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Chernobylite 2: Exclusion Zone Launches Early Access on Steam

Chernobylite 2 is our dream project. After more than 10 years of various activities related to Chornobyl and dozens of visits to this place, we can finally share the massive part of what we consider the ultimate Chornobyl experience. What started with VR documentaries and low-scale indie projects has become a fully-fledged RPG game, playable in the open world, with hundreds of ways to craft your own character and story.
Entering the world of Chernobylite 2, even in Early Access, you can expect to double or triple the time spent with the first game - not just because the Zone itself is about 20 times bigger this time but also thanks to the number of quests, events, encounters, and gameplay mechanics. On top of it, you can play from two different perspectives - first person or third person- which is possible thanks to the success of our recently finished Kickstarter campaign.

Our goal was to deliver the Early Access version, which is very advanced and polished in most parts. According to many closed playtests and our demo reception, most of the gameplay mechanics and big chunks of the content are already polished. Early Access contains about 30-40% of the final scope of the world and story. Most weapons and players' equipment parts are already present in the game as lootable elements.

Saber Interactive Addresses RoadCraft Demo Performance & Gameplay Issues

Hello everyone, RoadCraft's demo has been rolling for the past week, and seeing so many of you give a try to our game filled us with joy! Thousands of you downloaded and tried out the demo and you covered altogether more than 2 billion km on the demo, which is absolutely awesome! We've custom-made this demo to give you a sample of the gameplay and vehicles, but be assured that you're far from having seen everything! Now, we are focused on carefully reading your feedback, and we want to address some of them before we release the full game on May 20th.

First, the elephant in the room, the absence of fuel consumption
We know that fuel consumption is a core element in SnowRunner or Expeditions. But RoadCraft is a totally new experience for us, in the simulation field. It has been developed on a new iteration of our engine, and its technical specifications differ from those of our other games. For those reasons, it doesn't offer the same gameplay features. Map exploration and traversal is not as central, rebuilding and reshaping terrain are. When we started the development, we initially had a fuel consumption system, however this mechanic was tedious and didn't bring anything interesting to the core gameplay of the game. However, it doesn't mean we want to throw away the idea without any reflection, and especially after seeing all your feedback on it. We might think about integrating fuel consumption, but later on, in a new game mode for example.

The Lonesome Guild Unveiled at ID@Xbox February Event

At Tiny Bull Studios, we wanted to create a game that reflects the deep human need for connection, which emphasizes the power of friendship and collaboration in overcoming adversity. While combat and exploration are key elements of The Lonesome Guild, the game places relationships at the heart of its experience. Making a game about friendship and connection is very important to us. The Lonesome Guild was conceived in 2020, which was a period of isolation for a lot of us. It highlighted how much loneliness can affect mental health, relationships, and even self-identity. We saw an opportunity to create a game that doesn't just entertain but inspires people to reflect on the importance of reaching out, supporting others, and ultimately finding strength in companionship.

We believe that what truly sets our game apart from other ARPGs is its unique relationship system, which directly impacts gameplay. Instead of characters being mechanically interchangeable, the bond between them shapes their abilities, interactions, and progression—so you won't just assemble your party for their skills, but you'll nurture them and unlock new powers and quests based on their emotional growth.

Xbox Introduces Muse: a Generative AI Model for Gameplay

In nearly every corner of our lives, the buzz about AI is impossible to ignore. It's destined to revolutionize how we work, learn, and play. For those of us immersed in the world of gaming—whether as players or creators—the question isn't just how AI will change the game, but how it will ignite new possibilities.

At Xbox, we're all about using AI to make things better (and more fun!) for players and game creators. We want to bring more games to more people around the world and always stay true to the creative vision and artistry of game developers. We believe generative AI can boost this creativity and open up new possibilities. We're excited to announce a generative AI breakthrough, published today in the journal Nature and announced by Microsoft Research, that shows this potential to open up new possibilities—including the opportunity to make older games accessible to future generations of players across new devices and in new ways.

