Saturday, December 24th 2011
U.S. Army Attacks the CryEngine
The U.S. Army might be financing one of the most epic videos games ever made that very few people may ever play. The "game" is called Dismounted Soldier Training System and was commissioned by the U.S. government back in May for a staggering cost of 57 million dollars. The contract was awarded to RealTime Immersive Inc. All of this according to PC Gamer. Everything about this simulator is said to be cutting edge but the hardware it runs on. In a GamePro interview with the director of strategic programs at Intelligent Decisions, Floyd West is said to have stated, "With CryEngine 3 being used for Crysis 2 and the capabilities that game engine provides, it allows us to make the most realistic simulation possible. We're able to transport soldiers to accurately recreated locales like Afghanistan and Iraq, where we can simulate everything from visuals to 360-degree sound."
The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren't running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."
As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.
Trailer 1 | Trailer 2
Source:
PC Gamer
The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren't running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."
As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.
Trailer 1 | Trailer 2
30 Comments on U.S. Army Attacks the CryEngine
So worth it..weeee!!
www.youtube.com/watch?v=nQR49JGySTM&feature=relmfu
Full vid of this on yourtube but im just posting a small edit.
Thinking they would of done the same thing to protect it and used USB flash device to check if your game is legal.
Those video's are really nice but you cannot really tell until you play it really. Anyways it's about time the Cry engine was tweaked for some realistic game play.
And if it did get released to public would it be as open as OFP\Arma\Arma2 is and let the community to do what they do best.
There's lots of things a like about the VBS engines and one is how ai flank ya ass to hell. Would be more really nice to see more games out there i love playing.
im now expecting, call of d'crysis 3 too lol
It's to simulate your expected mission in a sandboxed environment, without the immense risk of an IRL convoy with blanks, full gear.
Mission logistics are multiple times more complex than Call of duty. Being physically located in an area you have never been, looking for something or somewhere, with only a GPS to guide you, and no little mission arrow to point you is an extremely different scenario than most video games paint it to be.
IRL Simulations (Even CONUS at places like NTC) commonly have major injuries and even deaths, in preparation for OCONUS missions.
I've used similar convoy simulators, and they are very fun, while eye opening at the same time as to the real situations you may occur.