News Posts matching #first person shooter

Return to Keyword Browsing

The Outer Worlds 2 Set to Take Off on October 29

If you thought Halcyon was bad, just wait until you visit Arcadia. In the The Outer Worlds 2 Direct, we provided a closer look at The Outer Worlds 2—Obsidian's signature satire and storytelling cranked to eleven. From branching chaos to faction-fueled futures, everything unfolds across Arcadia: a lawless new frontier where your choices cut deeper, the stakes hit harder, and the corporations somehow got even worse. Bigger choices, weirder science, stranger weapons, and even worse decisions. Just the way we like it. Cut off from Earth, Arcadia is a colony cracking under pressure, torn apart by space-time rifts, shifting alliances, and three power-hungry factions locked in a war for control. It's louder, riskier, and more unpredictable than anything the Halcyon system ever threw at you.

You've been sent in as an Earth Directorate agent, but how you handle the mission—who you help, hinder, or exploit—is entirely your call. Build your character with expanded traits, flaws, and backgrounds that shape every decision and unlock new ways to fight, sneak, talk, or blow things up. Arcadia isn't just bigger. It's meaner, messier, and more reactive than ever. The only thing standing between it and total collapse? You. Probably.

CD Projekt RED Teases Upcoming Cyberpunk 2077 v2.3 Patch - Could be Substantial DLC Pack

Last March, CD Projekt RED (CDPR) announced the end of developing major content updates for Cyberpunk 2077. Instead, a smaller group would concentrate on pushing out smaller batches post-launch content. At the time, international studio priorities were shifting to next-gen productions—namely The Witcher 4 (Poland), and a Cyberpunk sequel (North America). The last multi-platform patch—version 2.21, consisting mostly of fixes and improvements—arrived on January 23. Almost half a year later, industry watchers have noticed intriguing Virtuos employee activity on LinkedIn—indicating some sort of "unannounced Cyberpunk 2077 DLC" collaboration with CDPR. Lately, this contract developer is best known for its modernization/remastering of Bethesda's classic The Elder Scrolls IV: Oblivion (2006) open world RPG.

During a mid-week "REDstreams—Cyberpunk 2077 on Nintendo Switch 2" live broadcast, Alicja Kozera—a company senior community manager—fielded queries from the community. One individual brought up the subject of rumored future DLC—Kozera responded: "I can tell you right now, we are planning another part for the game. The last one wasn't the (final) one." Yesterday evening, Marcin Momot—CDPR's Global Community Director—outlined a loose schedule, regarding an upcoming preview: "we're not done yet! Stay tuned for more info about the next Cyberpunk 2077 update coming later this month. We'll start spilling the beans closer to the release of patch 2.3 (that's its name), so for now, we ask for a bit more patience. Let the team cook!" Naturally, Virtuos has not been named as a collaborator. CDPR is no stranger to outsourcing; as revealed in a recent CyberPunk 2077 Switch 2 build discussion. Additionally, Saber Interactive was roped in as the primary porter of The Witcher 3 onto the original Switch hybrid console.

Rebellion Showcases Atomfall: Wicked Isle Gameplay - First Story Expansion Out Now

Wicked Isle, the first story expansion for Atomfall, is available now. This new pack adds the Midsummer Island location to the game together with a host of new leads, characters, enemies, weapons, items and more for you to discover. You may even uncover new potential endings for the main story. Included as part of the Deluxe Edition, and available for separate purchase on all platforms, Wicked Isle digs deeper into the folk horror elements of Atomfall as you take a boat ride across the dark and lonely waters of the lake in Wyndham Village to reach Midsummer Island.

To access Wicked Isle you need to head to docks on the shore in Wyndham and find Bill Anderson, a boatman who's an expert at navigating the treacherous waters of Lake Wyndhamere. As you approach, Bill will call you over, asking for help locating something he's lost. This is where your journey to Midsummer Isle begins. Once you agree to help Bill, he will take you over to the island and give you your first lead. From hereon in it is up to you to explore as you like.

Reminder: Xbox Games Showcase & The Outer Worlds 2 Direct Lined up for June 8 Broadcast

This Sunday, June 8, it's time for another huge double feature. The Xbox Games Showcase 2025 kicks off at 10am Pacific / 1pm Eastern / 6pm UK, immediately followed by The Outer Worlds 2 Direct—a deep-dive into the upcoming sequel to Obsidian Entertainment's award-winning sci-fi RPG. These shows are always an exciting moment for all of us at Xbox, offering a look at brand-new games and updates from across our first-party studios and our incredible partners across the globe. We hope you can join us to watch live. With that in mind, here are all the details you need to know ahead of Sunday.

