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Morbid Metal PC Demo Available Now, Early Access Phase Starts on August 20

Morbid Metal, the fast-paced hack-and-slash rogue-lite developed by Screen Juice and published by Ubisoft will launch in Early Access on August 20. At launch, the game will feature three playable characters, each with their own unique skill sets designed to help you dominate in combat. During each run, you can have up to three characters equipped on your team at once, and you can seamlessly swap between them during combat, creating dynamic attack combos as you play their abilities off one another. Morbid Metal also features distinct biomes, tough trials, and special Deal With the Devil offers that enact massive buffs and nerfs on your gameplay.

To celebrate the Early Access announcement, a free demo for Morbid Metal launched today on Steam. The demo features two of the three playable characters, the first biome, and a taste of the unique movement and exploration the game has to offer.

Drop Duchy Out Now on PC - Ideal for Rogue-lite & Tetris Fanatics

Stack Your Way to the Throne! The wait is over—Drop Duchy is now available on Steam! It's time to start building your glorious duchy, outsmart your enemies, and claim your place as the greatest ruler of them all! A Medieval puzzle-strategy game like no other: in a charming, maquette-inspired medieval world, Drop Duchy blends deckbuilding, puzzle mechanics, and rogue-lite progression into one seamless, strategic experience.

Build your duchy piece by piece by thoughtfully placing terrain tiles and buildings. Gather resources and rally your forces to vanquish your enemies. Customize your deck with over 110 unique cards to match your playstyle and optimize your realm's growth. Enjoy endless replayability by unlocking new cards and uncovering fresh combos and strategies with every run! With its unique blending of genres, Drop Duchy has a charming, minimalist look that you'll love, along with fun and refreshing tactical gameplay that'll keep you coming back for more!

This Week in Gaming (Week 19)

Welcome to the first full week of the month of May, a week that brings with it a large amount of new releases, even though none of them really stands out. This week's major release puts you in charge of a kingdom as its ruler, for better or worse. If a kingdom is too much, maybe a dutchy is more your cup of tea? No? Then how about some trench warfare? All too antiquated for you? How about building your own moving village? Or maybe you'd rather go for a walk at midnight or descend into darkness? If none of these suits your taste, maybe this week's other releases will fill that new game void?

Yes, Your Grace 2: Snowfall / This week's major release / Thursday 8 May
Yes, Your Grace: Snowfall is a cinematic kingdom management game. Take on the role of a King, manage resources, support your loved ones, and make difficult decisions to see your kingdom prosper or fail. Dive into a Slavic-folklore inspired world and deal with a queue of petitioners who will bring trouble, help, or laughter into your throne room. Decide whether to help them with their problems, or conserve resources for more important matters. Steam link

Deadzone: Rogue Dev Team Working on Much Requested Offline Single Player Mode

The momentum around Deadzone's Early Access release has been amazing! Since this week's launch, over 30,000 players have jumped in, and the feedback has been super helpful. Thanks everybody! The most-requested feature so far is offline single-player mode, so we're making it a top priority. You'll be able to play Deadzone Rogue offline in single-player mode ASAP—we're aiming to have a patch out and live as quickly as possible.

We're also sorry if it wasn't clear that an online connection was required. We've updated our Steam page "System Requirements" with this info for now. Note: co-op mode will still require online play, so everyone can share the same game experience in real time. Thanks again for your support, it's been so exciting to see so many players enjoying Deadzone! In the meantime, keep the bug reports and feedback coming through Steam reviews, or Discord—in our #feedback channel. Let's make this the best game possible!

Bandai Namco Announces Battle Train Publication Deal - Steam Demo Available Now

While we initially set out to self-publish Battle Train, our goal is to make the best game possible. We've had many opportunities cross our paths, and one such opportunity felt too good to pass up. That said, we're proud to announce that we're now working with Bandai Namco Entertainment America Inc. to bring Battle Train to more folks in a couple of exciting ways. You've probably heard of Bandai Namco Entertainment. They've been around about as long as our entire industry and are known as the publishers behind everything from PAC-MAN to Elden Ring to Katamari Damacy (AKA, the silliest game with the best game soundtrack ever made).

Look, we know Battle Train is good. Our friends and family know Battle Train is good. But getting word to the general gaming community has been an uphill battle for us, so having Bandai Namco Entertainment on board to help increase our visibility is awesome… but while marketing is crucial, this news is about more than just marketing. With Bandai Namco Entertainment's support, we were able to extend development and add more to the game, polish the heck out of it, and really make this game sing. We're really pleased with the results. We've added extra cards, extra trains, extra trinkets, and extra time making sure Battle Train is an amazing gaming experience. ALSO, we're not just releasing on PC!!! We'll be bringing the ludicrous action of Battle Train to the Nintendo Switch as well! Surprise!!!

