The 2023 remake of Resident Evil 4 brings the most popular chapter from the Resident Evil franchise, the 2005 original Resident Evil 4, into the modern era. This is a remake, and not a remaster. The game has been redesigned from the ground-up to retell the original's story; unlike something like Portal RTX, which would qualify as a remaster. The most iconic character of the Resident Evil universe from the PlayStation-era original, Leon Kennedy, makes a comeback. Following the destruction of Raccoon City, Kennedy becomes an agent of the U.S. Government and is sent on a mission to rescue the President's daughter from somewhere in Iberian Europe. She is being held captive by a cult that turned people in the area into zombies. In his quest, Leon gets infected, too. From here on, it is a roller coaster ride filled with interesting characters, twists and turns, and some very challenging encounters with a strange and unknown enemy.
As we mentioned earlier, Resident Evil 4 (2023) is a remake and not a remaster. All its visuals are redesigned, its controls are modernized to resemble those of Resident Evil games released over the past few years (such as RE 8: Village); there's a new item-crafting and parrying mechanism. The game is based on Capcom's in-house RE engine, the latest version of it, which also powers titles such as Devil May Cry 5, and RE 8: Village. The game is designed to highlight many of the hardware capabilities of Sony's latest PlayStation 5 consoles, which means there's enough for your gaming PC to chew on with faster hardware. The game supports certain next-generation graphics features such as ray traced reflections, and AMD Fidelity FX 2.
This benchmark review will evaluate the performance of Resident Evil 4 on a wide selection of modern graphics cards, show image quality comparisons and look at what's required in terms of VRAM usage.
Screenshots
All screenshots were taken at the highest "Max" setting. The gallery can be navigated with the cursor keys.
Graphics Settings
Resident Evil 4 has a huge settings menu, I've split it into three columns to make it more readable
There's five performance presets "prioritize performance," "balanced," "prioritize graphics," "ray tracing" and "max"
The game supports fullscreen, borderless windowed, windowed
V-Sync can be turned off
The FPS can be set to 30, 60, 120 and "variable," which removes the FPS cap
You may choose to show the prerendered cinematics at 1080p Full HD or 4K
Ray tracing can be switched between "off", "normal" and "high". There's RT only for reflections in water, which you'll rarely see in the game
AMD's FidelityFX Super Resolution technology is available in both version 1 and version 2. There's no support for NVIDIA DLSS, or Intel XeSS
"Image Quality" lets you control classic upscaling
Anti-aliasing options are "off," "TAA", "FXAA+TAA"
There's also a lot of additional options to fine-tune the settings to match your hardware's capabilities