Sunday, July 7th 2024

This Week in Gaming (Week 28)

Welcome to another slow-ish week of new games, but from next week it looks like things will start to pick up again after about a month of lesser releases. At least this week there are a few more interesting titles and this week's major release is a post-apocalyptic open-world survival game from China. As for the other new releases, we have sheeps, an alien invasion of sorts, a game about an intergalactic freelance adventurer, a lot of shoes and finally some alchemy.

Once Human / This week's major release / Tuesday 9 July
The apocalypse changed everything. Human, animal, plant… all are infested by an alien creature—Stardust. As a Meta-Human, you can survive the contamination and use the power of Stardust. Play alone or join others to fight, build and explore. When the world is in chaos, you are our last hope. You wake up in the middle of nowhere. You'll have to brace yourself for the cruelty of nature (from monsters to lack of food); however, Stardust's influence does not restrict to living things, it also affects the soil and water. Eating polluted food and drinking dirty water will reduce your Sanity. When your Sanity drops, your max HP would drop accordingly. To eat or not to eat, it's a question. Steam link
Happy Sheepies / Monday 8 July
Happy Sheepies is a relaxing sheep farming game that includes some Crafting and Business Management elements with its simple Drag & Drop gameplay. Meet the needs of your sheepies, craft and sell your products, and grow your business! Steam link
Nimoyd / Tuesday 9 July / Early Access
You've crash-landed on Earth in 2702. Craft, dig, fight through a vast and colorful post-apocalyptic open world full of wonder, generated cities, dungeons, aliens, mechs, and an underworld. Find love. Or beat the ultimate Underlord! Steam link
Litha and the Sunhouse / Wednesday 9 July
Litha and the Sunhouse is a rogue-lite dungeon crawler with a flashy, fast-paced combat system. You will explore the complex lair of the mighty Sun Usurper while defeating monsters, collecting treasures, avoiding traps, discovering secrets, and helping unlucky fellows you meet along the way! Steam link
Anger Foot / Thursday 11 July
Anger Foot is a lightning-fast hard bass blast of kicking doors and kicking ass. Crash through the caffeine-fueled fever dream of Shit City, putting the boot to a menacing menagerie of merciless gangsters. Unleash the world's deadliest feet on a colorful cast of anthropomorphic enemies. Clearing out slums, sewers, and skyscrapers as you grab new weapons, unlock new sneakers, and upgrade your powers in absurd and wonderful ways. Kick and shoot your way to the exit as you leave behind a smoldering trail of shattered doors, broken bones, and crumpled energy drinks. Steam link
The Last Alchemist / Friday 12 July
Master the wonders of alchemy! Solve alchemical puzzles by transforming and combining Essences. Craft items, tools and machines. Explore the enchanting world, gather peculiar resources, and befriend the Agari, adorable mushroom folk who will help you find the cure for your mysterious disease. Steam link





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11 Comments on This Week in Gaming (Week 28)

#1
Chaitanya
Will try Litha and the sunhouse, looks intriguing.
Posted on Reply
#2
TheLostSwede
News Editor
Tried the Anger Foot demo for a laugh. It's quite different...
Posted on Reply
#3
SN2716057
TheLostSwedeTried the Anger Foot demo for a laugh. It's quite different...
It's hilarious...just not for my downstairs neighbors.
Posted on Reply
#4
ZeppMan217
Can't wait for a movie adaptation of Anger Foot from Quentin Tarantino. The demo was great.
Posted on Reply
#5
Unregistered
Anger Foot looks like a winner for me from Devolver.
Hotline Miami and My Friend Pedro were both a ton of fun.
#6
AusWolf
Anger Foot would be a bigger winner in my eyes if it had real human enemies. I'm sure each one of us has an archetype that we'd be happy to kick (from corporate overlords to the grumpy granny who blocks the entire aisle in a supermarket while checks each potato individually). Or am I missing the point?
Posted on Reply
#7
Totally


Could we take a moment to take in how cursed this visual is. A gun-shaped flamethrower o_o. So many forms they could have used but they went with a gun that's understandable but they didn't need to give it sights because you don't aim flamethrower, just point in the general direction and walk the flame to the target. It has a stock to be shouldered for absolutely no reason as a flamethrower has no recoil. The guy holding it has it shouldered and is "aiming" down the sights even though anything because of the giant plume of fire.
Posted on Reply
#8
AusWolf
Totally

Could we take a moment to take in how cursed this visual is. A gun-shaped flamethrower o_o. So many forms they could have used but they went with a gun that's understandable but they didn't need to give it sights because you don't aim flamethrower, just point in the general direction and walk the flame to the target. It has a stock to be shouldered for absolutely no reason as a flamethrower has no recoil. The guy holding it has it shouldered and is "aiming" down the sights even though anything because of the giant plume of fire.
Still slightly better than the gigantic swords that no humanoid creature could even lift, not to mention fight with in real life, seen in Japanese games. I think.
Posted on Reply
#9
theouto
Anger foot is finally launching? Looks like fun devolver games are back on the menu.
Posted on Reply
#10
SN2716057
AusWolfAnger Foot would be a bigger winner in my eyes if it had real human enemies. I'm sure each one of us has an archetype that we'd be happy to kick (from corporate overlords to the grumpy granny who blocks the entire aisle in a supermarket while checks each potato individually). Or am I missing the point?
Would it help to think they are furries?
Posted on Reply
#11
FoulOnWhite
Totally

Could we take a moment to take in how cursed this visual is. A gun-shaped flamethrower o_o. So many forms they could have used but they went with a gun that's understandable but they didn't need to give it sights because you don't aim flamethrower, just point in the general direction and walk the flame to the target. It has a stock to be shouldered for absolutely no reason as a flamethrower has no recoil. The guy holding it has it shouldered and is "aiming" down the sights even though anything because of the giant plume of fire.
With a little tank in the stock that would last seconds.
Posted on Reply
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