Blue Prince Previewed Ahead of April 10 Launch, Coming to PC & Consoles

It's not every day that you turn on a game and realize you can't even describe its genre. Blue Prince—arriving on April 10 for Xbox Series X|S, PlayStation 5, PC (Steam), PS+ Game Catalogue and Game Pass—is a beautifully confounding thing. It's part first-person puzzle, part-strategy deckbuilder, part-roguelite, part-narrative mystery box—and yet none of these quite communicate exactly what developer Dogubomb has managed to create here. You play as Simon, who's just inherited a 45-room estate called Mount Holly—or he will inherit it, if he can find its secret, seemingly impossible 46th room. There's also the small matter of Mount Holly being, well, magical. Every day, its floor plan changes, asking you to piece it back together again—making each journey to discover that secret room an entirely new challenge.

If that sounds a bit confusing, that's entirely the point. Blue Prince is remarkably light on traditional tutorials, instead dropping hints and tips in its shifting rooms along the way. Initially, you'll need to throw yourself into the core process of drafting rooms—upon opening each door you come across, you'll draw three possible rooms that could be behind it, drawn from a pool of potentials. Some rooms are rarer than others, while others will only appear in specific place, but almost every one includes something to collect, a puzzle to solve, or a wider effect on your current run.

"Grit and Valor - 1949" Out Now on Steam - Epic Store & Console Launches Due This Summer

Greetings Commanders, Grit and Valor - 1949 is now available for purchase on Steam! Thank you all for your support on the journey so far. Seeing you react to our content, leave feedback and participate in our demos and beta has meant everything to us. We hope you enjoy the full game and cannot wait to hear what you think, so please leave a review.

Set in an alternate-history World War II, command an elite squad of resistance mech pilots against the technologically superior forces of the Evil Axis. The year is 1949, and the Axis powers have dominated with their mechanical war machines. As the commander of the resistance, you must rally Allied mech pilots and lead a daring mission into the heart of New Germany to deliver the EMP weapon and end the war once and for all. Command your squad and strategize your every move adapting to dynamic battlefields and overwhelming enemy war machines. With a blend of tactical decision-making, rogue-lite progression, and intense boss encounters, you will be challenged to make split-second decisions and discover the best strategy for survival and reclaim Europe region by region!

"Lost in Random: The Eternal Die" Demo Available Now

The dice have been cast! The official demo for Lost in Random: The Eternal Die is available now on Steam, and Xbox for all you multi-platform folks! Enter the Eternal Die: step back into the whimsical, dark fantasy world of Random—this time with a rogue-lite twist. In this free demo, you'll experience the first of four enchanting yet perilous worlds as Queen Aleksandra and her loyal die-companion, Fortune. Armed with your trusty sword, exciting ability cards, a new relic system, and, of course, Fortune, you'll take on formidable foes and maybe even defeat the first world boss—if luck is on your side.

But don't worry if you die. Each time you return to the Sanctuary, you'll have a chance to upgrade your skills and weapons, catch your breath, and prepare for your next run. Be sure to chat with the quirky inhabitants of the Black Die, whether it's seeking wisdom from Chance, honing your skills with Aama, or browsing Rack's weapon stash (just be ready for his terrible jokes).

Heroes of Hammerwatch II Out Now on PC & Consoles

The wait is over! Heroes of Hammerwatch II is now officially available for purchase! A massive thank you to everyone who played the demo, shared feedback, and reported issues—your incredible support and enthusiasm have been invaluable. Don't forget to drop a review and join us on Discord to keep up to date with the latest information. Now it's time to jump into the adventure!

Embark on a new adventure in Heroes of Hammerwatch II
A rogue-lite action RPG brimming with randomly generated levels, deep customization, and rich persistent progression. Battle your way through the perilous Dark Citadel, collecting powerful equipment and trinkets that unlock game-changing upgrades and abilities. This unique mix of permanent equipment in the style of action RPGs along with run-defining rewards from its rogue-lite roots results in a compelling experience where you are sure to get something new out of every run, always progressing in some way, with no two runs the same.

Hyper Light Breaker Launches To Early Access on Steam With Surprising Player Counts and Mixed Reviews

Hyper Light Breaker, a new 3D indie platformer we reported on previously has finally launched to early access on Steam, and despite the surprising success of its predecessors, Hyper Light Drifter and Solar Ash, Hyper Light Breaker isn't looking like the break-out indie hit of the month. While the game has garnered a solid 5,230 peak concurrent players just five hours after launch, the Steam reviews are hardly anything to write home about so far.