Directive 8020 Launches on October 2, Supermassive Discusses Gameplay Elements

Welcome to the mission! Hi, I'm Will Doyle, the director of Directive 8020 at Supermassive Games. We revealed our action-packed story trailer during State of Play, and announced that the game will launch on October 2. I'm thrilled to take you deeper into the dangers that you'll face onboard the Cassiopeia. The team at Supermassive Games has worked tirelessly to craft a narrative experience that melds sci-fi exploration with spine-chilling horror, where every choice could lead to a disastrous death. We're unveiling some new layers to our story, exploring fragile alliances, unseen threats, and the limits of human resilience when faced with our deepest fears. We're venturing into uncharted territory: the unsettling abyss of space.

A deadly mission
Earth is dying, and humankind is seeking a new home in the stars. The Cassiopeia is the initial survey ship sent to scout our chosen planet. Think of it as a test run: the Cassiopeia is fully outfitted as a colony craft but is flying with a vastly reduced crew. Their mission is to test every procedure onboard without ever touching down on the planet they've been sent to orbit. However, people familiar with our games will know that our characters never have it easy and in Directive 8020 it will all start to go wrong very quickly and with very deadly consequences.

Rebellion Discusses Atomfall's Unique Gameplay Mechanics

With Atomfall coming to PC, PlayStation, Xbox and Game Pass in just over a month (arriving on March 27), today we released the latest trailer for the game. Featuring -new gameplay, the trailer highlights the main features that you will experience when you enter the quarantine zone. I thought now would be a good time to give you more information on some of the game's key features and what you can expect when you play Atomfall. The trailer (see below) starts at the very beginning of the game. You wake up in a dark and eerie bunker and are met by a wounded man in a hazmat suit who immediately asks who you are and asks for your help. The problem is you don't know who you are, or how you got there. He tells you that you are inside a quarantine zone, built around the Windscale Atom plant following a nuclear disaster.

Set in the luscious British countryside in 1962, Atomfall is a fictionalized telling of what happened five years after true events in Northern England. It is a game about investigation and discovery—as you try to uncover the mystery behind what really happened at Windscale, but also who you are and what you're doing there. There is plenty to explore beyond the rolling hills of Cumberland, including a picturesque village, bandit camps, caves, tunnels, and mysterious buildings and facilities left abandoned by the British Atomic Research Division. All of these will hold their own secrets for you to discover. You will find clues about what has happened and learn more about the colorful characters you meet along the way - but there is no clear single "truth", and different people interpret what happened in different ways. This feeds into the game's "Leads" system, our new take on traditional gaming quests.

Elroy and the Aliens Makes Contact with Steam Next Fest

Fire up your rockets and journey back to the golden age of adventure gaming; Elroy and the Aliens launches on April 2nd, and will be part of this month's Steam Next Fest. Travel back in time to 1993 in the live demo and meet Elroy, a passionate but chaotic rocket engineer who teams up with the daring reporter Peggie to investigate the mysterious disappearance of his father. Their search for the truth will launch them on an unforgettable intergalactic adventure spanning 60 locales to explore across two sprawling planets.

Puzzles, peculiar aliens, and ancient legends await on Elroy's path, with a tale of love, loss, and regret presented in a 90s-era cartoon style inspired by LucasArts and Sierra games. You'll meet an eclectic cast of human (and non-human) locals to befriend as Elroy and Peggie begin to unravel an ancient archaeological mystery…

Warhorse Presents Official CGI Trailer for Kingdom Come: Deliverance II

Experience the highs and lows of Henry's journey in the Official CGI Trailer for Kingdom Come: Deliverance II, where life in 15th-century Bohemia is as unpredictable as it is unforgiving. From the chaos of a brawl to the fleeting joy of celebration, every moment pulls Henry deeper into the challenges of medieval life. Get ready for a story of resilience, danger, and the choices that will shape the next chapter. The journey begins February 4. Released in 2018, the first Kingdom Come: Deliverance thrust players into the life of Henry of Skalitz, a medieval blacksmith's apprentice turned vengeful adventurer. With the long-anticipated sequel almost upon us, what do newcomers need to know about the groundbreaking gameplay of this unique RPG series?