What time does Xbox Games Showcase begin? The Showcase will take place on Sunday, June 8, beginning at:
  • PDT: June 8, 10am
  • EDT: June 8, 1pm
  • BST: June 8, 6pm
  • CEST: June 8, 7pm
  • JST: June 9, 2am
  • AEST: June 9, 3am

Atomfall: The Wicked Isle Story Expansion Arriving Next Week

For those of you who are new to the game, Atomfall is an action-survival mystery set in the UK. The story takes place five years after the real-life events of the 1957 Windscale Disaster in the North of England. In the world of Atomfall, a quarantine zone has been established around the Atom Plant and no one has been allowed in or out for five years. Life and society have changed and adapted under these trying circumstances and gangs of strange folk now wander the countryside.

You wake up in a bunker with no idea who you are or how you got there. Given the circumstances you have little choice but to set out on a journey to discover what really happened at Windscale and maybe try to find out who you are in the process. The Wicked Isle expansion adds a whole new location, with its own set of characters and enemies as well as additional leads, weapons, skills, items and multiple new endings for the main game.

Saber Interactive Announces World War Z VR - Launching on August 12

The swarms are back for more in World War Z VR! Coming to Meta Quest and Steam VR on August 12. World War Z VR is a new first-person experience designed from the ground up to capture the series' legendary scale and action for long-time fans and VR enthusiasts alike. The gameplay mechanics of the original World War Z game have been fully reimagined for VR to deliver a gripping sense of realism and excitement with each moment.

Take on hordes of undead across vast environments in three unique locations: New York, Tokyo, and Marseille. Customize your challenge to suit your playstyle with a variety of characters, weapons, perks, and difficulty settings to choose from. A special bundle that includes both the new World War Z VR and the original World War Z is also available to pre-order today!

Rainbow Six Siege X's UX Director Talks About Accessibility Features

Rainbow Six Siege X is launching on June 10, kicking off a new evolution of the tactical first-person shooter with new content and major updates. To help players prepare, we've published details on the Siege X PC & console specs, and in this article, we're diving deep into accessibility. The Siege team has long had accessibility in their sights as a priority, as you'll see in our interview with User Experience Director Sébastien François. He describes the team's embrace of accessibility throughout the years, shares details on how they've been preparing for Siege X, and offers insights into their future. Read on to learn more.

What is the Siege team's goal or guiding philosophy when it comes to accessibility?
Sébastien François: Siege is a tactical competitive shooter with a strong esports scene, which presents its own set of challenges compared to a single-player game, but we do not want to compromise on accessibility. We want as many players as possible to be able to engage with our unique gameplay elements with comfort, so they can enjoy the full extent of what the Siege experience has to offer. This is an integral part of our design process, and an important focus for our ongoing efforts to improve the game season after season.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition Available Now on PC & Consoles

S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition is now available on Steam! Shadow of Chornobyl, Clear Sky, and Call of Prypiat get a refresh with enhanced graphics, next-gen console optimizations, and broader modding support. The trilogy receives a visual upgrade across all platforms, featuring improved lighting with godrays, screen space reflections, and global illumination for a more immersive experience. Textures and 3D models for NPCs, weapons, and environments are enhanced, with advanced shaders for water and wetness effects and updated skyboxes for a dynamic world. 4K pre-rendered cinematics sharpen storytelling, and an adjusted FOV improves combat visibility.

PC players gain Steam Deck optimization, Steam Workshop access for mods, cloud saves for progress backup, and full gamepad support. For PC, to thank our loyal fans, owners of the original S.T.A.L.K.E.R. games get the Enhanced Editions free, and buyers of the Enhanced Editions receive the original versions included.

Ubisoft Publishes Updated Rainbow Six Siege PC and Console Specs - Effective from June 10

Siege X is coming on June 10 to PS5, PS4, Xbox Series X|S, Xbox One, Amazon Luna, and PC via Ubisoft Connect and Steam. While it's a major free upgrade for anyone who owns Rainbow Six Siege, the Siege X update introduces Free Access, allowing new players to experience the tactical action of Siege for free in Unranked, Quick Match, and the all-new 6v6 Dual Front mode.