According to SteamDB, Hyper Light Breaker has a review rating of just 35.5%, with 31.4% of the reviews giving the game a positive rating, while 68.6% of Steam reviewers gave it a negative score. Fortunately, or unfortunately, depending on how you look at it, it looks like most of the issues with Hyper Light Breaker stem from the game's early access status. Early reviews on Steam report that the game's core mechanics and gameplay loop are satisfying, but that the game, overall, seems like it needs more time in the oven. Some of the more serious complaints when it comes to Hyper Light Breaker relate to the game's combat being somewhat difficult to grasp, progression feeling unsubstantial, initial difficulty being too high, and a steep learning curve. Others pointed out that there appears to be a lot of missing content. That said, as some reviewers have pointed out, the game is in early access. If we look at the likes of Windblown—or No Man's Sky for an example on a longer timeframe—it's easy to see the value in an early access period and community feedback. If Heart Machine, the developer behind Hyper Light Breaker, uses its community feedback properly and implements fixes to issues as they arise, it seems like it could be a game enjoyed by many indie gamers.

This Week in Gaming (Week 1)

In a couple of days, it'll be a new year, which will bring with it a wealth of new game releases, but before that, we have a couple of days left of this year and a few slow days or possibly weeks in the new year. This week's release includes knights with machineguns, bottle caps, also with guns, a futuristic cowboy, too many alien bugs and what appears to be a new take on the classic game RISK. See you in the new year.

Boomcestors / Monday 30 December / Early Access
Are you prepared to crush medieval armies, reduce their defensive structures to rubble, and dominate sprawling battlefields, all with cutting-edge modern warfare technology at your fingertips? Your squad is a lethal machine, armed with today's weapons. Customize your squad's size and composition, determine who will join your deadly ranks, and choose which weapons they'll wield. Steam link

Co-Op Rogue-Lite Hyper Light Breaker To Launch on January 15 2025 With 3D Solar Ash Aesthetics

Hyper Light Breaker, the sequel to the massively popular indie hit, Hyper Light Drifter, is set to release on Steam on January 15, 2025. The only catch is that the game will release into early access, meaning it will likely change significantly during its first year on the market. At launch, Hyper Light Breaker will cost $29.99.

While Hyper Light Breaker shares a name with and hits a lot of the same aesthetic notes as Hyper Light Drifter, it isn't exactly a sequel in the classical sense. Hyper Light Breaker is set "decades before" the events of Hyper Light Drifter, and the aesthetic looks like an upgraded version of the hyper stylized 3D graphics we saw from Heart Machine in Solar Ash, as opposed to the top-down 2D pixel art of Hyper Light Drifter. Unlike Solar Ash, though, the core gameplay loop will rely on rogue-lite mechanics and hack and slash combat, making it a unique entry in the Hyper Light universe. Additionally, Hyper Light Breaker will be a co-op game, with support for up to three players in a squad.

Crowbar Collective and Team17 Digital Announce Rogue Point, Planned for Release in 2025

Team17 Digital and Crowbar Collective are working together on a new tactical shooter called Rogue Point. The CEO, the richest man in the world, is dead. Cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival businessmen can order private mercenary armies as easily as ordering takeout! Only Rogue Point, an elite, independent vigilante squad, dares to fight back.

Your objective is clear. Eliminate the MERX, and put an end to the corporate war. Gather up to 4 friends and build an elite team, engaging in challenging missions with a dynamic rogue-lite twist offering hundreds of ways to play.

Windblown Early Access Launch: Dead Cells Dev's Co-Op Roguelike Cracks Top 10 Sales in First Hour

Windblown, the latest game release from Motion Twin, the developer of Dead Cells, today released in Early Access on Steam. The new three-player co-op roguelike platformer launched in a surprisingly complete state, debuting with everything from single-player, two-player, and three-player co-op gameplay to a roster of 12 weapons and five biomes for players to explore. Motion Twin is open about the game still being in development, though, and hopes to use gamer feedback during the early access period to add much more content down the line.

The most impressive part of the game's launch is that, barely an hour after it went live, it managed to reach the number eight spot on SteamDB's Steam top seller list, beating out much larger titles, like Monster Hunter Wilds, which made news just yesterday for a new trailer and an open beta announcement. At the time of writing, Windblown has reached a peak of just over 4,800 concurrent players on Steam, with 152 reviews earning the game an 88% positive rating. Time will tell if this positive reception continues, but given that it launched at an odd time on a Thursday afternoon, it wouldn't be surprising to see the game reach much higher sales numbers and player counts over the weekend.

This Week in Gaming (Week 28)

Welcome to another slow-ish week of new games, but from next week it looks like things will start to pick up again after about a month of lesser releases. At least this week there are a few more interesting titles and this week's major release is a post-apocalyptic open-world survival game from China. As for the other new releases, we have sheeps, an alien invasion of sorts, a game about an intergalactic freelance adventurer, a lot of shoes and finally some alchemy.