Meet Henry of Skalitz
Henry's original tale is a deeply personal one, set against the struggles of a medieval Bohemia's grander nobility. His tranquil life - as a humble blacksmith's apprentice - is dramatically upended when his parents are murdered during an assault waged by one of the warring lords of the land. Having narrowly fled the massacre himself, Henry's journey towards retribution sees him crossing paths with villagers, bandits and the nobility alike, as he battles to retrieve the sword crafted by his father for presentation on that fateful day - now a symbolic tool of retribution.

No Man's Sky Expanded with Worlds Part II Update

Hello! No Man's Sky is a game that we all genuinely truly love. Last year we released Worlds Part I and I remember thinking at the time that this is just the beginning. We can't wait to show people what we've been working on! There's new solar systems, new planets with more variety, new terrain types, even new Gas Giants, and of course new adventures. Our next update is called Worlds Part II. Full patch notes are available here.

Worlds Part II allows us to push the boundaries of our engine with new technology. Across the universe we're adding billions of new solar systems and trillions of new planets, and introducing new biomes and terrains without changing what people already love about the game. It's now so far beyond what we ever thought was possible when we started out.

Airborne Empire Takes Flight through Steam Early Access

Today Airborne Empire finally takes flight and is live on Steam! We—at the Wandering Band—are super excited for players to get their hands on the game, to celebrate there will be a 10% discount on the game for a limited time. While we celebrate this milestone today we know there is much more to come. We plan on working on the game for at least a year (most likely a little longer) and we've posted a very early + rough roadmap below.

Right now it's just a list of things we plan on doing. The idea is to expand on this roadmap with your input. We have a big game with a lot of cool features, we're happy with what we have, but our goal is to make something great. We need your help; we need to know what you like, what you don't like and what types of additional content you want to see. If you would like to provide feedback, or discuss the game with the team directly, please join us on our Discord. If you find a bug while playing the game please report it with the in-game bug reporting tool (in the pause screen).

'Horizon Zero Dawn' Meets 'Clash of Clans' in City of Springs

Indie developers Alterego Games and The Naked Dev, have today announced the release of City of Springs - Craft & modify your robot drones to fight off a cruel regime in this steampunk adventure game.

City of Springs
You play as Val, a brilliant mechanic from the big slum district of the last city on earth. A cruel and strict regime controls every aspect of life in the city, and any transgression is taken out of your rations. The city is like a broken clock. Someone has to stand up to the ministries and fix it.

Rebellion's Atomfall Launches March 27th 2025

We are pleased to announce that Atomfall will launch on March 27, 2025 and is now available to pre-order. Atomfall is coming day one to Game Pass and will be available both digitally and in a boxed physical edition, [published by Fireshine Games] on Xbox Series X/S, Xbox One, Windows PC and PC via Steam, Rebellion Shop and Epic Games Store. Atomfall will also release on PlayStation 5 and PlayStation 4.

Atomfall's Deluxe Edition will also be available, and in addition to the Basic Supply Bundle DLC, the Deluxe Edition will also give players an Enhanced Supply Bundle, which includes an exclusive pistol variant, metal detector skin and character upgrades. Alongside this, players will also enjoy 3 days early access to Atomfall and the planned Story Expansion DLC when released. Also available for PC Players, exclusive to the Rebellion Shop, is the Quarantine Edition which includes all rewards within the Deluxe Edition, as well as a host of additional content.

This Week in Gaming (Week 45)

Welcome to the first full week of the month of November, which means colder and darker weather for the northern hemisphere, also known as a perfect time to play some games. This week things are a tad slower and this week's major release is a VR version of a famous franchise that takes place inside a metro system. This is followed by some touch typing, slugs made out of metal, roller coasters, loads of ants and finally some post-apocalyptic strategy. As always, this is just a small selection of what launches this coming week.

Metro Awakening / This week's major release / VR game / Thursday 7 November
Metro Awakening is a story-driven first person adventure built for VR that blends atmospheric exploration, stealth and combat in the most immersive Metro experience yet. Don your gas mask, brave the crippling radiation and venture into the depths of the Metro where threats haunt your every step. Steam link

Humble Bundle's October Humble Choice: Jusant, Persona 5 Strikers, Remnant 2 to Keep Forever for Just $11.99

Humble Bundle has just announced its monthly Humble Choice game bundle, a monthly selection of games that Humble Bundle members can download and keep forever for free. While the intention is obviously to tempt gamers to sign up for a recurring Humble Bundle membership, there's nothing stopping you from signing up for a month for $11.99 to claim the Humble Choice bundle and then cancelling the membership.

For October, there are eight new games joining the Humble Choice bundle, ranging from colorful, action-packed, third-person RPGs to indie simulation games, and meditative puzzle exploration games. The main attractions of the October Humble Choice bundle, though, have to be Remnant II, Persona 5 Strikers, Jusant, and Dome Keeper, which have each earned positive reviews both from critics and gamers alike.

This Week in Gaming (Week 37)

Welcome to another week of September and more new game releases. This week, we have a massive AAA release, well, at least for those that are into hammers of war and marines in space. For those that are not, we still have a busy week of new releases that starts with a very different take on what a car is, a new version of an Atari classic, an RPG farming sim, a normal take on what a car is and finally some eldritch horrors, because it's Friday the 13th.

Warhammer 40,000: Space Marine 2 / This week's AAA release / Monday 9 September
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes. Steam Link

This Week in Gaming (Week 36)

Welcome to the month of September, the start of autumn for some and the start of spring for others. The new month starts off at a higher tempo than last month, but there are no AAA releases this month, although there are multiple larger releases. This week's major release is a new take on the traditional first person tactical shooter genre, where there are two of you. This is followed by a WWII tactical stealth adventure, a trucking game, but in space, a godly remake, a tavern and finally a sleuth game with a Japanese twist. Don't forget to change over your wardrobes this week.

Spectre Divide / This week's major release / Tuesday 3 September
Spectre Divide is the genre-evolving, competitive 3v3 tactical shooter driven by Duality. Use Duality to control two bodies in real-time, letting you defend two sites at once, cover your own cross, or even trade yourself. Master tactical gunplay and an arsenal of future tech to achieve infamy. Steam Link

This Week in Gaming (Week 30)

As we enter the last full week of July, we return to our regular summer scheduling with yet another week without any big releases. This week's major release involves building a fortress to protect your people from endless horrors. This is followed by some crime investigation, managing race cars, climbing mountains, defending the earth and finally hoarding some masks. It's by no means a terrible week of new games, just nothing that's likely to blow your mind.

Cataclismo / This week's major release / Monday 22 July / Early Access
Lead the last survivors in the aftermath of the Cataclismo as a corrupted world seeks to destroy all that remains of humanity. Build fortresses brick by brick, designing intricate, towering structures of wood and stone to fend off waves of Horrors as they attempt to overwhelm your band of survivors. Command powerful units in their stalwart defense, coordinating their varied capabilities as you race from breach to breach. Steam link

This Week in Gaming (Week 25)

After a couple of slow weeks of new game releases, we're finally back on track with a wealth of new game releases this week. We even have a AAA title, although some of you might disagree with it being such, mainly due to the blue aliens and there being four different editions of the game. When it comes to the rest of this week's releases, we have a city builder with sacrifices, a medieval inspired MMO, a very sandy game that has nothing to do with giant worms, a Viking inspired online co-op game, a DLC for a very popular RPG game and a dystopian city builder.

