Chernobylite 2: Exclusion Zone Launches Early Access on Steam
Chernobylite 2 is our dream project. After more than 10 years of various activities related to Chornobyl and dozens of visits to this place, we can finally share the massive part of what we consider the ultimate Chornobyl experience. What started with VR documentaries and low-scale indie projects has become a fully-fledged RPG game, playable in the open world, with hundreds of ways to craft your own character and story.
Entering the world of Chernobylite 2, even in Early Access, you can expect to double or triple the time spent with the first game - not just because the Zone itself is about 20 times bigger this time but also thanks to the number of quests, events, encounters, and gameplay mechanics. On top of it, you can play from two different perspectives - first person or third person- which is possible thanks to the success of our recently finished Kickstarter campaign.
Our goal was to deliver the Early Access version, which is very advanced and polished in most parts. According to many closed playtests and our demo reception, most of the gameplay mechanics and big chunks of the content are already polished. Early Access contains about 30-40% of the final scope of the world and story. Most weapons and players' equipment parts are already present in the game as lootable elements.
Entering the world of Chernobylite 2, even in Early Access, you can expect to double or triple the time spent with the first game - not just because the Zone itself is about 20 times bigger this time but also thanks to the number of quests, events, encounters, and gameplay mechanics. On top of it, you can play from two different perspectives - first person or third person- which is possible thanks to the success of our recently finished Kickstarter campaign.
Our goal was to deliver the Early Access version, which is very advanced and polished in most parts. According to many closed playtests and our demo reception, most of the gameplay mechanics and big chunks of the content are already polished. Early Access contains about 30-40% of the final scope of the world and story. Most weapons and players' equipment parts are already present in the game as lootable elements.