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"Titanfall 3" Tipped for Reveal at TGA 2025, Data Miner Predicts 2026 Launch

Early last month, video game industry watchdogs posited that Respawn Entertainment's reportedly canceled "unannounced incubation project" was some type of Titanfall IP. Certain insiders believed that the recently scrapped project was a "smaller-scale" multiplayer-focused game, rather than a full sequel to 2016's franchise entry. The long dormant first-person shooter sci-fi series has attracted a cult following, but Respawn pivoted with the IP's universe into producing Apex Legends—an extremely popular free-to-play online shooter. Hopes for a third Titanfall title have been revived once more; courtesy of two notorious Apex Legend data miners—YOROTSUKI and Osvaldatore. Earlier today, the latter figure uploaded a cryptic "Titanfall 3" logo to social media. In a more elaborate follow-up post, YOROTSUKI leaked some alleged "inner circle" info.

They dismissed comments about their collaborator simply playing a prank—too late for April Fool's day. They referred back to December, when they openly discussed Respawn's "development of a secret game." These past Discord conversations are now linked forward to an alleged still alive "Titanfall 3" project. YOROTSUKI predicts an unveiling to the public during The Game Awards 2025—so December, at the earliest. An official launch window is allegedly on the EA release calendar for 2026. As interpreted by MP1st, this new leak should be absorbed with maybe more than one grain of salt—the online publication has spent time sniffing out a Respawn Entertainment-adjacent property. Allegedly "Project Bruno" is Bit Reactor's "Star Wars turn-based tactics game," due for an official reveal later this month.

STARSEEKER: Astroneer Expeditions Announced During Switch 2 Showcase, 2026 Multi-platform Launch Slated

Today in the Nintendo Switch 2 Showcase, we got to announce the big project we have been working on in the background: STARSEEKER: Astroneer Expeditions! STARSEEKER will take players on a multiplayer voyage of discovery, cooperative expeditions, and camaraderie. Exploring deep space on the ESS Starseeker, players will need to work together with the entire crew of the space station to complete planet-wide objectives across a multitude of star systems using cutting edge technology. STARSEEKER is a multi-platform game that is slated to release in 2026.

If you would like to follow development and get your hands on BETA access as soon as it becomes available, make sure to join our Discord; using this link. To answer the biggest question that Astroneer fans: No, STARSEEKER is not a direct sequel or Astroneer 2. STARSEEKER exists within the same universe as Astroneer, but it's a very different game. That being said, Astroneer is still in active development!

Spirit of the North 2 Arrives This May - Embark on a Mythic Nordic Adventure

The call of the North beckons once more! Indie publisher Silver Lining Interactive and developer Infuse Studio are thrilled to announce that Spirit of the North 2 will launch on May 8th, 2025, bringing its stunning world of folklore, adventure and mysticism to PC via Steam, PlayStation 5, and Xbox Series S/X. In addition to the digital release, an extraordinary physical Signature Edition for PC and PlayStation 5 will offer devoted fans a treasure trove of handcrafted collectibles.

This long-awaited sequel in the critically acclaimed series transports players into a vast and awe-inspiring world where a lone fox and its raven companion must embark on a perilous journey of healing, discovery, and ancient magic deeply rooted in Nordic legend. Wishlist Spirit of the North 2 now on PC, PlayStation 5, and Xbox Series S/X, and prepare to step into an unforgettable adventure.

CD Projekt Red Anticipates "The Witcher IV" Release Window: After 2026

CD Projekt RED unveiled its primary development project late last year: The Witcher IV. A pre-rendered cinematic trailer—utilizing a highly-customized Unreal Engine 5 build running on mystery NVIDIA GPU—showcased next-generation visuals. As revealed by NVIDIA in the new year, a GeForce RTX 5090 graphics card acted as the processing conduit for CD Projekt Red's fantasy featurette. Months later, company leadership has divulged a very loose timeframe for the highly-anticipated sequel's eventual launch. During a recent call with investors—exploring financial results from 2024, and future forecasts—the company expects profits to climb consistently over the next three years. As highlighted by many news reports, long-term franchise fans will need to remain patient—CD Projekt's calendar for next year seems to be free of forthcoming AAA content: "even though we do not plan to release The Witcher 4 by the end of 2026, we are still driven by this financial goal."

