Friday, May 28th 2010
NVIDIA Removes Restriction on ATI GPUs with NVIDIA GPUs Processing PhysX
NVIDIA has reportedly removed the driver-level code which restricts users from having an NVIDIA GeForce GPU process PhysX with an ATI Radeon GPU in the lead, processing graphics. Version 257.15 Beta of the GeForce drivers brought about this change. Possible commercial interests may have played NVIDIA's previous decision to prevent the use of GeForce GPUs to process PhysX with ATI Radeon GPUs, where users could buy an inexpensive GeForce GPU to go with a high-end DirectX 11 compliant Radeon GPU, thereby reducing NVIDIA's margins, though officially NVIDIA maintained that the restriction was in place to ensure Quality Assurance. The present move also seems to have commercial interests in mind, as NVIDIA could clear inventories of GeForce GPUs at least to users of ATI Radeon GPUs. NVIDIA replenished its high-end offering recently with the DirectX 11 compliant GeForce 400 series GPUs.
Update (28/05): A fresh report by Anandtech says that the ability to use GeForce for PhysX in systems with graphics led by Radeon GPUs with the 257.15 beta driver is just a bug and not a feature. It means that this ability is one-off for this particular version of the driver, and future drivers may not feature it.
Source:
NGOHQ.com
Update (28/05): A fresh report by Anandtech says that the ability to use GeForce for PhysX in systems with graphics led by Radeon GPUs with the 257.15 beta driver is just a bug and not a feature. It means that this ability is one-off for this particular version of the driver, and future drivers may not feature it.
276 Comments on NVIDIA Removes Restriction on ATI GPUs with NVIDIA GPUs Processing PhysX
Or maybe it is a sign that they are already working with a QA department that is stretched thin enough to let the occasional thing slip through. So adding more QA work load is probably a bad idea...
But yeah, the nVidia doesn't care about QA theory makes far more sense.:rolleyes:
As for , you are wrong if you think so. It's all about 2 VendorID checks - one in the launcher, another one in the game.
where is the link man ?
Edit: This specific post talks about the issues with forcing the vender ID, which shouldn't be any different then removing the vender ID checks. Basically, AA doesn't get enabled, or at least not the way it should, with some things having some AA applied, but others none at all. It just doesn't work right on ATi hardware. AFAIK, no one has got it working properly. You can enable the option in the settings, but it doesn't actually work properly.
Besides I never said they are great or serious about QA, not at all. I said they don't want to spend money on QAing something that would not make them more money than it costs. It's that simple and at this point I don't care if you all understand that simple concept or not.
I was already looking for it when you posed.:laugh:
btw i just want to see the original link, so maybe GenL have fix the issue
Or just google "batman msaa" - you'll get lucky.
Or just google "batman msaa" - you'll get lucky.
If you really want to try hybrid PhysX out, use the beta driver or hack and play ;)
People are still using nvidia GPUs to process PhysX, this is 100% legitimate since nvidia said their GPUs can process PhysX, don't you think? Why say they do envy if they are just using a product they own for a proper task it's supposed to process? Because your avira doesn't know how to deal with some packers, i suppose.
Didn't you know that the Hybrid PhysX mod is also virus-tagged because of antivirus mistakes?..
My screenshots of this MSAA can be found at the NGOHQ topic. Nope, perhaps some people who screamed about this were somehow biased, but the whole false-positive thing was caused by the packer and bad antivirus logic only.
You know, it's just a trivial thing today. I remember the very first time i was browsing through official Batman AA forums' content section, where users put their custom skins for download, some helpful tool they were using was flagged as a virus too. Why don't they scream about it? Because they understand it's not a big deal when some AV software does a mistake.
thanks for posting that fix man :)
These sites included far better sites then his, including HardOCP and Guru3d. He even claims both sites are corrupt, in fact he claimed every site the reported the news was part of the scam and corrupt.
Of course he also blames eVGA, and by extension nVidia, because there was discussion about it on their forums by users with no affiliation with eVGA or nVidia...
I'm sure he now that your hack has been reported as a virus her, he will likely do the same and claim TPU is in nVidia's pocket and it is a big scam.
Of course if a more legit packing was used for these mods, and not one generally used by viruses to avoid detection, this wouldn't have been a problem to begin with...
The point is both mods are packed in a way that is known to cause false positives. The mod makers know this, yet they continue to do it. There is no reason they can't pack their files in a way that isn't known to cause false positives. It certainly is the mod-maker's fault that they use shitty non-standard packers.
And the main point is that when the false positives happened, and were reported, Regeneration went ape shit calling every site that reported the news corrupt and part of a scam against HGOHQ.
www.virustotal.com/analisis/cebd842e122251873c31e688326958bd01ed51dd3d6ffcd68715c5fb203c2fd6-1274120389
It isn't the mod-maker's fault, all those anti-viruses are just shit.:rolleyes: