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Co-Op Rogue-Lite Hyper Light Breaker To Launch on January 15 2025 With 3D Solar Ash Aesthetics

Hyper Light Breaker, the sequel to the massively popular indie hit, Hyper Light Drifter, is set to release on Steam on January 15, 2025. The only catch is that the game will release into early access, meaning it will likely change significantly during its first year on the market. At launch, Hyper Light Breaker will cost $29.99.

While Hyper Light Breaker shares a name with and hits a lot of the same aesthetic notes as Hyper Light Drifter, it isn't exactly a sequel in the classical sense. Hyper Light Breaker is set "decades before" the events of Hyper Light Drifter, and the aesthetic looks like an upgraded version of the hyper stylized 3D graphics we saw from Heart Machine in Solar Ash, as opposed to the top-down 2D pixel art of Hyper Light Drifter. Unlike Solar Ash, though, the core gameplay loop will rely on rogue-lite mechanics and hack and slash combat, making it a unique entry in the Hyper Light universe. Additionally, Hyper Light Breaker will be a co-op game, with support for up to three players in a squad.

Crowbar Collective and Team17 Digital Announce Rogue Point, Planned for Release in 2025

Team17 Digital and Crowbar Collective are working together on a new tactical shooter called Rogue Point. The CEO, the richest man in the world, is dead. Cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival businessmen can order private mercenary armies as easily as ordering takeout! Only Rogue Point, an elite, independent vigilante squad, dares to fight back.

Your objective is clear. Eliminate the MERX, and put an end to the corporate war. Gather up to 4 friends and build an elite team, engaging in challenging missions with a dynamic rogue-lite twist offering hundreds of ways to play.

Windblown Early Access Launch: Dead Cells Dev's Co-Op Roguelike Cracks Top 10 Sales in First Hour

Windblown, the latest game release from Motion Twin, the developer of Dead Cells, today released in Early Access on Steam. The new three-player co-op roguelike platformer launched in a surprisingly complete state, debuting with everything from single-player, two-player, and three-player co-op gameplay to a roster of 12 weapons and five biomes for players to explore. Motion Twin is open about the game still being in development, though, and hopes to use gamer feedback during the early access period to add much more content down the line.

The most impressive part of the game's launch is that, barely an hour after it went live, it managed to reach the number eight spot on SteamDB's Steam top seller list, beating out much larger titles, like Monster Hunter Wilds, which made news just yesterday for a new trailer and an open beta announcement. At the time of writing, Windblown has reached a peak of just over 4,800 concurrent players on Steam, with 152 reviews earning the game an 88% positive rating. Time will tell if this positive reception continues, but given that it launched at an odd time on a Thursday afternoon, it wouldn't be surprising to see the game reach much higher sales numbers and player counts over the weekend.

This Week in Gaming (Week 28)

Welcome to another slow-ish week of new games, but from next week it looks like things will start to pick up again after about a month of lesser releases. At least this week there are a few more interesting titles and this week's major release is a post-apocalyptic open-world survival game from China. As for the other new releases, we have sheeps, an alien invasion of sorts, a game about an intergalactic freelance adventurer, a lot of shoes and finally some alchemy.

Once Human / This week's major release / Tuesday 9 July
The apocalypse changed everything. Human, animal, plant… all are infested by an alien creature—Stardust. As a Meta-Human, you can survive the contamination and use the power of Stardust. Play alone or join others to fight, build and explore. When the world is in chaos, you are our last hope. You wake up in the middle of nowhere. You'll have to brace yourself for the cruelty of nature (from monsters to lack of food); however, Stardust's influence does not restrict to living things, it also affects the soil and water. Eating polluted food and drinking dirty water will reduce your Sanity. When your Sanity drops, your max HP would drop accordingly. To eat or not to eat, it's a question. Steam link

"Against the Storm" Hits Version 1.1 Milestone

Greetings, Viceroys! We're excited to be back with a new Against the Storm update! With the dust settling from the 1.0 release, we have been able to spend some more time working on new features and improvements. Let's start with a huge thank you to you, our community! Whether you just started playing with the 1.0 release or have been with us throughout Early Access, we are grateful for putting your trust in us and investing your time in Against the Storm. We appreciate all your suggestions, reports, and reviews. They help us a lot! It's been a great launch, and we're excited about what the future holds.