Given the Polish company's flagship branch kicking into a "full production" high gear phase around late 2024, a project on the (triple-A+) scale of The Witcher IV would require a long gestation period. Renewed online theories have placed a potential release window somewhere in 2027, possibly coinciding with the rollout of next-gen consoles. A noted industry soothsayer and veteran games journalist—Jason Schreier (resident at Bloomberg)—weighed in on the matter. He has dismissed many predictive reports about The Witcher IV arriving in 2026, as well as Naughty Dog's "The Heretic Prophet"—commenting on this topic, he stated: "I'm pretty sure I said they were both going to be very early teases. Neither of those games will be out next year." Piotr Nielubowicz—CD Projekt's chief financial officer—did not go into specifics during his firm's recently concluded earnings call: "we are not going to announce the precise launch date for the game yet. All we could share now to give more visibility to investors is that the game will not be launched within the time frame of the first target for the incentive program, which ends December 31, 2026."

CD Projekt Red Partners With Pokemon Go Parent Company for Mystery Mobile Spin-Off

CD Projekt Red, the studio behind wildly popular The Witcher and Cyberpunk 2077 game franchises, is once again entering the mobile gaming scene, this time in partnership with Scopely, the massive publisher that recently made news for buying Niantic, developer behind Pokémon Go. CD Projekt Red announced the partnership in its 2024 financial earnings report, although the announcement is rather vague.

According to the earnings report, CDPR and Scopely will develop "a game set within one of CD PROJEKT's IPs," and nothing more than that. Currently, a Witcher or Cyberpunk spin-off seem equally likely, although with The Witcher 4 expected to launch within the next few years, CDPR may be looking to build up hype around the Witcher universe leading up to that launch. That said, there is also reportedly a Cyberpunk 2077 sequel in the works as well, so a Cyberpunk spin-off is also a possibility. CDPR has already released a number of iOS and Android games set in The Witcher IP, including Gwent: The Witcher Card Game, Gwent: Rogue Mage, The Witcher, Monster Slayer, The Witcher Battle Arena, The Witcher Adventure Game, and Thronebreaker: The Witcher Tales. Meanwhile, there has been but one mobile game based on the Cyberpunk universe—Roach Race—so it would not be surprising to see a Cyberpunk 2077 spin-off come out of the partnership.

Nightdive Studios CEO Discusses Remastering of System Shock 2

If Nightdive Studios were a home, it would be built upon the foundation of System Shock. As one of the studio's formative projects, the Kickstarter campaign for its acclaimed System Shock remake put Nightdive on the map. But it wasn't System Shock that inspired Nightdive's creation, rather its sequel, System Shock 2. With the recently announced June 26, 2025, release date for System Shock 2: 25th Anniversary Remaster fast approaching, some have wondered: why a remaster instead of a full remake? To answer this, let's look back at Nightdive's origins, remasters as a form of preservation, and the many enhancements that make System Shock 2: 25th Anniversary Remaster a worthy tribute to a beloved classic!

Where It All Began
"Like many others, my first experience with System Shock was the sequel," begins Nightdive Founder and CEO Stephen Kick, who recounts being introduced to the game while eating lunch with his friends at school. After sharing how much he loved Half-Life, his friend Marshall suggested giving System Shock 2 a try. "The next day, he came back to the table and handed me the Big Box. That night, I installed the game and was instantly captivated. Every aspect of it congealed into an unforgettably immersive experience that still gives me chills every time I think about it."