Avatar: Frontiers of Pandora coming to Steam / This week's AAA release / Monday 17 June
Avatar: Frontiers of Pandora is a first-person, action-adventure game set in the Western Frontier. Abducted by the RDA, you, a Na'vi, were molded to serve their purpose. Fifteen years later, you are free, but find yourself a stranger in your birthplace. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora. Steam link

Tiny Terry's Turbo Trip is Out Now

Ready your engines and buckle up as Tiny Terry's Turbo Trip is now available to play on PC Steam! Tiny Terry's Turbo Trip is the highly anticipated quirky adventure game from Super Rare Games and snekflat. Join the iconic Terry in a delightful blend of free-roaming exploration, chaos, and wholesome interactions.

In Tiny Terry's Turbo Trip, players step into the flip-flops of Terry, a dreamer with a wild goal: to launch himself into the cosmos in a car of his own invention. From the unassuming beginnings of a simple job application, Terry's adventure takes a giddy turn as he sets out to build the ultimate interstellar banger. Players can explore the tiny open world town of Sprankelwater, bursting with secrets to discover and a menagerie of unforgettable characters to meet (and annoy).

SpaceRocket Games and Toplitz Productions Announce Permafrost

Developer SpaceRocket Games and publisher Toplitz Productions announce Permafrost, an exciting new addition to the survival game genre and one with a chilling narrative; Permafrost thrusts players into a bleak, open-world urban landscape where survival is not just a choice—it's a necessity.

In the wake of the cataclysmic 'shattering', an apocalyptic moon phase phenomenon, humanity finds itself teetering on the brink of extinction as the world succumbs to an eternal deep freeze. The game reveals the collapse of existing political and economic structures and the deadly winter cold that has resulted in the deaths of billions of people.

Enshrouded Devs Celebrate Release of Update #1 - Tout Higher Frame & Refresh Rates

Greetings, Flameborn! Our first update for Enshrouded is finally here! Just a few weeks ago we were releasing our first roadmap, and now we're already ticking a bunch of these boxes… As a team, it feels good! Our goal for each update is to include new content, new features, improvements to existing features, as well as the usual fixes and polish.

The biggest part of the update is undoubtedly the Hollow Halls. You can read more on them below, but a word of advice before you proceed: the encounters will test your mettle and we strongly recommend preparing well and bringing your best food items, as well as campfires to rest during your exploration. It is possible to run these as a solo player, but it might be a very challenging experience, and we recommend bringing some friends along. If you team up with strangers, remember that you can create a backup of your save files. Of course since we're in Early Access, we are very eager to hear your thoughts on the Hollow Halls. Do let us know what you think once you've given them a try! And without further ado…

Altair SimSolid Transforms Simulation for Electronics Industry

Altair, a global leader in computational intelligence, announced the upcoming release of Altair SimSolid for electronics, bringing game-changing fast, easy, and precise multi-physics scenario exploration for electronics, from chips, PCBs, and ICs to full system design. "As the electronics industry pushes the boundaries of complexity and miniaturization, engineers have struggled with simulations that often compromise on detail for expediency. Altair SimSolid will empower engineers to capture the intricate complexities of PCBs and ICs without simplification," said James R. Scapa, founder and chief executive officer, Altair. "Traditional simulation methods often require approximations when analyzing PCB structures due to their complexity. Altair SimSolid eliminates these approximations to run more accurate simulations for complex problems with vast dimensional disparities."

Altair SimSolid has revolutionized conventional analysis in its ability to accurately predict complex structural problems with blazing-fast speed while eliminating the complexity of laborious hours of modeling. It eliminates geometry simplification and meshing, the two most time-consuming and expertise-intensive tasks done in traditional finite element analysis. As a result, it delivers results in seconds to minutes—up to 25x faster than traditional finite element solvers—and effortlessly handles complex assemblies. Having experienced fast adoption in the aerospace and automotive industries, two sectors that typically experience challenges associated with massive structures, Altair SimSolid is poised to play a significant role in the electronics market. The initial release, expected in Q2 2024, will support structural and thermal analysis for PCBs and ICs with full electromagnetics analysis coming in a future release.

