Frametime Analysis
We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result, or Interquartile Range, is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.
In the following charts, we are comparing two retail memory kits. By doing so, the game benchmarks reveal where the limits lie for a top of the line AMD or Intel computer in 2024. For both memory kits, the respective EXPO / XMP profiles are loaded, and all sub-timings are based on those individual profiles. These are not adjusted further.
Tests are conducted with the following components:
CPU: AMD Ryzen 9 7950X (Locked All-Core 5.2 GHz)
GPU: PNY GeForce RTX 4090 XLR8 VERTO
Memory (1): KLEVV FIT V DDR5-6000 KD5AGU880-60A320F (32-38-38-78-116) (EXPO) - FCLK 2000 MHz - 2:1 Ratio
Memory (1): DDR5-6000 32 GB (30-38-38-96) (EXPO) - FCLK 2000 MHz - 1:1 Ratio
Counter-Strike 2 is a highly competitive game where frame rate and fast reaction times benefits the player. When comparing the KLEVV FIT V 6000 MT/s to another enthusiast-tier 6000 MT/s memory kit, things start to get interesting. While the CAS value is higher for KLEVV, it still manages to beat the others in Average, 1% Lows and 5% Lows. This is accomplished by KLEVV's choice to make the FIT V a dual-rank product, despite being a 32 GB kit. Combined with the addition of lower tRFC values, this extra rank of memory maximizes the bandwidth as well as lowers the latency.
As we raise the graphical settings, this gap between the two shrinks in the average frame rate, but KLEVV still is significantly better for 1% lows.
Lastly, at 4K, as the resolution increases, so do the frame-rates and gap between the memory kits.