (EC), 13 optical disc drive vendors may have conspired to fix prices of their products on a global scale, and that affects European consumers, as well.

The EC is investigating 13 drive suppliers, and 2 major PC OEMs (pre-built PC vendors), for conducting and participating in what is known as bid rigging scheme, a serious antitrust violation. In bid rigging schemes, the bidders and contractees conspire to rig their prices so that a particular supplier wins the bid. Penalties for such a violation include 10% of worldwide turnover set as fines.

Intel Appeals Against $1.3 Billion Fine by EU, from 2009

Around three years after the European Commission slapped Intel with a record €1.06 billion fine for anti-competitive practices against market rival AMD, the company appealed against the fine, on grounds that the commission relied on "profoundly inadequate" evidence to establish anti-competition charges against the company, which lead to the fine. A 5-member bench of General Court in Luxembourg, Europe's second highest, will hear arguments of both Intel and EU's regulators, during a 4-day hearing. Intel wants its conviction quashed and its fine reduced/removed. According to European regulators, major computer manufacturers such as HP, Dell, and Lenovo, received unfair rebates from Intel for opting for its chips. The case is T-286/09, Intel vs Commission.

Origin Expands Games Catalog, DRM-Free Evangelist Joins DRM Scheme

Origin is the fledgling online download account-based DRM service from Electronic Arts launched last June, that is home to Battlefield 3. To compete effectively against other similar services, the industry-leading Steam in particular, it must offer more content. To this end, Origin has added 11 publishers to its portfolio, reports CVG. These are Trion Worlds, Robot Entertainment, Freebird Games, Recoil Games, Autumn Games, 1C Company, inXile entertainment, Paradox Interactive, Core Learning Ltd, N3V Games and CD Projekt RED. That last one is interesting, because CD Projekt RED owns and runs www.gog.com, the website dedicated to selling DRM-free games.

U.S. Army Attacks the CryEngine

The U.S. Army might be financing one of the most epic videos games ever made that very few people may ever play. The "game" is called Dismounted Soldier Training System and was commissioned by the U.S. government back in May for a staggering cost of 57 million dollars. The contract was awarded to RealTime Immersive Inc. All of this according to PC Gamer. Everything about this simulator is said to be cutting edge but the hardware it runs on. In a GamePro interview with the director of strategic programs at Intelligent Decisions, Floyd West is said to have stated, "With CryEngine 3 being used for Crysis 2 and the capabilities that game engine provides, it allows us to make the most realistic simulation possible. We're able to transport soldiers to accurately recreated locales like Afghanistan and Iraq, where we can simulate everything from visuals to 360-degree sound."

The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren't running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."

As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.

Trailer 1 | Trailer 2
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Nov 21st, 2024 12:12 EST change timezone

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