In Dual Front, attacking and defending Operators join forces, opening up new opportunities to synergize with clever gadget combinations as your team fights to secure enemy zones while defending your own. Plus, Dual Front allows you to respawn, letting you get back to the action quickly. For the best performance on your platform of choice, here is the full list of available PC and console specifications:

Xbox Honors Global Accessibility Awareness Day - Highlights DOOM: The Dark Ages Feature Set

Global Accessibility Awareness Day, celebrated annually on the third Thursday of May, is dedicated to recognizing and raising awareness about the importance of accessibility. With billions of people playing video games in the world, including nearly 450 million players with some form of disability, our mission at Xbox is to create welcoming and accessible experiences so as many people as possible can enjoy the community and fun of gaming.

We recognize that every player can have different accessibility needs or preferences to support their play. This is why it's critical we partner with members of the disability community to help inform the hardware, platform experiences, and games we create.

DOOM: The Dark Ages Unlocked for GeForce NOW Premium Members

Steel clashes and war drums thunder as a new age of battle dawns—one that will test even the mightiest Slayer. This GFN Thursday, DOOM: The Dark Ages—the bold medieval-inspired prequel to DOOM and DOOM Eternal—is available for GeForce NOW premium members, aka Ultimate and Performance members, to stream from the cloud at launch. Premium members can also slay in style with a free in-game reward. The stage is set and the crowd is buzzing—Capcom: Fighting Collection 2 is joining GeForce NOW at launch.

Plus, get ready to take to the skies with Microsoft Flight Simulator 2024 coming to the cloud this week. And catch the latest GeForce NOW updates rolling out to members starting this week. The updates include quality-of-life improvements, following performance enhancements like 120 frames-per-second streaming for SHIELD TV to keep the cloud gaming experience at its best. It's all part of another thrilling GFN Thursday, with five new games joining the cloud.

Bethesda Announces Global Release Times for DOOM: The Dark Ages

Stand And Fight as the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for. Take flight atop the new fierce Mecha Dragon, stand tall in a massive Atlan mech, and beat demons to a pulp with the newly enhanced glory kill system. Only the Slayer has the power to wield these devastating tools of mayhem.

Hell's forces are almost at the gates! Meet them at the ready when DOOM: The Dark Ages launches May 15 for Xbox Series X|S, Xbox PC, Steam, and PlayStation 5. Lead the charge in id Software's biggest DOOM game yet with our Pre-Launch Checklist (see below). Prepare to unleash your inner Slayer with details on preloading, Early Access timing, PC specifications and more.

This Week in Gaming (Week 20)

Welcome to the 20th week of 2025 and this week's AAA release is a prequel of what might be one of the most famous PC first person shooter games out there. This is followed by a weird cowboy game, cops and gangs in the 1980s, another minecraft clone, but with more weapons, some old school fighting and finally a bit of limbo, no not the dance, the other kind. There's also a couple of extra games that look pretty good this week.

DOOM: The Dark Ages / This week's AAA release / Thursday 15 May
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for. Take flight atop the new fierce Mecha Dragon, stand tall in a massive Atlan mech, and beat demons to a pulp with the newly enhanced glory kill system. Only the Slayer has the power to wield these devastating tools of mayhem. Steam link, Our Performance Review

La Quimera Relaunched into Early Access; Dev Team Encourages Fan Feedback

Late last month, La Quimera did not launch on its promised release date (April 26). At the time, the game's development team—Reburn—sent out an apology (via Discord), but their short statement did not delve into too much explanatory detail. Industry watchdogs proposed revised launch windows; potentially later on in 2025. Apparently, last month's "version 1.0" review code was not well received—content and performance-wise. Additionally, a mid-month closed beta program was reportedly nixed within 24 hours of kicking off—early community feedback suggests participants experiencing a myriad of problems. As promised during non-launch week, Reburn has provided a more comprehensive update about forward progress—in the renewed form of La Quimera; available now in Early Access.

Within the title's rebooted Steam page, Reburn outlines a revised release schedule (subject to change): "La Quimera, our narrative-driven sci-fi FPS, is now live on Steam in Early Access!..We plan to remain in Early Access for up to 18 months. This timeline may adjust based on feedback and the pace of development, but our goal is to deliver a fully polished experience within that timeframe...The Early Access version currently includes the first four levels of the campaign, featuring fully integrated narrative and gameplay elements. It offers approximately five hours of story-driven content, designed to demonstrate the core experience we are building toward. The current build is stable and fully playable, though bugs and balance adjustments are expected as we continue refinement." Interested parties can give this "still in progress" iteration a try; Steam early access pricing is $29.99.

