Saturday, December 24th 2011
U.S. Army Attacks the CryEngine
The U.S. Army might be financing one of the most epic videos games ever made that very few people may ever play. The "game" is called Dismounted Soldier Training System and was commissioned by the U.S. government back in May for a staggering cost of 57 million dollars. The contract was awarded to RealTime Immersive Inc. All of this according to PC Gamer. Everything about this simulator is said to be cutting edge but the hardware it runs on. In a GamePro interview with the director of strategic programs at Intelligent Decisions, Floyd West is said to have stated, "With CryEngine 3 being used for Crysis 2 and the capabilities that game engine provides, it allows us to make the most realistic simulation possible. We're able to transport soldiers to accurately recreated locales like Afghanistan and Iraq, where we can simulate everything from visuals to 360-degree sound."
The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren't running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."
As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.
Trailer 1 | Trailer 2
Source:
PC Gamer
The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren't running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."
As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.
Trailer 1 | Trailer 2
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RUN OVER ALL THE THINGS!