DEVELOPER NOTES
The latest update isn't as spectacular as we hoped it to be, as we spent most of our time after launch helping community members who were experiencing issues with the PC Game Pass save system (plus we had a short holiday break where we ate tons of pierogies!). But now that things have settled down a bit, it's time to bring you some new features and improvements! We're talking new custom trader portraits, new event icons, new orders, new decorations, and a whole bunch of UX changes!

Endless Dungeon Out Now Through Advanced Access

Today is an exciting day for the entire studio, and especially our ENDLESS Dungeon team that has worked super hard these past years to make this game a reality. We've put a lot of passion and dedication into this project, and we're extremely proud of releasing our game today! We hope you enjoy playing it as much as we enjoyed making it.

Endless Dungeon is out, at least the advanced access (aka early unlock) for those of you who bought the "Last Wish Edition". For those who own the Standard Edition you will be able to play starting Thursday (16:00 CEST / 15:00 BST / 7:00 PST).

MythForce is Out Now on PC and Consoles

Ready to start your adventure? Saturday mornings are back with MythForce! Complete with 1980s rogue-lite cartoon chaos, co-op dungeon crawling action and an epic eighties-throwback soundtrack. Inspired by beloved Saturday morning cartoons, MythForce unites swords & sorcery with gripping first person combat in a new rogue-like adventure. Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil!

Scratch that nostalgic itch with wholesome fun that's easy to pick up and play (but tough to master). In true rogue-like fashion, each time you're defeated, you'll have to start over at the beginning—but every playthrough makes you a little stronger. Level up as you explore the dungeon, uncovering magical artifacts and upgrades to make you say "I HAVE THE POWER!"

Brotato Exits Early Access, Version 1.0 Out Now

After 10 months of Early Access, Brotato is now out in the form of Version 1.0, thank you everyone for playing the game and for your feedback! I hope you all enjoy Brotato in its complete (?) form! - Blobfish

Brotato is a top-down arena shooter rogue-lite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.

Sega's Tower Defense Shooter Endless Dungeon Suffers Delay, Launch Date Pushed Into Autumn

Hello everyone, Antoine here, those who recognize me know that I used to work on Humankind during the last few years. I'm now working as a Producer on Endless Dungeon, which means I'm helping to coordinate the Endless Dungeon team to make sure we can deliver a high-quality experience for you. We have some news to share regarding the release date of ENDLESS Dungeon.

We have decided to delay the release of the game to the 19th of October of this year, this includes all the versions: PC, PlayStation 4/5, Xbox One, and Xbox X/S. The Nintendo Switch version will have a release date announced later. After all the feedback we've received we believe that it's important to spend extra time working on the game. We hope that you understand that decisions like this are never easy to make.

Ghostwire: Tokyo The Spider's Thread Out Now, Free Update for PC and Modern Console Versions

Explore a city turned supernatural in this free update including a new rogue-lite "The Spider's Thread" game mode, more side missions, new enemies, new skills, Photo Mode enhancements and more. Plus, Ghostwire: Tokyo is available now on Xbox Series X|S and Microsoft PC Store. Paranormal forces have taken over Tokyo, with nearly all the human populace vanishing in an instant.

The city's denizens have been replaced by beings from another world - yōkai, evil spirits, myths and urban legends brought to life. But now isn't the time to fear the unknown…face it in Ghostwire: Tokyo, now featuring the all-new Spider's Thread update! The Spider's Thread update, available now for all Ghostwire: Tokyo players, adds a new rogue-lite mode to the game on top of other additions to the base campaign, including new enemies, new skills, new areas to explore, new side missions, extended story cinematics, Photo Mode enhancements and more!
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