Once Human / This week's major release / Tuesday 9 July
The apocalypse changed everything. Human, animal, plant… all are infested by an alien creature—Stardust. As a Meta-Human, you can survive the contamination and use the power of Stardust. Play alone or join others to fight, build and explore. When the world is in chaos, you are our last hope. You wake up in the middle of nowhere. You'll have to brace yourself for the cruelty of nature (from monsters to lack of food); however, Stardust's influence does not restrict to living things, it also affects the soil and water. Eating polluted food and drinking dirty water will reduce your Sanity. When your Sanity drops, your max HP would drop accordingly. To eat or not to eat, it's a question. Steam link

"Against the Storm" Hits Version 1.1 Milestone

Greetings, Viceroys! We're excited to be back with a new Against the Storm update! With the dust settling from the 1.0 release, we have been able to spend some more time working on new features and improvements. Let's start with a huge thank you to you, our community! Whether you just started playing with the 1.0 release or have been with us throughout Early Access, we are grateful for putting your trust in us and investing your time in Against the Storm. We appreciate all your suggestions, reports, and reviews. They help us a lot! It's been a great launch, and we're excited about what the future holds.

DEVELOPER NOTES
The latest update isn't as spectacular as we hoped it to be, as we spent most of our time after launch helping community members who were experiencing issues with the PC Game Pass save system (plus we had a short holiday break where we ate tons of pierogies!). But now that things have settled down a bit, it's time to bring you some new features and improvements! We're talking new custom trader portraits, new event icons, new orders, new decorations, and a whole bunch of UX changes!

Endless Dungeon Out Now Through Advanced Access

Today is an exciting day for the entire studio, and especially our ENDLESS Dungeon team that has worked super hard these past years to make this game a reality. We've put a lot of passion and dedication into this project, and we're extremely proud of releasing our game today! We hope you enjoy playing it as much as we enjoyed making it.

Endless Dungeon is out, at least the advanced access (aka early unlock) for those of you who bought the "Last Wish Edition". For those who own the Standard Edition you will be able to play starting Thursday (16:00 CEST / 15:00 BST / 7:00 PST).

MythForce is Out Now on PC and Consoles

Ready to start your adventure? Saturday mornings are back with MythForce! Complete with 1980s rogue-lite cartoon chaos, co-op dungeon crawling action and an epic eighties-throwback soundtrack. Inspired by beloved Saturday morning cartoons, MythForce unites swords & sorcery with gripping first person combat in a new rogue-like adventure. Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil!

Scratch that nostalgic itch with wholesome fun that's easy to pick up and play (but tough to master). In true rogue-like fashion, each time you're defeated, you'll have to start over at the beginning—but every playthrough makes you a little stronger. Level up as you explore the dungeon, uncovering magical artifacts and upgrades to make you say "I HAVE THE POWER!"

Brotato Exits Early Access, Version 1.0 Out Now

After 10 months of Early Access, Brotato is now out in the form of Version 1.0, thank you everyone for playing the game and for your feedback! I hope you all enjoy Brotato in its complete (?) form! - Blobfish

Brotato is a top-down arena shooter rogue-lite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.

Sega's Tower Defense Shooter Endless Dungeon Suffers Delay, Launch Date Pushed Into Autumn

Hello everyone, Antoine here, those who recognize me know that I used to work on Humankind during the last few years. I'm now working as a Producer on Endless Dungeon, which means I'm helping to coordinate the Endless Dungeon team to make sure we can deliver a high-quality experience for you. We have some news to share regarding the release date of ENDLESS Dungeon.

We have decided to delay the release of the game to the 19th of October of this year, this includes all the versions: PC, PlayStation 4/5, Xbox One, and Xbox X/S. The Nintendo Switch version will have a release date announced later. After all the feedback we've received we believe that it's important to spend extra time working on the game. We hope that you understand that decisions like this are never easy to make.

Ghostwire: Tokyo The Spider's Thread Out Now, Free Update for PC and Modern Console Versions

Explore a city turned supernatural in this free update including a new rogue-lite "The Spider's Thread" game mode, more side missions, new enemies, new skills, Photo Mode enhancements and more. Plus, Ghostwire: Tokyo is available now on Xbox Series X|S and Microsoft PC Store. Paranormal forces have taken over Tokyo, with nearly all the human populace vanishing in an instant.

The city's denizens have been replaced by beings from another world - yōkai, evil spirits, myths and urban legends brought to life. But now isn't the time to fear the unknown…face it in Ghostwire: Tokyo, now featuring the all-new Spider's Thread update! The Spider's Thread update, available now for all Ghostwire: Tokyo players, adds a new rogue-lite mode to the game on top of other additions to the base campaign, including new enemies, new skills, new areas to explore, new side missions, extended story cinematics, Photo Mode enhancements and more!
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