"Lunar Remastered Collection" Producer Discusses Improvements & New Aspects

When Lunar debuted in North America in 1993, it was a standout in the emerging Western market for Japanese RPGs. Lunar featured detailed, animated cinematic cutscenes, plenty of voice acting, high-quality music, and-most importantly-an endearing story packed with engaging and memorable characters. While it wasn't the first CD-ROM-based JRPG to hit the market, it was one that left a powerful impact on everyone who played it. A sequel, two PlayStation remakes, a PSP outing and more further broadened the audience for Lunar. More than 30 years after the series' debut, Lunar and Lunar 2 are coming back to the realm of PlayStation with the Lunar Remastered Collection. To give some insight into what makes the Lunar games special—and to stir fond memories among longtime fans—we talked to Matthias Pergams, producer over at GungHo Online Entertainment America.

Silver Standard
"LUNAR was one of the first JRPGs on the CD-ROM format, with animated cutscenes, in-game voice acting, and even an opening theme song," Pergams explains. "The series gained a dedicated following both within and outside Japan, paving the way for the genre as a whole. It's a work that has a unique historical significance." The original Lunar has been remade and re-released a few times for various platforms (along with Lunar 2, to a lesser degree), so we were curious as to why the PlayStation 'Complete' versions of the two games were chosen as the base for the remasters. "Each version is different and possesses unique merits, so we actually struggled quite a bit with this question. Ultimately, the choice came down to which version we felt represented the series best. For us, it was the PlayStation version."

4A Games Celebrates Metro Franchise's 15th Anniversary, Hints at Direction of Next Title

Hello everyone, we shared with you—earlier this month—that we wanted to tell you more about the status of our team and our future; so what better opportunity to do so as a celebration of Metro's 15th anniversary. In honor of the incredible 15 years of Metro, we've created a video to celebrate our journey throughout the tunnels of the metro system, made possible by our devoted community—always supporting us along the way. This is our thanks to you, the players.

Metro turns 15
The legacy and success of Metro over the past decade and a half is something we at 4A Games are incredibly proud of. It actually started 20 years ago when 4A Games was founded, and inspired by Dmitry Glukhovsky's then online novel, we began to work on our inaugural title of the same name, Metro 2033. Our partnership has continued, and he is working with us on our next Metro title, but more on that later. Many of the development team here at 4A Games have seen Metro evolve over the past 15 years. It is amazing to see the advancement from the pages of a novel, into a fully-realized game, through ever-improving sequels, and now into a global franchise with millions of players. We have loved being able to grow and foster an incredible community which has gone from strength to strength along with us. What we are achieving now was a far distant dream all those many years ago, and we are lucky to have so many dedicated, talented developers who are as passionate about the series as you, the players.

FuturLab Announces PowerWash Simulator 2, Teases 2025 Launch

What's better than first-person sprayer PowerWash Simulator? A second PowerWash Simulator! That's right, we're thrilled to finally be able to talk about the next soap-erior sequel in our beloved franchise, PowerWash Simulator 2, coming in 2025 to Steam, Xbox Series X|S, PlayStation 5 and Epic Games Store. Available to wish list now on your platform of choice. Those of you who are eagle-eyed Game Pass fans may have enjoyed the original already, but for those unfamiliar with the concept, let me give you the rinse. PowerWash Simulator is what it says on the tin: find yourself in a mess, clean it up, build your business, become deeply immersed in soothing satisfaction, and indulge in some fascinating lore, including a mayor, a cat and… aliens?

That sounds random, but this game has been so beloved (by over 17 million of you!) that we wanted to give you more. Design Director Dan Chequer tells us a little more about why a sequel was the natural next step. "PowerWash Simulator has exceeded our expectations by taking off in the incredible way it has. Although we've added a huge amount of incredible content to the original game, we built and designed the game over four years ago when we never expected it to become so large. As a result, it has some technological limitations keeping us from adding new and interesting features. So, it made sense to start discussing where we could go from here."

Hideo Kojima Announced "Death Stranding 2: On the Beach" Launch Date: June 26

Hideo Kojima took to the stage at SXSW yesterday and—joined by some special guests—discussed new details about Kojima Productions' Death Stranding 2: On the Beach. Those details included the reveal of the game's release date: June 26, 2025. To mark the announcement - and pre-orders going live March 17—attendees enjoyed a first look at a special Kojima-directed Pre-Order trailer, which you can watch in full below.