Bandai Namco Introduces "Sand Land" Playable Demo

Bandai Namco Entertainment has announced the release of a playable demo on consoles and PC for Sand Land, the upcoming action RPG based on Akira Toriyama's original work (Dragon Ball, Dr. Slump). Sand Land is coming to PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam on April 26, 2024. For more information visit Sand Land's official site; pre-orders for Standard, Deluxe and Collector's Edition of the title are available now.

Beelzebub, Rao, and Thief are just about to hit the road. Fancy tagging along?
This explosive new demo invites players to experience a slice of the exciting vehicle and melee combat and exploration in Sand Land. Step into the roles of the Fiend Prince Beelzebub, his chaperone Thief, and the fearless Sheriff Rao as the band of heroic misfits journeys across this colorful world via Battle Tanks, Battle Armors, and Motorcycles. Fans who play the demo will receive 30 B-grade steel and 30 B-grade bolts in the final game after launch, which can be used to enhance vehicles in Spino.

Cerebras & G42 Break Ground on Condor Galaxy 3 - an 8 exaFLOPs AI Supercomputer

Cerebras Systems, the pioneer in accelerating generative AI, and G42, the Abu Dhabi-based leading technology holding group, today announced the build of Condor Galaxy 3 (CG-3), the third cluster of their constellation of AI supercomputers, the Condor Galaxy. Featuring 64 of Cerebras' newly announced CS-3 systems - all powered by the industry's fastest AI chip, the Wafer-Scale Engine 3 (WSE-3) - Condor Galaxy 3 will deliver 8 exaFLOPs of AI with 58 million AI-optimized cores. The Cerebras and G42 strategic partnership already delivered 8 exaFLOPs of AI supercomputing performance via Condor Galaxy 1 and Condor Galaxy 2, each amongst the largest AI supercomputers in the world. Located in Dallas, Texas, Condor Galaxy 3 brings the current total of the Condor Galaxy network to 16 exaFLOPs.

"With Condor Galaxy 3, we continue to achieve our joint vision of transforming the worldwide inventory of AI compute through the development of the world's largest and fastest AI supercomputers," said Kiril Evtimov, Group CTO of G42. "The existing Condor Galaxy network has trained some of the leading open-source models in the industry, with tens of thousands of downloads. By doubling the capacity to 16exaFLOPs, we look forward to seeing the next wave of innovation Condor Galaxy supercomputers can enable." At the heart of Condor Galaxy 3 are 64 Cerebras CS-3 Systems. Each CS-3 is powered by the new 4 trillion transistor, 900,000 AI core WSE-3. Manufactured at TSMC at the 5-nanometer node, the WSE-3 delivers twice the performance at the same power and for the same price as the previous generation part. Purpose built for training the industry's largest AI models, WSE-3 delivers an astounding 125 petaflops of peak AI performance per chip.

This Week in Gaming (Week 12)

Week 12 is really delivering a baker's dozen when it comes to big game releases, as we have both new and old big releases this week, with this week's AAA release being an open world action RPG game. However, if that's not your cup of tea, then we still have a week packed to the brim with big releases, although it starts off with a bug-sized indie game, but its theme carries over to the next release and this game somehow involves robots. This is followed by a game where you might want to have someone's hand to hold, as it can get a bit scary, even if it's a remake. Towards the end of this week we have another major release, which also involves robots and was a big hit on the PlayStation consoles. We end the week on a somewhat similar theme as the first two game releases of the week, even though it's on a much grander scale.

Dragon's Dogma 2 / This week's AAA release / Friday 22 March
Dragon's Dogma is a single player, narrative driven action-RPG series that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more. Now, in this long-awaited sequel, the deep, explorable fantasy world of Dragon's Dogma 2 awaits. On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel as if accompanied by other players while on your own adventure. All of these elements are elevated further through physics technology, artificial intelligence (AI) and the latest in graphics, to create a truly immersive fantasy world in Dragon's Dogma 2. Steam Link
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