Deadzone: Rogue Dev Team Working on Much Requested Offline Single Player Mode

The momentum around Deadzone's Early Access release has been amazing! Since this week's launch, over 30,000 players have jumped in, and the feedback has been super helpful. Thanks everybody! The most-requested feature so far is offline single-player mode, so we're making it a top priority. You'll be able to play Deadzone Rogue offline in single-player mode ASAP—we're aiming to have a patch out and live as quickly as possible.

We're also sorry if it wasn't clear that an online connection was required. We've updated our Steam page "System Requirements" with this info for now. Note: co-op mode will still require online play, so everyone can share the same game experience in real time. Thanks again for your support, it's been so exciting to see so many players enjoying Deadzone! In the meantime, keep the bug reports and feedback coming through Steam reviews, or Discord—in our #feedback channel. Let's make this the best game possible!

GeForce Now's May Lineup Revealed - Including: DOOM: The Dark Ages, Rust, Far Cry 4 & More...

May brings more than just rainbows and sunshine—it's also time for fresh adventures and epic battles. This GFN Thursday spotlights twenty can't-miss games joining the cloud this month, with something for every kind of gamer. Gear up with the nine games available this week, on top of the launch of Rust's Jungle Biome update.

Welcome to the Jungle
In Rust, a multiplayer survival game by Facepunch Studios, everyone starts off with only a rock and torch and must gather resources, build bases and fend off environmental threats and other players in a harsh, open-world setting. The game features intense player vs. player combat, dynamic alliances and frequent updates. Crocodiles, snakes and tigers—oh my! The latest update introduces a new jungle biome: a lush but dangerous environment filled with crocodiles, snakes, tigers and other wildlife. Added features include new early-game weapons, like a blowpipe with venom darts, as well as unique mechanics, like regrowing jungle vines. GeForce NOW members can experience the intense survival gameplay of Rust from the cloud. Whether on an underpowered PC, Mac, smartphone or smart TV, dive into the game's open-world chaos with smooth performance and stunning visuals.

Gundam Wing 30th Anniversary Branches into Overwatch 2 In-Game Collaborative Event

As part of the 30th anniversary celebration for Mobile Suit Gundam Wing, Bandai Namco Entertainment America Inc. is collaborating to bring "Operation Meteor" to Blizzard Entertainment, Inc.'s cross-platform and free-to-play team-based action game Overwatch 2. The iconic Mobile Suits—Wing Gundam Zero (Mobile Suit Gundam Wing: Endless Waltz), Gundam Epyon (Mobile Suit Gundam Wing), Gundam Deathscythe Hell (Mobile Suit Gundam Wing: Endless Waltz) and Tallgeese (Mobile Suit Gundam Wing)—come to life as Legendary skins for Mercy, Ramattra, Reaper, and Soldier: 76, respectively. The renowned art team at Blizzard Entertainment worked closely with Bandai Namco Entertainment to ensure the perfect blend of Mobile Suits from Gundam Wing meshed with Overwatch 2 heroes. These new Legendary skins are now available to purchase in-game on every platform Overwatch 2 is available on: Windows PC via Battle.net, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Nintendo Switch consoles.

An optimistic vision of near-future Earth, Overwatch 2 is about a world worth fighting for, where super soldiers, scientists, cyborgs, and omnics clash for control of real-world-inspired locations from around the globe. Overwatch 2's 43 unique heroes—each armed with potent abilities and weaponry—battle across a variety of lively maps and locales, where players must work together and adapt to a variety of unique situations.

Pigeons at Play & Devolver Digital Reveal "Mycopunk" - Steam Demo Available Now

Hey everyone! Here we are announcing Mycopunk. It's a game. There's a lot of cool stuff in it. We could tell you all about it, but that's a lot of work. So you should stop reading and go play the DEMO. In case you've decided to keep reading (why??) let's take a look at some of the things in Mycopunk that we're most excited about. Mycopunk was born from our desire for a fun (FUN) co-op FPS that makes players want to keep coming back without any of that FOMO shit. This mostly manifested in three ways: shooting stuff is fun, progression is interesting, and [REDACTED].