Death Stranding 2: On the Beach will launch in a range of different versions. This includes a Collector's Edition, which will be available to pre-order directly from PlayStation and select retailers worldwide. Details on the different versions you can find here.

Cyanide Studio & Nacon Unveil Styx: Blades of Greed

What do you want? You need a tutorial? A map? Someone to hold your hand? Pathetic. But it's your lucky day. Today I'm in a good mood. Alright, listen up: Styx: Blades of Greed is coming and that means I've got work to do. A brand-new adventure, bigger heists, deadlier tricks, and an even sharper tongue. Get ready to sneak, steal, and stab your way through a world on the brink of war. Got my own crew (Yes I have my own crew now), my own zeppelin (Pretty cool, huh?), and my own mission: stealing every last piece of Quartz, the most powerful resource out there in this rotten world. Problem is, like in a classic Fantasy universe, there are some self-righteous lunatics (*cough* the Inquisition *cough*) and think they can stop me. Adorable.

Everyone's favorite Green Goblin is back! No, not that one! This one doesn't need a fancy metal suit to cause mayhem, a couple of Quartz crystals and a trap or two will do more than enough damage. Fans of stealth games can rejoice as Styx is making a triumphant comeback with new powers and tools. But this time he's unshackled, pursuing his own goals, building his crew aboard a zeppelin while navigating a world on the brink of war. Though that is the perfect time to cause a l̶i̶t̶t̶l̶e̶ lot of chaos in this dark fantasy universe.

Nightdive's "System Shock 2: 25th Anniversary Remaster" Coming soon

Hello, Hackers! We have some exciting news to share with you…the release of System Shock 2: 25th Anniversary Remaster is fast approaching! In March during GDC 2025, we will announce the game's release date during The MIX's Spring Game Showcase livestream.

As a reminder, Kickstarter backers at the Humanoid Mutant tier and above will receive a free key for System Shock 2: 25th Anniversary Remaster when the game releases. Important note: similar to how you received your digital copy of System Shock Remake, your key will be sent to the email that you have listed on Backerkit. If you have any questions or issues receiving backer rewards including System Shock 2: 25th Anniversary Remaster, please reach out to our support team (via e-mail). Thank you!

Kingdom Come: Deliverance II Dev Discusses Building of Authentic World

The task of authentically recreating 15th century Bohemia for Kingdom Come: Deliverance II is one that's part careful forensic work, and part respectful artistic interpretation. To learn more, we sat down with senior game designer Ondřej Bittner to find out how the team at Warhorse Studios went about crafting an authentically immersive world in Kingdom Come: Deliverance II, available today. Bittner explains that the team starts with the geographical data, because not a lot has changed when it comes to the formation of hills, valleys and rivers. "Then, there are the military maps created in the mid-19th century. They usually have the layout of fairly static villages," Bittner says. "This was quite a common thing to do in European military history. When you build an army that has hundreds of thousands of soldiers, you need really good maps with individual buildings, logistical points, roads and so on."

Once the top-level geography, settlements and architecture of 15th century Bohemia have all been established, the team then turns to the living curators of those buildings that survived to the modern day. "You can talk to the people taking care of these castles or churches, and see if they have any material on a particular building," says Bittner. "Sometimes they do, sometimes they don't! If they don't, then you have to reconstruct it from more general knowledge about the time."

NEXT Studios & Owlcat Games Launch Biped 2 Demo, Available Until February 17

A new adventure is here, adventurers! Today—on February 10—start your journey in the Biped 2 Demo, team up with friends, explore brand new levels and mechanics! Today, Owlcat Games, alongside META Publishing and NEXT Studios, is proud to announce that the first-ever demo playtest for their puzzle action-adventure title, Biped 2, is now live until February 17. Fans of the original Biped and curious newcomers can access the playtest on the game's Steam page. The adorable bipedalled robots you know and love are back! Biped 2 is the sequel to the exciting original game about two charming bipedal robots, Aku and Sila, who rely on each other and embark on incredible adventures side by side. Dive into the groovy co-op action-adventure game full of puzzles, friendship, support, and fun!