Weapons
If you've played the demo you'll know your weapons feel good to shoot and carving up enemies is fun. If you disagree, come tell us to our face in the Mycopunk discord. Most of us don't bite. Some weapons are what you'd expect. The SMG is an SMG. It shoots bullets. But from the beginning we wanted to have some really weird, cool ass weapons. One of our favorites is the Swarm Launcher—it launches a swarm (no way) of pellets that hover above the ground and will dive down on enemies when you release the trigger. Some of the Swarm Launcher's upgrades let it do some really cool stuff, but we'll get to that later. We have four guns for you to play around with in this demo, and on release you'll have many more. Those guns are SECRET. For now…

La Quimera Misses Original April 25 Launch - Postponed Indefinitely

La Quimera—a sci-fi first-person shooter—was revealed two months ago. At the time, introductory press material placed emphasis on the title's development team being staffed by Metro series veterans. Days later, 4A Games stepped in and provided much-needed clarification about this confusing announcement. Fast-forward to the end of last week; Reburn—formerly 4A Games Ukraine—did not launch their debut title on time. An April 25 (Friday) release date was announced earlier in the month, as well as the start of a closed beta program (April 12). Review outlets did receive evaluation copies, prior to last Friday's intended launch—early impressions were mixed, and significant performance issues were noted on cutting-edge PC platforms. Aditionally, according to PC Gamer: "(Reburn's) closed beta planned for April 12 was delayed until April 19—less than a week before the scheduled launch—and then, according to multiple users on Steam, ran for less than 24 hours before being taken down. The reaction to the beta among those who were able to get in was also not universally positive."

Currently, La Quimera's release status on Steam is listed as "coming soon." Reburn will issue more details about adjusted plans in the near future. Dmytro Lymar—the studio's CEO and co-founder—provided a short explanation via an official Discord channel. He mentioned that the team ran into "some unforeseen challenges"—going into further detail: "we'd like to apologize for the unexpected delay in getting La Quimera out to you, our fans and supporters...Our team here at Reburn has been working hard on the game, and it being our first title as an independent game developer has led to some unforeseen challenges. We are trying our best to address the matters as quickly as possible, while also navigating the circumstances we're faced with here; in the Ukraine." PC Gamer reckons that La Quimera's gestation period could be extended until late 2025.

Doom: The Dark Ages Director Presents Gameplay Footage from the Universe's Cosmic Realm

Hello from id Software! This is Hugo Martin, game director on Doom: The Dark Ages, releasing May 15 on PlayStation 5, Xbox Series X|S, and PC—it's right around the corner, I can't believe it. If you've been following along, you already know that Doom: The Dark Ages is a premium single-player campaign featuring three core pillars of engagement: story, combat, and exploration. I'm guessing you're reading this because you want to hear something new, something about the game no one else has heard about. Well, I've got a good one for you.

We think Doom: The Dark Ages is the best Doom game we've ever made (but that'll be for you to decide). We gave this everything we had, left no feature unpolished: we have 22 levels of incredible FPS single-player combat; tons of gameplay innovations like the Shield Saw, flail, and new crazy guns; and an awesome roller coaster ride of an action story to carry you through to the finish. AND—we have huge worlds for you to explore.

Rebellion Developer Delves into Atomfall's Extensive Accessible Gameplay Feature Set

Last month, we released Atomfall, and it quickly became our most successful launch in the over 30-year history of Rebellion. We want to shine a light on something else we're proud of—how Atomfall is also Rebellion's most accessible title to date. Atomfall might offer challenges for those that want them, but it shouldn't be difficult to physically play. With that in mind, we want to showcase some of the standout accessibility features we've built to help everyone explore the mysteries of the Quarantine Zone. We've included features across motor, vision, audio and cognition, with many becoming accessibility firsts for the studio—including additional audio cues, directional indicators on subtitles, and more. We hope that the host of features, both in and outside of options, helps welcome more players to the Quarantine Zone.

Playstyle
We've built a world full of choice and we want players to be able to play their own way. So, instead of difficulty, Atomfall provides a choice of Playstyle. There are five preset Playstyles to choose from, including Investigator for those seeking more survival gameplay, Brawler for a combat-focused experience, and our default Atomfall experience in Survivor. Sightseer, on the other hand, is a preset which will allow more players to explore and enjoy the Quarantine Zone. It lessens combat and survival aspects and provides a boost to exploration to help you through the expansive Lake District and all its mysteries.

Bungie Devs Go In-depth into Marathon's Gameplay Systems - Closed Alpha Test Starts April 23

Over the past weekend we shared the first look at Marathon's gameplay in our livestream from Bungie headquarters, and now we're here to recap the highlights! In the Gameplay Reveal Showcase, we sat down with game director Joe Ziegler, franchise art director Joseph Cross, senior design lead Lars Bakken, gameplay director Andrew Witts, and senior social media manager Andy Salisbury to chat about everything from favorite Runners to gunplay to expanding the Marathon legacy. Want to see the full show? Check out the VOD below. It has all of the videos you'll see here, plus a bunch of extra details and fun moments with the team.

UP FIRST... Important dates and our first playtest
The Marathon Closed Alpha Test runs from April 23 to May 4, and Marathon launches on September 23, 2025. Wishlist on Steam to keep up with the latest news. Want to sign up for your chance to join the first playtest? Join the official Discord and follow the steps in the server to sign up. We'll be inviting players at the start of the playtest and throughout the playtest, so keep an eye on your inbox. The Closed Alpha Test will be available to players who are 18+ and located in North America. It'll be a fairly small playtest as we test our technical capabilities and gather important feedback before bigger tests. We know there are lots of you who won't be able to get in (yet), and we see you. Please hold tight! We'll be there soon

Xbox Games Showcase 2025 & Outer Worlds 2 Direct Announced - Livestreaming on June 8

Make some space on your calendar—the Xbox Games Showcase 2025 will be livestreamed on Sunday, June 8, starting at 10am Pacific / 1pm Eastern / 6pm UK time. Following in the footsteps of the 2023 Starfield Direct and 2024 Call of Duty: Black Ops 6 Direct, this year we will again have a double feature, with the Xbox Games Showcase immediately followed by The Outer Worlds 2 Direct. It all begins with our annual Xbox Games Showcase, bringing you a look at upcoming titles from across our first-party studios, in addition to incredible new titles from our third-party partners across the globe.

This year, the show will be digital-only—our livestream will bring you everything you'll need to know about what's next for Xbox, no matter where in the world you're watching. Immediately following Showcase, The Outer Worlds 2 Direct will bring you inside the walls of Obsidian Entertainment, revealing new gameplay, details, and developer insights, straight from the people making the sequel to the award-winning, first-person sci-fi RPG.

Reikon Games Introduces its "Metal Eden" Demo, Taster Build Out Now on PC & Modern Consoles

Starting today, you can dive into the sci-fi FPS action of Metal Eden with our brand-new demo available for PC, Xbox Series X|S, and PlayStation 5—grab it on your platform of choice. We can't wait to see you experience the adrenaline rush we have in store for you while you navigate the city-planet of Moebius as it orbits the planet Vulcan. During the demo, you'll jump into Mission 0 and Mission 1 and have a chance to experiment with some of the weapons that will help you cause havoc and uncover the truth of Moebius—master these upgrades, and no foe will be able to stop you. But first a reminder of why you fight…

For humanity to survive space travel and expand across the galaxy, the Engineers invented Cores. This system can store human data by preserving a digital record of a human psyche, rebuilding it upon reaching its destination. That was the plan, however something went wrong. An erosion bomb was released by the Engineers, threatening all cores on Moebius.

NVIDIA DLSS 4 with Multi Frame Generation Added to Wild Assault, THE FINALS & Enotria: The Last Song

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, DLSS 4 with Multi Frame Generation is multiplying performance in Enotria: The Last Song, THE FINALS, and Wild Assault. And The Last of Us Part II Remastered is available now with DLSS Frame Generation, DLSS Super Resolution, and DLAA.

Wild Assault Launching April 11th, Featuring DLSS 4 With Multi Frame Generation
Combat Cat Studio's Wild Assault is a 20 vs. 20 third-person, Unreal Engine 5-powered, class-based PvP multiplayer shooter featuring a cast of anthropomorphic characters with unique animal-themed abilities. Battle across a variety of maps and modes in search of victory, and on GeForce RTX systems, activate DLSS and Reflex to accelerate performance and reduce PC latency.
Return to Keyword Browsing
Jul 5th, 2025 18:34 CDT change timezone

New Forum Posts

Popular Reviews

TPU on YouTube

Controversial News Posts