Biped 2 raises the stakes with expanded multiplayer, including four-player co-op for the first time, new robots, missions, and stunning new biomes. Players will encounter even more challenging puzzles as they navigate diverse landscapes, either solo or with friends in two-or four-player co-op. After brave bipeds had reactivated all the beacons on Earth, they received a strange signal from a faraway planet. This can mean only one thing—someone is calling out for help! Now, our mechanical friends are determined to prove themselves and help those in need across the Galaxy. Become a hero and save the planet in distress. After all, even the tiniest robots are capable of great deeds!

Capcom Releases Monster Hunter Wilds PC Performance Benchmark Tool

Hey hunters, how's it going? February is here, which means we are officially in the launch month of Monster Hunter Wilds! On February 28, your journey into the Forbidden Lands begins. Now, to help ensure you have a satisfying, fun experience come launch, we're pleased to share that the Monster Hunter Wilds Benchmark we'd previously mentioned we were looking into, is real, it's ready, and it's live from right now for you to try!

With the Monster Hunter Wilds Benchmark, we want to help our PC players feel more confident about how their PC will run Monster Hunter Wilds. In the next section, we're going to explain what the Monster Hunter Wilds Benchmark is, how it works, as well as some important information and differences you'll see between this and the Open Beta Test 1 and 2 experiences, so please take a moment to check it out.

This Week in Gaming (Week 6)

Welcome to February, also known as the shortest month of the year. This week's AAA release brings you some open-world medieval knight action. The rest of the week is pretty low-key, kicking off with a rather odd action-puzzle game which is followed by a new take on the vampire genre. Up next is some musical combat, some more knights, although this time we're back in Camelot and the week is finished off with a paranormal point-and-click adventure.

Kingdom Come: Deliverance II / This week's AAA release / Tuesday 4 February
Diving back into the heart-pounding world of 15th Century Bohemia (Central Europe), Kingdom Come: Deliverance II picks up where its predecessor left off, thrusting players into the shoes of Henry, the steadfast son of a blacksmith, embroiled in a tumultuous tale of vengeance, betrayal, and self-discovery. In this gripping sequel, players will traverse a meticulously crafted medieval landscape, from the humble confines of a blacksmith's forge to the grandeur of royal courts, all while navigating the treacherous currents of a kingdom torn apart by civil war. Steam Link

Warhorse Presents Official CGI Trailer for Kingdom Come: Deliverance II

Experience the highs and lows of Henry's journey in the Official CGI Trailer for Kingdom Come: Deliverance II, where life in 15th-century Bohemia is as unpredictable as it is unforgiving. From the chaos of a brawl to the fleeting joy of celebration, every moment pulls Henry deeper into the challenges of medieval life. Get ready for a story of resilience, danger, and the choices that will shape the next chapter. The journey begins February 4. Released in 2018, the first Kingdom Come: Deliverance thrust players into the life of Henry of Skalitz, a medieval blacksmith's apprentice turned vengeful adventurer. With the long-anticipated sequel almost upon us, what do newcomers need to know about the groundbreaking gameplay of this unique RPG series?

Meet Henry of Skalitz
Henry's original tale is a deeply personal one, set against the struggles of a medieval Bohemia's grander nobility. His tranquil life - as a humble blacksmith's apprentice - is dramatically upended when his parents are murdered during an assault waged by one of the warring lords of the land. Having narrowly fled the massacre himself, Henry's journey towards retribution sees him crossing paths with villagers, bandits and the nobility alike, as he battles to retrieve the sword crafted by his father for presentation on that fateful day - now a symbolic tool of retribution.

Citizen Sleeper 2 Previewed Ahead of January 31 Launch

Typically, if I'm holding my breath while playing a game, it's because I'm focused on the rhythm of say, an intense combat sequence or platforming section. The tension stems from the precise, real-time input needed to triumph in those situations, a perfectly-aligned leap or parry. Citizen Sleeper 2: Starward Vector, an RPG in which the main mechanic is placing dice into a slot at your leisure, does not require the lightning fast touch of a button, and that in itself is a testament to how exhilarating the game can be.

Citizen Sleeper 2 is the sequel to 2022's Citizen Sleeper, and a compelling evolution to the first instalment that introduces new characters, stories and mechanics. You don't necessarily need to have played the first game, but it does help in understanding the nuance and complexities of the unforgiving, dystopian world that Citizen Sleeper is set in. While the first game often felt like an isolated journey where helping yourself was often a zero-sum game, Citizen Sleeper 2 introduces a crew system, alongside some other clever new features, allowing your Sleeper to become the quirky, unappointed protagonist of your very own episodic sci-fi adventure.

NINJA GAIDEN Series Revived

When you ask fans, "What's the quintessential action game?" the NINJA GAIDEN series is one of the legendary names that is guaranteed a mention. With roots as far back as the original 1988 arcade game NINJA GAIDEN (Ninja Ryukenden in Japan), the series has captivated fans in various forms over the years, from 2D to 3D, with its focus on swift traversal, eye-catching swordplay, and ninjutsu techniques, all jam-packed into exhilarating action gameplay.

In particular, the Xbox version of NINJA GAIDEN, released on Xbox consoles in 2004, stood out for its smooth controls and elegant action, earning its place as a revolutionary action game. The series' biggest allure lies in deeply satisfying and challenging battles featuring its iconic lead character, master ninja Ryu Hayabusa. The NINJA GAIDEN series has gained a reputation for being notoriously difficult, but with a near-unmatched sense of accomplishment upon clearing levels and defeating bosses that drives players to persevere. Celebrating its 30th anniversary this year, Team NINJA, the studio behind the majority of these iconic titles, has declared 2025 to be "The Year of the Ninja."

Amplitude Studios Unveils Endless Legend 2

Endless Legend is back! We are thrilled to return to turn-based strategy in our beloved Endless Universe, where rich lore intertwines with strategic depth and unique factions. For those who have eagerly anticipated this long-awaited sequel to our acclaimed science-fantasy strategy game, we promise you, we have great things (and a few surprises) in store.

A New World to Explore
Welcome to Saiadha, a world of wondrous beauty and harsh seasons, of great riches and greater risks. Once a part of the galaxy-spanning empire of the Endless, remnants of their power are scattered across the world, and with them the secrets of Dust, the magical substance they used to defy nature itself. Venture into the untamed wilds of Saiadha and face its dangers, and you just might uncover its mysteries.

Kingdom Come: Deliverance II Post-Launch Roadmap Revealed

Polish your armor and sharpen your sword: Warhorse Studios and PLAION have released details of the post-launch roadmap for Kingdom Come: Deliverance II. The game's upcoming February 4 launch signifies the start of an epic journey through medieval Bohemia, with a range of additional free and paid content set to arrive throughout 2025. From Horse Racing and Hardcore Mode to mastering blacksmithing and exploring compelling new quests, there is plenty for players to look forward to as they continue their adventure with Henry.

Alongside these expansions will be a number of free quality of life updates to further enhance the game experience. Unlock the full experience with the Kingdom Come: Deliverance II Gold Edition, which includes the base game, the Gallant Huntsman Kit and the Expansion Pass, which includes Shields of Season Passing and all three paid story expansions. The Gold Edition is truly the ultimate way to enjoy everything the game has to offer.

Kingdom Come: Deliverance II Devs Discuss Title's Musical Score

In 2018, Kingdom Come: Deliverance's celebrated score played a crucial role in supporting Warhorse's unique vision for immersive RPG gaming. Composer Jan Valta returns for the sequel with an expanded, handcrafted score that delicately blends authenticity with the tastes of a modern world. This gentle approach matters. The medieval music of Henry's world was dominated by the spoken word, with the instruments assuming more of a background role. Time signatures ebbed and flowed with far more fluidity than modern mainstream ears are accustomed to - a story-focused form of jazz, if you like. "It didn't always go in four beats or four bars, and then another four bars," Jan explains. "In medieval times the music was led by the lyrics. It was led by the text which was usually sacred. It came from God, or from the Apostles, or from Jesus. The music was tamed by the lyrics."

Music to Your Ears
Jan instead prefers to view his final touches of authenticity as "seasoning", designed to elevate a more traditionally structured soundtrack. The score exists first and foremost to serve the narrative beats that drive Henry's adventure forwards, in other words, rather than authenticity for authenticity's sake. "Daniel Vávra (creative director) and I quickly came to a common ground, which was a symphonic soundtrack: film-like music, which is then spiced or seasoned with medieval times," he says.

Heroes of Hammerwatch II Out Now on PC & Consoles

The wait is over! Heroes of Hammerwatch II is now officially available for purchase! A massive thank you to everyone who played the demo, shared feedback, and reported issues—your incredible support and enthusiasm have been invaluable. Don't forget to drop a review and join us on Discord to keep up to date with the latest information. Now it's time to jump into the adventure!

Embark on a new adventure in Heroes of Hammerwatch II
A rogue-lite action RPG brimming with randomly generated levels, deep customization, and rich persistent progression. Battle your way through the perilous Dark Citadel, collecting powerful equipment and trinkets that unlock game-changing upgrades and abilities. This unique mix of permanent equipment in the style of action RPGs along with run-defining rewards from its rogue-lite roots results in a compelling experience where you are sure to get something new out of every run, always progressing in some way, with no two runs the same.

This Week in Gaming (Week 52)

Happy holidays and welcome to the last full week of the year. This week will be rather lacklustre of new releases due to the time of the year, but it doesn't mean no games will be released. That said, this week there won't be a major release, as there is none. For what it's worth, this year's Christmas week releases are a lot better than last year's. We kick off the week with a turn-based strategy game with mechs, which is followed to a sequel to Into the Dark. On Christmas day, there's golf and on boxing day, there are dinosaurs and we end this holiday week with a retro horror game with a Sci-Fi element.

Fusionist / Monday 23 December / Early Access
Fusionist is a turn-based strategy game that offers depth and tactical gameplay. Players assemble a team of five mechs, each with unique skills and roles. By choosing different "Cores" and mech abilities, players can create their own unique "builds" to suit their playstyle, play in-game missions, or compete in intense PvP battles against other players. Steam link

Hi-Fi Rush 2 Not Guaranteed Despite PUBG Studio Acquisition

Despite having a rather successful launch, Hi-Fi Rush was slated to be cancelled when Tango Gameworks, the studio behind the unorthodox rhythm game, was to be shut down by Microsoft in mid 2024. Shortly after that unfortunate turn of events, Tango was acquired by Krafton, the publisher behind PUBG, and Hi-Fi Rush was given a second wind. That acquisition also got fans hopeful for a sequel, and there were even rumors floating around that a sequel was in the works. Now, in a recent interview with IGN, a few Tango Gameworks and Hi-Fi Rush higher-ups—Hi-Fi Rush director, John Johanas, studio head and creative director, Colin Mack, and Hi-Fi Rush project manager, Kazuaki Egashira—confirmed that this is not necessarily the case.

While a sequel had been in development when Krafton acquired the studio, Mack says that they "are not yet at the stage where we can say specifically." That said, the studio is apparently strongly leaning towards a sequel. The justification for not yet committing to Hi-Fi Rush 2 is that the team has a fondness for the game, its characters, and its world, so they want to make a sequel that is respectful and cherishes the IP. The team also acknowledges that "it is important to try new things," and Johanas admits that Tango is considering multiple opportunities. Throughout the interview, there's an emphasis on keeping things fresh, with the team seemingly under the impression that revisiting Hi-Fi Rush in a sequel without changing it, it would become outdated. Whatever comes out of the Hi-Fi Rush universe, it's apparent that the developers working on it don't see a sequel as a cash cow. For fans of the game, there is at least hope, since Mack says that the studio hopes to hire around 50 new employees in January 2025, doubling its workforce and supposedly allowing for more freedom for creativity and experimentation.
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